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Please can CCP bring Cyto to WH's

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CastleKickers
Rote Kapelle
#1 - 2015-02-09 06:54:12 UTC
So being a rabid consumer and also part time producer of spacedrugs i really think that bringing drug clouds to wormhole space would be a great idea.

I know the current cloud's are region based with cyto being located out in null but i don't think introducing these clouds to whspace would effect the market that hard. (I may be horribly wrong about this but dont have the inclination to work it out)

With the introduction of nullsec relic/data's to whspace, daytripping activity has definitely increased and lets face it teh more content to encourage people in the better for all of us.

Drug manafacturing has and probably always will be one of the more obscure industry process's and i dont want to kill the vibe on that i just dream of rolling in piles of self harvested/made bluepill and exile.

Thoughts?
Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#2 - 2015-02-09 08:43:58 UTC
Maybe this would fit better at Features & Ideas?

I think it wouldn't hurt much. As far as I know, cyto sites only appear on certain nullsec constellations (so they're not exactly easy to find) and even then there's not much people involved in drug manufacturing.

Maybe it could be fitting to add some of the sites, or all of them, to C1-C3 W-Space systems, just like nullsec Data and Relic sites that do appear on those systems too. I don't know if the presence of such gases would fit in those regions, but there doesn't seem to be any lore/science-related reason not to be there too.

On the other hand, I don't know the actual numbers of people making profit out of those clouds. Their market value seems to be comparable to that of fullerene clouds, which can be pretty high for the rarer ones, and those sites have no NPC's (excepting the ones with NPC facilities), so they're easier to mine than W-Space ones (although the gas clouds explode randomly on you).

Maybe if we allow them to spawn like this:

- Cloud-only sites: anywhere from C1-C6; the higher the class, the likely of spawning a rare gas variety site.
- Combat gas sites: from C1-C3

I don't know much about economics, so I'm not sure about how would this affect the market. That said, I'd love to see cyto clouds in W-Space too; gas mining has become my main isk income in W-Space and nullsec connections.
Terrorfrodo
Interbus Universal
#3 - 2015-02-09 14:52:22 UTC
If they were ever added to wspace I hope they are anomalies and not signatures, I don't need more crap sites acting as a time sink while scanning.

.

Phoenix Jones
Small-Arms Fire
#4 - 2015-02-09 22:20:05 UTC  |  Edited by: Phoenix Jones
Terrorfrodo wrote:
If they were ever added to wspace I hope they are anomalies and not signatures, I don't need more crap sites acting as a time sink while scanning.


That ain't a bad idea.

Yea cyto signatures in c1 through c4 space. That actually makes some sense...

I can't think of a reason why not. I'm surprised they haven't expanded on drugs.. They could add more in, drug to boost overheating damage reduction, one for targeting speed, probing speed, warp speed (battle cruiser and battleship pilots would love this one), one for reload speed (biggie for rlml), mining speed, one for mass reduction (so wormholers could play with masses on battleships and carriers/dreads), one for ewar resistance (helps against dampeners, ecm, target disruption), one for neutralizer resistance (same stuff that is on capacitor batteries).

Then include a option for overdosing, such as self tidi, immunity to remote repair or any repair of any kind, total ewar defense loss, targeting loss (your guns shoot anybody, including your own team members), drones go rogue (abandon you or betray and attack you), etc.

They could have a field day with it.

But to the ops point, yea cyto would be cool in wormhole space, long as they were a cosmic anomaly that requires no probing, (you need to differentiate drug gas sites from t3 material gas sites).

Yaay!!!!

Jack Miton
School of Applied Knowledge
Caldari State
#5 - 2015-02-09 22:38:12 UTC
Terrorfrodo wrote:
If they were ever added to wspace I hope they are anomalies and not signatures, I don't need more crap sites acting as a time sink while scanning.

ALL wh sites should be sigs. htfu.

There is no Bob.

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CastleKickers
Rote Kapelle
#6 - 2015-02-09 23:13:52 UTC
More boosters and an overdose mechanic would be awesome in the future, and another cloud-type specific to high-end wormholes used in the production of WH advanced boosters.

So many fun mechanics could be played around with but first things first bring existing cyto sites to WHs.

They need to be sigs of course, to keep them in line with other cgas sites - as well as there nullsec types and perhaps even only spawn them in the new shattered systems like icebelts? It would force out of home interaction for those inclined to produce and harvest these valuable commodities.

It also makes my fantasy one step closer, of a breaking bad type scenario of making drugs out of a nomadic RV (read orca)

Please make this happen i need my spacepills or things get......jittery.
infra52x
University of Caille
Gallente Federation
#7 - 2015-02-12 21:39:26 UTC
Komodo Askold wrote:
Maybe this would fit better at Features & Ideas?

I think it wouldn't hurt much. As far as I know, cyto sites only appear on certain nullsecconstellations (so they're not exactly easy to find) and even then there's not much people involved in drug manufacturing.

Maybe it could be fitting to add some of the sites, or all of them, to C1-C3 W-Space systems, just like nullsec Data and Relic sites that do appear on those systems too. I don't know if the presence of such gases would fit in those regions, but there doesn't seem to be any lore/science-related reason not to be there too.

On the other hand, I don't know the actual numbers of people making profit out of those clouds. Their market value seems to be comparable to that of fullerene clouds, which can be pretty high for the rarer ones, and those sites have no NPC's (excepting the ones with NPC facilities), so they're easier to mine than W-Space ones (although the gas clouds explode randomly on you).

Maybe if we allow them to spawn like this:

- Cloud-only sites: anywhere from C1-C6; the higher the class, the likely of spawning a rare gas variety site.
- Combat gas sites: from C1-C3

I don't know much about economics, so I'm not sure about how would this affect the market. That said, I'd love to see cyto clouds in W-Space too; gas mining has become my main isk income in W-Space and nullsec connections.



I mine cyto sites regulary in low sec.
Angos Ritchie
Doomheim
#8 - 2015-02-14 05:39:11 UTC
For clarification Cyto spawns in some lowsec sites too although at a much lower rate than myko *the synth booster variant.
Unless they perma spawn (this may actually happen as the sites can only spawn in certain constellations )

To go back to the point of the OP can anyone see any negative on bringing drug clouds to WHspace?
corbexx
Sebiestor Tribe
Minmatar Republic
#9 - 2015-02-14 10:16:11 UTC
I remember writing up something about this a while ago, but trying to fit the clouds in to syetem effects, they didnt all line up and is a couple spare that woudl have to be dumped in no effect systems.

If some one wants to write up a serious features idea i'll happily post it on to confluence (or i can try find mine and post that)
Alundil
Rolled Out
#10 - 2015-02-14 18:11:23 UTC
corbexx wrote:
I remember writing up something about this a while ago, but trying to fit the clouds in to syetem effects, they didnt all line up and is a couple spare that woudl have to be dumped in no effect systems.

If some one wants to write up a serious features idea i'll happily post it on to confluence (or i can try find mine and post that)

Perhaps, as a first pass, add the cyto sites found in sansha space to the new sansha wspace systems as a test of sorts. Give them random chance to spawn in those holes. Maybe add them to the spawn options for Thera as well.

I'm right behind you

Beta Page
CastleKickers
Rote Kapelle
#11 - 2015-02-15 02:05:39 UTC
Quote:
I remember writing up something about this a while ago, but trying to fit the clouds in to syetem effects, they didnt all line up and is a couple spare that woudl have to be dumped in no effect systems.

If some one wants to write up a serious features idea i'll happily post it on to confluence (or i can try find mine and post that)


I would be really interested in seeing what you wrote up Corbexx - if you could find it/have the time to post it up im sure it would be an interesting read.Perhaps if you can dig it up we can expand on the ideas.


This idea has been swiming around my head for some time now - Im sure CCP could implement this without too much hassle.Another class of boosters specifically for WHspace would be excellent too perhaps a pill for scanning or even for hacking/analyzing or salvaging.

The PVP side of boosters are well covered by pre existing pills but i do think more interesting effects could be looked at - dare i say a drug that reduces Jump Fatigue? What about one that lowers EHP but increases mining/gas cloud yield?So many cool mechanics too be played with.

If you cant find your original write up corbexx i can certainly work on something but i suffer from lazy-man syndrome a lot of the time :)