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A Message Regarding "Hyperdunking"

First post First post First post
Author
Valterra Craven
#1221 - 2015-02-13 21:36:47 UTC  |  Edited by: Valterra Craven
Paranoid Loyd wrote:
Valterra Craven wrote:

Being killable is not in and of itself a "mistake".
If your goal is to not die, then yes it is.


Considering there is nothing in this game that is player controlled that is unkillable, your point is pretty meaningless.
Paranoid Loyd
#1222 - 2015-02-13 22:11:37 UTC
You're the one who wants to speak in black and white when the reality is everything is a shade of gray.

We all know nothing is 100%, it's a state of mind, not an actual thing.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Hiasa Kite
Brutor Tribe
Minmatar Republic
#1223 - 2015-02-13 22:14:17 UTC
Paranoid Loyd wrote:
We all know nothing is 100%, it's a state of mind, not an actual thing.

Oh, so very zen.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Valterra Craven
#1224 - 2015-02-13 22:17:28 UTC
Paranoid Loyd wrote:
You're the one who wants to speak in black and white


How so?
Paranoid Loyd
#1225 - 2015-02-13 22:24:31 UTC
Valterra Craven wrote:
Paranoid Loyd wrote:
You're the one who wants to speak in black and white


How so?


Valterra Craven wrote:
Considering there is nothing in this game that is player controlled that is unkillable, your point is pretty meaningless.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Valterra Craven
#1226 - 2015-02-13 22:43:27 UTC
Paranoid Loyd wrote:
Valterra Craven wrote:
Paranoid Loyd wrote:
You're the one who wants to speak in black and white


How so?


Valterra Craven wrote:
Considering there is nothing in this game that is player controlled that is unkillable, your point is pretty meaningless.



Quoting my words doesn't really explain anything. Besides aren't you guys the ones trying to paint everything in black in white? IE if you die its your fault? Seems pretty black and white to me.
Hiasa Kite
Brutor Tribe
Minmatar Republic
#1227 - 2015-02-13 22:45:04 UTC
Valterra Craven wrote:
Paranoid Loyd wrote:
Valterra Craven wrote:
Paranoid Loyd wrote:
You're the one who wants to speak in black and white


How so?


Valterra Craven wrote:
Considering there is nothing in this game that is player controlled that is unkillable, your point is pretty meaningless.



Quoting my words doesn't really explain anything. Besides aren't you guys the ones trying to paint everything in black in white? IE if you die its your fault? Seems pretty black and white to me.

That's the nature of the game. You have the tools to defend yourself. Failure to do so is no one's fault but your own.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Paranoid Loyd
#1228 - 2015-02-13 22:51:52 UTC  |  Edited by: Paranoid Loyd
Valterra Craven wrote:
Quoting my words doesn't really explain anything.

It does if you actually think for yourself but you have continually demonstrated that you refuse to do this.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#1229 - 2015-02-13 23:58:24 UTC
Valterra Craven wrote:
Paranoid Loyd wrote:
Valterra Craven wrote:
Paranoid Loyd wrote:
You're the one who wants to speak in black and white


How so?


Valterra Craven wrote:
Considering there is nothing in this game that is player controlled that is unkillable, your point is pretty meaningless.



Quoting my words doesn't really explain anything. Besides aren't you guys the ones trying to paint everything in black in white? IE if you die its your fault? Seems pretty black and white to me.


The point of pretty much every game ever is for you to lose. You are supposed to be checkmated in chess. The ball is supposed to fly past your paddle in pong. Mario is supposed to fall down the hole. The cake is supposed to be a lie. The zombies are supposed to eat you. Being successful in a game is doing whatever you can to not lose.

In Eve, you are supposed to die. It is your job to prevent the loss, and if you don't, there is no one to blame but yourself.. Killing things is optional.

(unless all you do is trade and industry, in which case your goods are not supposed to sell and not doing what it takes to sell them is also your fault)
Kaarous Aldurald
Black Hydra Consortium.
#1230 - 2015-02-14 00:44:57 UTC
Hiasa Kite almost has it figured out, although it's eluded the carebear still, so far.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Valterra Craven
#1231 - 2015-02-14 02:04:53 UTC
Paranoid Loyd wrote:

It does if you actually think for yourself but you have continually demonstrated that you refuse to do this.


You mean like how people of the opposing side incessantly come up with the same stupid arguments that are completely hypocritical?
Valterra Craven
#1232 - 2015-02-14 02:05:43 UTC
Kaarous Aldurald wrote:
Hiasa Kite almost has it figured out, although it's eluded the carebear still, so far.


Well I see you still haven't figured out to how to make an actual argument other than to say "carebear bad!".
Valterra Craven
#1233 - 2015-02-14 02:08:27 UTC
Ned Thomas wrote:

The point of pretty much every game ever is for you to lose. You are supposed to be checkmated in chess. The ball is supposed to fly past your paddle in pong. Mario is supposed to fall down the hole. The cake is supposed to be a lie. The zombies are supposed to eat you. Being successful in a game is doing whatever you can to not lose.

In Eve, you are supposed to die. It is your job to prevent the loss, and if you don't, there is no one to blame but yourself.. Killing things is optional.

(unless all you do is trade and industry, in which case your goods are not supposed to sell and not doing what it takes to sell them is also your fault)


That is an incredibly sad (and rather narrow) definition of "game".

http://www.merriam-webster.com/dictionary/game

"a physical or mental activity or contest that has rules and that people do for pleasure"

Last part is pretty important there.
Valterra Craven
#1234 - 2015-02-14 02:10:21 UTC
Hiasa Kite wrote:

You have the tools to defend yourself. Failure to do so is no one's fault but your own.


And attacking other players is no ones fault but the attacker.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#1235 - 2015-02-14 02:12:51 UTC
Valterra Craven wrote:
Ned Thomas wrote:

The point of pretty much every game ever is for you to lose. You are supposed to be checkmated in chess. The ball is supposed to fly past your paddle in pong. Mario is supposed to fall down the hole. The cake is supposed to be a lie. The zombies are supposed to eat you. Being successful in a game is doing whatever you can to not lose.

In Eve, you are supposed to die. It is your job to prevent the loss, and if you don't, there is no one to blame but yourself.. Killing things is optional.

(unless all you do is trade and industry, in which case your goods are not supposed to sell and not doing what it takes to sell them is also your fault)


That is an incredibly sad (and rather narrow) definition of "game".

http://www.merriam-webster.com/dictionary/game

"a physical or mental activity or contest that has rules and that people do for pleasure"

Last part is pretty important there.


Webster's is a very simplistic way to approach a word.

You are supposed to fail games. That's what they are designed for. The pleasure comes in being able to not fail at it.
Kaarous Aldurald
Black Hydra Consortium.
#1236 - 2015-02-14 02:17:31 UTC
Valterra Craven wrote:
Kaarous Aldurald wrote:
Hiasa Kite almost has it figured out, although it's eluded the carebear still, so far.


Well I see you still haven't figured out to how to make an actual argument other than to say "carebear bad!".


Still got nothing, huh?

That's okay though, I didn't expect any better.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Valterra Craven
#1237 - 2015-02-14 02:24:38 UTC
Kaarous Aldurald wrote:


Still got nothing, huh?


If I still have nothing then at least we are on even terms.

Kaarous Aldurald wrote:

That's okay though, I didn't expect any better.


Right back at ya.

Valterra Craven
#1238 - 2015-02-14 02:26:43 UTC
Ned Thomas wrote:


Webster's is a very simplistic way to approach a word.


So your answer is to define a word even more simply?Roll

Ned Thomas wrote:

You are supposed to fail games. That's what they are designed for. The pleasure comes in being able to not fail at it.


No. You are supposed to have fun in games. Otherwise there'd be no point. How or where the fun is derived is irrelevant.
Kaarous Aldurald
Black Hydra Consortium.
#1239 - 2015-02-14 02:33:36 UTC
Valterra Craven wrote:

If I still have nothing then at least we are on even terms.


That's not how this works.

Are you at least going to try and figure out how webbing a freighter can be countered? Or just complain?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#1240 - 2015-02-14 02:34:37 UTC
Valterra Craven wrote:
You are supposed to have fun in games


No you aren't. Purely speaking, the enjoyment of the contestant has nothing to do with the design of the game. The game is created, and then those that find the challenge enjoyable seek it out.

Also, purely speaking words are just placeholders for concepts. It is simplistic to run to a standardized definition for a word than may have broad meanings when taken in different contexts. That's one of my favorite aspects of language, so don't get me started on it because I WILL write out essays on that arguement Big smile