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Locking the camera view with respect to myship

First post First post
Author
Juan Diolosa
State War Academy
Caldari State
#21 - 2015-02-09 18:55:30 UTC
A TIR implementation would be ideal, but I'd still use my kb/m.
Primary This Rifter
Mutual Fund of the Something
#22 - 2015-02-09 19:04:01 UTC
BuckStrider wrote:
CCP Darwin wrote:
This has been discussed extensively, but I have no idea when or if such a feature will make it into the game.


That's nice.

Now, if you wouldn't mind, could you ask someone who does have an idea or direct such person to this thread.

Thanks.

And people tell ME I'm abrasive.
Altirius Saldiaro
Doomheim
#23 - 2015-02-09 20:42:11 UTC  |  Edited by: Altirius Saldiaro
CCP Darwin wrote:
This has been discussed extensively, but I have no idea when or if such a feature will make it into the game.


Light a fire under someone's ass, make it happen and make them implement it as an option. If it's been discussed extensively, then it's a feature the players want an option to do.

https://forums.eveonline.com/default.aspx?g=posts&t=13220

Look at that. 2011 someone made a request for this feature. Topic was locked. Now its 2015 and here we are again.

Seriously CCP, make it happen already.
Metal Icarus
Star Frontiers
Brotherhood of Spacers
#24 - 2015-02-09 22:35:44 UTC
CCP Darwin wrote:
This has been discussed extensively, but I have no idea when or if such a feature will make it into the game.


I don't think "IF" should be in this post, but I know nothing about implementing this feature.

I agree with the OP, the addition of this feature would make it much more useful and fun.

Also, making it so that the buttons can be used while you are using your overview to select targets would be cool as well. This type of feature could change the entire way a pilot interfaces with their environment, it an awesome way!
War Kitten
Panda McLegion
#25 - 2015-02-10 11:57:09 UTC
CCP Darwin wrote:
This has been discussed extensively, but I have no idea when or if such a feature will make it into the game.



The response is appreciated; at least you're discussing it.

But this feature really should've been included in the release of keyboard control. Have you ever tried to drive your car and stay in your lane while fixating on an object off in the distance rather than where you're going? It doesn't work too well once the road takes a curve.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#26 - 2015-02-10 12:22:16 UTC
Wow, I feel sorry for the dev who posted in here. Certian people have been plain rude. WASD controls were implemented a few months ago, after not having been present for years. The lack of a camera lock does feel like a massive oversight with them, but at the same time, they are far inferior to the point camera and click method of piloting due to how information is presented in game, except in extremely rare cases. This is not a knock on other games or an attempt to claim that "eve does it better". It is a statement based on how information is presented in eve, and the speed of combat. If a camera lock feature were well implemented, and would still have the ability to look around when necessary, and right click on targets when doing so, it might make WASD controls usable. I can promise that if this is poorly implemented it will be completely useless even to the people that want it.

As usual CCP doesn't just have to weigh the benefit of such a feature, but also weigh it against other features in terms of development time. Speaking to a CCP employee as if he is somehow ignorant or not contributing does not help at all. Posts like this discourage further discourse between the company and the players, and we've seen how poor communication works out in the past.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Owain abArawn
EVE University
Ivy League
#27 - 2015-02-10 15:47:02 UTC
BeBopAReBop RhubarbPie wrote:
I can promise that if this is poorly implemented it will be completely useless even to the people that want it.

Oh, you can promise us that, can you?

Well then...

Just the same, I think I will reserve judgement for myself on that one. The change should be pretty trivial as changes go. They already have code for camera positioning. They just need to adapt that code to provide an additional camera option.
Rain6637
GoonWaffe
Goonswarm Federation
#28 - 2015-02-20 04:00:19 UTC  |  Edited by: Rain6637
Hey, so it just occurred to me that locking the camera to your ship would change the flight controls.

Right now, the camera stays level with the horizon, and your WASD coincides with pitch and yaw. (effectively). locking the camera to the ship for roll means WASD would become pitch and roll.

WASD flight controls right now may look like you're rolling, but you're really just yawing.

The problem with roll is it doesn't register with the game, so until you apply pitch to a roll, you've wasted some pilotage (and time) on something that doesn't affect your damage mitigation or application.

To put it simply, rolling left or right is ineffective, compared to yaw which results in an immediate change in velocity.

That said, I think it would be very cool to lock the camera to your ship, and have roll rather than yaw, or full atmospheric flight style controls.
Arthur Aihaken
CODE.d
#29 - 2015-02-20 04:16:47 UTC
CCP Darwin wrote:
This has been discussed extensively, but I have no idea when or if such a feature will make it into the game.

Preferably sooner as opposed to later.

I am currently away, traveling through time and will be returning last week.

Ordellus
Doomheim
#30 - 2015-02-24 10:23:45 UTC
1) Saw that CCP finally allows players to sort of steer their ship.

2) Bought one month to see if they had added locked camera in the hopes that maybe they had woken up and realized that player experience is more important than a hand full of tools egos.

3) Saw they did not, will not be keeping subbed as a direct result.

If I were CCP I'd stop listening to the stagnant cesspool of douche bags they've built this game around and start making some thing worth playing.

But hey, I don't work on a largely inconsequential game with a generally hated community.
Rain6637
GoonWaffe
Goonswarm Federation
#31 - 2015-02-24 12:29:07 UTC  |  Edited by: Rain6637
double post

Ordellus wrote:
1) Saw that CCP finally allows players to sort of steer their ship.

2) Bought one month to see if they had added locked camera in the hopes that maybe they had woken up and realized that player experience is more important than a hand full of tools egos.

3) Saw they did not, will not be keeping subbed as a direct result.

If I were CCP I'd stop listening to the stagnant cesspool of douche bags they've built this game around and start making some thing worth playing.

But hey, I don't work on a largely inconsequential game with a generally hated community.
Rain6637
GoonWaffe
Goonswarm Federation
#32 - 2015-02-24 12:30:20 UTC
https://www.youtube.com/watch?v=sioZd3AxmnE Start With Why: a TED Talk by Simon Sinek.

Or, why the greed is good letter continues to hurt CCP.
Vanilla Mooses
The Scope
Gallente Federation
#33 - 2015-02-24 14:20:34 UTC
BuckStrider wrote:
CCP Darwin wrote:
This has been discussed extensively, but I have no idea when or if such a feature will make it into the game.


That's nice.

Now, if you wouldn't mind, could you ask someone who does have an idea or direct such person to this thread.

Thanks.


snarky post is snarky
Chance Ravinne
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#34 - 2015-02-24 18:38:18 UTC
Definitely a solid feature needed for manual control and would also give cinematic video people more options for making awesome EVE videos.

You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT

Harry Saq
Republic University
Minmatar Republic
#35 - 2015-02-24 19:37:35 UTC
CCP Darwin wrote:
This has been discussed extensively, but I have no idea when or if such a feature will make it into the game.


There are many great possible add-ons to enhance the manual piloting, see here:
Summary of complimentory additions to the manual control change (WSAD)
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#36 - 2015-02-25 00:22:51 UTC
Altirius Saldiaro wrote:
https://forums.eveonline.com/default.aspx?g=posts&t=13220 Look at that. 2011 someone made a request for this feature. Topic was locked. Now its 2015 and here we are again.
That topic was locked automatically by the forum software due to inactivity for 90 days. Which says something about the backing that idea got in 2011.
However, as there now is a new and open thread in the proper part of the forum discussing the topic of this thread as a possible addition to EvE (among other things), this thread will get a lock.

The Rules:
17. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss.
If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost.
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