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A Message Regarding "Hyperdunking"

First post First post First post
Author
Valterra Craven
#1021 - 2015-02-06 21:31:20 UTC
Paranoid Loyd wrote:

Non-corp web warping is achieved by dueling.


Hmm, that's an entertaining use of that feature. Learn something new every day! Thank you!
Veers Belvar
Swordmasters of New Eden
#1022 - 2015-02-06 21:59:18 UTC
Ima Wreckyou wrote:
Valterra Craven wrote:
Black Pedro wrote:


But since this thread is intended to discuss hyperdunking, perhaps we can put CODE.'s business plan aside for now?


If the whole purpose of hyperdunking is to gank a target, how exactly do you discuss it without also being able to discuss the mechanics of ganking? I believe that that they could leave hyperdunking as is now if they added a jump fatigue type mechanic to criminal timers. Not that hard.

This would obviously change nothing at all specifically for Hyperdunking. For regular ganks it would mean that we probably would train the other two chars on the accounts as gankers too and then switch to reduce the fatigue. This would probably even increase the rate of ganks since it would lead to optimization efforts no one cares about today with the 15min timers. And don't even start with "but make it account wide.." I would subscribe so much accounts that I can gank every 2min..

If you still think that "this one little nerf" will change the game and protect your AFK Freighter then you may study all the past nerfs to ganking and how that eliminated us.

BTW, I only became a ganker because of people like you who cry so hard and who try to make the game EVE currently is into a joke. Because James 315 was actually right when he wrote his Manifesto II !


Meh....personally I favor a 6 hour timer for -10s.....that would put a stop to the successive ganks rather abruptly.
Marsha Mallow
#1023 - 2015-02-06 22:43:25 UTC
Veers Belvar wrote:
Meh....personally I favor a 6 hour timer for -10s.....that would put a stop to the successive ganks rather abruptly.

What would that achieve given that you can train caty alts in under 10 hours and have 3 per account? It's not alt recycling if you simply wait out the timer. Or are you suggesting something account wide?

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#1024 - 2015-02-07 01:21:22 UTC
Marsha Mallow wrote:
Veers Belvar wrote:
Meh....personally I favor a 6 hour timer for -10s.....that would put a stop to the successive ganks rather abruptly.

What would that achieve given that you can train caty alts in under 10 hours and have 3 per account? It's not alt recycling if you simply wait out the timer. Or are you suggesting something account wide?


Well I'll be....Veers is down to a 6 hour timer now? He had gotten up to a 24 hour timer on a sliding scale based on security status similar to Jump Fatigue.

And yes, he has suggested that it be account wide in order to prevent abusing switching to other characters. Although he (nor anyone else) still has yet to answer why their proposed increased penalty for ganking is better than having the ganking ship immediately self destruct the moment it is flagged as "criminal".

I've also never gotten an answer to my other question: why should it be easier to be a miner/hauler/mission runner/etc. than it is to be a ganker?
Hiasa Kite
Brutor Tribe
Minmatar Republic
#1025 - 2015-02-07 02:35:15 UTC
His suggestions are almost getting reasonable. If he's not careful, someone might start taking him seriously.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Valterra Craven
#1026 - 2015-02-07 04:31:25 UTC
Ned Thomas wrote:

I've also never gotten an answer to my other question: why should it be easier to be a miner/hauler/mission runner/etc. than it is to be a ganker?


Well I've give you that its def "easier" on the hauler, because as everyone has pointed out, the only "legit fit" is tank. So no thought there. Course this goes against the whole "choices matter" bs when it comes to fit.
baltec1
Bat Country
Pandemic Horde
#1027 - 2015-02-07 08:47:14 UTC
Valterra Craven wrote:
Ned Thomas wrote:

I've also never gotten an answer to my other question: why should it be easier to be a miner/hauler/mission runner/etc. than it is to be a ganker?


Well I've give you that its def "easier" on the hauler, because as everyone has pointed out, the only "legit fit" is tank. So no thought there. Course this goes against the whole "choices matter" bs when it comes to fit.


Blockade runners, agility fitted haulers, cov ops frigates, cloaky nullified tengu haulers and so forth. Then we have all the options for escorting. There is a huge number of options for haulers they most chose to ignore.
Concord Guy's Cousin
Doomheim
#1028 - 2015-02-07 17:00:34 UTC
baltec1 wrote:
Valterra Craven wrote:
Ned Thomas wrote:

I've also never gotten an answer to my other question: why should it be easier to be a miner/hauler/mission runner/etc. than it is to be a ganker?


Well I've give you that its def "easier" on the hauler, because as everyone has pointed out, the only "legit fit" is tank. So no thought there. Course this goes against the whole "choices matter" bs when it comes to fit.


Blockade runners, agility fitted haulers, cov ops frigates, cloaky nullified tengu haulers and so forth. Then we have all the options for escorting. There is a huge number of options for haulers they most chose to ignore.
Making a sensible choice is apparently too much effort for some Roll

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Veers Belvar
Swordmasters of New Eden
#1029 - 2015-02-08 04:40:09 UTC
Ned Thomas wrote:
Marsha Mallow wrote:
Veers Belvar wrote:
Meh....personally I favor a 6 hour timer for -10s.....that would put a stop to the successive ganks rather abruptly.

What would that achieve given that you can train caty alts in under 10 hours and have 3 per account? It's not alt recycling if you simply wait out the timer. Or are you suggesting something account wide?


Well I'll be....Veers is down to a 6 hour timer now? He had gotten up to a 24 hour timer on a sliding scale based on security status similar to Jump Fatigue.

And yes, he has suggested that it be account wide in order to prevent abusing switching to other characters. Although he (nor anyone else) still has yet to answer why their proposed increased penalty for ganking is better than having the ganking ship immediately self destruct the moment it is flagged as "criminal".

I've also never gotten an answer to my other question: why should it be easier to be a miner/hauler/mission runner/etc. than it is to be a ganker?


Because having ships instantly blow up would make anything but 1 shot ganks impossible and would turn all highsec into 1.0. That would be bad...ganking should be allowed and be possible, and should carry appropriate consequences.

It's "easier" to be a law abiding player than to be a criminal because the space police blow up criminals in highsec. If you want an "easier" life, move to nullsec.
baltec1
Bat Country
Pandemic Horde
#1030 - 2015-02-08 05:04:37 UTC
Veers Belvar wrote:
Ned Thomas wrote:
Marsha Mallow wrote:
Veers Belvar wrote:
Meh....personally I favor a 6 hour timer for -10s.....that would put a stop to the successive ganks rather abruptly.

What would that achieve given that you can train caty alts in under 10 hours and have 3 per account? It's not alt recycling if you simply wait out the timer. Or are you suggesting something account wide?


Well I'll be....Veers is down to a 6 hour timer now? He had gotten up to a 24 hour timer on a sliding scale based on security status similar to Jump Fatigue.

And yes, he has suggested that it be account wide in order to prevent abusing switching to other characters. Although he (nor anyone else) still has yet to answer why their proposed increased penalty for ganking is better than having the ganking ship immediately self destruct the moment it is flagged as "criminal".

I've also never gotten an answer to my other question: why should it be easier to be a miner/hauler/mission runner/etc. than it is to be a ganker?


Because having ships instantly blow up would make anything but 1 shot ganks impossible and would turn all highsec into 1.0. That would be bad...ganking should be allowed and be possible, and should carry appropriate consequences.

It's "easier" to be a law abiding player than to be a criminal because the space police blow up criminals in highsec. If you want an "easier" life, move to nullsec.


Go ahead and fly a freighter through null like you do in high sec.
Veers Belvar
Swordmasters of New Eden
#1031 - 2015-02-08 05:19:36 UTC
baltec1 wrote:


Go ahead and fly a freighter through null like you do in high sec.


Try to afk rat and afk mine in highsec like you do in null.
Kaely Tanniss
Black Lotus Society.
Something Really Pretentious
#1032 - 2015-02-08 05:27:54 UTC  |  Edited by: Kaely Tanniss
Veers Belvar wrote:
baltec1 wrote:


Go ahead and fly a freighter through null like you do in high sec.


Try to afk rat and afk mine in highsec like you do in null.


What do you mean...it happens all the time. The percentage of HS miners who get ganked is rather small..it's just the complaining about it that isn't. The difference is..in nul, you expect someone to try to kill you..in HS, miners have become complacent and think hisec means total sec.

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

Veers Belvar
Swordmasters of New Eden
#1033 - 2015-02-08 05:33:00 UTC
Kaely Tanniss wrote:
Veers Belvar wrote:
baltec1 wrote:


Go ahead and fly a freighter through null like you do in high sec.


Try to afk rat and afk mine in highsec like you do in null.


What do you mean...it happens all the time. The percentage of HS miners who get ganked is rather small..it's just the complaining about it that isn't. The difference is..in nul, you expect someone to try to kill you..in HS, miners have become complacent and think hisec means total sec.


Wrong...in highsec miners are actively targeted for ganking, with many miners getting hit repeatedly by code and similar groups. Many of these gankers are afk mining in null at the same time they are ganking in highsec...demonstrating the huge difference in danger level.
Valterra Craven
#1034 - 2015-02-08 05:42:43 UTC
Kaely Tanniss wrote:


What do you mean...it happens all the time. The percentage of HS miners who get ganked is rather small..it's just the complaining about it that isn't. The difference is..in nul, you expect someone to try to kill you..in HS, miners have become complacent and think hisec means total sec.


I think people complain about it more because they feel powerless to stop it. The game mechanics currently favor the attacker. I think its telling that for all the calls of everyone in this thread for players to dispense their own justice that its even "rarer" than ganking is.
Valterra Craven
#1035 - 2015-02-08 05:44:31 UTC
baltec1 wrote:


Go ahead and fly a freighter through null like you do in high sec.


Null usually wasn't the problem for us doing freighter ops back when I was in null. Low-sec was far more dangerous than null was or likely ever will be.
baltec1
Bat Country
Pandemic Horde
#1036 - 2015-02-08 05:46:04 UTC
Veers Belvar wrote:
baltec1 wrote:


Go ahead and fly a freighter through null like you do in high sec.


Try to afk rat and afk mine in highsec like you do in null.


You don't afk mine in null, that's a great way to die.

Meanwhile in highsec, afk skiffs are commonplace.
baltec1
Bat Country
Pandemic Horde
#1037 - 2015-02-08 05:49:07 UTC
Valterra Craven wrote:
Kaely Tanniss wrote:


What do you mean...it happens all the time. The percentage of HS miners who get ganked is rather small..it's just the complaining about it that isn't. The difference is..in nul, you expect someone to try to kill you..in HS, miners have become complacent and think hisec means total sec.


I think people complain about it more because they feel powerless to stop it. The game mechanics currently favor the attacker. I think its telling that for all the calls of everyone in this thread for players to dispense their own justice that its even "rarer" than ganking is.


The skiff has the tank of a battleship, will warp instantly if aligned, can deploy ECM drones and is near impossible to bump if it is moving.
Veers Belvar
Swordmasters of New Eden
#1038 - 2015-02-08 05:50:20 UTC
baltec1 wrote:
Veers Belvar wrote:
baltec1 wrote:


Go ahead and fly a freighter through null like you do in high sec.


Try to afk rat and afk mine in highsec like you do in null.


You don't afk mine in null, that's a great way to die.

Meanwhile in highsec, afk skiffs are commonplace.


Ya, I forgot, no one ever AFK rats in highsec....it's just a haven of people sitting at the keyboard dutifully locking up the rats every 20 seconds..... RollShocked
baltec1
Bat Country
Pandemic Horde
#1039 - 2015-02-08 06:00:16 UTC
Veers Belvar wrote:


Ya, I forgot, no one ever AFK rats in highsec....it's just a haven of people sitting at the keyboard dutifully locking up the rats every 20 seconds..... RollShocked


If you are AFK ratting/mining in null how exactly do you stop someone from blowing you up in just about anything?
Veers Belvar
Swordmasters of New Eden
#1040 - 2015-02-08 06:13:21 UTC
baltec1 wrote:
Veers Belvar wrote:


Ya, I forgot, no one ever AFK rats in highsec....it's just a haven of people sitting at the keyboard dutifully locking up the rats every 20 seconds..... RollShocked


If you are AFK ratting/mining in null how exactly do you stop someone from blowing you up in just about anything?


You don't....you realize that the combination of desolate space and a giant blue donut means that it isn't worth the effort to actually pay attention. You just consider your (rare) losses part of the cost of doing business.