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Crime & Punishment

 
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The end of code?

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Author
Capt Starfox
GoonWaffe
Goonswarm Federation
#81 - 2015-02-13 10:29:23 UTC  |  Edited by: Capt Starfox
Players come and go all the time, this is nothing new and is to be expected. To use this as a measure of CODE. success or failure will likely give the wrong conclusion. Especially when CODE. keeps on winning.

The New Order wasn't created because of the Barge/Exhumer buffs, it was created because of how easy it was for players to mine ice and AFK while making a passive income; but, research is hard.

Where are those static ice belts again?

The New Order has caused the most destruction in highsec since it was founded; I believe this includes ship destruction, but definitely includes isk destroyed, I may be wrong on the first. Most players view isk destroyed as "winning". Seeing as you're in the CFC, you should understand that concept.

The only way isk destroyed doesn't really matter is when supers are on field and die (assuming you lost the isk war, but killed some supers).

Please point on the Barge where the bad pirates touched you.

E: Also, if you take the strategic victory, then losing the isk war might not matter either, but it's bittersweet; doesn't have the same taste as biting into some supers.

Abandon all hope ye who x up in fleet

Lucas Kell
Solitude Trading
S.N.O.T.
#82 - 2015-02-13 11:16:24 UTC  |  Edited by: Lucas Kell
Capt Starfox wrote:
Players come and go all the time, this is nothing new and is to be expected. To use this as a measure of CODE. success or failure will likely give the wrong conclusion. Especially when CODE. keeps on winning.

The New Order wasn't created because of the Barge/Exhumer buffs, it was created because of how easy it was for players to mine ice and AFK while making a passive income; but, research is hard.
It seems research is hard, yes. James used to whine in early 2012 about "the carebears" in his manifestos, then created code (originally as the Halaima permit) following changes announced in June 2012 about mining barge buffs as a response to those changes.

Capt Starfox wrote:
Where are those static ice belts again?
Ice belts were shrunk as near infinite resources was a pretty bad idea. It wasn't a direct response to code, it was a response to a general feeling that ice was providing very little to the game. It still provides very little as they are still static in size and location, only smaller.

Capt Starfox wrote:
The New Order has caused the most destruction in highsec since it was founded; I believe this includes ship destruction, but definitely includes isk destroyed, I may be wrong on the first. Most players view isk destroyed as "winning". Seeing as you're in the CFC, you should understand that concept.

The only way isk destroyed doesn't really matter is when supers are on field and die (assuming you lost the isk war, but killed some supers).

Please point on the Barge where the bad pirates touched you.

E: Also, if you take the strategic victory, then losing the isk war might not matter either, but it's bittersweet; doesn't have the same taste as biting into some supers.
Actually, EVE is a sandbox and most agree that there is no winning criteria beyond what you set yourself. You guys have set out to rid highsec of carebear miners, and yet nearly every system you travel through still has carebear miners in it. I may be in the CFC, but I've never been one to care for isk destroyed, and neither has quite a large potion of the players I play with. Who cares about isk efficiency if you complete your set objective? Sure, we sling "killboard green" around as a way to taunt people after individual battles, but all that is, it's just talk.

I do like how you jump straight to "he must be buttmad!" though in classic code member style. I personally am unaffected by code. I don't mine in highsec and anything I haul is done by third party haulers in over-collateralised contracts. When gankers have killed haulers transporting my stuff, I've actually made more isk that I would if it made it to the market. That doesn;t mean that I can't look at code objectively as see that your claim of victory are no different to Veers. Both are unfounded claims. I just hear code going on about it a hell of a lot more than Veers does.

The Indecisive Noob - EVE fan blog.

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BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#83 - 2015-02-13 11:22:07 UTC  |  Edited by: BeBopAReBop RhubarbPie
La Rynx wrote:
Sabriz Adoudel wrote:
who will not be remembered with respect

A very very small minority was respecting him. Just from watching codies and their blogs made that clear.

Sabriz Adoudel wrote:

, fear,

Sorry, WHAT??
A guy who was multiboxing hard with his alts to get No 1 on the Killboards by catastrophic Efficiency? With such low selfesteem that he had to boast with it all the time?
Who believes others wouldnt notice?
contempt? more like -> disgust!
And now when his multibox alts get banned and his way of manipulating the killboards are over, he leaves?
Yepp, he will be remembered!
As the one in charge of AT2014 where CODE. got a permbann and all propaganda and other mediastuff went down the drain!

I'm was as annoyed about the handling of the AT as the next person, but you obviously have no idea what you're talking about. I'm not sure how you think his multiboxing manipulated the killboards. I hope you can explain that, as he rarely used multiple gankers at once. I haven't seen any indication of his characters being banned, can you please reference this? Finally the AT2014 was a major screw up, but it wasn't his screw up. I didn't approve of CODE's handling of it, but it did follow the message they want to portray.

Finally, on the note of respecting Veers, go ask around in AG about him.

EDIT: I found this on the following page:
Quote:
IIRC most kills, very likely 90 days. More ? nah! Lots of mining ships and capsules, absolute terrible efficience and lots and lots of them combined with "Wolf Soprano" and "Sophia Soprano" both alts of him (at his own admission), so he flew at least 3 ships at those times. Scout not counted in. Some elite player, really...

Wolf Soprano is well known to be his scout. The other character is a gank alt that is primarily used to hit barges. I fail to see how using either of these artificially inflates isk efficiency when the same thing could be done with a friend. Is roaming with a fleet now cheating on killboards?

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

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Lucas Kell
Solitude Trading
S.N.O.T.
#84 - 2015-02-13 11:55:33 UTC
BeBopAReBop RhubarbPie wrote:
Wolf Soprano is well known to be his scout. The other character is a gank alt that is primarily used to hit barges. I fail to see how using either of these artificially inflates isk efficiency when the same thing could be done with a friend. Is roaming with a fleet now cheating on killboards?
It's a commonly accepted problem that killboard values are incorrect because values don't get split between participants, they get the full kill value of the ship on each character. Take a 20 man gank of a freighter worth 10b isk. That turns into 200b of kill value on a killboard as each player involved gets a 10b kill, but what should really happen is each player should get 500m each. This means that using multiple characters allows you to inflate each individual character's killboard with full kill values of kills you otherwise wouldn't be able to get at all, skewing the data considerably in your favour.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Alana Charen-Teng
Garoun Investment Bank
Gallente Federation
#85 - 2015-02-13 12:04:20 UTC
Ima Wreckyou wrote:
Daedlus Caine wrote:
I didn't know CODE still existed. What happened to that one guy who went around demanding tribute in high-sec while handing out "mining licenses"? I can't remember the name.

He owns Highsec now, the most thriving and rich part of space in new eden.

Do you have 10 minutes to talk about James 315 and the New Halaima Code of Conduct?


That space pastor is really mad at you!
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#86 - 2015-02-13 15:35:03 UTC
Just because my awesome friend Loyalanon is having a break, doesnt mean mining bots are allowed in Uedama!

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Capt Starfox
GoonWaffe
Goonswarm Federation
#87 - 2015-02-13 15:46:52 UTC  |  Edited by: Capt Starfox
Lucas Kell wrote:
... It wasn't a direct response to code, it was a response to a general feeling that ice was providing very little to the game. ...


From where I'm standing nobody from CCP gave a damn about the ice until the carebears started crying about being bumped and/or ganked at the ice belts.

This led to two notable changes, the removal of static ice and buffs to Barges and Exhumers. And it helped pave the way for bumping to be considered a legal game mechanic during the Freighter ganking crusades.

Granted, CCP will never officially admit that the main reason why they had to focus so much attention onto highsec static ice belts (and subsequently all static ice) was because of the New Order, but we all know it's true; unless you were living under a rock. Which could very well be the case for you.

Lucas Kell wrote:
Actually, EVE is a sandbox and most agree that there is no winning criteria beyond what you set yourself. You guys have set out to rid highsec of carebear miners, and yet nearly every system you travel through still has carebear miners in it.


When was Eve being a sandbox open for debate here? Nice deflection I suppose. You claimed the New Order was losing because of losing membership, "CODE is reduced due to people leaving, than you claiming victory by default as CODE members tend to do. The Code is also losing." I respond with a drawn-out explanation about isk/destruction when I really should have just called you a carebear and been done with it.

The New Order has been growing for over three years. It isn't going anywhere. Your theories as to why one of the most powerful highsec organizations is "losing" is hilarious; not to mention been said for years now; you 'aint the first and won't be the last.

Also, the New Order isn't here to "rid highsec of carebear miners", just educate them. Yes, there is a difference. Look it up.

Lucas Kell wrote:
I may be in the CFC, but I've never been one to care for isk destroyed, and neither has quite a large potion of the players I play with. Who cares about isk efficiency if you complete your set objective? Sure, we sling "killboard green" around as a way to taunt people after individual battles, but all that is, it's just talk.


Because nobody cares about some random member's Jew moon, that's why. Complete the object only goes so far if there's no fight, and/or the fight sucks and you lose, but somehow manage to win the objective; it's bittersweet at best. People tend to care more about the fight rather than the objective. Why do you think "objectives" tend to include something about a fight that's totally going to definitely happen? How many ops have you been on? Because it doesn't sound like very many.

Lucas Kell wrote:
I do like how you jump straight to "he must be buttmad!" though in classic code member style. I personally am unaffected by code. I don't mine in highsec and anything I haul is done by third party haulers in over-collateralised contracts. When gankers have killed haulers transporting my stuff, I've actually made more isk that I would if it made it to the market. That doesn;t mean that I can't look at code objectively as see that your claim of victory are no different to Veers. Both are unfounded claims. I just hear code going on about it a hell of a lot more than Veers does.


But, you have been "buttmad" over the New Order for quite awhile. You act this this is your first post about the New Order. How long has it been now? Six months? And, not only the New Order, but also game mechanics you don't seem to approve of and have been actively supporting buffs to Highsec. For someone who doesn't "mine in highsec" you sure do want Highsec to be buffed into oblivion and content creators to suffer.

Abandon all hope ye who x up in fleet

Black Pedro
Mine.
#88 - 2015-02-13 16:09:11 UTC
Capt Starfox wrote:
Lucas Kell wrote:
I do like how you jump straight to "he must be buttmad!" though in classic code member style. I personally am unaffected by code. I don't mine in highsec and anything I haul is done by third party haulers in over-collateralised contracts. When gankers have killed haulers transporting my stuff, I've actually made more isk that I would if it made it to the market. That doesn;t mean that I can't look at code objectively as see that your claim of victory are no different to Veers. Both are unfounded claims. I just hear code going on about it a hell of a lot more than Veers does.


But, you have been "buttmad" over the New Order for quite awhile. You act this this is your first post about the New Order. How long has it been now? Six months? And, not only the New Order, but also game mechanics you don't seem to approve of and have been actively supporting buffs to Highsec. For someone who doesn't "mine in highsec" you sure do want Highsec to be buffed into oblivion and content creators to suffer.

He mines in highsec.
Kaarous Aldurald
Black Hydra Consortium.
#89 - 2015-02-13 16:15:51 UTC
Black Pedro wrote:
Capt Starfox wrote:
Lucas Kell wrote:
I do like how you jump straight to "he must be buttmad!" though in classic code member style. I personally am unaffected by code. I don't mine in highsec and anything I haul is done by third party haulers in over-collateralised contracts. When gankers have killed haulers transporting my stuff, I've actually made more isk that I would if it made it to the market. That doesn;t mean that I can't look at code objectively as see that your claim of victory are no different to Veers. Both are unfounded claims. I just hear code going on about it a hell of a lot more than Veers does.


But, you have been "buttmad" over the New Order for quite awhile. You act this this is your first post about the New Order. How long has it been now? Six months? And, not only the New Order, but also game mechanics you don't seem to approve of and have been actively supporting buffs to Highsec. For someone who doesn't "mine in highsec" you sure do want Highsec to be buffed into oblivion and content creators to suffer.

He mines in highsec.


And apparently used ISBoxer too. That explains a lot of his post history.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#90 - 2015-02-13 16:29:34 UTC
Capt Starfox wrote:
You have no idea what you're talking about.

FFS James didn't create the CODE. alliance. And, wtf is the "Halaima permit"? Is this your way of writing the New Halaima Code of Conduct? Or, is that your understanding of the overall New Order permit?

Do some research.
Apparently you're unaware of the origins of code. The "Halaima permit" is what James originally called it when he ran around bumping people in Halaima as a business venture. The majority of that business post is what now makes up the code. If you go onto your miner bumping site, and follow the link in paragraph 3 you'll find the original post referring to people paying for the "Halaima permit".

Note the author of the thread. James 315 wrote that then later moved it to the minerbumping site, dubbing it the code. Out of curiosity, who did you think created the code?

Capt Starfox wrote:
From where I'm standing nobody from CCP gave a damn about the ice until the carebears started crying about being bumped and/or ganked at the ice belts.

This led to two notable changes, the removal of static ice and buffs to Barges and Exhumers. And it helped pave the way for bumping to be considered a legal game mechanic during the Freighter ganking crusades.

Granted, CCP will never officially admit that the main reason why they had to focus so much attention onto highsec static ice belts (and subsequently all static ice) was because of the New Order, but we all know it's true; unless you were living under a rock. Which could very well be the case for you.
Actually, ice had long been an issue as there was so much available that it was nearly impossible to compete over ice. As part of the resource rebalance in Odyssey (involving ore, ice and moon materials across the whole of EVE, not just highsec) ice was reduced down to a level which mean that people would need to compete over the collection of the limited ice, rather than just mine all day. The improved cycle times at the same time to stop it from being quite as long and dull a task. It had nothing to do with any "crying".

Capt Starfox wrote:
When was Eve being a sandbox open for debate here? Nice deflection I suppose. You claimed the New Order was losing because of losing membership, "CODE is reduced due to people leaving, than you claiming victory by default as CODE members tend to do. The Code is also losing." I respond with a drawn-out explanation about isk/destruction when I really should have just called you a carebear and been done with it.

The New Order has been growing for over three years. It isn't going anywhere. Your theories as to why one of the most powerful highsec organizations is "losing" is hilarious; not to mention been said for years now; you 'aint the first and won't be the last.

Also, the New Order isn't here to "rid highsec of carebear miners", just educate them. Yes, there is a difference. Look it up.
No, I claimed that code is losing because they are years in and are possibly further from their goals than ever. Highsec carebears still exist and still refuse to pay for permits. A decrease in member count from members like loyalanon is simply a decrease in the number of kills you can achieve, which doesn't help you, but doesn't prove you are losing either. If you note, my objection was to BOTH of you claiming victory when no victory exists on either side.

And no, I've not seen a single code member trying to educate anyone. What you want is everyone to pay you isk to mine, and find reasons to revoke their permits once they have, as well as harvesting the "carebear tears" when you troll them in local so that the minerbumping blog has something to post.

Capt Starfox wrote:
Because nobody cares about some random member's Jew moon, that's why. Complete the object only goes so far if there's no fight, and/or the fight sucks and you lose, but somehow manage to win the objective; it's bittersweet at best. People tend to care more about the fight rather than the objective. Why do you think "objectives" tend to include something about a fight that's totally going to definitely happen?
Well, you're wrong. The objective is often all that matters. I don't remember the last time I heard a CFC member crying about their killboard efficiency. The only part of it that matters is "are we generating more isk than we lose", which is invariably a yes. When we go on an OP, there's an objective and that's what we aim to complete. The only reason ISK comes into it is when we are chucking more value than an objective is worth at a OP. Of course people are motivated by the chance of a fight, that's the fun part of the game.

Back to the actual point though since this has wandered wildly off topic, no, a lot of people don't see ISK destroyed as winning critera especially when that ISK destroyed is unarmed newbies in industrial ships.

Capt Starfox wrote:
But, you have been "buttmad" over the New Order for quite awhile. You act this this is your first post about the New Order. How long has it been now? Six months? And, not only the New Order, but also game mechanics you don't seem to approve of and have been actively supporting buffs to Highsec. For someone who doesn't "mine in highsec" you sure do want Highsec to be buffed into oblivion and content creators to suffer.
I've never been "buttmad" over the New Order. I think you're a bunch of PvP equivalent carebears, looking for easy kills against targets that shoot back on disposable alts, but I'm in no way mad about it. I support highsec playstyles, sure, I even support ganking. What I don't support is dead easy content which allows people to farm kills from players who don't know what they are doing. I don't think CODE members are good "content creators" just because they shoot stuff either. I support content creation, I don't support what you call content.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#91 - 2015-02-13 16:38:07 UTC  |  Edited by: Lucas Kell
Kaarous Aldurald wrote:
Black Pedro wrote:
And apparently used ISBoxer too. That explains a lot of his post history.
I've mined in highsec, but I very rarely do either. I've used ISBoxer in the past but it really wasn't beneficial enough to keep subbing for to use maybe once or twice a quarter. None of that is news. I trade in highsec and run multiple production POSes there too, just in case you missed it. As of this moment, none of my alts have ever had direct contact (I've seen code members talking bad smack in local) with anyone from CODE.

Honestly though if you can't think up reasonable responses and just want to go with "he must be buttmad", then go right ahead. It truly affects me to the sum of zero. I'll still continue to support players who oppose your playstyle simply because you want easy risk-free ways to gank players who don't know any better, and that's FAR worse than anything the average "carebear" has ever asked for.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Capt Starfox
GoonWaffe
Goonswarm Federation
#92 - 2015-02-13 17:21:44 UTC
Lucas Kell wrote:
Apparently you're unaware of the origins of code. The "Halaima permit" is what James originally called it when he ran around bumping people in Halaima as a business venture. The majority of that business post is what now makes up the code. If you go onto your miner bumping site, and follow the link in paragraph 3 you'll find the original post referring to people paying for the "Halaima permit".

Note the author of the thread. James 315 wrote that then later moved it to the minerbumping site, dubbing it the code. Out of curiosity, who did you think created the code?


I realized you weren't referring to CODE. and edited my post accordingly, that was definitely my bad, but I assure you I know all about the New Halaima Code of Conduct, the blog and permit.

Lucas Kell wrote:
Actually, ice had long been an issue as there was so much available that it was nearly impossible to compete over ice. As part of the resource rebalance in Odyssey (involving ore, ice and moon materials across the whole of EVE, not just highsec) ice was reduced down to a level which mean that people would need to compete over the collection of the limited ice, rather than just mine all day. The improved cycle times at the same time to stop it from being quite as long and dull a task. It had nothing to do with any "crying".


I'm glad you missed my point.

And odyssey happened after what? And what was the big story surrounding Highsec ice again?

Lucas Kell wrote:
No, I claimed that code is losing because they are years in and are possibly further from their goals than ever. Highsec carebears still exist and still refuse to pay for permits. A decrease in member count from members like loyalanon is simply a decrease in the number of kills you can achieve, which doesn't help you, but doesn't prove you are losing either. If you note, my objection was to BOTH of you claiming victory when no victory exists on either side.

And no, I've not seen a single code member trying to educate anyone. What you want is everyone to pay you isk to mine, and find reasons to revoke their permits once they have, as well as harvesting the "carebear tears" when you troll them in local so that the minerbumping blog has something to post.


"effect of CODE is reduced due to people leaving, than you claiming victory by default as CODE members tend to do. The Code is also losing." That statement implies that you believe the New Order is losing, or going to lose because of membership. This idea, or theory, or whatever you want to call seems to stem from the fact that loyal is taking a break; as you pointed out. Have you heard of Ziaeon before? It's okay, you can look him up.

Then you haven't been looking very hard. Miners lose their permits if they AFK. Holding a permit does not exempt one from the Code. Also, permit holders get AFK checked, whereas non-permit holders just get exploded.

I suppose my "Do some research." applies here now.


Lucas Kell wrote:
Well, you're wrong. The objective is often all that matters. I don't remember the last time I heard a CFC member crying about their killboard efficiency. The only part of it that matters is "are we generating more isk than we lose", which is invariably a yes. When we go on an OP, there's an objective and that's what we aim to complete. The only reason ISK comes into it is when we are chucking more value than an objective is worth at a OP. Of course people are motivated by the chance of a fight, that's the fun part of the game.

Back to the actual point though since this has wandered wildly off topic, no, a lot of people don't see ISK destroyed as winning critera especially when that ISK destroyed is unarmed newbies in industrial ships.


I hate to be the one that has to tell you this, most grunts don't care about the objective. Most grunts care about the fights. More grunts will show up to said objective if there's going to be a fight.

My point isn't KB efficiency, however, on this subject that's starting to spiral off my point is simply more players care more about the fights rather than whatever random structure they're defending, or attacking; cause we all know how fun structure grinding can be.

6VDT wasn't about the station, it was about the fight. Same can be said about HED; hell, even the week long hell camp of 0-W778 was more about the impending breakout than it was about the actual station. The station did play a major part objectively speaking, obviously, but more players were interested in the breakout, ie the fight, than camping a station so some ships could be locked away. It just so happens that 0-W778 worked out beautifully for both the fight and the objective during that time.

And before you say, "butbut you rbought up isk/death stufs", I did, but I used that as a reference to explain why the New Order is winning where you were saying the New Order was losing.

Lucas Kell wrote:
I've never been "buttmad" over the New Order. I think you're a bunch of PvP equivalent carebears, looking for easy kills against targets that shoot back on disposable alts, but I'm in no way mad about it. I support highsec playstyles, sure, I even support ganking. What I don't support is dead easy content which allows people to farm kills from players who don't know what they are doing. I don't think CODE members are good "content creators" just because they shoot stuff either. I support content creation, I don't support what you call content.


Now you're just trolling.

Abandon all hope ye who x up in fleet

ggodhsup
relocation LLC.
#93 - 2015-02-13 23:16:20 UTC
this may get removed, but ive seen a inherent lack of veers posts. the CODE. philosophy will live on and all will remain the same.

or it will change dramatically. i live in low-sec, so i dont care either way. i do know that they were a necessary evil, and that botting is a real problem.

i hope if ccp decides to nerf high-sec ganking, they implement something to counteract the botting problem.

Lucas Kell
Solitude Trading
S.N.O.T.
#94 - 2015-02-14 01:46:34 UTC
Capt Starfox wrote:
I'm glad you missed my point.

And odyssey happened after what? And what was the big story surrounding Highsec ice again?
Since Odyssey was a full expansion covering a complete resource overhaul across the whole of eve (not just highsec), and a mass of other features, I'm not sure what specific conversation you are referring to. What I do know is that the code existing had nothing to do with the ice problems being addressed since they were a known issue long before the code existed.

Capt Starfox wrote:
"effect of CODE is reduced due to people leaving, than you claiming victory by default as CODE members tend to do. The Code is also losing." That statement implies that you believe the New Order is losing, or going to lose because of membership. This idea, or theory, or whatever you want to call seems to stem from the fact that loyal is taking a break; as you pointed out. Have you heard of Ziaeon before? It's okay, you can look him up.

Then you haven't been looking very hard. Miners lose their permits if they AFK. Holding a permit does not exempt one from the Code. Also, permit holders get AFK checked, whereas non-permit holders just get exploded.

I suppose my "Do some research." applies here now.
If you take the full quote: "How is it any different for him to claim victory when the effect of CODE is reduced due to people leaving, than you claiming victory by default as CODE members tend to do", it's asking specifically that. What's the difference. He is stating he is winning because he think players leaving code indicates they are losing due to the reduction in activity, while you are claiming the code is always winning, just because. How is your claim any more valid than his? The answer is that it's not. You're both batshit crazy fighting a losing battle. And you're not even really fighting each other.

I'm well aware of how code permits works. As a previous code member has once said, if the target can be ganked, then they were obviously not following the code as a code compliant player can't be ganked. This is the reason that permits are irrelevant. If you simply make yourself near impossible to gank you don't need a permit. And still, that doesn't mean you are teaching players. For the most part, ganking someone doesn't implicitly teach them anything, and most players aren't interested in reading multiple pages of junk on what is effectively an RP cult website. If you were really interested in teaching miners, you're going about it the wrong way. I've taught a considerable number of miners how to more effectively avoid being ganked, without having to fly around blowing people up.

Capt Starfox wrote:
I hate to be the one that has to tell you this, most grunts don't care about the objective. Most grunts care about the fights. More grunts will show up to said objective if there's going to be a fight.

My point isn't KB efficiency, however, on this subject that's starting to spiral off my point is simply more players care more about the fights rather than whatever random structure they're defending, or attacking; cause we all know how fun structure grinding can be.
Indeed they are. Like I said, that's the fun part of the game.

Capt Starfox wrote:
And before you say, "butbut you rbought up isk/death stufs", I did, but I used that as a reference to explain why the New Order is winning where you were saying the New Order was losing.
You did use that to explain that, yes, but like I said before ISK destroyed doesn't mean you are winning just because you say that's what it means. Most players consider the context of kills to be equally as important as the value.

Capt Starfox wrote:
Now you're just trolling.
No, I'm not. I legitimately believe that ganking is the combat equivalent of carebearing. You don't want to leave highsec because other space is too hard, you don't risk significant assets and avoid as much risk as you possibly can, you mainly play on alts so that any negative consequences don't affect your mains, and you complain to no end when you playstyle is likely to be nerfed or if opposing playstyles are to be buffed. The only difference between you and a carebear miner is that you fire your turrets at mining barges while they fire theirs at rocks.

I certainly don't believe that ganking is good content creation, since it only really provides any content for the player doing the shooting. The player being shot it just adds an extra step to get back to the gameplay they want. The targets you pick are almost always players who have little to no idea of what they are doing and are generally pushed into freaking out in local so there's something to go on the blog.

Good content creates are people like BNI, RvB, or creators of NPSI groups for example. They create ways for players to engage in bi-directional interation. They don't just farm easy kills in a relatively safe environment and claim that's content.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Tyyler DURden
Mordechai and Sons Distribution Co.
#95 - 2015-02-14 02:35:13 UTC
ggodhsup wrote:
this may get removed, but ive seen a inherent lack of veers posts. the CODE. philosophy will live on and all will remain the same.

or it will change dramatically. i live in low-sec, so i dont care either way. i do know that they were a necessary evil, and that botting is a real problem.

i hope if ccp decides to nerf high-sec ganking, they implement something to counteract the botting problem.


We've been over this one again and again, besides the one well documented smartbombing attack on a coulple of proc fleets, code doesnt kill bots on any meaningful level. They would rather kill ventures and autopiloting pods and shuttles. Because, like I have stated before, nothing teaches them bots a lesson like a few capsule and shuttle KMs.

Tyyler DURden says "use soap"

admiral root
Red Galaxy
#96 - 2015-02-14 05:18:33 UTC
Tyyler DURden wrote:
We've been over this one again and again, besides the one well documented smartbombing attack on a coulple of proc fleets, code doesnt kill bots on any meaningful level. They would rather kill ventures and autopiloting pods and shuttles. Because, like I have stated before, nothing teaches them bots a lesson like a few capsule and shuttle KMs.


Translation: I don't like you guys so I'm going to cherry pick part of your motivation and then attempt to shoot it down without proof, thus clearly winning the arguement. Roll

No, your rights end in optimal+2*falloff

Capt Starfox
GoonWaffe
Goonswarm Federation
#97 - 2015-02-14 05:47:25 UTC
Lucas Kell wrote:
Since Odyssey was a full expansion covering a complete resource overhaul across the whole of eve (not just highsec), and a mass of other features, I'm not sure what specific conversation you are referring to. What I do know is that the code existing had nothing to do with the ice problems being addressed since they were a known issue long before the code existed.


Yes, Odyssey was a micro-expansion. I can't comment on any of the other resources that were "overhauled", but to say that the New Order had absolutely nothing to do with the changes that occurred to static ice just goes to show you don't really know what you're talking about, closed minded and are simply mad and upset over how powerful the New Order has become.

If you put forth the effort surrounding the time frame around the release of Odyssey, you would find out that for over a year New Order had been working with those belts. This led to hundreds if not thousands of petitions. As a result CCP had to understand all the information pertaining to what was going on.

Furthermore, either as a direct or indirect result it's not a far stretch to conclude that the New Order had something to do with the changes that effected ice; even if the New Order simply helped direct attention to a long needed overhaul to certain resources by causing player content at those specific sites.

Lucas Kell wrote:
If you take the full quote: "How is it any different for him to claim victory when the effect of CODE is reduced due to people leaving, than you claiming victory by default as CODE members tend to do", it's asking specifically that. What's the difference. He is stating he is winning because he think players leaving code indicates they are losing due to the reduction in activity, while you are claiming the code is always winning, just because. How is your claim any more valid than his? The answer is that it's not. You're both batshit crazy fighting a losing battle. And you're not even really fighting each other.

I'm well aware of how code permits works. As a previous code member has once said, if the target can be ganked, then they were obviously not following the code as a code compliant player can't be ganked. This is the reason that permits are irrelevant. If you simply make yourself near impossible to gank you don't need a permit. And still, that doesn't mean you are teaching players. For the most part, ganking someone doesn't implicitly teach them anything, and most players aren't interested in reading multiple pages of junk on what is effectively an RP cult website. If you were really interested in teaching miners, you're going about it the wrong way. I've taught a considerable number of miners how to more effectively avoid being ganked, without having to fly around blowing people up.


I guess you can spin it anyway you want to now. The fact of the matter is you are, or were under the impression that because the New Order was losing one person the New Order was going to failcascade. You're not the only carebear to have thought this, so there is that to feel good about.

My claim is more valid because we're talking about it. Roll

There is plenty of information on the internet that is helpful.

I fear for the miners you helped. You're a carebear so I'm sure your "advice" had something to do with down-talking the New Order and that's about it.

Carebears tend to remember more the loss of the ship rather than the friendly hail. You can sit there and curse about how we're not helping anyone, but you in this fact couldn't be more wrong.

Lucas Kell wrote:
You did use that to explain that, yes, but like I said before ISK destroyed doesn't mean you are winning just because you say that's what it means. Most players consider the context of kills to be equally as important as the value.


We agree to disagree.

Lucas Kell wrote:
No, I'm not. I legitimately believe that ganking is the combat equivalent of carebearing. You don't want to leave highsec because other space is too hard, you don't risk significant assets and avoid as much risk as you possibly can, you mainly play on alts so that any negative consequences don't affect your mains, and you complain to no end when you playstyle is likely to be nerfed or if opposing playstyles are to be buffed. The only difference between you and a carebear miner is that you fire your turrets at mining barges while they fire theirs at rocks.


Who doesn't leave Highsec, because I know many agents who leave Highsec all the time.

Actually most agents play their character as their main.

We take risks each time we undock.

Everybody complains, have you seen some of the other anti-code threads? Of course you have, you're kind of in one and you're complaining. How about that?

Lucas Kell wrote:
I certainly don't believe that ganking is good content creation, since it only really provides any content for the player doing the shooting. The player being shot it just adds an extra step to get back to the gameplay they want. The targets you pick are almost always players who have little to no idea of what they are doing and are generally pushed into freaking out in local so there's something to go on the blog.

Good content creates are people like BNI, RvB, or creators of NPSI groups for example. They create ways for players to engage in bi-directional interation. They don't just farm easy kills in a relatively safe environment and claim that's content.


You are definitely entitled to your opinion. If I might add, both players gain content. The "ganker/s" get to shoot a target and the "target" gets to buy a new ship. This causes a chain reaction of events that circles back to miner; we're just hoping this time around the ore is New Order compliant ore.

Although I do agree on NPSI, those are fun.

Abandon all hope ye who x up in fleet

Lucas Kell
Solitude Trading
S.N.O.T.
#98 - 2015-02-14 09:49:51 UTC
Capt Starfox wrote:
Yes, Odyssey was a micro-expansion. I can't comment on any of the other resources that were "overhauled", but to say that the New Order had absolutely nothing to do with the changes that occurred to static ice just goes to show you don't really know what you're talking about, closed minded and are simply mad and upset over how powerful the New Order has become.

If you put forth the effort surrounding the time frame around the release of Odyssey, you would find out that for over a year New Order had been working with those belts. This led to hundreds if not thousands of petitions. As a result CCP had to understand all the information pertaining to what was going on.

Furthermore, either as a direct or indirect result it's not a far stretch to conclude that the New Order had something to do with the changes that effected ice; even if the New Order simply helped direct attention to a long needed overhaul to certain resources by causing player content at those specific sites.
Lol, sorry mate but that's a ludicrous claim and you're going to need more proof than your word. CCP did a massive overhaul on a system that had been terrible since LONG before the code even existed. I don't believe for a second that the code had anything to do with their motivations to change it, and if you can't provide categoric evidence of that, I'm going to call complete bullshit on that one. The resource overhaul was a long overdue change to the entire game extending far beyond high sec ice belts.

Capt Starfox wrote:
I guess you can spin it anyway you want to now. The fact of the matter is you are, or were under the impression that because the New Order was losing one person the New Order was going to failcascade. You're not the only carebear to have thought this, so there is that to feel good about.

My claim is more valid because we're talking about it. Roll

There is plenty of information on the internet that is helpful.

I fear for the miners you helped. You're a carebear so I'm sure your "advice" had something to do with down-talking the New Order and that's about it.

Carebears tend to remember more the loss of the ship rather than the friendly hail. You can sit there and curse about how we're not helping anyone, but you in this fact couldn't be more wrong.
No, that's something you've wrong ly assumed me to be saying, and it's got you all defensive. And no, you're claim is ALSO bullshit. The code does not in fact always win, even if you try to claim that everything is a victory condition for yourself. Also I'm not in fact a carebear, so swing and a miss there too buddy.

Capt Starfox wrote:
Who doesn't leave Highsec, because I know many agents who leave Highsec all the time.

Actually most agents play their character as their main.

We take risks each time we undock.

Everybody complains, have you seen some of the other anti-code threads? Of course you have, you're kind of in one and you're complaining. How about that?
On alts perhaps they do, who knows. And no, this came up before. Most gankers use alts. Someone even did a poll on it on here and it worked out like 75% were alts or something.

Capt Starfox wrote:
You are definitely entitled to your opinion. If I might add, both players gain content. The "ganker/s" get to shoot a target and the "target" gets to buy a new ship. This causes a chain reaction of events that circles back to miner; we're just hoping this time around the ore is New Order compliant ore.

Although I do agree on NPSI, those are fun.
Buying a new ship is not very good content. And if you notice I stated that it's not good content creation. Pretty much everything in game is some form of content creation, some of it is just rubbish and not very beneficial to the game as a whole, while other parts are great. What people like you do is purposely go out of your way to upset newer players so you can feel some sort of superiority without having to put any effort into your playstyle. Even this conversation, practically every sentence you've put has been condescending in tone, which is quite amusing since if that's your main (as you supposedly all use your mains) then you're not even a 4 year old player yet you have to nerve to lecture a 10 year vet on the history of EVE.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Chocolate Mooses
The Conference Elite
The Conference
#99 - 2015-02-14 10:49:55 UTC
Lucas Kell wrote:
I've used ISBoxer in the past but it really wasn't beneficial enough to keep subbing for to use maybe once or twice a quarter


Right. "Twice in a quarter" = 6 months out of the year. "Once in a quarter" = 3 months of of the year. So, you were mining highsec around half of the year with your bot-aspirant army. This really helps explain your random rage about all things CODE.

Chocolate Mooses
The Conference Elite
The Conference
#100 - 2015-02-14 10:52:36 UTC
Lucas Kell wrote:
On alts perhaps they do, who knows. And no, this came up before. Most gankers use alts. Someone even did a poll on it on here and it worked out like 75% were alts or something.


[citation needed]

please provide the results of this "someone" who did some "poll on it here" and show how it worked out to "like 75% alts or something"