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Player Features and Ideas Discussion

 
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Specific tanks

Author
Lugh Crow-Slave
#21 - 2015-02-07 20:49:35 UTC  |  Edited by: Lugh Crow-Slave
Rain6637 wrote:
Lugh Crow-Slave wrote:



what if i want shield tank with neuts drones and beams

or shield tank with drones and blasters

maybe hull tank with missiles

i can keep going


Shield tank with neuts drones and beams... you want them all bonused? what ship gives you that right now?


a DPS curse or pilgrim will use shield tank drones and nuets
Rain6637 wrote:

You can keep going on being ridiculous, you're right. I can't stop you.



there is nothing ridicules about a shield ishtar or a hull hookbil (you get more EHP out of it than an armor hookbill and a shield hookbill either has almost no tank or no utility)
Rain6637
GoonWaffe
Goonswarm Federation
#22 - 2015-02-07 21:03:19 UTC
That's the general idea. Force ships to function more like the intended way they were balanced.

By the way, do you mind posting this Pilgrim or Curse fit you are thinking of
Sean Parisi
Blackrise Vanguard
#23 - 2015-02-07 21:17:13 UTC
The choice of tank already represents the identity of the player - it is their ship and they can creatively play with it based on fitting and slot boundaries.

Some will opt for double repped ships, double ancil, quick shield ships, buffer brick tanks, low sig armor ships, speed tanked ships, e-war tanks, range tanks.

What makes this game exciting is the ability to establish a tactic for yourself. Using a shield or armor playing may not always be optimal - How many Caldari ships do you see using Armor plays past the blackbird? For the most part it is sub optimal for them to do so. BUT they still can and that is the glory of it .

Even if a Caldari Navy Hookbill is armor tanked it does not take away from its identity - as said ship still utilizes the Caldari trait of having the most midslots.
Rain6637
GoonWaffe
Goonswarm Federation
#24 - 2015-02-07 21:29:54 UTC  |  Edited by: Rain6637
I like how you're playing with the term "identity" but all your examples are obfuscations of intended roles.
Anhenka
Native Freshfood
Minmatar Republic
#25 - 2015-02-07 21:34:06 UTC
Rain6637 wrote:
I like how you're playing with the term "identity" but all your examples are obfuscations of intended roles.



I like how you are playing around with the term "intended" when CCP has never in any way stated that they want ships to always fit certain defense types.
Celthric Kanerian
Viziam
Amarr Empire
#26 - 2015-02-07 21:40:13 UTC
Stop trolling the forum please.
Lugh Crow-Slave
#27 - 2015-02-07 21:41:12 UTC  |  Edited by: Lugh Crow-Slave
Rain6637 wrote:

By the way, do you mind posting this Pilgrim or Curse fit you are thinking of



[Curse, Curse fit]

Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Adaptive Invulnerability Field II
EM Ward Field II
Thermic Dissipation Field II
Large Shield Extender II
Large Shield Extender II
10MN Microwarpdrive II

Medium Energy Neutralizer II
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Small Energy Neutralizer II
Small Energy Neutralizer II

Medium Anti-EM Screen Reinforcer II
Medium Core Defense Field Extender II

this gets you 56k ehp and 322 DPS using valk IIs or 201 using warrior II

and this isn't even optimized made it in 3 min but here you have a shield tanked neut drone boat
Rain6637
GoonWaffe
Goonswarm Federation
#28 - 2015-02-07 21:43:00 UTC
You can't interpret racial tank themes and bonuses as intent?

Hey Celthric, I'm just putting some different ideas out there for discussion. If you're reacting a certain way that keeps you from thinking straight, I can't help you and I feel bad for you.
Lugh Crow-Slave
#29 - 2015-02-07 21:43:42 UTC  |  Edited by: Lugh Crow-Slave
Sean Parisi wrote:
The choice of tank already represents the identity of the player - it is their ship and they can creatively play with it based on fitting and slot boundaries.

Some will opt for double repped ships, double ancil, quick shield ships, buffer brick tanks, low sig armor ships, speed tanked ships, e-war tanks, range tanks.

What makes this game exciting is the ability to establish a tactic for yourself. Using a shield or armor playing may not always be optimal - How many Caldari ships do you see using Armor plays past the blackbird? For the most part it is sub optimal for them to do so. BUT they still can and that is the glory of it .

Even if a Caldari Navy Hookbill is armor tanked it does not take away from its identity - as said ship still utilizes the Caldari trait of having the most midslots.




Try it will hull tank now that they have the new rigs you can get more EHP and its faster


EDIT: oh wait it's not supposed to tank that way better not
Rain6637
GoonWaffe
Goonswarm Federation
#30 - 2015-02-07 21:45:10 UTC
And you know what would be a fair trade off?

Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Mid for non-shield
Mid for non-shield
10MN Microwarpdrive II

Medium Energy Neutralizer II
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Small Energy Neutralizer II
Small Energy Neutralizer II

Rig for non-shield
Rig for non-shield
Lugh Crow-Slave
#31 - 2015-02-07 21:47:14 UTC  |  Edited by: Lugh Crow-Slave
Rain6637 wrote:
And you know what would be a fair trade off?

Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Mid for non-shield
Mid for non-shield
10MN Microwarpdrive II

Medium Energy Neutralizer II
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Small Energy Neutralizer II
Small Energy Neutralizer II

Rig for non-shield
Rig for non-shield


that's not even as close as good of a ship

and i thought you said this idea wouldn't limit play styles

EDIT: oh you did
Rain6637 wrote:
I don't think this eliminates playstyles
Iain Cariaba
#32 - 2015-02-07 21:50:11 UTC
Rain6637 wrote:
I like how you're playing with the term "identity" but all your examples are obfuscations of intended roles.

So you want to come down and say that no one is allowed to do anything except fit x specific tank on y ship, your reasoning behind it being "intended roles?" My question is, who are you to tell me how to play my game? If I want to armor tank a drake, if you totally ignore how crappy of a tank that would be, why shouldn't I be able to, simply because I want to? If I want to shield tank an Armageddon and fit if for max DPS, other than you feeling it's outside some arbitrary "intended role" that you made up for it, why the hell not?
Paranoid Loyd
#33 - 2015-02-07 21:52:16 UTC
This thread is idiotic.

If you are serious, you need to hash out the specifics before it can be discussed, as it is right now you are trolling.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Rain6637
GoonWaffe
Goonswarm Federation
#34 - 2015-02-07 21:53:24 UTC  |  Edited by: Rain6637
You want to use all your lows for drone damage mods, and that should mean you are forgoing tank. Is what I'm saying. Shield Ishtars and Domis, Armor Falcons and Widows, etc.

Man if you can't handle a thread just because you disagree, Reddit would suit you better. Am I preventing you from leaving this thread? Just forget it exists if you don't like it. But other people should get to have a discussion if they choose.

I get it. This idea is unusual and out of the ordinary. Acknowledge it as that and get over it.
Danika Princip
GoonWaffe
Goonswarm Federation
#35 - 2015-02-07 21:58:15 UTC
Yes, removing any ability to surprise anyone with your fit, ever, is a wonderful idea for the game.

Roll
Rain6637
GoonWaffe
Goonswarm Federation
#36 - 2015-02-07 22:01:57 UTC  |  Edited by: Rain6637
Not sure what you're talking about. If it was changed to the way I proposed, unusual fits would be even more of a surprise. If something as intangible as the element of surprise is important to you, it's preserved and still possible. Amplified, even.
Lugh Crow-Slave
#37 - 2015-02-07 22:09:37 UTC
Rain6637 wrote:
You want to use all your lows for drone damage mods, and that should mean you are forgoing tank. Is what I'm saying. Shield Ishtars and Domis, Armor Falcons and Widows, etc.

Man if you can't handle a thread just because you disagree, Reddit would suit you better. Am I preventing you from leaving this thread? Just forget it exists if you don't like it. But other people should get to have a discussion if they choose.

I get it. This idea is unusual and out of the ordinary. Acknowledge it as that and get over it.


am i not discussing it or by discuss do you mean agree
Iain Cariaba
#38 - 2015-02-07 22:13:33 UTC
Rain6637 wrote:
Not sure what you're talking about. If it was changed to the way I proposed, unusual fits would be even more of a surprise. If something as intangible as the element of surprise is important to you, it's preserved and still possible. Amplified, even.

As surprising as an armor tanked Caldari ship, oh wait, with your idea that wouldn't be possible because Caldari ships wouldn't have armor to turn into tank.
Danika Princip
GoonWaffe
Goonswarm Federation
#39 - 2015-02-07 22:15:32 UTC
Rain6637 wrote:
Not sure what you're talking about. If it was changed to the way I proposed, unusual fits would be even more of a surprise. If something as intangible as the element of surprise is important to you, it's preserved and still possible. Amplified, even.



But knowing exactly what flavour of tank I am going to be facing just by looking at the shiptype, with no chance whatsoever of a surprise, is not going to make things interesting.

Hell, without a complete rebalance of every ship, you'd just make certain nobody ever used half the Gallente line again.
Lugh Crow-Slave
#40 - 2015-02-07 22:17:40 UTC
Danika Princip wrote:
Rain6637 wrote:
Not sure what you're talking about. If it was changed to the way I proposed, unusual fits would be even more of a surprise. If something as intangible as the element of surprise is important to you, it's preserved and still possible. Amplified, even.



But knowing exactly what flavour of tank I am going to be facing just by looking at the shiptype, with no chance whatsoever of a surprise, is not going to make things interesting.

Hell, without a complete rebalance of every ship, you'd just make certain nobody ever used half the Gallente line again.


you mean no active reps and only a max of 60% resists wouldn't do it for you?