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Social Corps

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Author
Kaelynne Rose
WTB Somalians
#241 - 2015-02-07 03:12:02 UTC
Syn Shi wrote:
If shutting the corp down is an exploit I guess leaving a fight is an exploit as well.


I declare war...you have to fight me....because I say so.....wah!!!!!!!!!


You must be new here, like in the past couple years.

It was an exploit. No ifs ands or buts. Bears got in trouble for it over and over. The complained and cried on the forums like you are doing now and CCP eventually caved in and took away exploit-status from it. They did NOT deem it as Mechanics Working As Intended. They simply stopped enforcing the rule about it

Kind of how everyone drives 5mph over the speed limit, its illegal, you can get a ticket yet the cops decide not to enforce it. Its still freaking illegal and not working as intended and an exploitation of mechanics.


Funny aftermath of the bears crying and crying and getting the corp/folding/deccdodging exploit to become un-enforced...
James 315 his holiness started using the mechanic to evade the antiganker carebear wardecs he was always getting.

Take a wild ass guess what YOU SAME BEARS CRIED ABOUT AND SCREAMED when James started using your favorite tactic??

This game doesnt need you. No one would care if you unsubbed. Do it so the bad men cant make you cry no more
Miomeifeng Alduin
Lithonauts Inc.
#242 - 2015-02-07 06:16:48 UTC
Kaelynne Rose wrote:
"Be The Villian!"
Scams/Ganks make real headline newpapers
Pure pvp (even market for u whimps) focused game
Meaning death/loss
High risks for high rewards
PvP SANDBOX


I still dony understand why some carebears ever sign up? Let alone sub the second month...
I mean i love me some spaceships and sci-fi, but theres pve ones
And no dude, majority of bears aint "market-pvping" lol. They are "level my raven, make my points/money/isk counter go up and up"

Seriously, gtfo and go play some other mmo, hell half of them dont even socialize so why play ANY mmo? I just dont understand.

Like deciding to go climb Mount Everest, then getting upset and actually flabbergasted that its cold and you cant breathe.
Wtf did you bears expect? Go play a different game.


It's still a sandbox, just because someone wont play by -your- rules, doesn't mean they can't enjoy play by their rules. Or are you suggesting the sandbox is just for you to play in by your rules? Some people just like to play mostly "pve" and mix it up by going pvp'ing sometimes, or like the threat of someone who can come by anytime and just kill them.

Calling someone carebears because they dont play by your rules seems a bit hypocritical ;)
Kaarous Aldurald
Black Hydra Consortium.
#243 - 2015-02-07 14:45:02 UTC
Syn Shi wrote:
If shutting the corp down is an exploit I guess leaving a fight is an exploit as well.



Not unless leaving a fight involves abuse of the corp creation mechanic to bypass having to surrender.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Concord Guy's Cousin
Doomheim
#244 - 2015-02-07 15:02:56 UTC  |  Edited by: Concord Guy's Cousin
Miomeifeng Alduin wrote:
Kaelynne Rose wrote:
"Be The Villian!"
Scams/Ganks make real headline newpapers
Pure pvp (even market for u whimps) focused game
Meaning death/loss
High risks for high rewards
PvP SANDBOX


I still dony understand why some carebears ever sign up? Let alone sub the second month...
I mean i love me some spaceships and sci-fi, but theres pve ones
And no dude, majority of bears aint "market-pvping" lol. They are "level my raven, make my points/money/isk counter go up and up"

Seriously, gtfo and go play some other mmo, hell half of them dont even socialize so why play ANY mmo? I just dont understand.

Like deciding to go climb Mount Everest, then getting upset and actually flabbergasted that its cold and you cant breathe.
Wtf did you bears expect? Go play a different game.


It's still a sandbox, just because someone wont play by -your- rules, doesn't mean they can't enjoy play by their rules. Or are you suggesting the sandbox is just for you to play in by your rules? Some people just like to play mostly "pve" and mix it up by going pvp'ing sometimes, or like the threat of someone who can come by anytime and just kill them.

Calling someone carebears because they dont play by your rules seems a bit hypocritical ;)
Being a Carebear is an attitude, not a playstyle.

People who solely PvE but realise that others will see them as content and plan accordingly aren't carebears, they're merely bears, nor are the people who mix PvE with a little PvP, or enjoy the risk of others being able to do a drive-by shooting.

Those that whine when their ship explodes because they neglected to be at the keyboard, failed to fit the damn thing, crammed all their stuff into poorly fit haulers and blindly sailed into Uedama and the inevitable happens etc. Those that feel CCP should protect them from the ebil piwates because they can't be bothered to use the available resources, tools and mechanics that allow them to do it for themselves. In short those that believe that hisec should be a PvE only area; they are carebears.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Lupe Meza
Hedion University
Amarr Empire
#245 - 2015-02-07 15:30:37 UTC
Concord Guy's Cousin wrote:
Miomeifeng Alduin wrote:
Kaelynne Rose wrote:
"Be The Villian!"
Scams/Ganks make real headline newpapers
Pure pvp (even market for u whimps) focused game
Meaning death/loss
High risks for high rewards
PvP SANDBOX


I still dony understand why some carebears ever sign up? Let alone sub the second month...
I mean i love me some spaceships and sci-fi, but theres pve ones
And no dude, majority of bears aint "market-pvping" lol. They are "level my raven, make my points/money/isk counter go up and up"

Seriously, gtfo and go play some other mmo, hell half of them dont even socialize so why play ANY mmo? I just dont understand.

Like deciding to go climb Mount Everest, then getting upset and actually flabbergasted that its cold and you cant breathe.
Wtf did you bears expect? Go play a different game.


It's still a sandbox, just because someone wont play by -your- rules, doesn't mean they can't enjoy play by their rules. Or are you suggesting the sandbox is just for you to play in by your rules? Some people just like to play mostly "pve" and mix it up by going pvp'ing sometimes, or like the threat of someone who can come by anytime and just kill them.

Calling someone carebears because they dont play by your rules seems a bit hypocritical ;)
Being a Carebear is an attitude, not a playstyle.

People who solely PvE but realise that others will see them as content and plan accordingly aren't carebears, they're merely bears, nor are the people who mix PvE with a little PvP, or enjoy the risk of others being able to do a drive-by shooting.

Those that whine when their ship explodes because they neglected to be at the keyboard, failed to fit the damn thing, crammed all their stuff in to poorly haulers and blindly sailed in to Uedama and the inevitable happened etc. Those that feel CCP should protect them from the ebil piwates because they can't be bothered to use the available resources, tools and mechanics that allow them to do it for themselves.

In short those that believe that hisec should be a PvE only area.


This is a more rational and measured response than the norm.

Personally I'm just surprised at some player's myopic view of what is and isn't EVE, when the sandbox is clearly at it's best when it is filled with all types of players. Loss is core to the game but so is creation. PVE is just about the most accessible way for a majority of players to generate isk to undertake just about any other endeavor. Industry and Trading provide production and logistics for all the ships. There are just so many deep and dynamic elements to the sandbox that is more than a little ridiculous to so readily reduce it to a mindless deathmatch arena which is about as unhealthy as it as a safe themepark.

It's just reductive and totally non-constructive. I am this label, you are that label, just play the game. A game that will hopefully continue making advances towards a truly deep and engaging sandbox with plenty of tools for people to realize and succeed at whatever attracts them this environment. No need to paint yourself into an artificially constructed little box.

On topic, as I said these corps may be a good thing since they'll let people, especially new players, more easily sort out their tastes together.
Concord Guy's Cousin
Doomheim
#246 - 2015-02-07 16:00:39 UTC  |  Edited by: Concord Guy's Cousin
Lupe Meza wrote:
This is a more rational and measured response than the norm.
You'd be surprised, the thought behind it is quite common. Most of the hisec criminal and PvP community probably think along similar lines.

What you see in some responses is frustration with the abuse, demonisation and constant call for nerfs, when the tools and mechanics needed to stop them are already available as is advice on how to use them. They willingly offer their Kryptonite up for the asking and in return get ignored

Pretty much all the advice they offer is sound, they know what it takes to counter them, they hope someone actually takes that advice, it makes for better content for both parties.

Quote:
Personally I'm just surprised at some player's myopic view of what is and isn't EVE, when the sandbox is clearly at it's best when it is filled with all types of players. Loss is core to the game but so is creation.
Totally agreed, some people do have a very myopic view of Eve, and the sandbox is better with a wider variety of players, as long as they're willing to accept that it is actually a sandbox, and a brutal one where an explosion can happen at any time, for any or no reason. You see the same types of discussion taking place in forums for other PvP sandbox type games.

Quote:
PVE is just about the most accessible way for a majority of players to generate isk to undertake just about any other endeavor. Industry and Trading provide production and logistics for all the ships.
Neither requires people to be a carebear, as I said it's an attitude not a playstyle.

Quote:
There are just so many deep and dynamic elements to the sandbox that is more than a little ridiculous to so readily reduce it to a mindless deathmatch arena which is about as unhealthy as it as a safe themepark.
Once again agreed, thankfully Eve is neither, despite the propaganda from both sides of that coin.

Quote:
On topic, as I said these corps may be a good thing since they'll let people, especially new players, more easily sort out their tastes together.
I can't say I disagree with the concept, it's merely expanding on the social groups and channels that already exist in some of the NPC corps, The Scope and Centre for Advanced Studies both have them, and social corps will enable them to have their own identity and more visibility, as well as access to tools they don't currently have, like corp hangars in stations.

However, I feel that there should be restrictions, ignoring the obvious regarding corporate structures in space, when compared to a full corp. For example a minimum tax rate set by CCP of around 5%, with the minimum tax rate being paid to the DED/Concord as part of their built in no wardec mechanic, the remainder going to the corp wallet.

As social corps would effectively be half NPC and half player corp I think that they may be a more suitable place than player run corps for the intracorp PvP switch that CCP have been talking about, they're the ideal place for those that don't fancy getting awoxed and provide a safeish place for new players to find their feet without being lost in an NPC corp.

If CCP are going to introduce new mechanics and social structures then they should be trying to do so in such a way that they can be used to create as well as remove conflict and content, even if it is in unintended ways.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Jian-Mai Ling
Garoun Investment Bank
Gallente Federation
#247 - 2015-02-08 05:41:36 UTC
My game play style is probably what some would call "carebear"; I like to build (i.e. make ISK) and help others. I've not been playing Eve long enough yet to efficiently do either, but that's the plan.

But it should not be assumed that my play style means that I don't appreciate the risk of being mugged for my stuff or just attacked for no reason - or that I'll cry about it when it happens. That's not a challenge for you to take up, I'm just saying Roll

The way I look at it is if the risk of losing my ship and everything in it wasn't there, then the game would be sterile and uninteresting, even if I am not the kind of player to attack and kill another. It is the risk of the unknown that makes the game interesting. And I figure if you're good enough to cruise around solo or in a team taking on all comers, then good for you. If this is how you enjoy playing, then play that way and good luck to you.

I'll just enjoy playing my way and if you blow me up, then congrats Blink

It should not be assumed that just because we're Carebears that necessarily also means we're complainers.

Life keeps giving me lemonade.

Pok Nibin
Doomheim
#248 - 2015-02-09 02:19:26 UTC
Social corps are a thing of the past. Since we're all anti-social the thing never left the drawing board.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Vincent Athena
Photosynth
#249 - 2015-02-09 03:55:40 UTC
Kaelynne Rose wrote:
......
I mean i love me some spaceships and sci-fi, but theres pve ones .......


Name one, just one, that can hold a candle to Eve.

Know a Frozen fan? Check this out

Frozen fanfiction

Leannor
State War Academy
Caldari State
#250 - 2015-02-09 09:22:47 UTC
Jian-Mai Ling wrote:
My game play style is probably what some would call "carebear"; I like to build (i.e. make ISK) and help others. I've not been playing Eve long enough yet to efficiently do either, but that's the plan.

But it should not be assumed that my play style means that I don't appreciate the risk of being mugged for my stuff or just attacked for no reason - or that I'll cry about it when it happens. That's not a challenge for you to take up, I'm just saying Roll

The way I look at it is if the risk of losing my ship and everything in it wasn't there, then the game would be sterile and uninteresting, even if I am not the kind of player to attack and kill another. It is the risk of the unknown that makes the game interesting. And I figure if you're good enough to cruise around solo or in a team taking on all comers, then good for you. If this is how you enjoy playing, then play that way and good luck to you.

I'll just enjoy playing my way and if you blow me up, then congrats Blink

It should not be assumed that just because we're Carebears that necessarily also means we're complainers.




heh, agreed.

but you don't mention the very reason why people are called carebears. It's because by insulting others who don't / won't / can't fight back is deemed to be a sign of self importance and superiority. It's merely just another tool for a tool. They think only worthy people are people who fight.

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

Remiel Pollard
Aliastra
Gallente Federation
#251 - 2015-02-09 09:35:49 UTC
Leannor wrote:
Jian-Mai Ling wrote:
My game play style is probably what some would call "carebear"; I like to build (i.e. make ISK) and help others. I've not been playing Eve long enough yet to efficiently do either, but that's the plan.

But it should not be assumed that my play style means that I don't appreciate the risk of being mugged for my stuff or just attacked for no reason - or that I'll cry about it when it happens. That's not a challenge for you to take up, I'm just saying Roll

The way I look at it is if the risk of losing my ship and everything in it wasn't there, then the game would be sterile and uninteresting, even if I am not the kind of player to attack and kill another. It is the risk of the unknown that makes the game interesting. And I figure if you're good enough to cruise around solo or in a team taking on all comers, then good for you. If this is how you enjoy playing, then play that way and good luck to you.

I'll just enjoy playing my way and if you blow me up, then congrats Blink

It should not be assumed that just because we're Carebears that necessarily also means we're complainers.




heh, agreed.

but you don't mention the very reason why people are called carebears. It's because by insulting others who don't / won't / can't fight back is deemed to be a sign of self importance and superiority. It's merely just another tool for a tool. They think only worthy people are people who fight.


And you think insulting people with false presumptions about their personality makes you any better?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

UberFly
Metallurgy Incorporated
#252 - 2015-02-09 18:26:25 UTC  |  Edited by: UberFly
Kaelynne Rose wrote:
"Be The Villian!"
Scams/Ganks make real headline newpapers
Pure pvp (even market for u whimps) focused game
Meaning death/loss
High risks for high rewards
PvP SANDBOX


I still dony understand why some carebears ever sign up? Let alone sub the second month...
I mean i love me some spaceships and sci-fi, but theres pve ones
And no dude, majority of bears aint "market-pvping" lol. They are "level my raven, make my points/money/isk counter go up and up"

Seriously, gtfo and go play some other mmo, hell half of them dont even socialize so why play ANY mmo? I just dont understand.

Like deciding to go climb Mount Everest, then getting upset and actually flabbergasted that its cold and you cant breathe.
Wtf did you bears expect? Go play a different game.

Hyperbolic horse-****. None of those things are statements that appear anywhere in the documentation or the main eve-online web page. Instead the descriptions all say "you can ...." Nothing says "you have to ......".
Whiney-ass gank-bears who hated being forced to PVE for sec status want to complain about what "everyone else" is doing "why won't they play the way I tell them to!!! Mommy!!!!" Go do your whining about war-dec mechanics somewhere that involves war-decs, this is about "social corps".
BTW - if all the people you are complaining about actually followed your advice, you'd have no targets and would then complain about it being "dead". Why can't you just be happy with what you have and stop turning everything into a complaint about "the world is ending, they're nerfing my play-style!!!"
Shailagh
6Six6Six6Six
#253 - 2015-02-09 18:47:28 UTC
UberFly wrote:
Kaelynne Rose wrote:
"Be The Villian!"
Scams/Ganks make real headline newpapers
Pure pvp (even market for u whimps) focused game
Meaning death/loss
High risks for high rewards
PvP SANDBOX


I still dony understand why some carebears ever sign up? Let alone sub the second month...
I mean i love me some spaceships and sci-fi, but theres pve ones
And no dude, majority of bears aint "market-pvping" lol. They are "level my raven, make my points/money/isk counter go up and up"

Seriously, gtfo and go play some other mmo, hell half of them dont even socialize so why play ANY mmo? I just dont understand.

Like deciding to go climb Mount Everest, then getting upset and actually flabbergasted that its cold and you cant breathe.
Wtf did you bears expect? Go play a different game.

Hyperbolic horse-****. None of those things are statements that appear anywhere in the documentation or the main eve-online web page. Instead the descriptions all say "you can ...." Nothing says "you have to ......".
Whiney-ass gank-bears who hated being forced to PVE for sec status want to complain about what "everyone else" is doing "why won't they play the way I tell them to!!! Mommy!!!!" Go do your whining about war-dec mechanics somewhere that involves war-decs, this is about "social corps".
BTW - if all the people you are complaining about actually followed your advice, you'd have no targets and would then complain about it being "dead". Why can't you just be happy with what you have and stop turning everything into a complaint about "the world is ending, they're nerfing my play-style!!!"


You must be new here. Those were actually specific Ads/trailers/posters made by ccp to advertise EvE.
They spent years trying to attract the Villian crows with "Be the Villian" trailer and banners dude.

Kind of like the This is Eve fleet stuff.
So yeah youre really wrong and dont know your eve history and look like an ignorant fool now.
Shailagh
6Six6Six6Six
#254 - 2015-02-09 18:58:08 UTC
be the villan bannerhttps://spinksville.files.wordpress.com/2013/06/eve_ad.jpg

Also specific trailers for expansions about being the badguy (ie trying to attract those types of new players)

I know this is hard to grasp cuz ccp has catered and advertised to miners and wow players in the past few years, yet this game is 10yrs old. It used to advertise to attact those aasholes you hate.
Nevyn Auscent
Broke Sauce
#255 - 2015-02-09 21:46:03 UTC
None of which is affected by social corps. You can still be the villain. Unless you want your targets stuck in a 'social' grouping based purely on a choice they made during character creation often with no idea about EVE rather than able to join into a social group based on their play style.
The information so far tells us they will be limited exactly like an NPC Corp, 11% tax to Concord, no offices, no POS. It's just being able to chose who you have to share your chats with.
Desimus Maximus
Deep Core Mining Inc.
Caldari State
#256 - 2015-02-11 17:18:05 UTC
Orlacc wrote:
Apparently there are talks to create un-war deccable corps in hi sec.


Aren't these called NPC corps?

ps. wardec limits. 5 per corp/alliance.
DaReaper
Net 7
Cannon.Fodder
#257 - 2015-02-11 17:29:59 UTC
I think people are missing the point. A social corp is like a social club. For exsample. As i said before, i was part of a Group in 04/05 called DJTF or Derelik Joint Task Force. We were an anti pirate group that partolled the derleik region killing pirates. We did not have an alliance due to both cost and skills. But we shared a channel and mailing list and TS, we were essentually an alliance. What a social corp would be, is give people the ability to join a group outside there main corp or alliance without leaving said corp or alliance. So take DJTF, if i had an alliance and i was living in curse, and some of my members were in Derelik and wanted to rid it of pirates, they could have tools to make a group with other alliances that achinve this goal while staying in my alliance thats doing other stuff.

Or more spacificly, NPSI fleets tat are made up of people from different corps, alliances, and allegences, this would give them the ability to easily cordinate events and communicate with one anaother while still doing there primary goal.

Its the equivlant of joining the Masons while working as a lawyer, or playing eve online with a group of friends but still working in different companies.

They can;t be war dec'd because they are not a corp. And you can't war dec them now anyway. This would just give people tools to better cordinate ingame. Without havign to formally leave your alliance/corp to join in whatever fun is going on. This also would allow spies easier access to mess up peoples fun. I like it

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Orlacc
#258 - 2015-02-11 17:39:49 UTC
DaReaper wrote:
I think people are missing the point. A social corp is like a social club. For exsample. As i said before, i was part of a Group in 04/05 called DJTF or Derelik Joint Task Force. We were an anti pirate group that partolled the derleik region killing pirates. We did not have an alliance due to both cost and skills. But we shared a channel and mailing list and TS, we were essentually an alliance. What a social corp would be, is give people the ability to join a group outside there main corp or alliance without leaving said corp or alliance. So take DJTF, if i had an alliance and i was living in curse, and some of my members were in Derelik and wanted to rid it of pirates, they could have tools to make a group with other alliances that achinve this goal while staying in my alliance thats doing other stuff.

Or more spacificly, NPSI fleets tat are made up of people from different corps, alliances, and allegences, this would give them the ability to easily cordinate events and communicate with one anaother while still doing there primary goal.

Its the equivlant of joining the Masons while working as a lawyer, or playing eve online with a group of friends but still working in different companies.

They can;t be war dec'd because they are not a corp. And you can't war dec them now anyway. This would just give people tools to better cordinate ingame. Without havign to formally leave your alliance/corp to join in whatever fun is going on. This also would allow spies easier access to mess up peoples fun. I like it



By this standard it can be done now. Without any CCP mandates. That is the right way. Create a chat channel and go for it. Ya know, create content not have CCP do it for you. There are plenty of other games if that is what you prefer.

"Measure Twice, Cut Once."

Solairen
Matsuko Holding
#259 - 2015-02-11 18:10:54 UTC
Delt0r Garsk wrote:
I fly NPSI quite a bit. We would like more tools to be about to organize these things. However most of what we want is very short lived temporally. For example fleet standings. We we can set what is blue just for a single fleet for everyone in the fleet. ie Social tools and hence the idea of a social group, but this would have no bearing on anything other than organizing of fleets and events. So taxs, POS etc would have nothing to do with this and would be 100% not affected or changed. Wardecs also would have nothing to do with it. You belong in the same way you belong to different sports clubs. Who you are in eve still has far more to do with your corp.

I also agree that the current war dec system is broken. We just more or less ignore them, they don't really serve the purpose they where added to the game. The idea however is ok, that is to allow pvp conflict in highsec outside ganks.

I don't really know how you would fix wardecs. I can't see a way to implement them without them being abused in some way.

I also don't like the immunity of NPC corps. But of course my freighter toon is in one, it would be silly not to. I have aways thought that perhaps even some sort of kill licence where you pay a fee for a killright on a single person with the bounties would work better at least with respect to bounties.

As for corps. We all want the same things fixed. Roles Roles and after that Roles. If you think this is putting an end to awoxing your very mistaken. Of course if your version of awoxing is a few friendly corp kills. Perhaps, but that was never a real awoxer anyway.



Maybe I misunderstand, but it seems like it might meet your needs if CCP just gave Chat Channels internal standings.

Right now anyone can make a channel, and invite or bump the people they want from it. So you can form all the fleets you want out of that and maintain standings internal to the channel, without all this social corp stuff. Just by adding standings to channels. (Possibly fleets too)

This would have a side effect / next step of allowing channel organizers to to set speaking priority or chat color based on standings. I.e. Blue = FC when FC talks, it's bold and blue and bumps others. FC could mute say anyone listed as red (squadie) or whatever you want. Just by adding temp modifiable standings to the already inpalce chat system.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#260 - 2015-02-11 18:22:36 UTC
Solairen wrote:

Maybe I misunderstand, but it seems like it might meet your needs if CCP just gave Chat Channels internal standings.

Right now anyone can make a channel, and invite or bump the people they want from it. So you can form all the fleets you want out of that and maintain standings internal to the channel, without all this social corp stuff. Just by adding standings to channels. (Possibly fleets too)

This would have a side effect / next step of allowing channel organizers to to set speaking priority or chat color based on standings. I.e. Blue = FC when FC talks, it's bold and blue and bumps others. FC could mute say anyone listed as red (squadie) or whatever you want. Just by adding temp modifiable standings to the already inpalce chat system.



Fleet adverts, mailing lists and bulletins are also useful for NPSI

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter