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EVE New Citizens Q&A

 
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Back after what, 8 years? What now?

Author
Sabriz Adoudel
Move along there is nothing here
#21 - 2015-02-05 11:54:50 UTC
Thok'ra Brakis wrote:
Again, thanks for your help. I always found it amazing how one of the most unforgiving games tends to have the most helpful community.

Looking at this from another angle: What kind of skills would make me sought after in corps? In normal MMOs there's usually a lack of tanks and healers - something like that has to apply for Eve as well? EWAR sounds interesting, is that something that corps look for? How about logistics / mining?



In nullsec, being able to fly an interdictor is always good, and doesn't take long to train into. (The interdictor's role is to drop a 'bubble', which prevents hostile ships inside it from escaping). These are useful in wormhole space too.

In lowsec, fast, agile damage dealing ships with tackle capability are always sought after. Look at any of the pirate faction frigates, and check out its 'Mastery level 4' recommended skills - that is a reasonable starting place for medium term skill goals.

In highsec, I can advise on 'predatory' play (i.e. attacking people when they aren't expecting it). Wardecs and suicide ganking are popular forms of this playstyle - for suicide ganking, you want to check out the prerequisites on a Light Neutron Blaster II, Magnetic Field Stabilizer II and a Catalyst, and train those (plus core skills). For wardeccing, different corps use very different approaches.

I support the New Order and CODE. alliance. www.minerbumping.com

erg cz
Federal Jegerouns
#22 - 2015-02-05 16:05:35 UTC
Thok'ra Brakis wrote:
EWAR sounds interesting, is that something that corps look for? How about logistics / mining?


EWAR or logi is used in fleets. If you are solo or with one or two friends, DPS ship is more suitable under most circumstances. Exceptions happens (sentinel, khe-khe), of cause...
Mining is totaly different sort of gameplay and quite different sort of social group.
Phig Neutron
Starbreaker and Sons
#23 - 2015-02-05 17:14:00 UTC
erg cz wrote:
[quote=Thok'ra Brakis] EWAR sounds interesting, is that something that corps look for? How about logistics / mining?


FYI, "Logistics" in EVE doesn't mean logistics, it means "Healing". The logistics ships include T1 frigates, T1 cruisers, carriers, and a set of T2 cruisers explicitly labeled Logistics Ships. They have bonuses to remote armor repair and remote shield repair. You will always be wanted in a fleet if you're willing to fly one.
Thok'ra Brakis
Brutor Tribe
Minmatar Republic
#24 - 2015-02-06 08:43:57 UTC
Phig Neutron wrote:
erg cz wrote:
[quote=Thok'ra Brakis] EWAR sounds interesting, is that something that corps look for? How about logistics / mining?


FYI, "Logistics" in EVE doesn't mean logistics, it means "Healing". The logistics ships include T1 frigates, T1 cruisers, carriers, and a set of T2 cruisers explicitly labeled Logistics Ships. They have bonuses to remote armor repair and remote shield repair. You will always be wanted in a fleet if you're willing to fly one.

Yes, I am aware of that. I've been a progression healer in WoW for years now, and I really enjoy doing something else than just deepsing. However, in WoW there are Addons which greatly facilitate targeting, and I'm not quite sure how handling numerous targets in need of repairs works in Eve.
Rammel Kas
KarmaFleet
Goonswarm Federation
#25 - 2015-02-06 14:20:10 UTC
You use a watch list to keep the abbreviated health bars of key fleet members visible without locking them. (Right click>Pilot>Fleet>Add to Watch list below the line if I remember correctly.)

Besides that a clued up fleet will use the fleet history tab to broadcast if they need reps, and what kind of reps they need. (Shield, armor or capacitor) So I tend to have history tab open.

Besides that you have to usually set your overview up correctly. Helps if you do it the same way as the corp or bloc you're flying with. I toggle between the grid friendly list and general pvp combat so I don't suffer a Rynoair fail by accident.

Logi is not just about healing damage. Sometimes you have to restore the capacitor of key fleet ships to keep the enemy pinned so your fleet mates can get the fight.
Rammel Kas
KarmaFleet
Goonswarm Federation
#26 - 2015-02-06 14:26:01 UTC
Oh and the TLDR of logi vs. WoW priest seems to be that EVE kept the hard skill requirement that add-ons and key binds in WoW dumbed down a few years ago. Nothing like trying to re-establish links as well as catch the fast tackle in structure while setting up your anchor in fleet when your FC was a full jump ahead of the rest of the fleet when they caught the neutral. Oh and try to be sure you're not the closest thing to the enemy FC and ECM in space while you're doing that.
Jade Krendraven
Center for Advanced Studies
Gallente Federation
#27 - 2015-02-06 17:19:26 UTC
Thok'ra Brakis wrote:
Again, thanks for your help. I always found it amazing how one of the most unforgiving games tends to have the most helpful community.

Looking at this from another angle: What kind of skills would make me sought after in corps? In normal MMOs there's usually a lack of tanks and healers - something like that has to apply for Eve as well? EWAR sounds interesting, is that something that corps look for? How about logistics / mining?


I think that really depends on the corp you're looking at. Their focus will dictate the skills they desire.

As a noob myself I went ahead and joined Brave Newbies and have been having a blast ever since. They have a big alliance with lots of sister corps that specialize in lots of different areas, from straight up pvp to wormhole space to ratting etc. This is nice since you can kind of get your bearings again and then decide which area of the game you're really interested in and then pursue a corp that fits your objectives.
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