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EFT v2.35 - Citadel

Author
Creamdream
Whatever Brah
#2461 - 2015-02-07 17:33:30 UTC
Sorry for reporting, think I messed up the lvl 5 profile somehow :(
JTK Fotheringham
Ducks in Outer Space
#2462 - 2015-02-10 01:12:42 UTC  |  Edited by: JTK Fotheringham
So... my AVG anti-virus just killed EFT. What?

My google-foo has not helped with this, but I had heard verbally that this has been an issue for others. (Reinstalled, and trying to replicate the issue, and I'll pay more attention to what AVG tells me.)

Is there a known issue?

Edit: I'm long term user, never seen this before, and, DL was from Junocloud link.
Ugly Eric
Fistful of Finns
#2463 - 2015-02-12 11:08:19 UTC  |  Edited by: Ugly Eric
Hello

First of all thank you for keeping this up to date and keeping this software running. However, I have 1 big issue I cant find an answer to and few small improovement ideas. I beginn with the ideas:

- Can you make EFT to automatically check for updates when starting it up?
- Can you make a duplicate character button, so is easier to add different clones to one character rather than fetching via API it always again
- Can you add t3 and CS max skilled links into the fleet bonuses window so that I dont need to keep them open always? I believe quite many would use this help.
- Add a tool to find old fits that are saved before the ship bonuses were changed and give the option to delete them all at once or choose whitch to delete.
- When importing a fit from IG, it throws the drones to cargohold in EFT. Either fix that, OR let us drag'n'drop them to dronebay

Then the big issue I have.

For many years I have had the issue, that EFT looses some of my fittings. Usually it has not lost more than the last like 10-15 or so. I have not been able to find a pattern why or when it does this. Someone else who had the same problem said that his EFT looses fittings, if he closes the software with too many fits open. In my case that is not true either.
Now with the last update EFT lost everything. All my fittings and all my character data. I recreated the character data and started to make fits again. Bunch of booster fits, and abunch of pvp stuff. Close the fits 1 by 1 and close EFT. Next time I open EFT, nothing there. Just empty. All character datas, all fits lost.
I have heard bunch of other ppl having similar issues. Could this be solveable by saving all client based data to c:\users\... instead of the EFT main folder? By that way updates would atleast not mess up with old fittings.

Anyways, with the latest version this loosing fits thing is getting so annoying I might haveto switch to pyfa instead of my beloved EFT, beacause the effort to create everything from scratch every time my computer reboots, I close EFT or I loose electricity so that computer shuts down.
Ugly Eric
Fistful of Finns
#2464 - 2015-02-12 11:11:17 UTC
Hiro Epiconthe wrote:
Awesome job you guys are doing and I am really appreciative of it.

I had two ideas that could possibly be implemented.

It would be awesome to be able to simulate how much you are being neutralized by inserting the number of GJ drainage on you per second. It would help in the cases of Bhaalgorns for example (having bonuses to neutralizers) where they are not simulated correctly so currently it is required to add in the equivalent amount using multiple neutralizers. This can be tedious if you want to test how much you need to kill a ship.

Secondly for the damage you are receiving. A very similar concept, if it would be possible to insert a certain amount of dps on you and see a number for how long you will be able to tank the damage.


Just open another fit window with the bhaalgorn and drage the neut from the bhaal window to projected effects of the target ship fit window
Ugly Eric
Fistful of Finns
#2465 - 2015-02-12 11:12:05 UTC
Krops Vont wrote:
Thought of an idea, Projected effects can be set bonuses from other ships.

Ex: I put Large Remote Armor Repair or Target Painter in projected effects, right click to set ship bonuses like the Nestor or Rapier.


Just open a nestor and rapier fit, and drag'n'drop the modules to the target ship's projected effects.
Ugly Eric
Fistful of Finns
#2466 - 2015-02-12 11:13:28 UTC
Kalihira wrote:
HI, I dont know if this issue has been brought up before (sorry, couldnt be bothered reading ALL the pages on this thread), but the modules *Armored Warfare Link - Damage Control* and *Armored Warfare Link - Rapid Repair* , both T1 and T 2, do not affect capital remote armor reppers.

Keep up the good work, cheers!


That's beacause AFAIK capitals only get the resist bonus from boniships ingame.
TheSylance
Enchanted Minds
#2467 - 2015-02-12 16:24:22 UTC  |  Edited by: TheSylance
Ugly Eric wrote:
Hello

First of all thank you for keeping this up to date and keeping this software running. However, I have 1 big issue I cant find an answer to and few small improovement ideas. I beginn with the ideas:

- Can you make EFT to automatically check for updates when starting it up?
- Can you make a duplicate character button, so is easier to add different clones to one character rather than fetching via API it always again
- Can you add t3 and CS max skilled links into the fleet bonuses window so that I dont need to keep them open always? I believe quite many would use this help.
- Add a tool to find old fits that are saved before the ship bonuses were changed and give the option to delete them all at once or choose whitch to delete.
- When importing a fit from IG, it throws the drones to cargohold in EFT. Either fix that, OR let us drag'n'drop them to dronebay

Then the big issue I have.

For many years I have had the issue, that EFT looses some of my fittings. Usually it has not lost more than the last like 10-15 or so. I have not been able to find a pattern why or when it does this. Someone else who had the same problem said that his EFT looses fittings, if he closes the software with too many fits open. In my case that is not true either.
Now with the last update EFT lost everything. All my fittings and all my character data. I recreated the character data and started to make fits again. Bunch of booster fits, and abunch of pvp stuff. Close the fits 1 by 1 and close EFT. Next time I open EFT, nothing there. Just empty. All character datas, all fits lost.
I have heard bunch of other ppl having similar issues. Could this be solveable by saving all client based data to c:\users\... instead of the EFT main folder? By that way updates would atleast not mess up with old fittings.

Anyways, with the latest version this loosing fits thing is getting so annoying I might haveto switch to pyfa instead of my beloved EFT, beacause the effort to create everything from scratch every time my computer reboots, I close EFT or I loose electricity so that computer shuts down.


To 1: Automatic Updating etc. needs an additional Update server. I for myself like to have a buch of old versions of EFT for comparing shipstats over the time. http://i.imgur.com/brk6DyF.png

To 2: There is a "Dublicate Character" option under "Rename" in the Character-management window: http://i.imgur.com/v1FwOa9.png

To 3: This is kind of complicated because you would have to add every singe kind of Setups/Links/Implats etc. to this. So just go, build your Booster, give him implants and maybe boosters and then add him. There are too many possible combinations to just do this by a gerneral menue

To 4: Just keep you fits up to date on each update. There are always only a few ships changed so keeping an eye on this should not be that hard.

To 5: As you can see here: http://goo.gl/NDEh0K when you copy a fit to the Clipboard, the information of the Drones location (Cargohold/Dronebay) is not included in the result. So this is no thing to fix by Gripen, its just lack of information provided by EvE.

And last but not least: Maybe you should consider using the Autosave option provided by EFT http://goo.gl/nu1gT0

Greetz & FS

TheSylance
TheSylance
Enchanted Minds
#2468 - 2015-02-12 16:30:31 UTC
Ugly Eric wrote:
Krops Vont wrote:
Thought of an idea, Projected effects can be set bonuses from other ships.

Ex: I put Large Remote Armor Repair or Target Painter in projected effects, right click to set ship bonuses like the Nestor or Rapier.


Just open a nestor and rapier fit, and drag'n'drop the modules to the target ship's projected effects.



with the method you, Krops Vont, mention there whould still be the question: When you choose the rapier for adding the bonuses to the TP for example....Wich Bonuses should be applied? ReconShip lvl 1? or Recons 5?
This can be avoided by using fully fitted shipps this Character selected etc. and than dragging their modules to the "Projected effects" on the target ship.
Jitamule Momaki
Deadspace Corp.
#2469 - 2015-02-12 23:27:54 UTC
Hey is there any way to add Wormhole effects to a ship with in Eft? If not is there any chance of having it implemented?

Thanks.
w1ndstrike
White Talon Holdings
#2470 - 2015-02-13 00:53:08 UTC
Jitamule Momaki wrote:
Hey is there any way to add Wormhole effects to a ship with in Eft? If not is there any chance of having it implemented?

Thanks.


projected effects panel. go to the "environmental effects" section in the fitting panel and drag it to projected.


Class 6 pulsars do funny things to shield ships
Jitamule Momaki
Deadspace Corp.
#2471 - 2015-02-13 01:06:26 UTC
w1ndstrike wrote:
Jitamule Momaki wrote:
Hey is there any way to add Wormhole effects to a ship with in Eft? If not is there any chance of having it implemented?

Thanks.


projected effects panel. go to the "environmental effects" section in the fitting panel and drag it to projected.


Class 6 pulsars do funny things to shield ships


Omw how did I miss that... well Thank you muchly appreciated.
Shodan Of Citadel
School of Applied Knowledge
Caldari State
#2472 - 2015-02-15 06:46:44 UTC
Vengeance (EFT)

Amarr Frigate Skill Bonus:
5% bonus to Rocket Damage per level
-5% bonus to Missile Launcher Rate of Fire per level

Vengeance (EVE)

Amarr Frigate Skill Bonus:
5% bonus to Rocket Damage per level
5% bonus to Light Missile and Rocket Launcher rate of fire


Please Update
Bob Maths
Federal Navy Academy
Gallente Federation
#2473 - 2015-02-15 08:57:06 UTC
Make it so you can get specific damage types to be applied for the 'EHP' rating.
D'Kmal
Variables Unlimited
Urukian Collective
#2474 - 2015-02-15 22:55:31 UTC
Bob Maths wrote:
Make it so you can get specific damage types to be applied for the 'EHP' rating.


If I understand what you are saying correctly, it is doable, you just need to set it up yourself. Right click the icon in the defence box (left of capacitor box), and click "Edit custom profiles..." .

Make a new profile with the box on the top right, name one for each damage type. Then, under each profile, set that type of damage to 100, and the others to 0. To apply them, right click the same icon you did to select "Edit custom profiles", and they should be there.

Hope this helps.
Chilon
KarmaFleet
Goonswarm Federation
#2475 - 2015-02-16 17:58:30 UTC  |  Edited by: Chilon
Hello,

Icant use EFT. When I import my Character there is a Window: "Connection to api.eveonline.com has failed". So i canĀ“t impot my character. My firewal is ok and I dont use a proxy

Can you pls help me anyway.

greez Chilon
Gregor Parud
Imperial Academy
#2476 - 2015-02-17 13:56:15 UTC
D'Kmal wrote:
Bob Maths wrote:
Make it so you can get specific damage types to be applied for the 'EHP' rating.


If I understand what you are saying correctly, it is doable, you just need to set it up yourself. Right click the icon in the defence box (left of capacitor box), and click "Edit custom profiles..." .

Make a new profile with the box on the top right, name one for each damage type. Then, under each profile, set that type of damage to 100, and the others to 0. To apply them, right click the same icon you did to select "Edit custom profiles", and they should be there.

Hope this helps.

http://wiki.eveuniversity.org/Guide_to_using_EFT

Bottom of the page.
Gripen
#2477 - 2015-02-17 21:40:08 UTC
Release for Tiamat is available.
Adolf Rusalkovi4
KONOPUS
#2478 - 2015-02-17 22:41:30 UTC
cant open, windows 8 told its virus
BeanBagKing
The Order of Atlas
#2479 - 2015-02-17 23:15:45 UTC  |  Edited by: BeanBagKing
Alternative Download: http://dl.eve-files.com/media/corp/BeanBagKing/EFT2.27.zip

Saved from the JunoCloud.me location, nothing bad detected by Avast.
Gregor Parud
Imperial Academy
#2480 - 2015-02-18 01:43:02 UTC
Thanks Gripen. DLed from official link, didn't find any problems.