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The splitting of factions in missions

Author
Colette Kassia
Kassia Industrial Supply
#21 - 2015-02-16 03:16:36 UTC  |  Edited by: Colette Kassia
If you can turn in tags for CONCORD rep then it seems reasonable that you should be able to do the same for the four major factions. Perhaps you could turn in a truckload of mission insignias to get you rep up to, but not above, 0.0
Jeaile
Brutor Tribe
Minmatar Republic
#22 - 2015-02-16 04:01:25 UTC
If this has been an issue for so long, I don't get how you are yet to overcome it, must be lazy or stupid I guess.

If you have one faction that your standings are too low for, then fly missions against their opposite, yes that means the opposite one will drop a little, but your biggest faction increases come from flying faction missions.

Or, what I think is the case her is that you want to have super high standings for all factions, and rather than doing the hard yards to try and get there, you want someone to gift it to you.

toughen up
Donnachadh
United Allegiance of Undesirables
#23 - 2015-02-16 04:34:50 UTC
Your last post reminds me of a line from an old country song "if it weren't for bad luck I'd have no luck at all."
If your run of luck is that bad with mission agents perhaps it is time to find something else to do when you cannot PvP.

Agents from the same NPC tend to give missions from the same sub-set of the available pool, they also tend to fall into about the same frequency of giving out faction mission. Get a faction mission do not just move to another agent move to another NPC, and it is even better if you change to one that is not affiliated with the same faction. You claim to have been in this game since 2006 and yet you have not figured out one of the most basic aspects of running missions.

If you care about standings you should be rotating between factions anyway since doing so tends to keep you standings balanced. Any negative you take here balances out when you run them over there.

So welcome to the missions club, all of us face the same issues. We have figured out how to make it all work out for us, perhaps you are not really of the mind set to be a missions pilot.

Even though we all face the same issues we still say no to separating the faction missions out of the normal pool, having to deal with them is just one of the "risks" or hassles if you prefer of running missions.


Aven Valkyr
Over Reaction
Ligma Grindset
#24 - 2015-02-16 07:25:00 UTC
Donnachadh wrote:
Your last post reminds me of a line from an old country song "if it weren't for bad luck I'd have no luck at all."
If your run of luck is that bad with mission agents perhaps it is time to find something else to do when you cannot PvP.

Agents from the same NPC tend to give missions from the same sub-set of the available pool, they also tend to fall into about the same frequency of giving out faction mission. Get a faction mission do not just move to another agent move to another NPC, and it is even better if you change to one that is not affiliated with the same faction. You claim to have been in this game since 2006 and yet you have not figured out one of the most basic aspects of running missions.

If you care about standings you should be rotating between factions anyway since doing so tends to keep you standings balanced. Any negative you take here balances out when you run them over there.

So welcome to the missions club, all of us face the same issues. We have figured out how to make it all work out for us, perhaps you are not really of the mind set to be a missions pilot.

Even though we all face the same issues we still say no to separating the faction missions out of the normal pool, having to deal with them is just one of the "risks" or hassles if you prefer of running missions.




Because having to leave my mission hub where I have all my fittings and ships to go 30 jumps to the next agent is extremely time consuming and not profitable. I get you guys feel like you are beating your heads against a wall here. But I am not standing down from my suggestions. CCP needs to look at changing the system in some way. I keep saying it. Deliver faction missions through agents that only give those missions. Eliminate the 4 hour cooldown time. Do *something* to change the system. At the end of the day running all around the galaxy to pull missions from one agent to the next because they are giving me faction based missions is incredibly time consuming and IMO not really an option. Instead of saying "you are right, I give up" I would like a CCP dev to read this post and at least consider changing it. Imagine if they did change it. in the short run it might hurt FW gankers. But in the long run it might actually be better for FW. They could create a whole system to support it. Even introduce a "faction warefare" starter agent. Give ppl the option to PVP the carebear way. Why is it so f*ing difficult for you ppl to get this. Yeah I hear what you are saying. Go from agent to agent. I've done that. It sucks. IT'S NOT AN OPTION. PPL leave the game for various reasons. Destroying their rep with a faction is one of them. Don't you realize there are ppl who play this game for the PVE content and have NO INTEREST in PVP? This suggested change would help the game immensely IMO. It would keep ppl from turning the game off. Every time I get another faction mission within my cooldown I come back to this thread.. angry.. ready to shut the game off.. and then I read you ppl saying how dumb I am for not spending hours flying around looking for the next agent. Instead of supporting the idea that hey.. maybe it could be different? I am not throwing this suggestion out to the community to scrutinize. I want the DEVS to see it and maybe act on it. If you hate the idea so much.. then maybe start your own thread.
Juan Mileghere
Meta Zero
Meta Reloaded
#25 - 2015-02-16 13:46:48 UTC
There's all of these nice Incursions and Combat Sites but you still do missions... you don't sound like a mission runner, they... they find a way...
Anthar Thebess
#26 - 2015-02-16 14:06:52 UTC
Actually running missions for Caldari should totally ruin your standing towards Gallente and Amarr even when you don't hit those faction ships.
Simply because you are supporting their enemy.

This could actually put more life in eve and make choices you make more demanding.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#27 - 2015-02-16 14:13:06 UTC
Aven Valkyr wrote:


Because having to leave my mission hub where I have all my fittings and ships to go 30 jumps to the next agent is extremely time consuming and not profitable. I get you guys feel like you are beating your heads against a wall here. But I am not standing down from my suggestions. CCP needs to look at changing the system in some way. I keep saying it. Deliver faction missions through agents that only give those missions. Eliminate the 4 hour cooldown time. Do *something* to change the system. At the end of the day running all around the galaxy to pull missions from one agent to the next because they are giving me faction based missions is incredibly time consuming and IMO not really an option. Instead of saying "you are right, I give up" I would like a CCP dev to read this post and at least consider changing it. Imagine if they did change it. in the short run it might hurt FW gankers. But in the long run it might actually be better for FW. They could create a whole system to support it. Even introduce a "faction warefare" starter agent. Give ppl the option to PVP the carebear way. Why is it so f*ing difficult for you ppl to get this. Yeah I hear what you are saying. Go from agent to agent. I've done that. It sucks. IT'S NOT AN OPTION. PPL leave the game for various reasons. Destroying their rep with a faction is one of them. Don't you realize there are ppl who play this game for the PVE content and have NO INTEREST in PVP? This suggested change would help the game immensely IMO. It would keep ppl from turning the game off. Every time I get another faction mission within my cooldown I come back to this thread.. angry.. ready to shut the game off.. and then I read you ppl saying how dumb I am for not spending hours flying around looking for the next agent. Instead of supporting the idea that hey.. maybe it could be different? I am not throwing this suggestion out to the community to scrutinize. I want the DEVS to see it and maybe act on it. If you hate the idea so much.. then maybe start your own thread.


I just did a quick check and have at least 24 level IV agents within 4 jumps of me at any time and I've never yet run a level IV mission. How in Eve do you need to go 30 jumps for the next agent???
Xe'Cara'eos
A Big Enough Lever
#28 - 2015-02-16 18:06:44 UTC
clearly someone is in the wrong spot - he needs to move and/or get an alt - also, find an agent who was 'internal security' before the agent type change hit..... I think they still tend to give less faction missions.....

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Michael Ignis Archangel
Deep Core Mining Inc.
Caldari State
#29 - 2015-02-16 18:45:41 UTC
Sounds like you're in the wrong spot. I don't always run missions, but I have done a good amount of it and this has quite literally never been a serious issue for me.

Even if it were, though, as a 2006 player I'm surprised you need reminding that Eve isn't a game where you get to do whatever you want and only accept the consequences you want. You can either do whatever you like, and accept the consequences, or define your acceptable consequences and do the things that bring those, and only those, about.

Shooting other empire's ships causes a tag drop, which is redeemable via LP stores for a good amount of ISK; what you are suggesting would void the efforts of those who knowingly sacrifice their standings to obtain such items.

L4 missions very rarely draw anti-faction missions as it is; from my experience they are far more common from L1-L3. In addition, there are L1 agents from all factions strewn about high security space that you can grind to repair your standings.

If I might speculate a bit, it sounds like this ran away from you while you weren't paying attention, and now you're upset about it.

Donnachadh
United Allegiance of Undesirables
#30 - 2015-02-17 04:01:54 UTC
Not going to bother quoting your wall of text.
Paragraphs please to make it easier to read.

This goes to answer the question from Corraidhin Farsaidh as well.
If you need to go 30 jumps to get to another lvl 4 agent then you must be running for SOE since they are the only faction that has lvl 4 agents spread that far apart. There are ways to deal with this that do not require you to go 30 jumps if you are not willing to take them that is your choice.

All I am getting from your posts is essentially a temper tantrum over the way missions have been since I started this game and you want daddy CCP to fix it. My answer was, is and always will be deal with it. no matter where you are there are ways to work around these faction missions and thiey do not require you moving your base 30 jumps. So even though I dislike the faction aspect of missions I still say no you cannot have them separated out from the normal pool of lvl 4's and the reason is decisions and the consequences of making them.
Dangeresque Too
Pistols for Pandas
#31 - 2015-02-17 05:03:19 UTC
And don't forget about going back around and declining all those random missions from random agents if you kept rolling around looking for more each time you got blocked. I've had pretty spectacularly fail mission parties before where between 3 people pulling missions from a dozen agents we only managed to run 2 missions without low or faction.

The thing is CCP probably doesn't see the decline rate as significant enough to warrant an exemption. And they have stated before that mission rewards are tied directly to how often the specific mission is declined, and I don't really see a big difference between faction and normal pirate mission payouts. Its annoying yes, but more than enough people don't care and keep rolling anyways.
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