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hi sec Gankers

First post
Author
Demerius Xenocratus
The Scope
Gallente Federation
#161 - 2015-02-18 07:12:26 UTC
I'm not a huge fan of the highsec grief crowd. That being said, there are mining vessels which are designed to be very difficult and certainly cost-ineffective to gank. Use them.

I have no issue with people not wanting to engage in combat but if you want to play the game seriously it's advisable to learn about pvp mechanics. Seeing as there is a large and very bored collection of nullbears who take special pleasure in introducing the pvp-averse to the joys thereof.
baltec1
Bat Country
Pandemic Horde
#162 - 2015-02-18 07:13:19 UTC
Market McSelling Alt wrote:



Except you just said it wasnt a gank back then because you could tank concord... That is just low-sec pvp at that point.


Which means you are a lot safer now than back then.
Market McSelling Alt
Doomheim
#163 - 2015-02-18 07:19:28 UTC
baltec1 wrote:
Market McSelling Alt wrote:



Except you just said it wasnt a gank back then because you could tank concord... That is just low-sec pvp at that point.


Which means you are a lot safer now than back then.



Well considering in 2004 no one could gank my freighter because... oh wait

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jenn aSide
Soul Machines
The Initiative.
#164 - 2015-02-18 07:37:14 UTC
Omar Alharazaad wrote:


The only victims are the victims of their own poor judgement, lack of teamwork, failure to maintain situational awareness, and of course, laziness. *shrug*



Well said.

When you boil it all down, it comes down to one thing. The mindset called 'Victimhood' (and a person doesn't have to be the atual 'victim' of anything to have this mindset).

If playing MMOs has taught me anything, it's that a certain segment of humanity will FIND a way to be a victim, no matter what the endeavor (even one as inconsequential as a video game). It's crazy (and I mean totally insane) to me that someone could be a victim in an internet spaceship game that has tools and tactics and other people in it (that I use constantly) to make the bad stuff not happen.

....It's almost as if they explose themselves to 'victimhood' situations (rather than do very simple things to defend themselves) because they LIKE being victims. Well, some people are strange, some people pay leather clad women to spank their naughty asses so why not have "intentional victims" in a video game?
baltec1
Bat Country
Pandemic Horde
#165 - 2015-02-18 07:50:00 UTC  |  Edited by: baltec1
Market McSelling Alt wrote:
baltec1 wrote:
Market McSelling Alt wrote:



Except you just said it wasnt a gank back then because you could tank concord... That is just low-sec pvp at that point.


Which means you are a lot safer now than back then.



Well considering in 2004 no one could gank my freighter because... oh wait


Still safer today than before. How long do you think your freighter would last vs a geddon with 6818 dps NOT including the 60% refire rate bonus that would not get killed by concord?
Ima Wreckyou
The Conference Elite
Safety.
#166 - 2015-02-18 08:16:42 UTC
Market McSelling Alt wrote:
Well considering in 2004 no one could gank my freighter because... oh wait

This just means that the New Order is superior to everything that came before. Your tears only prove our effectiveness and nothing else. It's however not surprising that the carebear crowd is once again trying to change the game because someone is playing this competitive multiplayer sandbox game like a competitive multiplayer sandbox game.

There are so many options available to the carebear pilot to protect himself. And ganking has been nerfed to a point where it can only be financed via metagame and is in no way cost effective for a new player who wants to play as a ganker.

So please tell me, from a game play point of view, how much sense does it make to further nerf the quite interesting profession of highsec pirate to benefit the AFK miner and hauler crowd who are doing everything to avoid interaction with the game and other players because their profession is so boring by making it even more boring?
Lefty Lulu
Caldari Provisions
Caldari State
#167 - 2015-02-18 09:34:42 UTC
I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway.
baltec1
Bat Country
Pandemic Horde
#168 - 2015-02-18 09:40:04 UTC
Lefty Lulu wrote:
I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway.


Its not what we want. All we want is for the nerfs to stop.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#169 - 2015-02-18 10:21:21 UTC
baltec1 wrote:
Lefty Lulu wrote:
I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway.


Its not what we want. All we want is for the nerfs to stop.


would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game?

tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Sharise Dragonstar
Big Strong
Hisec Miners
#170 - 2015-02-18 10:45:41 UTC
They have no interest in the isk value of what they destroy. There joy comes from upsetting others.
Thonys Visser
The Scope
Gallente Federation
#171 - 2015-02-18 10:50:59 UTC  |  Edited by: Thonys Visser
SnowFlower Crendraven wrote:
so i was ganked in hi sec yesterday by 3 destroyers...even with all my drones trained to Adv.
l5 and a fleet t2 shield harmony boost plus all the fleets drones set to guard my ship...i lost the attack. My fleet boosters drones did'nt even respond to the attack but just before that they responded to some rats that came in. After i lost my ship i docked at the station and thats where the gankers went also, they sure enjoyed making fun in local so i set it up so anyone i my corp could kill them. Well that did'nt work either, as soon as my corp member undocked and seen them he locked on and fired but was destroyed by concord. He tried to dock when they started shooting but got the message ( docking not allowed because he agressed another pilot or something) i guess this game is set up to make no sense to me at all. i checked under my killrights and it was set so anyone in my corp could kill but it did'nt work and so another ship was lost. All i wanted to do was mine alittle in hisec but might be better off in lowsec for all the good it did me. anyone else feeling cheated lately ? Wish i could just once feel like my time and training was worth all the years invested in this game . FEELING RIPPED OFF...Cheers


Well i understand your feeling (carebear myself)

you are obvious a care bear who wants to do mining in a environment where you can life a friendly life to do some ore mining

but there has to be also some threat to keep it exciting + the only thing you have to do is keep an eye on local for gangs (and mark them as suspected )

but i go a step further
how about a little mining corp (5 active players ) who is getting war decked by 200+ player corporation
then you and your mining corp is out off business for two weeks...(PLEX value doubled / or 50% ? )

Thats what i call a RIP off

some of the miners will never return (well that a good cccp business modal )

I really do think that if a corporation declares war on a other corporation the price must go up by every active war deck they make. fist war active deck 50 mil the second 100 mil the third 150 ,the fourth 200mil etcetera etcetera so they have to think carefully witch corp they war deck
now it is random annoying child's play
and not word the money

I also think cccp has to plant an new slot in the mental brain in all of them.... called slot 11..
whit a implant called: neural care bear miners in space
the implants also called:
001 care bears wisdom
002 neural mining in peace
003 thinks twice career
004 cccp business modal the carebear returns
005 neural thoughts about friendly miners in space

something is wrong in Hs

this was just a thought
i don t want to troll or anything
Thorn en Distel
Federal Navy Academy
Gallente Federation
#172 - 2015-02-18 10:51:46 UTC
Shin Jan wrote:
Snowflower. Justice has been brought upon you. Don't take it personally, Players living in High Sec are far too many and divide Eve Fun. For a sandbox to work, all secure systems (aside one for newbies with a maximum skillpoint) should disappear. Miners would have to take risks or pay a corporation for protection. Thus creating need, thus creating sand in the box.


I honestly think most players in EVE have no clue on what a sandbox actually is. The principle of 'sandbox' does not mean there are no rules, it just means you have a lot more freedom to move and do things in a game, and that a considerable part of the game content is player provided.

Nothing in that definition says 'all rules and safeguards must disappear'.

I think EVE is considerably carebear, myself. Not because there's rules in place protecting players from predators, but because there's way too few of those rules. The predators have it way, way too easy. And the excuses why it should stay that way are way, way too lame. 'No one forces them to go out there in their expensive ships'... sure, cause it's so efficient to go haul freight in a Nereus, and you'll definitely never get ganked if you do. And if you're going to mine - the most boring activity I've yet to find in a game - you're definitely going to do so in a venture, cause those never get ganked either and it's soooo rewarding.... Emerging content my sweet fanny.

And once again, I AM a player killer, I generally have zero issues with killing people who are just doing missions (I friggin levelled on that in AION, rifting FTW) or with piracy. But I do have an issue when it's too easy and completely pointless. Honestly, I'd love to see the SWG neutral/covert/overt system here, so people who don't care about PVP can just opt out altogether and anyone left will be a willing (and hopefully competent) opponent.
Darian Frost
Aliastra
Gallente Federation
#173 - 2015-02-18 10:52:33 UTC  |  Edited by: Darian Frost
Only time I mine is when I try to bait in my battle venture. No bites yet, but soon...soon

Also, ganking makes content. I don't even gank but seriously, if I went out every time never getting ganked or killed or never having someone at least try the game would get so boring I wouldn't renew my sub.

Doesn't mean I thank my killers but at least it keeps things interesting and on edge. When I'm in a WH and notice someone else's (previously an imicus) pod appear on D-scan I think to myself, "Alright so there are people killing other explorers in here...how many sites do I have the testicular fortitude to hack before I gtfo?"

That's content. Without that I'd just hack the sites, go back to station and sell the crap and I'd be neutral (boring) about all of it...I prefer to be on the edge of my seat because it's those butt clenching "Will I make it?" moments that make EvE. So thanks CODE, for supplying those butt clenching moments that make EvE to the highsec miners who are in dire need of it.
Chapmonious Hunter
Hedion University
Amarr Empire
#174 - 2015-02-18 11:00:31 UTC
came expecting tears, left satisfied
admiral root
Red Galaxy
#175 - 2015-02-18 11:16:06 UTC
Demerius Xenocratus wrote:
I'm not a huge fan of the highsec grief crowd.


If this mythical "grief crowd" actually existed, surely you'd petition them to CCP? If they weren't mythical before you reported them, they sure would be afterwards.

Sharise Dragonstar wrote:
They have no interest in the isk value of what they destroy. There joy comes from upsetting others.


You would / do get upset when you're ganked, therefore all gankers gank in order to upset people? Isn't this called projection?

No, your rights end in optimal+2*falloff

Black Pedro
Mine.
#176 - 2015-02-18 11:18:22 UTC
Thorn en Distel wrote:
I honestly think most players in EVE have no clue on what a sandbox actually is.

[truncated bit]

Honestly, I'd love to see the SWG neutral/covert/overt system here, so people who don't care about PVP can just opt out altogether and anyone left will be a willing (and hopefully competent) opponent.

I agree. Most EVE players have no clue what a sandbox game actually is.
Omar Alharazaad
New Eden Tech Support
#177 - 2015-02-18 11:37:45 UTC
Lan Wang wrote:
baltec1 wrote:
Lefty Lulu wrote:
I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway.


Its not what we want. All we want is for the nerfs to stop.


would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game?

tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.

why would you do something so silly as to let all those catalysts kill your freighter?

Seriously.

The tools are there for everyone to keep it from happening, there are all sorts of means of avoiding that outcome.

Ultimately when something like that happens it is because the pilot LET IT HAPPEN.

What happens after is a different matter. We need less "OMGZ, think of the CHILDREN!" and far more folks owning up to their own derps. Learn from the mistakes and adapt.

Come hell or high water, this sick world will know I was here.

Ralph King-Griffin
New Eden Tech Support
#178 - 2015-02-18 12:29:57 UTC
Lan Wang wrote:
baltec1 wrote:
Lefty Lulu wrote:
I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway.


Its not what we want. All we want is for the nerfs to stop.


would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game?

tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.

It's not a rash the gets worse unless nerfs are applied twice daily after meals.
it's also not that binary any you know it.
we need better war mechanics, better ways to target people in highsec or more of them coming to lowsec if ye want less ganking because simply nerfing it has little effect.
Sharise Dragonstar wrote:
They have no interest in the isk value of what they destroy. There joy comes from upsetting others.

Welcome to the internet
Ima Wreckyou
The Conference Elite
Safety.
#179 - 2015-02-18 12:30:06 UTC
Thorn en Distel wrote:
Honestly, I'd love to see the SWG neutral/covert/overt system here, so people who don't care about PVP can just opt out altogether and anyone left will be a willing (and hopefully competent) opponent.

You can already do that. You can go to the Singularity server where PvP is consensual only. If you only want to "mine in peace", without the added value of interaction with other players or the economy they build then that should be perfect for you.

On Tranquility however, the value for all the items in the player build economy comes from the effort and risk you take to gather or produce this items. To allow players to opt-out of the risk would be game breaking and destroy the economy.

Highsec would be reduced to a park where only AFK mining and AFK hauling would make any sense. Resource prices would fall down because everyone and his mother would run an AFK miner to generate some ISK. Howling would pay nothing at all, because there is no risk and therefore no value anymore. PLEX would be unaffordable for the casual player.

We would still be in business however, because we will simply revert to bumping.
Ima Wreckyou
The Conference Elite
Safety.
#180 - 2015-02-18 12:31:27 UTC
Lan Wang wrote:
tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.

Why do you think it should be possible to move 7-8bil without effort?