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Temporary lvl 6 skill

First post
Author
Rroff
Antagonistic Tendencies
#21 - 2015-02-10 12:54:34 UTC
True - some restrictions would have to apply.
Frostys Virpio
State War Academy
Caldari State
#22 - 2015-02-10 14:53:24 UTC
lvl VI recon boosted by lvl VI skrimish link booster would be compeltely balanced and fun to play against...
Sobaan Tali
Caldari Quick Reaction Force
#23 - 2015-02-10 19:14:07 UTC
Abrazzar wrote:
There are implants and boosters for this temporary increase above 'normal'. Level 6 skills are redundant.


^^ This. I was just about to say that implants are what you are looking for, as they provide you with a sort of "Level 6" buff. And, the nice thing is you only have to train Cybernetics up to V to use the best ones.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Lugh Crow-Slave
#24 - 2015-02-11 11:44:11 UTC  |  Edited by: Lugh Crow-Slave
Frostys Virpio wrote:
lvl VI recon boosted by lvl VI skrimish link booster would be compeltely balanced and fun to play against...



0.o and i thought 90% webs were bad


or you could try breaking a lvl VI archon with lvl VI armor boosts in a small gang fight
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