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Revitalizing Syndicate: A (possible) Exercise in Futility

Author
flakeys
Doomheim
#21 - 2015-02-04 18:31:33 UTC
Ahh syndicate , allways has been my favorite null region , and that is including sov null . Last time i was there was around summer , i took a crapload of ships with me for pewpew only to find out the region was but a shadow of it's former self.

Too bad though , syndicate used to be a place where both small gangs and larger gangs could find pvp at every corner.Even going through the pipes solo used to be both viable and targetrich pvp wise.It had decent accomodations for pve , though í never have been the person to enjoy pve as i am a trader when i'm not shooting my guns , but when i wanted to i just took a scanning ship and found i could do some plexing only a few jumps out of my home base every tiime.

I think we mostly have reached the point in eve where the majority of null players want to play it as safe as possible wich means joining one of the larger coalitions in the game.Sure big battles seem more ''risky'' but at the end of the day what one looses iskwise soloing in npc nullsec in a month can keep you occupied in sov null for a year.

We are all born ignorant, but one must work hard to remain stupid.

Demerius Xenocratus
The Scope
Gallente Federation
#22 - 2015-02-05 00:20:52 UTC
I remember taking my first trip into null to see what it was all about. The region I hopped into was Syndicate, and I was flying a ship pretty useless for actually doing anything in null (dual asb hawk). Went in during non-peak hours wandered around a bit.and eventually docked up in a station that actually had rockets for sale. The next time I logged in, I was not alone. The locals were buzzing about like hornets. Every time I tried to undock I had interceptors and bubble launching destroyers and combat reckons following me out of station. I fit some stabs and was able to warp to a gate and hop in a 2-3 system circle leading my flock of sabre-flying neckbeards on a merry chase before discovering the only gate out of that particular pocket was in the system I'd originally docked in and it was of course bubbled to death.

So I re-docked in the same system and kept my toon logged to pester them a bit while I did other things. Came back some hours later; attempted to make a run for it. The sabres undocked IMMEDIATELY and I redocked as there was no way I was getting through a bubble with company around. Next 2-3 days I undocked and tried to run at random hours; was immediately followed every time. I eventually just let them pop my 40m ISK hawk and 100M ISK pod. They had instituted a 24/7 station camp for multiple days to catch an assault frigate. That's beyond moronic and indicative of just how bored and devoid of life the residents must be. I can only imagine the resources and time which would be devoted to an Ishtar or something else capable of running the null sites. Why bother with that? I will go into 0.0 to run data sites in a cloaky frig but I would not wish to live there and deal with sleepless killer robots on a daily basis.
Herzog Wolfhammer
Sigma Special Tactics Group
#23 - 2015-02-05 01:01:34 UTC
Demerius Xenocratus wrote:
I remember taking my first trip into null to see what it was all about. The region I hopped into was Syndicate, and I was flying a ship pretty useless for actually doing anything in null (dual asb hawk). Went in during non-peak hours wandered around a bit.and eventually docked up in a station that actually had rockets for sale. The next time I logged in, I was not alone. The locals were buzzing about like hornets. Every time I tried to undock I had interceptors and bubble launching destroyers and combat reckons following me out of station. I fit some stabs and was able to warp to a gate and hop in a 2-3 system circle leading my flock of sabre-flying neckbeards on a merry chase before discovering the only gate out of that particular pocket was in the system I'd originally docked in and it was of course bubbled to death.

So I re-docked in the same system and kept my toon logged to pester them a bit while I did other things. Came back some hours later; attempted to make a run for it. The sabres undocked IMMEDIATELY and I redocked as there was no way I was getting through a bubble with company around. Next 2-3 days I undocked and tried to run at random hours; was immediately followed every time. I eventually just let them pop my 40m ISK hawk and 100M ISK pod. They had instituted a 24/7 station camp for multiple days to catch an assault frigate. That's beyond moronic and indicative of just how bored and devoid of life the residents must be. I can only imagine the resources and time which would be devoted to an Ishtar or something else capable of running the null sites. Why bother with that? I will go into 0.0 to run data sites in a cloaky frig but I would not wish to live there and deal with sleepless killer robots on a daily basis.




And this folks is what happened to nullsec and lowsec. Funny though that even now, you see less of what this post describes, such that the 'neckbeards' having won lowsec and null (making it deserted) have gotten bored and moved on as well.


Hey isn't there some semi-RP corp out there that used to make boosters and was "Serpentis aligned" or something like that? They were once the biggest suppliers of boosters (hence the Serpentis influence). I remember reading about them and they are still around.


Bring back DEEEEP Space!

Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#24 - 2015-02-05 01:17:02 UTC
Demerius Xenocratus wrote:
I remember taking my first trip into null to see what it was all about. The region I hopped into was Syndicate, and I was flying a ship pretty useless for actually doing anything in null (dual asb hawk). Went in during non-peak hours wandered around a bit.and eventually docked up in a station that actually had rockets for sale. The next time I logged in, I was not alone. The locals were buzzing about like hornets. Every time I tried to undock I had interceptors and bubble launching destroyers and combat reckons following me out of station. I fit some stabs and was able to warp to a gate and hop in a 2-3 system circle leading my flock of sabre-flying neckbeards on a merry chase before discovering the only gate out of that particular pocket was in the system I'd originally docked in and it was of course bubbled to death.

So I re-docked in the same system and kept my toon logged to pester them a bit while I did other things. Came back some hours later; attempted to make a run for it. The sabres undocked IMMEDIATELY and I redocked as there was no way I was getting through a bubble with company around. Next 2-3 days I undocked and tried to run at random hours; was immediately followed every time. I eventually just let them pop my 40m ISK hawk and 100M ISK pod. They had instituted a 24/7 station camp for multiple days to catch an assault frigate. That's beyond moronic and indicative of just how bored and devoid of life the residents must be. I can only imagine the resources and time which would be devoted to an Ishtar or something else capable of running the null sites. Why bother with that? I will go into 0.0 to run data sites in a cloaky frig but I would not wish to live there and deal with sleepless killer robots on a daily basis.


I'm willing to bet you were not their prime target.
Demerius Xenocratus
The Scope
Gallente Federation
#25 - 2015-02-05 01:19:03 UTC
Basically it's not fun trying to operate in space where 1) bullshit broken bubbles are abused mercilessly and 2) I have to co-exist with people that will sit on EVE 24/7 for a chance to gangbang my collection of spacepixels. If I want good fights...I'm in FW. If I want to grind ISK, taking an expensive ship into null to try and run sites in the face of aforementioned 24/7 campers just doesn't make sense unless you devote your entire game to it i.e. with multiple specialized toons or you live in alliance controlled space.
Demerius Xenocratus
The Scope
Gallente Federation
#26 - 2015-02-05 01:20:32 UTC
Cancel Align NOW wrote:
Demerius Xenocratus wrote:
I remember taking my first trip into null to see what it was all about. The region I hopped into was Syndicate, and I was flying a ship pretty useless for actually doing anything in null (dual asb hawk). Went in during non-peak hours wandered around a bit.and eventually docked up in a station that actually had rockets for sale. The next time I logged in, I was not alone. The locals were buzzing about like hornets. Every time I tried to undock I had interceptors and bubble launching destroyers and combat reckons following me out of station. I fit some stabs and was able to warp to a gate and hop in a 2-3 system circle leading my flock of sabre-flying neckbeards on a merry chase before discovering the only gate out of that particular pocket was in the system I'd originally docked in and it was of course bubbled to death.

So I re-docked in the same system and kept my toon logged to pester them a bit while I did other things. Came back some hours later; attempted to make a run for it. The sabres undocked IMMEDIATELY and I redocked as there was no way I was getting through a bubble with company around. Next 2-3 days I undocked and tried to run at random hours; was immediately followed every time. I eventually just let them pop my 40m ISK hawk and 100M ISK pod. They had instituted a 24/7 station camp for multiple days to catch an assault frigate. That's beyond moronic and indicative of just how bored and devoid of life the residents must be. I can only imagine the resources and time which would be devoted to an Ishtar or something else capable of running the null sites. Why bother with that? I will go into 0.0 to run data sites in a cloaky frig but I would not wish to live there and deal with sleepless killer robots on a daily basis.


I'm willing to bet you were not their prime target.


There were like 5 people in local most times I logged on. And they would all undock every time I did. I was their ONLY target.
Inxentas Ultramar
Ultramar Independent Contracting
#27 - 2015-02-05 10:04:11 UTC
I completely recognize this. I'm guilty of it myself too, sans the bubbles. But can you blame someone, or a group, for attempting to discover, explore and conquer an amazing science fiction universe as per the game's own premise? Can you blame the guy hotdropping for actually using the months of SP it took to get into those ships? I can't, so I'm happy to regard nullsec as a PVP playground / PVE challenge area that is more fun for rich veterans then it is for poor newbies.
Deck Cadelanne
CAStabouts
#28 - 2015-02-05 10:53:42 UTC
Vic Jefferson wrote:


That's the whole problem though, Syndicate is basically a combat-tourism resort. People don't actually have content available elsewhere, so they have to go to Syndicate and hope there are more like minded tourists to do battle with. You'd have more players lurking and ready to jump into ships and fight your gang if they actually lived down there, just that basically every region of the game has more accessible income than Syndicate, so the local population is very small.



That's pretty much it, in a nutshell. Which is why I like it.

Jack up the resources in the region and it will just become another perma-blobbed patch of quasi-sov space.

Leave it as the "no-man's-land" is so often feels like, I say.

"When the going gets weird, the weird turn professional."

- Hunter S. Thompson

Ptraci
3 R Corporation
#29 - 2015-02-05 11:09:59 UTC
Feawen wrote:
I never thought I'd see it die.


1. You don't actually live in Syndicate, you live in Vestouve.
2. Goon pets "own" part of northern Syndicate along with EVE Uni who have moved into PC9. There's plenty of activity and traffic there, but it's probably too much for you as it's a great way to get blobbed (grrr goons). The other day our little 8 man roam was met by no less than an 80 man fleet. Hmm why do we avoid that area?
3. The "money moons" all belong to Evoke or hey - Psychotic Tendencies! Funny how you want to mention the moons to attract people to the area when they're all taken. And as you mentioned, Syndicate is only a jump away - certainly within titan bridge range of say - Vestouve. Yeah. Let's talk about moons.
4. The mining in Syndicate itself is awful. There is no isogen. NONE. There are no higher end ores either, unless you get an ore site spawned. There is gallente ice but good luck with that - all the systems with ice are claimed. You won't get the money back from your dead mining ships/POSes.
5. The syndicate missions - the syndicate LP store is awful. No ship BPC's to grind for. Just some "meh" implants and hey maybe a faction large bubble. Worth it? I think not.

On the other hand I'm quite happy with Syndicate as it is. It offers plenty of chances for real "small gang" pvp. Roams are fun. Traffic is not impossible to deal with without having to "blue" everyone under the sun.
Aqriue
Center for Advanced Studies
Gallente Federation
#30 - 2015-02-05 15:44:54 UTC
So glad I can come up with player made content to fix the issue.

Red vs Blue

Done.

How?

Form 2 opposing corps, set standards, and go to town. Its like faction warfare, without the benefits. Only issue will be lulling the people out there, but its described as a tourist resorte.....so find like minded individuals, you don't need CCP to do it for you.

CAS, the NPC Newbie Starting corp, has a band of players who live in Syndicate and bring newbies out there for a roaming fleet every other month. They get nothing out of it, but help move assets and provide ship replacements....with no assistance from CCP. The sole purpose, is to have fun, not make a fortune....once you bring in the people, others will come, and next thing you know it becomes popular again. Only requires effort on the part of the player, not the developer. Try harder and get more people to follow you, if nobody likes it....probably because of caps, bubbles, and blobs along with nullsec only usable ships/structures/abilities which no buff to rewards would fix.
Vic Jefferson
Stimulus
Rote Kapelle
#31 - 2015-02-05 18:38:33 UTC
Deck Cadelanne wrote:

Jack up the resources in the region and it will just become another perma-blobbed patch of quasi-sov space.


I don't believe this to be accurate.

If people just want resources and to live in peace, as many of the blob mentality do, there's vast areas to rent or join into. If a larger alliance moved in next to CAS, and they were comprised mostly of risk averse players who weren't ready for Syndicate, you would harass them into leaving within a week. Look what a few NPC stations in fountain can do, then ask yourself how attractive Syndicate would be to the blobs when no system, and no activity, would ever come close to the safety threshold required for some.

I would gander that the Sansha, Gurista, and Angel LP stores are far better than the Syndicate one - if all of these regions were perma-blobbed, I'd agree with you.

Vote Vic Jefferson for CSM X.....XI.....XII?

Vic Jefferson
Stimulus
Rote Kapelle
#32 - 2015-02-05 18:48:58 UTC  |  Edited by: Vic Jefferson
Aqriue wrote:

Form 2 opposing corps, set standards, and go to town. Its like faction warfare, without the benefits. Only issue will be lulling the people out there, but its described as a tourist resorte.....so find like minded individuals, you don't need CCP to do it for you.


Thing is what we have going on more is more akin to a theme park than a sandbox. People have their income neatly and safely partitioned into one area, an area that's specifically for income generation, then spend it in Syndicate, and area for PvP. Don't read into that analogy too much, as yes obviously things ripple and nothing exists entirely in a vacuum, bit it is sort of illustrative of a point. FW supports a lowsec lifestyle. Sov Space supports a Sov lifestyle*, WH space supports a WH lifestyle. Syndicate...feels lacking.

*Some would argue that it doesn't do this enough, but that's another topic.

Vote Vic Jefferson for CSM X.....XI.....XII?

BuckStrider
Nano-Tech Experiments
#33 - 2015-02-05 19:09:25 UTC
Syndicate has always been considered 'The ******* of Eve'.

Mine smart. Mine safe. Purchase your mining permit today...... www.minerbumping.com

Deck Cadelanne
CAStabouts
#34 - 2015-02-05 20:26:55 UTC
Vic Jefferson wrote:
Deck Cadelanne wrote:

Jack up the resources in the region and it will just become another perma-blobbed patch of quasi-sov space.


I don't believe this to be accurate.

If people just want resources and to live in peace, as many of the blob mentality do, there's vast areas to rent or join into. If a larger alliance moved in next to CAS, and they were comprised mostly of risk averse players who weren't ready for Syndicate, you would harass them into leaving within a week. Look what a few NPC stations in fountain can do, then ask yourself how attractive Syndicate would be to the blobs when no system, and no activity, would ever come close to the safety threshold required for some.

I would gander that the Sansha, Gurista, and Angel LP stores are far better than the Syndicate one - if all of these regions were perma-blobbed, I'd agree with you.


Fair point. I guess I am simply not sure that increasing the ISK faucet potential would result in the kind of general increase in activity (e.g. targets) we would all like to see.

I would like to see some driver for more activity in general in the region...but I am not sure what it is, and would not want to see it lose the very thing that makes it appealing.

"When the going gets weird, the weird turn professional."

- Hunter S. Thompson

Paul AtreidesMuad
University of Caille
Gallente Federation
#35 - 2015-02-06 04:08:31 UTC
Herzog Wolfhammer wrote:




And this folks is what happened to nullsec and lowsec. Funny though that even now, you see less of what this post describes, such that the 'neckbeards' having won lowsec and null (making it deserted) have gotten bored and moved on as well.


Hey isn't there some semi-RP corp out there that used to make boosters and was "Serpentis aligned" or something like that? They were once the biggest suppliers of boosters (hence the Serpentis influence). I remember reading about them and they are still around.



We just turned ten years old, we still make and sell drugs and yes we are still around just looking for new adventures and new people to kill
flakeys
Doomheim
#36 - 2015-02-06 11:10:06 UTC
I have allways wondered why great wildlands never has gotten more npc stations.If you look how empty it has been for all these years.Syndicate has allways been doing good in regards to player occupancy up untill a little over a year ago when the big boys started to come there 'because of content' .

Great wildlands has great potential but it does it's name honour in being a no man's land...

We are all born ignorant, but one must work hard to remain stupid.

Eugene Kerner
TunDraGon
Goonswarm Federation
#37 - 2015-02-06 11:23:20 UTC
Dear OP,
You guys will definitly revitalize syndicate when you blueball us every frecking time....

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Feawen
Cambridge Mountain Rescue
The Monarchy
#38 - 2015-02-07 14:55:39 UTC
Eugene Kerner wrote:
Dear OP,
You guys will definitly revitalize syndicate when you blueball us every frecking time....


Heh, you guys are stuck in the same loop we are. Too few targets, and the ones here don't want to fight you because you have too many people :(

Come back BNI
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