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[GUIDE]High Sec PvE Corp managment - small to medium size

Author
Wimzy Chent-Shi
Garoun Investment Bank
Gallente Federation
#1 - 2015-02-16 18:54:12 UTC  |  Edited by: Wimzy Chent-Shi
Hi, I am Wimzy and today I am going to describe my ideas and recommendations on how to run a small to mid sized corporation. This might prove particularily useful since thanks to upcoming Tiamat release changes, you have a choice to actually rid yourself of any AWOX threat.

As the comments below suggest this is not your usual guide, so if you feel yourself like being mainstream I suggest you seek your luck elsewhere, and probably that you join a corp instead of bothering to make a new one.

So how to manage a new corp as a whole?
- It is very simple, you set it up so you don't really have to.
You see, in my distorted vision of reality, in order to corp most efficiently, one must avoid avoid most of the aspects of an actual corp: Taxes, Assets, Hangars, Offices, POSes and other crap to defeat the point of someone trying to steal from you, unanchor your stuff or generally be annoying and possibly prove to by anyhow threatening, besides means which can be provided even outside of the corp.
How to make sure your SRP system is fair? How to manage this and that? - You don't.
So Taxes = 0, be liberal, make people get their own fortune by themselves, screw socialism or dictatorship, no taxes means no wallet, no wallet means no money, no money means no problem.
Assets = 0, if there are any assets to be held, they are to be held by the person that would have right to access them in the first place and provide them if need arises.
POSes = 0, seriously, what do you need a POS for that is so important it cannot be performed on an alt in someone else's corp like in null. Nothing.
Offices = wtf are offices good for anyway? Don't do offices, it sounds fancy but it's bullshit.

Good now you got yourself any your friend a corp that it better than an NPC corp thanks to the 0 tax, you can bring your friend share bookmarks and have some PvE fun together, run missions and incursions for instance (you probably should not leave NPC corp for mining purposes).

WARdecs and what to do with those:
Wardecs are fun, they cost 50M to make and provide a little warning through an easily overlooked notification that a war is coming. Let's say you are not a PvP 50 bhaalgorns on undock against a tristan enthusiast, so what do you do? You stay docked for an entire week? Hell no! Answer is easier than that, you reform, you send out a mail with a new corp name and where to apply, you kick everyone alt, or maybe just leave an alt behind to troll, and you reform for 2M ISK.
GJ, you got a new corp, you probably have saved those 2M on taxes by now so it does not hurt you that much to reinvest.
Wardecced again? Well, reform again.
Wardecced again and again and again? Make sure you know when the war begins and always reform shortly before the war actually begins to maintain some sort of bonus from the corp membership. Remember each time they wardec you, they lose 50M ISK to gain absolutely nothing and each time you reform you invest 2M which you make back easily, it's like a war you cannot lose, the enemy is bound to run out of money sooner than you. after 10 wardecs and absolutely no kills they will have lost 500M to you while you invested and made back those 20M you spent, you won't make it to killboards but you will ruin just as if you did.

This sort of behavior attracts violent threats of people who wanted to shoot your silly newbies in their fancy high skill ships and did not get to, it's like you take their "omg it's game mechanics, now stay docked or die" and stuff it up their face through other game mechanics. So in order to give those threats a reasonable target I suggest you have an alt sit in the CEO seat, does not have to be completely passive, a station trading alt will do.

Best of luck to you and your small to whatever sized High Sec Pve Corporation. May you bleed those warmongers dry and collect their countless tears in hatemail.

Come get some cancer @ my blog !

"This clash of opinions is like cutting onions. We are creating something here, that's productive, ...and then there is also salt." -Wimzy 2016

Ralph King-Griffin
New Eden Tech Support
#2 - 2015-02-16 19:02:29 UTC
or (and this is mad now so bear with me) you learn how to defend your recruits or enable the to do so themselves.

you might (and this is really mad so sit down) have some fun, make some friends and learn a bit about the game.
L'ouris
Have Naught Subsidiaries
#3 - 2015-02-16 19:57:28 UTC
While I appreciate the attempt;

What you described in the guide is simply a shared chat room.

The ability to shoot each other is just one advantage to a high sec corp. ( yes, advantage you buggers P )

Shared resources, POS's and hangers are instrumental in fulfilling group goals.

Achieving and pursuing group goals kinda being the only reason to be in acorp.

Your guide is a basic tax shelter corp, and I'm not sure how useful it is to tell folk to use default settings only then package it as a set of instructions.
ShahFluffers
Ice Fire Warriors
#4 - 2015-02-16 20:30:12 UTC  |  Edited by: ShahFluffers
It is people like the OP that have me convinced that instituting a 50+ million ISK fee for creating a corp is necessary.

Disbanding and reforming a corporation to avoid a war should be the "nuclear option"... not the "first and most optimal choice" type thing.

Defend what you create. Don't create what you are not willing to defend.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#5 - 2015-02-16 20:34:21 UTC
Wimzy Chent-Shi wrote:
rid yourself of several types of AWOX threats


ftfy
ergherhdfgh
Imperial Academy
Amarr Empire
#6 - 2015-02-16 23:11:36 UTC
It does not sound like you are speaking from experience. This thread seems to be a guide based in theory. Most guides are written by people who have experience in what they are writing the guide about. If you think you have a good idea I recommend that you give it a try and when you have worked the bugs out of it and come up with a functioning model come back and tell us all about it.

Want to talk? Join Cara's channel in game: House Forelli

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#7 - 2015-02-16 23:21:30 UTC
So now that I've actually sat down and read this guide, I'd like to suggest a name change.

"[GUIDE] How to convince yourself this game is terrible and you should quit after a few months of leveling up your Raven"
Cannibal Kane
Viziam
Amarr Empire
#8 - 2015-02-17 00:23:18 UTC
Terrible... Absolutely Terrible.

The fact that you are not in a successful corp yourself says a lot about your ideas and how well that might go.

"Kane is the End Boss of Highsec." -Psychotic Monk

Charlotte Shemais
Pator Tech School
Minmatar Republic
#9 - 2015-02-17 00:32:00 UTC
Can someone please move this thread elsewhere so that newbies don't get confused and bored? This is really more like "how to remove all fun from EVE".
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#10 - 2015-02-17 00:44:23 UTC
Charlotte Shemais wrote:
Can someone please move this thread elsewhere so that newbies don't get confused and bored? This is really more like "how to remove all fun from EVE".


Seriously, newbros. There is better than this out there. If you find yourself in a corp populated by this mindset, run screaming in the opposite direction.
ShahFluffers
Ice Fire Warriors
#11 - 2015-02-17 01:23:34 UTC
Ned Thomas wrote:
Charlotte Shemais wrote:
Can someone please move this thread elsewhere so that newbies don't get confused and bored? This is really more like "how to remove all fun from EVE".


Seriously, newbros. There is better than this out there. If you find yourself in a corp populated by this mindset, run screaming in the opposite direction.

Quoting for emphasis.

A good corporation will teach you how to fight back and make it fun... even if your focus is not ship-on-ship violence.
Ralph King-Griffin
New Eden Tech Support
#12 - 2015-02-17 02:06:04 UTC
Even putting a token effort into defending yourselves is enough to gain some respect.
Concord Guy's Cousin
Doomheim
#13 - 2015-02-17 03:25:29 UTC  |  Edited by: Concord Guy's Cousin
Wimzy Chent-Shi wrote:
~snip~
WARdecs and what to do with those:
Wardecs are fun, they cost 50M to make and provide a little warning through an easily overlooked notification that a war is coming. Let's say you are not a PvP 50 bhaalgorns on undock against a tristan enthusiast, so what do you do? You stay docked for an entire week? Hell no! Answer is easier than that, you reform, you send out a mail with a new corp name and where to apply, you kick everyone alt, or maybe just leave an alt behind to troll, and you reform for 2M ISK.
GJ, you got a new corp, you probably have saved those 2M on taxes by now so it does not hurt you that much to reinvest.
Wardecced again? Well, reform again.
Wardecced again and again and again? Make sure you know when the war begins and always reform shortly before the war actually begins to maintain some sort of bonus from the corp membership. Remember each time they wardec you, they lose 50M ISK to gain absolutely nothing and each time you reform you invest 2M which you make back easily, it's like a war you cannot lose, the enemy is bound to run out of money sooner than you. after 10 wardecs and absolutely no kills they will have lost 500M to you while you invested and made back those 20M you spent, you won't make it to killboards but you will ruin just as if you did.
This won't stop you from dying, if anything it'll attract another type of predator, one that is willing to attract Concords wrath to see that you explode.

As others have said defend yourselves, throw cheap frigates in numbers at any enemy you catch alone, you'll get some respect for at least trying and may learn something in the process.

Friendly piece of advice OP, you've attracted the wrong sort of attention if you ever plan on running a corp with the character you posted with, especially in the way you describe.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

ergherhdfgh
Imperial Academy
Amarr Empire
#14 - 2015-02-17 03:53:32 UTC
I won't be like these other players telling you that you have to fight back or quit Eve. If you want to stay in Eve and find a way to mostly avoid PvP it can be done just not in a high sec player corp especially not one that is full of carebears. You will be constantly wardeced.

I can think of only two basic paths to take if you want to play eve and not PvP. One is to stay in the NPC corp so that no one can war dec you but if you are living in high sec you still have gankers and can flippers and mission invaders to deal with.

Or you can find a corp that gives you access to null sec and does not insist that you participate in PvP. I would think this option would most likely be the least amount of PvP however I've never done the staying in NPC corp thing so I can't speak comparatively from experience on both ends.

Want to talk? Join Cara's channel in game: House Forelli

Sabriz Adoudel
Move along there is nothing here
#15 - 2015-02-17 05:28:23 UTC
Corps with an attitude like this are bad for the game, and need to be destroyed so they don't mistrain newbies.

A corp of low skilled players with little or no PVP experience that is competently led is a terrifying force if they fight back against a wardeccer or an AWOXer. Just assemble a bunch of frigates (add destroyers too if your attackers are fielding tech 2 frigates), undock all at once, focus fire, kill something, and get out fast.

Newbie corp might lose three 3m ships and take down a 500m Tengu. Even if the Tengu gets away, you will have earned a reputation as a corp not to mess with.

Two of the most successful nullsec organisations today began as groups designed to help newbies defend themselves. Goonswarm (many, many years before I played) and Brave Newbies (much more recently). They didn't want to stay in highsec, but they could have if they wanted to.

I support the New Order and CODE. alliance. www.minerbumping.com

Wimzy Chent-Shi
Garoun Investment Bank
Gallente Federation
#16 - 2015-02-17 08:24:07 UTC
Oh, good morning everyone.

I understand we do not share an opinion. That is fine, you see more opinions = more ideas. I do not understand your selfimposed sense of superiority, but do go ahead and stone me to death.
I am not a fun and friends player, I just train people to earn billions in first month of game and then go their own way and have that fun, and this is imho my optimal structure.

As most of you mention this provides only a nulltax free of charge to newcomers over a simple channel.

Also this is like new HS small to medium sized corps we are talking about, and references to when and why seek an established nullsec corps are in the original post aswell, so arguing to go to a null corp without PvP is wise and thank you, yet irrelevant.

If you can take down a 500M tengu in a 6 member corp with t1 frigates with very few skills I salute you. For everyone else, I suggest the option above.

If you suggest I avoid PvP in nullsec I say cloaky campers, I also consider nullsec anomalies inefficient.

If you say that the wardec reform behavior is going to attract suicuide gankers, I am sure my ceo/station trading alt is going to fear for his/her life - but this would be a good point to add to the guide and I will.

If you say station games against bhaalgorns in T1 frigates are fun, I dare suggest otherwise.

If you say defending a POS against 20 man fleet of domis/geddons in tristans is fun I also disagree.

But all of the mentioned above is a valid and valuable content, and if you do seek it do go ahead, you will love it, it's just not the most ISK efficient way to get by.

Come get some cancer @ my blog !

"This clash of opinions is like cutting onions. We are creating something here, that's productive, ...and then there is also salt." -Wimzy 2016

ergherhdfgh
Imperial Academy
Amarr Empire
#17 - 2015-02-17 08:29:08 UTC
Sabriz Adoudel wrote:
Corps with an attitude like this are bad for the game, and need to be destroyed so they don't mistrain newbies.

A corp of low skilled players with little or no PVP experience that is competently led is a terrifying force if they fight back against a wardeccer or an AWOXer. Just assemble a bunch of frigates (add destroyers too if your attackers are fielding tech 2 frigates), undock all at once, focus fire, kill something, and get out fast.

Newbie corp might lose three 3m ships and take down a 500m Tengu. Even if the Tengu gets away, you will have earned a reputation as a corp not to mess with.

Two of the most successful nullsec organisations today began as groups designed to help newbies defend themselves. Goonswarm (many, many years before I played) and Brave Newbies (much more recently). They didn't want to stay in highsec, but they could have if they wanted to.

This is good advice for people that like PvP. However don't confuse people that don't like PvP with those that don't like loosing. I mean there are people out there that just do not like PvP regardless of the outcome. You can say this is a PvP game and if they don't like it they can leave and that is a valid perspective.

However I am one of those minority of players that does not like PvP and I've been playing this game more on than off since 2009. I come here on the new player section of the forums to tell new players like myself know that they are not alone and you can find a place for yourself in this game if look. Don't expect to get much support for your playstyle here on the forums from other players or from the devs but it can be done as long as you are not thin skinned.

Want to talk? Join Cara's channel in game: House Forelli

ergherhdfgh
Imperial Academy
Amarr Empire
#18 - 2015-02-17 08:51:40 UTC
Wimzy Chent-Shi wrote:


If you suggest I avoid PvP in nullsec I say cloaky campers, I also consider nullsec anomalies inefficient.

Null sec Anomalies make isk way faster than high sec missioning. I've done both for years and can tell you from experience. If you are having a hard time making isk in anoms you are doing something wrong.

As far as cloaky campers it does happen from time to time but much less often than most high sec carebear corps get wardeced for. Having to safe up for a bit here and there is nothing compared to having to sit in station for a week or multiple weeks due to war decs also if you are deep enough in blue territory especially with the new jump fatigue mechanics this will be a rare occurrence.

Your idea here is valid and with in game mechanics however I just think you'll have a difficult time making it work. But if you can figure it out and make it work good on you. However with you making this post as a theory instead of making a corp or alliance that works under this mechanic seems a little more like whining and complaining than theory crafting .

If you want to do this then do this. If you want to whine about the war dec mechanics no one here cares. Not me, not the devs and not the other ganker types that often post here. If anything the devs want to encourage more carnage in high sec and encourage more PvP not less. Look at the CSM they are stacked with the pro-PvP types as well. I am telling you this as one of the most soft fluffy carebears in game. In this forum your tears are yummy and sweet and sustenance for trolls.

Want to talk? Join Cara's channel in game: House Forelli

Wimzy Chent-Shi
Garoun Investment Bank
Gallente Federation
#19 - 2015-02-17 09:02:23 UTC  |  Edited by: Wimzy Chent-Shi
To clear up all the confusion the OP makes up to 200M ISK an hour through high sec "missioning", he uses the corp to drag his own noobs off the market and train them to do the same within a 20 day super bare minimum training plan.
Being under wardecs is a very natural high sec state for a corporation that becomes visible and being able to outprofit new corporation fees is under current circumstances not an issue. And this is how and why I present my guide, it's math, it works, tested.
It might not make you famous and the online ego might not thrive, but you can compensate for that by reposting thrash on 9gag or wherever you go.

Come get some cancer @ my blog !

"This clash of opinions is like cutting onions. We are creating something here, that's productive, ...and then there is also salt." -Wimzy 2016

Gregor Parud
Imperial Academy
#20 - 2015-02-17 09:17:11 UTC
It's valid because it works, it's terrible that it works that way but that doesn't change the fact that it does make the most sense for a lot of people. It's just a bit weird, to me at least, that you empower newer players showing them something really profitable requiring teamwork and all that, and then turn around and yell "FLEE, you have no hope!" when they get confronted with a war.

It's a clash of ideas really, you're aiming for maximum efficiency focused on income. To me, personally, that's a boring and terrible goal to have in a sandbox (pretty much all numerical goals are terrible and a waste) but this being a sandbox neither of us is wrong. I disagree with your ideas and goal but agree that the best way to get to those goals is to do as you described.
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