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Crime & Punishment

 
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End of the Awoxer? Is eve getting too soft?

Author
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#241 - 2015-02-05 13:46:29 UTC
Lan Wang wrote:
well remove the death threat if it makes much of a difference, eve aint real life so it cant be compared

Which is exactly what I did, in order to make my point valid. In EVE, war is a business transaction.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Kaarous Aldurald
Black Hydra Consortium.
#242 - 2015-02-05 13:49:16 UTC
Destiny Corrupted wrote:
Lan Wang wrote:
well remove the death threat if it makes much of a difference, eve aint real life so it cant be compared

Which is exactly what I did, in order to make my point valid. In EVE, war is a business transaction.


It's a fire sale! I'm literally giving this ammo away!

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#243 - 2015-02-05 14:00:06 UTC  |  Edited by: Lan Wang
Destiny Corrupted wrote:
Lan Wang wrote:
well remove the death threat if it makes much of a difference, eve aint real life so it cant be compared

Which is exactly what I did, in order to make my point valid. In EVE, war is a business transaction.


you said its like changing your name to avoid paying your debts, its not at all because 90% of wars in eve have nothing to do with debt, and if it is to do with debt (isk) then you act as a bailiff which in most cases is completely legal to ignore. anyway enought of the real life comparisons

npc corp members are denying your isk making so completely legit, isnt that the whole point in eve deny your targets isk and content, running from wardecs are the carebears way to blueball you :)

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#244 - 2015-02-05 14:08:51 UTC
Lan Wang wrote:
npc corp members are denying your isk making so completely legit, isnt that the whole point in eve deny your targets isk and content, running from wardecs are the carebears way to blueball you :)

So you're saying that they're both able to deny me financially, and also deny me the ability to go after them via aggressive methods? You're saying that they're able to influence my play style, but I'm not able to influence theirs? Good, you finally agree with me. Now we can push forward my with my proposed solution together.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Lucas Kell
Solitude Trading
S.N.O.T.
#245 - 2015-02-05 14:10:07 UTC
Kaarous Aldurald wrote:
Lucas Kell wrote:
How is it a strawman?
The part where you make up motivations for what people do, then base your entire post on attacking the motivations that you literally just made up.
If that isn't his motivation, then he has absolutely no problems to complain about, since as I've repeatedly stated and you've repeatedly ignore, he can do everything to affect a carebear that that carebear can do to affect him.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#246 - 2015-02-05 14:15:02 UTC  |  Edited by: Lucas Kell
Concord Guy's Cousin wrote:
Lucas Kell wrote:
Disposable alts aren't against the rules. Recycling alts is, but creating an alt that you entirely do not care about is a massive part of the game. Having -10 sec status on a ganking alt doesn't affect your mains ability to play normally in highsec.
Disposable implies that an alt is thrown away or destroyed after use, which is against the rules as for all intents and purposes you're "recycling" it for another one.

Gankers use disposable ships, they don't use disposable alts. You need to find another word.
No, it's not. You can delete negative sec status characters. What's against the rules is recycling alts to avoid sec status penalties. An alt to do a bunch of ganking then get deleted when it's no longer needed is not against the rules. It's only if they create an alt, use it to gank, delete it, create a new one - repeat, that is against the rules. Being disposable simply means that it can be thrown away once it's intended use comes to an end.

Kaarous Aldurald wrote:
Bumping in and of itself does not generate isk. Period.
Neither does mining, industry or hauling.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Auduin Ituin
Doomheim
#247 - 2015-02-05 14:28:02 UTC
Lucas Kell wrote:
Concord Guy's Cousin wrote:
Lucas Kell wrote:
Disposable alts aren't against the rules. Recycling alts is, but creating an alt that you entirely do not care about is a massive part of the game. Having -10 sec status on a ganking alt doesn't affect your mains ability to play normally in highsec.
Disposable implies that an alt is thrown away or destroyed after use, which is against the rules as for all intents and purposes you're "recycling" it for another one.

Gankers use disposable ships, they don't use disposable alts. You need to find another word.
No, it's not. You can delete negative sec status characters. What's against the rules is recycling alts to avoid sec status penalties. An alt to do a bunch of ganking then get deleted when it's no longer needed is not against the rules. It's only if they create an alt, use it to gank, delete it, create a new one - repeat, that is against the rules. Being disposable simply means that it can be thrown away once it's intended use comes to an end.

Kaarous Aldurald wrote:
Bumping in and of itself does not generate isk. Period.
Neither does mining, industry or hauling.
In my mind, saying that bumping generates isk the same way mining produces isk, is a bit dumb. It's more like how providing mining boosts would improve the isk/hour, but this is much more RNG based.

@the person that said nothin gin the game is RNG based for income, dead space farmers/officer/faction farmers disagree. They might make isk while attempting their primary income (via bounties/overseers drops), but their primary income is RNG based.

And at the person I quoted, creating an alt to ganks nd then recycling him because that's his purpose and it's fulfilled is against the rules. But if he's a station trading alt and you decide you're bored of that and decide to start suicide ganki and end up deleting him, that's allowed. You might've been saying that and I just misunderstood.
Concord Guy's Cousin
Doomheim
#248 - 2015-02-05 14:31:37 UTC  |  Edited by: Concord Guy's Cousin
Lucas Kell wrote:
Concord Guy's Cousin wrote:
Lucas Kell wrote:
Disposable alts aren't against the rules. Recycling alts is, but creating an alt that you entirely do not care about is a massive part of the game. Having -10 sec status on a ganking alt doesn't affect your mains ability to play normally in highsec.
Disposable implies that an alt is thrown away or destroyed after use, which is against the rules as for all intents and purposes you're "recycling" it for another one.

Gankers use disposable ships, they don't use disposable alts. You need to find another word.
No, it's not. You can delete negative sec status characters. What's against the rules is recycling alts to avoid sec status penalties.
How is deleting a character with a negative security status not avoiding the penalties for having a negative security status?

Quote:
An alt to do a bunch of ganking then get deleted when it's no longer needed is not against the rules.
How so? Unless you've bought tags or otherwise restored the sec status to nominal then by deleting the alt you're avoiding the penalties associated with a negative security status, which is against the rules.

Quote:
It's only if they create an alt, use it to gank, delete it, create a new one - repeat, that is against the rules. Being disposable simply means that it can be thrown away once it's intended use comes to an end.
If you create an alt, gank with it and then biomass it, you're avoiding the penalties for negative security status, regardless of whether or not you create a new one to repeat the process with.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Lucas Kell
Solitude Trading
S.N.O.T.
#249 - 2015-02-05 14:33:50 UTC
Destiny Corrupted wrote:
That's like saying that someone should be immune from having to repay debts just because they change their name.

War in EVE is a business transaction, and a very legal/legitimate one at that.
The business transaction is between you and concord, that's unaffected. If you pay a policeman to look the other way when you punch anyone sitting in seat 14A, that doesn't cover you if the person moves to 16G. If your target is small enough that destroying their corp is a viable option then your choice of target was at fault, plain and simple. Wardecs are not a method for forcing conflict on specific players, it's a way to fight a group. If that group disbands and those same players get together elsewhere, that's tough luck to you buddy, pick a target where that's not a suitable option.

Destiny Corrupted wrote:
Incorrect. I can't affect them in any way but violence. High-sec has infinite resources, and I can't grab the missions they were going to get for myself, or mine out their ore so they can't have any because it respawns. I can't affect them in any way that doesn't involve the barrel of a gun, and without affecting them, they have 100% reward and 0% risk.
And they can affect you in *exactly the same ways*. You keep saying carebears affect you but you can't affect them. You can do everything they can do. You can affect each other in the exact same ways. You want to be able to shoot them because they won't shoot back, and you#re upset that they are able to evade you.

Destiny Corrupted wrote:
"Significant" is subjective. However, I'm glad that we've established that these activities have objective risk. Unlike, say, mission-running, where the danger comes in the form of the NPCs doing a set amount of damage, meaning that you have exactly zero risk as long as you exceed this value with your tank after finding out what it is from one of the many online sources available.
Mission running has the exact same forms of risk as trading. You will only lose isk in trading if you mess up or if someone actively attacks you at great cost to themselves, just like you will only lose isk in missioning if you mess up or if someone attacks you.

Destiny Corrupted wrote:
Incorrect on all counts. Especially the part about the economy being run by NPC corp alts. However, since you're making that claim, I will allow you the chance of presenting evidence to prove it.
And what proof would you like exactly? It's common knowledge that players use NPC alts to do trade in highsec. You know that proof it pretty much impossible to come by which is why you are demanding it. Just look for example though at the 2 main high sec hauling outfits being red-frog and pushx, both of which use NPC alts to haul, or pro-synergy the salvaging group that uses NPC alts to salvage. Honestly, at this point you're clearly either trolling for this point or you have absolutely no clue what you are chatting about, either way I'm done with you on this point.

Destiny Corrupted wrote:
None of those actions would actually affect them, as explained before, due to the fact that high-sec has an infinite amount of resources.
And you have exactly the same opportunities as they do. Do you not understand how ridiculous this claim is? You are claiming it's impossible to affect people without shooting them, yet in the same breath you are claiming that carebears are affecting you without shooting you. One of those claims must be incorrect.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#250 - 2015-02-05 14:39:12 UTC
Destiny Corrupted wrote:
Not punished for being in NPC corps, but rewarded for being in player corps.
Which they already are. There are numerous benefits to being in player corps, such as the ability to own POS and POCO infrastructure, shared fittings, standings and hangars.

Destiny Corrupted wrote:
I'd be just fine if CCP left all current game mechanics intact, but added a 1.5x multiplier on all money-making activity for player corporation members.
I don't think that would make you "just fine". People who run missions in NPC corps would just roll 1 man player corps then evade wardecs by recreating their corps.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Jasmine Deer
Perkone
Caldari State
#251 - 2015-02-05 14:42:41 UTC
Destiny Corrupted wrote:

That's like saying that someone should be immune from having to repay debts just because they change their name.

War in EVE is a business transaction, and a very legal/legitimate one at that.



You're right. Someone should not be become immune from repaying their debts by changing their name.
It also seems reasonable that someone being chased by a contract killer is within their rights to skip town or enter witness protection or change their identity.

Just because you and a client have an arrangement or you've paid a wardec fee doesn't mean the target has to meekly come to your party.


Destiny Corrupted wrote:

Incorrect. I can't affect them in any way but violence. High-sec has infinite resources, and I can't grab the missions they were going to get for myself, or mine out their ore so they can't have any because it respawns. I can't affect them in any way that doesn't involve the barrel of a gun, and without affecting them, they have 100% reward and 0% risk.


Yeah and I bet They are really upset They can't stop you doing Tutorials or browsing ISIS or mining in Their infinite belts or talking to Their Research agents or manufacturing the same things They do.
Oh and infinite resources eh ? Better tell all those renters in Null they should come back to high sec.
Lucas Kell
Solitude Trading
S.N.O.T.
#252 - 2015-02-05 14:48:20 UTC
Auduin Ituin wrote:
In my mind, saying that bumping generates isk the same way mining produces isk, is a bit dumb. It's more like how providing mining boosts would improve the isk/hour, but this is much more RNG based.

@the person that said nothin gin the game is RNG based for income, dead space farmers/officer/faction farmers disagree. They might make isk while attempting their primary income (via bounties/overseers drops), but their primary income is RNG based.
Arguably the bumping is a critical part of ganking a freighter though. Without bumping it, it will get away. An Orca supplements the income of miners, it's not a requirement. And yes, many things are RNG based. Exploration for example is RNG based, even loot drops from missions is RNG based.

Auduin Ituin wrote:
And at the person I quoted, creating an alt to ganks nd then recycling him because that's his purpose and it's fulfilled is against the rules. But if he's a station trading alt and you decide you're bored of that and decide to start suicide ganki and end up deleting him, that's allowed. You might've been saying that and I just misunderstood.
Wrong. You're allowed to create an alt specifically to do a task then get deleted. You're just not allowed to repeatedly create alts to do a task which ruins that alt, then delete him and recreate him. As with many rules it's got a lot of grey area, but the spirit of the rules is don't repeatedly recreate characters to avoid consequences of actions you are taking on those characters.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#253 - 2015-02-05 14:56:08 UTC
Concord Guy's Cousin wrote:
How is deleting a character with a negative security status not avoiding the penalties for having a negative security status?
Unless you are recreating him to do something that negative sec status is bad for, it's no different from not ever logging him on again. If the issue they had was with deleting negative sec status chars, then you wouldn't be able to delete them with negative sec status, just like how you can't delete them if they are a corp CEO. The rule is there to stop people repeatedly recycling alts to repeat tasks which your character is receiving consequences for. Recycling alts to awox is also against the rules for example. Creating a disposable character (a character you intend to use for one purpose then delete) is not against the rules.

Concord Guy's Cousin wrote:
How so? Unless you've bought tags or otherwise restored the sec status to nominal then by deleting the alt you're avoiding the penalties associated with a negative security status, which is against the rules.
See above.

Concord Guy's Cousin wrote:
If you create an alt, gank with it and then biomass it, you're avoiding the penalties for negative security status, regardless of whether or not you create a new one to repeat the process with.
Not really. If you just didn't log him in you're avoiding those penalties just as much. It's only when you recreate the character that you regain the opportunities you had with that character prior to their ganking, without having to deal with those consequences. That's what the issue is with.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#254 - 2015-02-05 15:07:29 UTC
Destiny Corrupted wrote:
Lan Wang wrote:
npc corp members are denying your isk making so completely legit, isnt that the whole point in eve deny your targets isk and content, running from wardecs are the carebears way to blueball you :)

So you're saying that they're both able to deny me financially, and also deny me the ability to go after them via aggressive methods? You're saying that they're able to influence my play style, but I'm not able to influence theirs? Good, you finally agree with me. Now we can push forward my with my proposed solution together.


Pick targets who dont have the option to disband and you will get your content, wardeccing corps who can just diband is your own error, your proposed solution is not a solution

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#255 - 2015-02-05 15:10:03 UTC  |  Edited by: Destiny Corrupted
Auduin Ituin wrote:
@the person that said nothin gin the game is RNG based for income, dead space farmers/officer/faction farmers disagree. They might make isk while attempting their primary income (via bounties/overseers drops), but their primary income is RNG based.

That's not really correct either. The prices of those rare modules are player-driven. Loot drops from destroyed players are RNG-driven though.

Lucas Kell wrote:
The business transaction is between you and concord, that's unaffected. If you pay a policeman to look the other way when you punch anyone sitting in seat 14A, that doesn't cover you if the person moves to 16G. If your target is small enough that destroying their corp is a viable option then your choice of target was at fault, plain and simple. Wardecs are not a method for forcing conflict on specific players, it's a way to fight a group. If that group disbands and those same players get together elsewhere, that's tough luck to you buddy, pick a target where that's not a suitable option.

I don't have that much of an issue with this. If they disband the corporation, there are still drawbacks for them such as being unable to maintain a POS reliably, massive corp histories that negatively impact reputability, and the general managerial hassles of having to create the corporation anew. It's not a perfectly balanced system, however.

Lucas Kell wrote:
And they can affect you in *exactly the same ways*. You keep saying carebears affect you but you can't affect them. You can do everything they can do. You can affect each other in the exact same ways. You want to be able to shoot them because they won't shoot back, and you#re upset that they are able to evade you.

Mission running has the exact same forms of risk as trading. You will only lose isk in trading if you mess up or if someone actively attacks you at great cost to themselves, just like you will only lose isk in missioning if you mess up or if someone attacks you.

They can affect me by affecting my risk/reward ratios, but I can't do the same to them because their activities inherently have zero risk attached. I have both systematic and nonsystematic risks in my activities, but their activities only have systematic risk, because they can completely eliminate their nonsystematic risk by following widely-available instructions. Like I said before, all you need in order to be able to survive a mission is to have a tank above a certain level. That's a guarantee. I can't guarantee the success of a gank no matter what I do, even if I'm able to minimize the risks significantly.

Trading doesn't have nonsystematic risks at all.

"Messing up" isn't a risk, or at the very least, isn't a systematic risk.

Lucas Kell wrote:
And what proof would you like exactly? It's common knowledge that players use NPC alts to do trade in highsec. You know that proof it pretty much impossible to come by which is why you are demanding it. Just look for example though at the 2 main high sec hauling outfits being red-frog and pushx, both of which use NPC alts to haul, or pro-synergy the salvaging group that uses NPC alts to salvage. Honestly, at this point you're clearly either trolling for this point or you have absolutely no clue what you are chatting about, either way I'm done with you on this point.

You're the one who made a concrete claim (you didn't even try to say something that would make it seem like an opinion), so the onus is on you to prove it.

But now that you've been asked to present some proof as to its validity, you of course accuse the other party of "trolling" and state how you're "done" with them. Well-played. Very classy.

You win, of course. No one can put up a fight with that sort of argument. Roll

Lucas Kell wrote:
And you have exactly the same opportunities as they do. Do you not understand how ridiculous this claim is? You are claiming it's impossible to affect people without shooting them, yet in the same breath you are claiming that carebears are affecting you without shooting you. One of those claims must be incorrect.

They are able to affect me without shooting me because their economic activities determine the inherent risk/reward calculations that drive my play style. With proper economic manipulation, they can ensure that all ganks and wars are unprofitable. I can't do the same to them (note: without ganking them, although this would likely result in a net loss for myself), because their activities result only in profit. I can start mining myself, and make them earn less money, but only insofar as everyone is earning less money; they will still experience pure profit, regardless of my own economic output. You simply fail to see how the pvp:pve relationship works in this game.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Concord Guy's Cousin
Doomheim
#256 - 2015-02-05 15:12:44 UTC  |  Edited by: Concord Guy's Cousin
Lucas Kell wrote:
Concord Guy's Cousin wrote:
How is deleting a character with a negative security status not avoiding the penalties for having a negative security status?
Unless you are recreating him to do something that negative sec status is bad for, it's no different from not ever logging him on again.
Never logging a character in again is very different from recycling it.

One keeps the character in existence and occupies a character slot, the other does the exact opposite.
One still has those penalties in place if the character is ever used again, the other completely and permanently avoids the penalties associated with negative security status.

Quote:
Not really. If you just didn't log him in you're avoiding those penalties just as much.
See above, biomassing an alt and never logging it in are very different.

Quote:
It's only when you recreate the character that you regain the opportunities you had with that character prior to their ganking, without having to deal with those consequences. That's what the issue is with.
The same issue applies when you biomass a negative security character to free up a character slot and then roll a new character to do something else; you're still avoiding the consequences associated with the original characters security status.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#257 - 2015-02-05 15:14:18 UTC
Lucas Kell wrote:
Destiny Corrupted wrote:
Not punished for being in NPC corps, but rewarded for being in player corps.
Which they already are. There are numerous benefits to being in player corps, such as the ability to own POS and POCO infrastructure, shared fittings, standings and hangars.

Not enough. There should be more, as is evident by the lack of incentives that results in so many people foregoing player corporations.

Lucas Kell wrote:
Destiny Corrupted wrote:
I'd be just fine if CCP left all current game mechanics intact, but added a 1.5x multiplier on all money-making activity for player corporation members.
I don't think that would make you "just fine". People who run missions in NPC corps would just roll 1 man player corps then evade wardecs by recreating their corps.

And yet, despite not achieving perfection, the system would still be improved.

Jasmine Deer wrote:
You're right. Someone should not be become immune from repaying their debts by changing their name.
It also seems reasonable that someone being chased by a contract killer is within their rights to skip town or enter witness protection or change their identity.

Just because you and a client have an arrangement or you've paid a wardec fee doesn't mean the target has to meekly come to your party.

Correct. Except you forgot the part where such reactive measures are usually costly, but in EVE, the cost is nonexistent.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Lucas Kell
Solitude Trading
S.N.O.T.
#258 - 2015-02-05 15:33:10 UTC
Destiny Corrupted wrote:
They can affect me by affecting my risk/reward ratios, but I can't do the same to them because their activities inherently have zero risk attached. I have both systematic and nonsystematic risks in my activities, but their activities only have systematic risk, because they can completely eliminate their nonsystematic risk by following widely-available instructions. Like I said before, all you need in order to be able to survive a mission is to have a tank above a certain level. That's a guarantee. I can't guarantee the success of a gank no matter what I do, even if I'm able to minimize the risks significantly.
That's only though choice though that you're restricted to that activity. You have exactly the same opportunities to affect another player as they have to affect you, you just can't guarantee your chosen activity will affect them as much as you want it to. A ganker has no effect on a trader like me, a moderate effect on a mission runner and a massive effect on a miner. Should that mean that mining should have a far more significant effect on ganking? just because you want to try to shoot someone doesn't mean they should be forced to be affected by it. If you don't like how little effect you are having, do something else.

Destiny Corrupted wrote:
You're the one who made a concrete claim (you didn't even try to say something that would make it seem like an opinion), so the onus is on you to prove it.

But now that you've been asked to present some proof as to its validity, you of course accuse the other party of "trolling" and state how you're "done" with them. Well-played. Very classy.

You win, of course. No one can put up a fight with that sort of argument. Roll
And your ludicrous claim that NPC alts aren't primary drivers in high sec is any better an argument? I could just as well ask you to provide evidence of things we all know to be common knowledge too, picking only the most difficult to prove arguments, but that doesn't make it right and isn't constructive. Honestly, if you want to believe that NPC alts aren't heavily used by traders, haulers and manufacturers, then by all means continue to hold that belief. I'm not going to waste my time trying to prove it especially considering it has little to no bearing on what you're actually arguing.

Destiny Corrupted wrote:
They are able to affect my without shooting me because of their economic activities determine the inherent risk/reward calculations that drive my play style. With proper economic manipulation, they can ensure that all ganks and wars are unprofitable. I can't do the same to them (note: without ganking them, although this would likely result in a net loss for myself), because their activities result only in profit. I can start mining myself, and make them earn less money, but only insofar as everyone is earning less money; they will still experience pure profit, regardless of my own economic output. You simply fail to see how the pvp:pve relationship works in this game.
But you can do exactly what they do. You choose to shoot things, and are upset because people are figuring out ways to continue playing the way they want while you run around threatening them. And no, they can't "ensure that all ganks and wars are unprofitable". Even if they were to magically shift the entire economy so that catalysts were super expensive, either mineral prices would be expensive too, making most of your loot equally expensive or catalysts themselves would be at an inflated price allowing you to manufacture them for cheaper from purchased minerals.

I understand exactly how PvP:PvE works. You just want PvP to be far more effective at stopping the PvE players doing what they want. Tough. If you don't like it, go play another game. Quit crying about how hard done by you are because your choice of gameplay doesn't allow you to stop other people playing the game they like to play.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#259 - 2015-02-05 15:39:32 UTC
Concord Guy's Cousin wrote:
Lucas Kell wrote:
Concord Guy's Cousin wrote:
How is deleting a character with a negative security status not avoiding the penalties for having a negative security status?
Unless you are recreating him to do something that negative sec status is bad for, it's no different from not ever logging him on again.
Never logging a character in again is very different from recycling it.

One keeps the character in existence and occupies a character slot, the other does the exact opposite.
One still has those penalties in place if the character is ever used again, the other completely and permanently avoids the penalties associated with negative security status.

Quote:
Not really. If you just didn't log him in you're avoiding those penalties just as much.
See above, biomassing an alt and never logging it in are very different.

Quote:
It's only when you recreate the character that you regain the opportunities you had with that character prior to their ganking, without having to deal with those consequences. That's what the issue is with.
The same issue applies when you biomass a negative security character to free up a character slot and then roll a new character to do something else; you're still avoiding the consequences associated with the original characters security status.
Well go argue this with CCP. That's not how their rule is designed or how it's enforced. A disposable character is fine, repeatedly rerolling an alt to repeat a task without receiving the consequences of that task is not. If you think that neg sec status characters should just not be allowed to be deleted, go make a F&I thread about it, it's a pretty simple change.

The Indecisive Noob - EVE fan blog.

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Lucas Kell
Solitude Trading
S.N.O.T.
#260 - 2015-02-05 15:48:01 UTC
Destiny Corrupted wrote:
Not enough. There should be more, as is evident by the lack of incentives that results in so many people foregoing player corporations.
I disagree. That is built on the premise that NPC corps are inherently negative. An NPC corp is simply an alternative to players corps which don't offer the benefits of player corp. If you don't require those benefits it's a perfectly viable choice. What people like yourself want is for it to be removed as a choice, and only used by players as a last resort. Tough.

Destiny Corrupted wrote:
And yet, despite not achieving perfection, the system would still be improved.
I don't believe it would be improved. It would simply result in more single player corps and most players earning vastly more income. They would still be able to avoid wars and gankers just as easily, they would just get even more income from it.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.