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Gate campers. how do they react so quickly?

Author
Don Pera Saissore
#61 - 2015-02-06 14:07:05 UTC
Asuka Solo wrote:
Because we're bored, we play eve online where the game "encourages you" to do this and we pay a monthly sub to murder you for lolz.

I'd rather sit in a hi-sec pipe system with a few marmite alts and have meaningful encounters with people who come to me every 10 minutes (on their way to and from market hubs for instance) or so as opposed to me going after them for a few hours.

And if you find yourself in a fair fight in eve online... You've done it wrong.


You are a care bear, you are bored because you are scared.
Celthric Kanerian
Viziam
Amarr Empire
#62 - 2015-02-06 14:27:28 UTC
Hold down Ctrl, then click a ship in overview and you target it... They do this as soon as something pops up.
Ranger 1
Ranger Corp
Vae. Victis.
#63 - 2015-02-06 14:52:27 UTC
As has been pointed out, if they dropped a bubble you were entering Null Sec.

That means you trespassed on someone else s property, and they took appropriate action.

Don't you realize that territory was carved out of nothing by sheer effort of will, and legal sovereignty preserved only through continual vigilance and sacrifice.

You see, that's what I don't get about EVE players. You barge into someone else's home without a care in the world and then get upset when that person defends themselves and their property.

Why are they like that? Are they that callous? Attitudes like that are almost enough to ruin the game.


(See what I did there?) Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Herzog Wolfhammer
Sigma Special Tactics Group
#64 - 2015-02-06 17:21:51 UTC
Ranger 1 wrote:
As has been pointed out, if they dropped a bubble you were entering Null Sec.

That means you trespassed on someone else s property, and they took appropriate action.

Don't you realize that territory was carved out of nothing by sheer effort of will, and legal sovereignty preserved only through continual vigilance and sacrifice.

You see, that's what I don't get about EVE players. You barge into someone else's home without a care in the world and then get upset when that person defends themselves and their property.

Why are they like that? Are they that callous? Attitudes like that are almost enough to ruin the game.


(See what I did there?) Smile




I want to send you a pizza.

With anchovies

Bring back DEEEEP Space!

Z'kroooh Ouau
Federal Defense Union
Gallente Federation
#65 - 2015-02-06 19:36:48 UTC
No, I did not resub, 9 days left.

Anyhoo.

Back in days in Great Wildlands I was fooling around in my Ratting Raven. Yes the same wich I used to knock out Vagabond without point. Stupid fool thought that I had point.

I left NDQ towards 7JF where I usually did farm those angels. Somewhere in between I got into hostile camp. There was like 4 frigs and destroyers, one interceptor.

Well I had a prototype cloak. In a raven.

I decloak, hit cloak. Speed like 20 ms. First destroyer zooms but doesn't come near enough. They run around trying to look for me. I keep slowboating. I do not remember did I warp off, but I think they just left like after 30 minutes or so.

Well that raven was weird.

Same pipe, towards the lowsec in later on. I am in my Raven. I get engaged by four ships, one of them was arazu. Huge amount of damps, targeting time like 60 seconds. They keep shooting. I get volley few times when they go out of cap. After 20+ minutes they stop because they are running out of ammo. They could not penetrate my semipassive shields. Two LSE, two invufields, something lows and someting rigs, anyway passive rechage was like 250.

I have flown through gatecamps with ittyV, without stabs. You get lucky sometimes with the angle for warp.

When I was a pirate, I used drake with one sensorbooster and I was always top of the DMG list. Missileskills at V and heavies were nice at those times. Yes I did out damage even pimped Abaddons. Applied DPS in your face.

But of course the best ship for gatecamping was my belowed leviathan with AoE DD. Oh those times.
Herzog Wolfhammer
Sigma Special Tactics Group
#66 - 2015-02-06 20:27:28 UTC
Z'kroooh Ouau wrote:
No, I did not resub, 9 days left.

Anyhoo.

Back in days in Great Wildlands I was fooling around in my Ratting Raven. Yes the same wich I used to knock out Vagabond without point. Stupid fool thought that I had point.

I left NDQ towards 7JF where I usually did farm those angels. Somewhere in between I got into hostile camp. There was like 4 frigs and destroyers, one interceptor.

Well I had a prototype cloak. In a raven.

I decloak, hit cloak. Speed like 20 ms. First destroyer zooms but doesn't come near enough. They run around trying to look for me. I keep slowboating. I do not remember did I warp off, but I think they just left like after 30 minutes or so.

Well that raven was weird.

Same pipe, towards the lowsec in later on. I am in my Raven. I get engaged by four ships, one of them was arazu. Huge amount of damps, targeting time like 60 seconds. They keep shooting. I get volley few times when they go out of cap. After 20+ minutes they stop because they are running out of ammo. They could not penetrate my semipassive shields. Two LSE, two invufields, something lows and someting rigs, anyway passive rechage was like 250.

I have flown through gatecamps with ittyV, without stabs. You get lucky sometimes with the angle for warp.

When I was a pirate, I used drake with one sensorbooster and I was always top of the DMG list. Missileskills at V and heavies were nice at those times. Yes I did out damage even pimped Abaddons. Applied DPS in your face.

But of course the best ship for gatecamping was my belowed leviathan with AoE DD. Oh those times.




Que the "Drive By DD" lament. Cool

Bring back DEEEEP Space!

Phig Neutron
Starbreaker and Sons
#67 - 2015-02-06 21:18:55 UTC
As for why, it's because killing players is more challenging and therefore more rewarding than shooting NPCs. It's because it's hard to do.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#68 - 2015-02-06 21:33:22 UTC  |  Edited by: Asuka Solo
Don Pera Saissore wrote:
Asuka Solo wrote:
Because we're bored, we play eve online where the game "encourages you" to do this and we pay a monthly sub to murder you for lolz.

I'd rather sit in a hi-sec pipe system with a few marmite alts and have meaningful encounters with people who come to me every 10 minutes (on their way to and from market hubs for instance) or so as opposed to me going after them for a few hours.

And if you find yourself in a fair fight in eve online... You've done it wrong.


You are a care bear, you are bored because you are scared.


If that's true according to the man with a handful of likes (indicative of people approving of your opinions), then your trolling because your a nobody.

Then again, a guy with your alt's killboard.. an average of 60 guys per gank.... makes me look like a solo Hitler by comparison.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#69 - 2015-02-06 21:50:20 UTC
Z'kroooh Ouau wrote:
But of course the best ship for gatecamping was my belowed leviathan with AoE DD. Oh those times.


If only those days would make a comback.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Herzog Wolfhammer
Sigma Special Tactics Group
#70 - 2015-02-06 23:03:51 UTC
Phig Neutron wrote:
As for why, it's because killing players is more challenging and therefore more rewarding than shooting NPCs. It's because it's hard to do.



Take it you have not heard of the sleepers in k space with their on the fly tactical responses and also sleeper BS that does 3k+ damage?

I have found that gate campers are just one step under drones. How hard is it to have a pointer poised over the overview ready to click on something the moment it appears?

Bring back DEEEEP Space!

Myrradah
Apotheosis of Caledvwich
#71 - 2015-02-06 23:28:49 UTC  |  Edited by: Myrradah
I see some bitter people here who have died to gate camps. But like others have said - there are easy ways to get around them.

Everyone else has posted how we do it, so im not going to state it again. But the reasons why people gate camp that others have posted are BS. On the occasion I gate camp its because:


1) Controlling a system - can only be done through choke points. It could be we have dreads in system and we don't want you to see what we are doing or give you a Cyno into said system to drop on our operations. Mining, POS killing, POCO killing, safe harbor blah blah blah.

2) It can make isk - T3 Pilots can be very dumb.

3) It creates anger, with anger people form fleets to go kill the lightly tanked gate campers. We see the fleet coming, upship and get a good fight out of it.

4) its same thing as a titan bridge - except we don't have to fly back. In both instances, you are sitting around waiting for targets and get your rocks off at one point.

5) Its great for camaraderie

6) It really pisses people off and they almost always give you good local

7) Im feeling lazy that day and don't feel like flying 20-30 jumps for a fight to get overwhelmed due to Jump Bridges.

It is best done in systems that are hubs. Avoid the hubs avoid the gate camps.

As an FYI - I tend to solo more often now a days, or try to. usually ends up in a blob. The majority of the fun for me in small gang war, which includes gate camps, is the hunt. the Killmail is just a reminder of the fun you had in the hunt.
Herzog Wolfhammer
Sigma Special Tactics Group
#72 - 2015-02-06 23:46:03 UTC
Myrradah wrote:
I see some bitter people here who have died to gate camps. But like others have said - there are easy ways to get around them.

Everyone else has posted how we do it, so im not going to state it again. But the reasons why people gate camp that others have posted are BS. On the occasion I gate camp its because:


1) Controlling a system - can only be done through choke points. It could be we have dreads in system and we don't want you to see what we are doing or give you a Cyno into said system to drop on our operations. Mining, POS killing, POCO killing, safe harbor blah blah blah.

2) It can make isk - T3 Pilots can be very dumb.

3) It creates anger, with anger people form fleets to go kill the lightly tanked gate campers. We see the fleet coming, upship and get a good fight out of it.

4) its same thing as a titan bridge - except we don't have to fly back. In both instances, you are sitting around waiting for targets and get your rocks off at one point.

5) Its great for camaraderie

6) It really pisses people off and they almost always give you good local

7) Im feeling lazy that day and don't feel like flying 20-30 jumps for a fight to get overwhelmed due to Jump Bridges.

It is best done in systems that are hubs. Avoid the hubs avoid the gate camps.

As an FYI - I tend to solo more often now a days, or try to. usually ends up in a blob. The majority of the fun for me in small gang war, which includes gate camps, is the hunt. the Killmail is just a reminder of the fun you had in the hunt.



Imagine what your hunting would be like if there were no gates and every ship could travel freely and land anywhere.

Gate camping and mining both involve doing something else on the second monitor.

Bring back DEEEEP Space!

Rayzilla Zaraki
Yin Jian Enterprises
#73 - 2015-02-07 02:26:44 UTC
Herzog Wolfhammer wrote:


Someday CCP might see the earnings potential and let every ship be able to dial in a warp from system to system, even across systems, just like every.popular.scifi.genre.



This.

I get that spawn points were probably easiest on the servers when Eve and other MMOs started, but I am sure technology has moved beyond that.

Every sci fi genre out there has ships that can move between systems without the help of gates - except, of course, for Stargate and its spin-offs - but even the ships on those shows could jump or warp between systems.

Their removal still leaves signatures, anomalies, stations, moons, POCOs and belts as good "fishing holes". Except that there would be a little more tactics involved since players in the signatures, anomalies and belts would be spread out and have a chance to escape.

Cynos would have to be changed, though. They require multiple characters to work - one to light them, and the other to jump to them - thus handicapping solo, single-account players. The change could be that a cyno allows pinpoint jumping while jumping without a cyno will land you in a 0-5 AU radius of your intended target. This could be adjusted by skills and modules. Just a thought.

Gate campers are just Carebears with anger issues.

Herzog Wolfhammer
Sigma Special Tactics Group
#74 - 2015-02-07 02:44:47 UTC
Rayzilla Zaraki wrote:
Herzog Wolfhammer wrote:


Someday CCP might see the earnings potential and let every ship be able to dial in a warp from system to system, even across systems, just like every.popular.scifi.genre.



This.

I get that spawn points were probably easiest on the servers when Eve and other MMOs started, but I am sure technology has moved beyond that.

Every sci fi genre out there has ships that can move between systems without the help of gates - except, of course, for Stargate and its spin-offs - but even the ships on those shows could jump or warp between systems.

Their removal still leaves signatures, anomalies, stations, moons, POCOs and belts as good "fishing holes". Except that there would be a little more tactics involved since players in the signatures, anomalies and belts would be spread out and have a chance to escape.

Cynos would have to be changed, though. They require multiple characters to work - one to light them, and the other to jump to them - thus handicapping solo, single-account players. The change could be that a cyno allows pinpoint jumping while jumping without a cyno will land you in a 0-5 AU radius of your intended target. This could be adjusted by skills and modules. Just a thought.



A balancing contrast (for flavor) to system-hopping ships would be ships that cannot warp at all and rely on a mothership, like sub-cap drones.

OK OK I was reminiscing about my days playing Tie Fighter recently.

(Tie Interceptor FTW mofos)

Bring back DEEEEP Space!

omgitsbees Isayeki
#75 - 2015-02-07 03:53:48 UTC
Harrison Tato wrote:
Poop buckets!


Mostly this.
Cassus Decimus
Heimatar Hayabusa
#76 - 2015-03-08 17:21:03 UTC
The Annihilator20 wrote:
Gorn Arming wrote:
Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.

Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream.



but why all the effort? its kind of what ruins eve for me,

everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still.

and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy.

i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it.



That was probably me who shot you as you undocked in Thera. To put it simply, whenever im bored why not sit outside station with an insta-locking ship and catch people who arent paying attention or think theyre slick. Also idk about how other people camp but if someone asks me not to shoot them as they undock, I dont, like i said im bored, and many times people ive blown up join my camp and it transitions into a roaming gang.
ImYourMom
Retribution Holdings Corp
Retribution.
#77 - 2015-03-08 17:39:42 UTC
The Annihilator20 wrote:
i know there are ships with players with good skill training that allow them to target near instant an all that stuff....

but im confused is how can someone react physicly so quickly at a gate camp?

you can say i had it coming. but hounestly, i figured as long its a small ship, an keep cloaked at all times, move quick surely i'd slip past unnoticed.

but no. im actually amazed how people do this. i entered a low sec. there was couple guys there, i wasnt too worried. i have a cloaking device. but damn the second i moved to activate my cloak. pop goes the anti warp bubble. and they used some super fast ship to fly in my general direction to uncloak me. and killed me, all within seconds...

how do people do this? why do they do this?? for a score board? not like they get money for it. they would have to have been staring the WHOLE time at there overview like a hawk! to even see a ship appear for just a couple of seconds as i cloak.

i mean thats the part that puzzles me. how can anyone just. sit there an stare at it... who knows how long.


Keyboard shortcuts can be a god send rather than clicking with mouse. Also you can pre activate more than one mod at a time
Mephiztopheleze
Laphroaig Inc.
#78 - 2015-03-09 02:39:48 UTC
As a general rule, if caught in a gatecamp crashing the gate and jumping out is usually the best option.

Gorongo Frostfyr wrote:
Wonder what would happen if CCP disables all killmails for half a year.


Logi pilots will laugh and laugh and laugh?

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Dutarro
Ghezer Aramih
#79 - 2015-03-09 04:53:32 UTC
Unezka Turigahl wrote:
Use WHs to move around so you don't have to deal with gates and the crap game mechanics surrounding them.


Better yet, fly this route when the gate campers are in bed .. probably 4am euro time
Korwin Abre-Kai
lichfield exploration and salvage
#80 - 2015-03-09 06:27:21 UTC
the moment you hit "jump" at the incoming gate you pop up in "local" on the far side so they have the entire time your in transit to preload their mods and get ready to "welcome" you to the system