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Issues, Workarounds & Localization

 
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Keep on interval immediate

First post
Author
Aquilus Victorius Serralfei
Hedion University
Amarr Empire
#1 - 2015-02-06 15:20:01 UTC
Hello,

I have the best performance on Interval Immediate, but whenever I start game, it's back on Int. one. Is there any way to keep it on immediate? Or do I have to change it everytime I login??
RoCkEt X
Hostile.
PURPLE HELMETED WARRIORS
#2 - 2015-02-14 13:12:33 UTC
Aquilus Victorius Serralfei wrote:
Hello,

I have the best performance on Interval Immediate, but whenever I start game, it's back on Int. one. Is there any way to keep it on immediate? Or do I have to change it everytime I login??


Interval immediate is a great way to burn out your gpu... especially if you're multi clienting :)
GM Arcade
Game Masters
C C P Alliance
#3 - 2015-02-16 14:32:28 UTC
As mentioned by RoCkEt X the Interval Immediate setting will put some strain on your graphics card as the client tries to get the maximum fps possible.

If you do wish to use this setting then try starting the client with administrator rights and change the setting to your preference. When you next log in the setting should be saved.

Lead GM Arcade | Customer Support Manager

Dangeresque Too
Pistols for Pandas
#4 - 2015-02-20 15:39:52 UTC
So is that something that might cause things to not show up on your screen as quickly as other people? Say I'm on a gate and a pod comes through, would I have a higher chance at catching that pod on Immediate?

And as someone who knows very little about it, what does that even do and what are the differences between all the levels?
M'pact
Aliastra
Gallente Federation
#5 - 2015-02-20 21:42:25 UTC  |  Edited by: M'pact
Too--

It depends on your system's performance level in EVE.

Interval immediate lets your graphics card push as many frames per second as it can. For high-level machines like mine, that might be 200+ FPS. This can result in your graphics card heating up and the fans to spin faster. Note that graphics cards will throttle themselves when they get too hot, so the myth about EVE (or any other game) frying your graphics card is just that -- a myth.

Interval one (or whatever the default level is) restricts your graphics card to as many frames as your monitor can provide (it is the same as V-Sync). I use this with my 144 Hz G-Sync gaming monitor, and the frame rate is nearly always pegged at 144 FPS on the highest graphics settings.

The faster your FPS, the faster updates get sent to the screen, and the faster you see new stuff -- like the pod that just decloaked.

If your graphics card can push 120 FPS but interval one limits it to 60 FPS, that might contribute to you missing the pod. Those fractions of a second can be important.

If your graphics card can't push 60 FPS or more, then interval immediate won't matter.

When I finally do make an impact on this universe, it will reverberate across the entirety of it, and no one will be able to truthfully claim they don't know me. - -

Until then, I'll just sit quietly over here, minding my own business...

Dangeresque Too
Pistols for Pandas
#6 - 2015-02-22 03:52:15 UTC
M'pact wrote:
Note that graphics cards will throttle themselves when they get too hot, so the myth about EVE (or any other game) frying your graphics card is just that -- a myth.
Maybe you can tell that to my now burnt out GTX 480 that like to run Eve in the mid 90's C, with occasionally hitting triple digits in a heavy effect environment like some of the missions had (and this was before they added all that extra load to the already overloaded various debris fields).
M'pact
Aliastra
Gallente Federation
#7 - 2015-02-22 09:21:27 UTC
480s were designed poorly and had heat problems from the start. That's not EVE's fault -- it's Nvidia's.

When I finally do make an impact on this universe, it will reverberate across the entirety of it, and no one will be able to truthfully claim they don't know me. - -

Until then, I'll just sit quietly over here, minding my own business...

GenDischarge
School of Applied Knowledge
Caldari State
#8 - 2015-02-24 13:43:19 UTC  |  Edited by: GenDischarge
Dangeresque Too wrote:
M'pact wrote:
Note that graphics cards will throttle themselves when they get too hot, so the myth about EVE (or any other game) frying your graphics card is just that -- a myth.
Maybe you can tell that to my now burnt out GTX 480 that like to run Eve in the mid 90's C, with occasionally hitting triple digits in a heavy effect environment like some of the missions had (and this was before they added all that extra load to the already overloaded various debris fields).


Can the human eye see the difference between 60 FPS and 200 FPS?

I run 3 eve clients on 3 AOC Monitors using a very inexpensive but powerful AMD Radeon Sapphire Dual-X R9 270 2GB GPU (Not-Overclocked) without having any issues what so EvEr.
All Max setting however I leave AA Off and all 3 clients run flawless with zero screen tear.
I have no clue what my frames per second are, is there even a console command in eve for enabling FPS to view on overlay? I guess I could use GPU-Monitoring software to see my fps if i needed to.
I am using IPS monitors so angle of the screen has no impact on the quality which seems to help justify the difference in price from non-IPS monitors. (FYI In case you go to multiple screens)

As for seeing if your graphics card can handle a stress load try using the free BOINC Software from Berkley University as a test.
Get that card crunching some serious calculations at its fullest potential. Then uninstall once you know it can endure the demand and heat with a serious load.
I would think if your card started to reach unsafe temperatures you would merely "Bluescreen" and have to cold boot.
Your card should never overheat however because it has values that are set to meet the manufactures design to properly cool it unless you overclocked it. If you overclocked it you may need water blocks to liquid cool your card especially if your running an SLI or CrossfireX bridge across multiple GPU's. Make sure your power supply is rated for the wattage necessary to keep enough power available for the video cards demands. The obvious dust bunnies/drivers/updates/unnecessary processes running, ect will all have an impact on overall performance. Big smileThere are also many inexpensive touch screen fan controllers that monitor temp with alarms that you can mount in the cd drive bays. Static is bad umkay.
Im not an expert and I get my facts from lying salesmen so don't hold me responsible for anything Big smile Cheers
Torr Victros
Pator Tech School
Minmatar Republic
#9 - 2015-02-25 02:12:37 UTC
GenDischarge wrote:
is there even a console command in eve for enabling FPS to view


Ctrl-F puts up a small FPS Monitor with the ability to collect stats.
Rain6637
GoonWaffe
Goonswarm Federation
#10 - 2015-02-28 02:43:12 UTC  |  Edited by: Rain6637
Interval Immediate is the only thing that keeps my clients from getting choppy. Interval one is a great thought but with Radeon graphics cards it's the only way to allow my cards to throttle themselves based on the active client. As for GPU strain, I'm going on 3 years of use, which is pretty good value. I only planned to have this rig for 2 years and it's still fine.

Interval One: all clients attempt to maintain 60 FPS

Interval Immediate: active client runs at 120 FPS average, the rest throttle to <20 FPS.

this is ten clients, running at higher than 1080p. Medium graphics settings, individual displays, full-time visibility.