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Specific tanks

Author
Rain6637
GoonWaffe
Goonswarm Federation
#1 - 2015-02-07 18:44:37 UTC  |  Edited by: Rain6637
Watching my shields slowly regenerate on armor tanked carriers made me wonder if it was time to have ships with specific tanks, rather than all three (shield, armor, hull). There's some freedom and versatility in having the option of shields and armor as viable tanks, but would it be worth specializing racial ships into distinct armor- or shield-only options? Minmatar might retain shields and armor, as a sort of wishy-washy mix, but that's what they are already... more or less able to straddle both armor and shields.

But for the other races, is there an opportunity for clearly defined identities here?

Minmatar - Shield / Armor
Caldari - Shield
Amarr - Armor
Gallente - Hull

Minmatar retaining the current configuration of a shield layer, then armor, then hull, and the rest being limited to two layers of hit points-- shield then hull, armor then hull, and just hull.

It's sort of impossible to remove the base layer of hull, since hull is the underlying structure of a ship, and the frame that holds it all together.

This would require some considerations for tank implants, and new slot layouts for freighters, which all have low slots regardless of race. Is it time to make freighters able to tank in their racial spec? Obelisks and Anshars already have the biggest hull tank, which is appropriate to their race. Perhaps Charons and Rheas should have mids instead of lows, for shield tank?
Lugh Crow-Slave
#2 - 2015-02-07 18:50:45 UTC
so now i have less choice on what i can tank my ship?


like my armor widow or hull hookbill or the shield pally
Rain6637
GoonWaffe
Goonswarm Federation
#3 - 2015-02-07 18:52:53 UTC
For the sake of identity, yes. Ishtars that can't benefit from shield tanks because they lack shields, etc. This is a profound change to ships, but it seems viable.
Iain Cariaba
#4 - 2015-02-07 19:01:28 UTC
Rain6637 wrote:
For the sake of identity, yes. Ishtars that can't benefit from shield tanks because they lack shields, etc. This is a profound change to ships, but it seems viable.

How does restricting the options availble to the players make this idea viable? If I want to shield tank an Amarr ship and devote it's lows to heat sinks and tracking enhancers, why shouldn't I be able to simply because you think it'd be cool to keep me from doing so.
Rain6637
GoonWaffe
Goonswarm Federation
#5 - 2015-02-07 19:02:38 UTC  |  Edited by: Rain6637
Identity

lol. and also to prevent you from making something imbalanced by forgoing its racial tank to make more use of damage mods. Like shield Oracles or shield Ishtars or Domis. Your example is a great reason why else this would be a good idea. So is the armor Widow, which I've used for quite some time in wormholes.
Anhenka
Native Freshfood
Minmatar Republic
#6 - 2015-02-07 19:11:29 UTC
Rain6637 wrote:
Identity

lol. and also to prevent you from making something imbalanced by forgoing its racial tank to make more use of damage mods. Like shield Oracles or shield Ishtars or Domis. Your example is a great reason why else this would be a good idea. So is the armor Widow, which I've used for quite some time in wormholes.


Odd, I must have missed the bit where CCP put a "You should only armor tank these ships" tag on each of those.

I look at a 5/5 slot split on meds and lows for the Ishtar and go "OF COURSE! that must be an armor only ship as the game designers intended!"

Yige Shen / 10
Arya Regnar
Darwins Right Hand
#7 - 2015-02-07 19:13:27 UTC
I shield tank neuting drone legions and armor tank rapiers.
What now?

EvE-Mail me if you need anything.

Lugh Crow-Slave
#8 - 2015-02-07 19:14:40 UTC  |  Edited by: Lugh Crow-Slave
Choice and player creativity is part of what makes this game great this is a sand box game after all



if anything this takes identity away from the player as they can no longer fit a ship to fit their play style
Rain6637
GoonWaffe
Goonswarm Federation
#9 - 2015-02-07 20:01:41 UTC
If you want to fly shield ships, then fly shield ships? I don't think this eliminates playstyles, but rather strengthens the distinction between ships
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#10 - 2015-02-07 20:06:35 UTC
Rain6637 wrote:
If you want to fly shield ships, then fly shield ships? I don't think this eliminates playstyles, but rather strengthens the distinction between ships


It stovepipes ships into very few fits and leaves little room for surprises. I prefer the current flexibility so a -1 from me I think...
Lugh Crow-Slave
#11 - 2015-02-07 20:08:49 UTC
Rain6637 wrote:
If you want to fly shield ships, then fly shield ships? I don't think this eliminates playstyles, but rather strengthens the distinction between ships



and if i want a shield tank and use drones what ship should i use

or if i want to armor tank with hybrids? (this one is very common if you haven't noticed)

or shield tank with beams
Rain6637
GoonWaffe
Goonswarm Federation
#12 - 2015-02-07 20:10:30 UTC
If you want to shield tank with beams, fly Sansha.

If you want to armor tank with hybrids, fly Serpentis.

If you want to shield tank with drones, fly Guristas.

do you see how this change benefits identity now?
Lugh Crow-Slave
#13 - 2015-02-07 20:14:16 UTC
Rain6637 wrote:
If you want to shield tank with beams, fly Sansha.

If you want to armor tank with hybrids, fly Serpentis.

If you want to shield tank with drones, fly Guristas.

do you see how this change benefits identity now?


no i don't its still taking the identity from me.


what if i want shield tank with neuts drones and beams

or shield tank with drones and blasters

maybe hull tank with missiles

i can keep going
Krops Vont
#14 - 2015-02-07 20:19:42 UTC
Rain6637 wrote:
Watching my shields slowly regenerate on armor tanked carriers
REFIT NUMNUTS

The good: You fit in lore wise.
Ships will be much more predictable than they are now
You would never have to worry about a max dps shield moros

The bad: You would put lore over gameplay which is already a -1 from me. I love a good story but I don't want my ALL TORPEDOS AWAY on a rokh unless I actually fit them. Ok?
Ships will be much more predictable than they are now
You would never ever fit a max dps shield moros
Limiting players playstyle
Limiting fits
Limiting creativity
Limiting element of surprise
Limiting gallente to a joke tank...

By this logic, minmatar would be the best all rounder. No one would fly anything else but that. You would always know they have this tank and shoot their weakest with ease. There would be no counter besides swiping your hands at the enemy because they knew you brough x against their y.

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o/ Play for fun

Rain6637
GoonWaffe
Goonswarm Federation
#15 - 2015-02-07 20:19:52 UTC  |  Edited by: Rain6637
Lugh Crow-Slave wrote:
Rain6637 wrote:
If you want to shield tank with beams, fly Sansha.

If you want to armor tank with hybrids, fly Serpentis.

If you want to shield tank with drones, fly Guristas.

do you see how this change benefits identity now?


no i don't its still taking the identity from me.


what if i want shield tank with neuts drones and beams

or shield tank with drones and blasters

maybe hull tank with missiles

i can keep going


Shield tank with neuts drones and beams... you want them all bonused? what ship gives you that right now?

You can keep going on being ridiculous, you're right. I can't stop you.

Krops, things like the Tier 3 ships using turrets doesn't involve this idea. I never said the Rokh should use missiles.

Saying that off-race tank is viable is more or less false. If they fit something other than the intended tank, they're gimped anyway. Shield tanking a gallente or amarr ship does not give the same survivability as fitting the proper tank. So basically, if they chose to fit an off-race tank, it's good news for you.
Krops Vont
#16 - 2015-02-07 20:35:24 UTC
But it does. Turrets/missiles are influenced by tank. What a player does with their low slots in a shield tank increases damage. Limiting this fundamental structure to one idea takes away the free will in EVE Online so much that players can't come up with nano fit omens or armor tanking scorpions to max jams.

You are also guilty to this idea. Why fit an armor tank on that falcon hmm? Blink

Please lock thread ISD Dorrim Barstorlode

--==Services==--

Propaganda/Art/Media

Wormhole Finding & Selling

o/ Play for fun

Lady Rift
His Majesty's Privateers
#17 - 2015-02-07 20:39:36 UTC
CCP doesn't even see hull tanking as a real thing. So you would condemn a whole race of ships to Max 60% resist and horrible reppers both local and remote.
Zimmer Jones
Aliastra
Gallente Federation
#18 - 2015-02-07 20:45:31 UTC
*I want to be rediculous, and you are trying to stop me. I can and do fit ships badly on purpose. I like the game because it doesn't shoehorn me by saying: Mages can't wear armor, thieves may only wear light armor etc. I can fit a shield domi/ishtar, or an armor scorpion, or if i'm really drunk, fit both active shield and armor and pigeonhole the resists.

I like to have the choice to fit badly, or in another light, innovatively.

Just leave the system alone and let people make poor choices, the killboards are more entertaining that way.

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Rain6637
GoonWaffe
Goonswarm Federation
#19 - 2015-02-07 20:48:21 UTC
I should tell you I'm incredibly amused that you're calling for a lock in a legitimate discussion thread.

Falcons enjoy a bit too much benefit from using armor, as they already have (had?) miniature hac resists. So yeah, I've used armor Falcons but that doesn't make it right. It's another reason why it could use some limitation for fitting options.

Armor ships get three mids in a lot of cases, and Shield ships could recieve the smattering of three low slots in the name of fairness. This would involve a pretty big shakeup of slot configurations, but hey let's think outside the box for a bit and consider the implications, instead of assuming it's about to happen and that it's something to get upset about.

Seriously, how about having a different type of discussion in F&I for once, one that is interesting.

Lady Rift, I disagree about CCP's intent for hull tanking. I think it's been an idea for some time, but perhaps under developed. Hull tanking could use its own category of skills (apart from shield and armor).
Elenahina
Federal Navy Academy
Gallente Federation
#20 - 2015-02-07 20:49:16 UTC
Lady Rift wrote:
CCP doesn't even see hull tanking as a real thing. So you would condemn a whole race of ships to Max 60% resist and horrible reppers both local and remote.


They've obviously never encountered a hull tanked brutix navy issue. Seriously, it's like trying to shoot through a brick wall with straw.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

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