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Orca Pilot - Tips, advice, and info wanted

First post
Author
Alexi Drakenovic
Doomheim
#1 - 2015-02-10 00:53:55 UTC
Hey guys,

Suffered angry girlfriend syndrome on the weekend and suffice to say i get to start a new character..

So i decided to pick up where my last one was going, i am aiming to be an Orca Pilot, now if i worked the numbers out right ill be able to have T2 fit in 69d13h34m this is just the basic stuff (T2 Mining Foreman Fleet Booster, T2 Cloak, T2 Tractor Beam, T2 Shields) add an extra 30 days to get the Rigs without drawbacks, but to be honest, i have no idea how to fit one.. I see heaps of fits and threats but they are all for Low or Null, mine is for High Sec mining ops, and before you say it, no, I'm not an AFK pilot, even while mining i am watching d-scan and browsing the markets for where best to sell and trying to keep local active, so that isn't a concern, second reason for the Orca is it will allow me to move around a my PvP ships and stuff when i comes time to move and move Ore around the system (Our home base doesn't have a factory.. We didnt think far enough ahead) but yeah.. So if you have any idea what a good fit would be, or if your a corp looking for an Orca boost pilot let me know! I will be flying it in 6 days i think was the last count, but i plan on spending 2mil SP on Orca stuff along, then the next 7mil SP will be PvP focus.

Anyways, if you can, let me know any tips or advice you have with fittings and stuff, and if you want an Orca booster to accompany your fleet, all help would be greatly appreciated.
Shiloh Templeton
Cheyenne HET Co
#2 - 2015-02-10 01:49:31 UTC
This is my favorite: It's got full mining boosts, 200+ EHP, great for moving around the belt and it can do the 10 sec warp trick. Swap the reactor control unit for a reinforced bulkhead if you want to up the EHP to high 200's or you don't care about travel time.

[Orca, mobile miner]
Damage Control II
Reactor Control Unit II

Prototype 100MN Microwarpdrive I
EM Ward Field II
Adaptive Invulnerability Field II
Survey Scanner

Mining Foreman Link - Laser Optimization II
Mining Foreman Link - Mining Laser Field Enhancement II
Siege Warfare Link - Shield Harmonizing II

Large Ancillary Current Router II
Large Hyperspatial Velocity Optimizer I
Large Capacitor Control Circuit I


The above is specialized for using a MWD and boosts at the same time. Much easier to fit if you turn off the links when you want to mount the MWD when you plan to do some hauling.



[Orca, Moving Van]
Nanofiber Internal Structure II
Damage Control II

Prototype 100MN Microwarpdrive I
EM Ward Amplifier II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

[empty high slot]
[empty high slot]
[empty high slot]

Large Ancillary Current Router I
Large Hyperspatial Velocity Optimizer I
Large Core Defense Field Extender I



Following is just a shell but has ~375K EHP

[Orca, Rig Tank]
Reinforced Bulkheads II
Damage Control II

[empty med slot]
EM Ward Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

[empty high slot]
[empty high slot]
[empty high slot]

Large Transverse Bulkheads I
Large Transverse Bulkheads I
Large Transverse Bulkheads I


Tips:
- Make sure you fit a DC2 !!! Don't be the gank magnet who fills everything with cargohold rigs and modules.
- Very handy to use small containers to keep things sorted - crystals, modules, loot, drones, etc.
- use a mobile tractor instead of a tractor beam in a high slot


Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#3 - 2015-02-10 16:01:42 UTC
I use something very similar to Shiloh. I can do everything I need it to do with a single fit:

[Orca - Victorinox]

Damage Control II
Inertial Stabilizers II

Prototype 100MN Microwarpdrive I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Survey Scanner II

Mining Foreman Link - Laser Optimization I
Mining Foreman Link - Mining Laser Field Enhancement I
Small Tractor Beam II

Large Ancillary Current Router I
Large Ancillary Current Router I
Large Hyperspatial Velocity Optimizer II

It does require a 1% PG implant. Back when I did mine, I mainly mined ice so cap wasn't an issue for me. Now I primarily use this for transport so I'm considering optimizing my fit for that.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#4 - 2015-02-10 16:05:23 UTC
Shiloh Templeton wrote:
Tips:
- Make sure you fit a DC2 !!! Don't be the gank magnet who fills everything with cargohold rigs and modules.
- Very handy to use small containers to keep things sorted - crystals, modules, loot, drones, etc.
- use a mobile tractor instead of a tractor beam in a high slot

Quoting these for emphasis. The Orca has such a large fraction of it's EHP as structure, not fitting a damage control is pretty much begging to get ganked.

Even though I do keep a tractor beam fit on mine, I use an MTU while mining. Even though I don't need the high slot since i only run with two links, it's a great temporary buffer to hold ore if your Orca needs to warp off and unload.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Jacob Holland
Weyland-Vulcan Industries
#5 - 2015-02-11 10:50:18 UTC
If "Angry Girlfriend syndrome" led to the biomassing of your previous character I would suggest petitioning. The character is likely still in Doomheim and could be recovered. I believe it has been done before but I couldn't tell you what the policy is in that regard - but you can but ask.

For the Orca...
Bulkheads and a damage control will give a considerable block of EHP but I wouldn't neglect the shield layer - not only will a solid shield tank protect you from ordinary rats (not that the Orca can't handle most highsec rats without) but the visible hardener effects are likely to deter a percentage of the potential trouble.
I strongly recommend the 100MN MWD for gate to gate travel, but I would replace the required Reactor Control with your Bulkheads when the travelling is done - carry the necessary elements for both fits onboard and refit as required (using a station or Mobile Depot).
Eli Apol
Definitely a nullsec alt
#6 - 2015-02-11 13:23:14 UTC  |  Edited by: Eli Apol
[Boost Setup]
Damage Control II
Reactor Control II

Prototype 100MN Microwarpdrive I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Amplifier II

Mining Foreman Link - Laser Optimization II
Mining Foreman Link - Mining Laser Field Enhancement II
Small Tractor Beam II

Large Ancillary Current Router I
Large Transverse Bulkhead II
Large Transverse Bulkhead II

[Travel Setup]
Damage Control II
Reinforced Bulkheads II

Prototype 100MN Microwarpdrive I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Amplifier II

Improved Cloaking Device II

Large Ancillary Current Router I
Large Transverse Bulkhead II
Large Transverse Bulkhead II

As above MWD + DC2 + Bulkheads are mandatory.
285k ehp when boosting or 340k ehp when travelling, no implants required.
50m for a couple of T2 rigs is a drop in the ocean for an extra 10% ehp on a hull costing 700m


Optional:

- Train thermodynamics at least one level so you can overheat the invulns if required for an extra 10k ehp.
- Train cybernetics V to cut down the training time with +5s and allow you to use a +6% hull implant for an extra 15k ehp
- Use a combination of powergrid implants instead of an ACR and replace it with a third Bulkhead rig to make 340k / 410k bricks. (needs +7.3% total from CA-# and EG-60#'s for using the booster fit with the MWD or you can make the booster fit tankier without an MWD (add LSE, keep bulkhead in lowslot for 425k) and just require a single +5% for the travel fit)

but what would I know, I'm just a salvager

Alexi Drakenovic
Doomheim
#7 - 2015-02-11 22:13:31 UTC  |  Edited by: ISD BH Supogo
Quote:
*snip* - Removed -- ISD Supogo


I did some yelling and screaming.. Was a tad pissed off..

@Eli Apol - Thanks for those 2, they look really good, ill try them out once the training is complete and see weather or not they will work for me, I don't understand the MWD though.. It is still slow as hell.. Is it to help with acceleration to get into warp or something? (Sorry, zero experience with anything bigger then a BS)

[quoteIf "Angry Girlfriend syndrome" led to the biomassing of your previous character I would suggest petitioning. The character is likely still in Doomheim and could be recovered. I believe it has been done before but I couldn't tell you what the policy is in that regard - but you can but ask.

For the Orca...
Bulkheads and a damage control will give a considerable block of EHP but I wouldn't neglect the shield layer - not only will a solid shield tank protect you from ordinary rats (not that the Orca can't handle most highsec rats without) but the visible hardener effects are likely to deter a percentage of the potential trouble.
I strongly recommend the 100MN MWD for gate to gate travel, but I would replace the required Reactor Control with your Bulkheads when the travelling is done - carry the necessary elements for both fits onboard and refit as required (using a station or Mobile Depot).][/quote]

Thought about it, but honestly i don't really mind, my SP weren't as focused as i would have liked (Though if you reading this CCP id love my SP back so i can distribute them, haha!) but now i can focus them on what i want (2mil SP on Orca, 7mil SP on PvP stuff, this will be my next thread question) so that will be good, on a different note, why does no one recommend Cargo Ext. and Rigs? Is the 37.5m3 (At V skills) enough?

Quote:
Quoting these for emphasis. The Orca has such a large fraction of it's EHP as structure, not fitting a damage control is pretty much begging to get ganked.

Even though I do keep a tractor beam fit on mine, I use an MTU while mining. Even though I don't need the high slot since i only run with two links, it's a great temporary buffer to hold ore if your Orca needs to warp off and unload.


So if i drop the Tractor Beam, would it be worth using 2 of the mining duration Links with a Cloak? And Damage Control is a must, check, ill make sure i don't leave it off at any time.

Quote:
Tips:
- Make sure you fit a DC2 !!! Don't be the gank magnet who fills everything with cargohold rigs and modules.
- Very handy to use small containers to keep things sorted - crystals, modules, loot, drones, etc.
- use a mobile tractor instead of a tractor beam in a high slot


That is why i shouldn't use Cargo stuff? And good idea on the containers, ill definitely do that!
Eli Apol
Definitely a nullsec alt
#8 - 2015-02-11 22:33:19 UTC  |  Edited by: Eli Apol
You use one cycle of the MWD to get you upto warp speed in 10s instead of 30+

After landing on a gate or any time you're stationary, align, activate MWD and then turn it straight off again (or just disable autorepeat) and your speed will be enough to immediately warp as the cycle ends.

Cargo expanders and rigs remove significant portions of ehp, both as a drawback of the mod itself and because you could be fitting a bulkhead/DC2 there to buff it instead.

The ore hold (50k m3), fleet hangar (40k m3) and ship maintenance hangar (400k m3) are unaffected by the cargo mods/rigs and provide a huge amount of storage space as it is.

The actual cargohold you can rig upto over 100k m3 if you want - but - in doing so you reduce the ehp to less than 100k and Orcas like that have a nasty habit of being killed just for lols whether or not they have anything of value inside (think single digits of catalysts rather than 30+)

but what would I know, I'm just a salvager

Sheeth Athonille
TerraTroopers
Get Off My Lawn
#9 - 2015-02-12 04:34:45 UTC
Alexi Drakenovic wrote:
So if i drop the Tractor Beam, would it be worth using 2 of the mining duration Links with a Cloak?


I may be wrong, but I don't believe the mining links stack, so there is no reason to fit two of the same. And not sure if you were planning on using the cloak for it, but you can't use the cloak and the links at the same time, the links will turn off when you activate the cloak.
ISD Supogo
ISD BH
ISD Alliance
#10 - 2015-02-12 05:23:40 UTC
Removed a post.

Quote:

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