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Balance the Fighter drone

Author
Rroff
Antagonistic Tendencies
#41 - 2015-02-01 00:56:49 UTC
Zekora Rally wrote:
I'm pretty sure that fighters can be shot. At least, last I checked, they were lockable and killable.


Indeed they can but when assigned from an off grid carrier they can almost instantly be recalled and a new one assigned (a little dps downtime) but in a war of attrition you will lose trying to shoot them. There are a lot more variables to that though due to the many different situations, etc.
God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#42 - 2015-02-01 04:53:32 UTC
If you actually think fighter assign is balanced in anyway you simply need to uninstall. You have clearly never fought an HG snaked linked RF point inty with fighters assigned from this:

[Thanatos, Skynet]
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Drone Damage Amplifier II
Drone Damage Amplifier II
Omnidirectional Tracking Enhancer II

Drone Navigation Computer II
Drone Navigation Computer II
Drone Navigation Computer II
Omnidirectional Tracking Link II, Tracking Speed Script
Omnidirectional Tracking Link II, Tracking Speed Script

Drone Control Unit I
Drone Control Unit I
Drone Control Unit I
Drone Control Unit I
Drone Control Unit I

Capital Drone Durability Enhancer II
Capital Drone Durability Enhancer II
Capital Drone Durability Enhancer I

Einherji x5

1200 dps per 5 drone group assigned. Each drone goes 6,000 m/s, tracks as fast as a dramiel with 150mm ACs, and has as much EHP as your average shield buffer HAC. All of this with literally 0 risk to the carrier sitting inside an offlined POS. Please please tell me how you can think this is balanced.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

YpsMaI
Deep Core Mining Inc.
Caldari State
#43 - 2015-02-01 23:44:14 UTC  |  Edited by: ISD Dorrim Barstorlode
To be honest eve has been going to **** ever since CCP introduced all these new drone modes. I think most people wouldn't mind to see some of them gone. Or at least bonuses lowered.

Secondly, remove carriers ability to remote rep and use drones at a same time. Or nerf their repping ability outside of triage more.

Would solve the problem with assisting and also lower usefulness of carrier blobs.

Removed an inappropriate word. -ISD Dorrim Barstorlode
Davey Talvanen
Kingsparrow Wormhole Division
Birds of Prey.
#44 - 2015-02-02 18:31:04 UTC
Harvey James wrote:
they shouldn't be able to warp around .. its a drone afterall


Actually its a frigate but is deployed from a drone bay.
Nightfox BloodRaven
Federal Navy Academy
Gallente Federation
#45 - 2015-02-12 19:20:32 UTC
God's Apples wrote:
If you actually think fighter assign is balanced in anyway you simply need to uninstall. You have clearly never fought an HG snaked linked RF point inty with fighters assigned from this:

[Thanatos, Skynet]
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Federation Navy Drone Damage Amplifier
Drone Damage Amplifier II
Drone Damage Amplifier II
Omnidirectional Tracking Enhancer II

Drone Navigation Computer II
Drone Navigation Computer II
Drone Navigation Computer II
Omnidirectional Tracking Link II, Tracking Speed Script
Omnidirectional Tracking Link II, Tracking Speed Script

Drone Control Unit I
Drone Control Unit I
Drone Control Unit I
Drone Control Unit I
Drone Control Unit I

Capital Drone Durability Enhancer II
Capital Drone Durability Enhancer II
Capital Drone Durability Enhancer I

Einherji x5

1200 dps per 5 drone group assigned. Each drone goes 6,000 m/s, tracks as fast as a dramiel with 150mm ACs, and has as much EHP as your average shield buffer HAC. All of this with literally 0 risk to the carrier sitting inside an offlined POS. Please please tell me how you can think this is balanced.



So someone should uninstall the game (i.e shouldnt play the game) just because they have a different opinion than u?
lol get over urself plz.
Hairpins Blueprint
The Northerners
Pandemic Horde
#46 - 2015-02-12 19:26:11 UTC
Baali Tekitsu wrote:
I understand that Fighters are a unique and important selling point of Carriers and their ability to be assigned across a system is a important part of that but in their current state they are far too powerful while offering minimal risk similar to remote Doomsdays.



!?!?!? guess you miss the point that you can "Kill" the fighters ...
Hairpins Blueprint
The Northerners
Pandemic Horde
#47 - 2015-02-12 19:30:55 UTC
God's Apples wrote:
If you actually think fighter assign is balanced in anyway you simply need to uninstall. You have clearly never fought an HG snaked linked RF point inty with fighters assigned from this:



cerberus 3 hits = dead interceptor it's not that hard to kill an interceptor.

And you need to have this Thana to asign those drones with skills and etc. it's also very stationary. If you are soo upset you can just leave the system.


An if you are talking about OP Fighters, try to asign Supercarier fighters to regular carrier ... Most crazy op Bait in game ^^

But still a lot of work come to make it Roll
Baali Tekitsu
AQUILA INC
#48 - 2015-02-12 19:31:34 UTC
Hairpins Blueprint wrote:
Baali Tekitsu wrote:
I understand that Fighters are a unique and important selling point of Carriers and their ability to be assigned across a system is a important part of that but in their current state they are far too powerful while offering minimal risk similar to remote Doomsdays.



!?!?!? guess you miss the point that you can "Kill" the fighters ...


You cant kill fighters, they have warpstabs.

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