These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
12Next page
 

Input on my Arty rifter fit?

Author
DaDudeinDump
Caldari Provisions
Caldari State
#1 - 2011-12-15 02:11:28 UTC
Hi guys, I've gotten bored of the standard fit rifters so I tried to invent my own. What do you think?

[ Fleet/1v1 Rifter ]

Highs
250mm light artillery cannons II x3
- Empty slot -

Med
Catalyzed Cold-Gas I Arcjet Thrusters
J5b Phased Prototype Warp Scrambler I
X5 Prototype I Engine Enervator

Low
Tracking Enhancer II
Overdrive Injector System II x2

Rigs
Small Core Defence Field Extender I x2
Small Anti-Em Screen Reinforcer I

This is my 1v1/fleet ship, I've gotten pretty good success against most t1 frigates, and I almost 1v1'd an AC thrasher (he chickend out.)
I orbit at 13km and shoot from there, pulsing the mwd as I go. The web and scram is in case they get too close. I web/scram and burn out of range

I'm not very sure of this fit, so please give me input. :)
DarkAegix
Center for Advanced Studies
Gallente Federation
#2 - 2011-12-15 02:27:05 UTC  |  Edited by: DarkAegix
DaDudeinDump wrote:
I web/scram and burn out of range

Have you actually done this, or is it theorising?
Most T1 frigate fits fit a scrambler & web.
If they web and scram you, then there's simply no way you can escape. You can't really 'burn out of range' if you can't use your MWD! It's very likely they'd have an AB, and so you'd be toast.

It sounds as if your tactic relies on kiting...Yet you have a warp scrambler. Just like other frigs. You'd scram them, they'd scram you, they'd get in your face and destroy you with superior ehp & dps.

I'm not an expert on frigate fighting, but I can't see this fit working. You need a warp disruptor if you want to face off against other frigs.

Good luck with your endeavours!


EDIT: It seems as if you can easily fit a warp disruptor onto that. Unfortunately, I find the web questionable. If you're in web range, you're in scram range, and you're dead. Perhaps a small shield extender?
DaDudeinDump
Caldari Provisions
Caldari State
#3 - 2011-12-15 02:35:07 UTC
DarkAegix wrote:
DaDudeinDump wrote:
I web/scram and burn out of range

Have you actually done this, or is it theorising?
Most T1 frigate fits fit a scrambler & web.
If they web and scram you, then there's simply no way you can escape. You can't really 'burn out of range' if you can't use your MWD! It's very likely they'd have an AB, and so you'd be toast.

It sounds as if your tactic relies on kiting...Yet you have a warp scrambler. Just like other frigs. You'd scram them, they'd scram you, they'd get in your face and destroy you with superior ehp & dps.

I'm not an expert on frigate fighting, but I can't see this fit working. You need a warp disruptor if you want to face off against other frigs.

Good luck with your endeavours!


I've done it before, but I survived with 60% structure so I get what you mean, I'll drop the scram and put a warp disrupter on, but what should I do with the extra mid? Try and fit a small buffer on it?
Luba Cibre
Global Song Setup
#4 - 2011-12-15 04:46:00 UTC
Every Rifter should fit a MSE.

"Nothing essential happens in the absence of noise." 

To mare
Advanced Technology
#5 - 2011-12-15 09:01:38 UTC
[Rifter, arty]
Micro Auxiliary Power Core I
Tracking Enhancer II
Tracking Enhancer II

Phased Monopropellant I Hydrazine Boosters
Medium Azeotropic Ward Salubrity I
Faint Warp Disruptor I

250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
250mm Light Artillery Cannon II, Republic Fleet Phased Plasma S
[empty high slot]

Small Ancillary Current Router I
Small Projectile Burst Aerator I
Small Anti-EM Screen Reinforcer I



if you lack some PG skills just swap the projecyile rigs for another ancillary
Vachir Khan
Rugged Ruff and Ready
#6 - 2011-12-15 09:39:33 UTC  |  Edited by: Vachir Khan
Luba Cibre wrote:
Every Rifter should fit a MSE.


Dumbest sentence ever. MSE rifter has more speed, damage and EHP this is true, but it can't control range as well due to lack of web (and it can't use the web to help kill drones faster). If you mean "all I do blob and there you want speed and EHP so in my limited view this is the best evar" then you might be right.


To the OP, fitting depends on the strategy you want to use and not just on numbers in EFT. Arties assume a long range strategy, your scram assumes short range. You will be able to catch people with it ofcourse but that's more because they were bad than your fit is good (most uber PVP movies you might see are more about finding idiot targets than being godly at pvp). Also, 1v1 fits are VERY different from fleet fits thus a 1v1/fleet fit doesn't exist. If you're in a fleet it depends on your role, if tackler you'll be short range and therefore AC. If you're in a frigate army then the MSE with long point can make good sense which could very well be coupled with artie.

If you do 1v1 against another frigate your best bet is to keep them at range (within scram) and pummel them there, the most obvious option for that is ACs with Barrage loaded. The vast majority of frigate pilots do not use range ammo so you can easily catch them out with that and even if they have it in cargo they won't have it loaded so by the time they realise it's going south for them and they need to swap ammo it's way too late. A fit like that requires an AB (to counter hostile scram), scram and web, a bit of tank and barrage.

[edit]
And if you want to do the kiting thing then the above fit makes good sense. Thing is that you should choose either because you can't, somehow, combine them into one and make it work against anything other than easy targets.
Dorian Tormak
RBON United
#7 - 2011-12-15 16:20:28 UTC
Um, yeah, the fits posted in here are full fail.

Holy Satanic Christ! This is a Goddamn Signature!

vorneus
Hub2
#8 - 2011-12-15 18:30:27 UTC
Dorian Tormak wrote:
Um, yeah, the fits posted in here are full fail.


Offer something better then, your haughty sentence is hardly a contribution.

In terms of an arty Rifter fit, TE's, disruptor and an MSE as posted above is a good approach; You're always going to be paper thin though. A few other possible options are to go armour, or even no tank at all with a TD.

-Ed

This one time, I like, totally did some stuff.

DaDudeinDump
Caldari Provisions
Caldari State
#9 - 2011-12-16 00:13:57 UTC
Thanks for the input, TEs, Disrupter, and an MSE. I'll try and get that all in 1 ship.
Capital T
Doomheim
#10 - 2011-12-20 10:22:31 UTC  |  Edited by: Capital T
The jag is an arty rifter... a rifter should have ac's on it and an armor tank to boot...

A full tackle included...


[Rifter, Assault tackler]

3x 125mm Gatling AutoCannon II (Hail S)
Rocket Launcher II or meta version with faction rockets.

'Langour' Drive Disruptor I
Initiated Harmonic Warp Scrambler I
Cold-Gas I Arcjet Thrusters

Damage Control II
400mm Reinforced Rolled Tungsten Plates I
Gyrostabilizer II

Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Small Ancillary Current Router I
Brotha Umad
Republic Military School
Minmatar Republic
#11 - 2011-12-20 11:17:21 UTC
Capital T wrote:
The jag is an arty rifter... a rifter should have ac's on it and an armor tank to boot...

A full tackle included...

[Rifter, Assault tackler]

3x 125mm Gatling AutoCannon II (faction ammo)
Rocket Launcher II (faction ammo)

'Langour' Drive Disruptor I
Fleeting Propulsion Inhibitor I

Cold-Gas I Arcjet Thrusters

Damage Control II
400mm Reinforced Rolled Tungsten Plates I
Gyrostabilizer II

Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Small Ancillary Current Router I




Those two modules are webs. The CPU does not let you put a scram on this fit unless you dump the 10-dps-rocket-launcher.
Jesus Rambo
Criterion.
Minmatar Fleet Alliance
#12 - 2011-12-20 17:53:03 UTC
Vachir Khan wrote:
Luba Cibre wrote:
Every Rifter should fit a MSE.


Dumbest sentence ever. MSE rifter has more speed, damage and EHP this is true, but it can't control range as well due to lack of web (and it can't use the web to help kill drones faster). If you mean "all I do blob and there you want speed and EHP so in my limited view this is the best evar" then you might be right.


To the OP, fitting depends on the strategy you want to use and not just on numbers in EFT. Arties assume a long range strategy, your scram assumes short range. You will be able to catch people with it ofcourse but that's more because they were bad than your fit is good (most uber PVP movies you might see are more about finding idiot targets than being godly at pvp). Also, 1v1 fits are VERY different from fleet fits thus a 1v1/fleet fit doesn't exist. If you're in a fleet it depends on your role, if tackler you'll be short range and therefore AC. If you're in a frigate army then the MSE with long point can make good sense which could very well be coupled with artie.

If you do 1v1 against another frigate your best bet is to keep them at range (within scram) and pummel them there, the most obvious option for that is ACs with Barrage loaded. The vast majority of frigate pilots do not use range ammo so you can easily catch them out with that and even if they have it in cargo they won't have it loaded so by the time they realise it's going south for them and they need to swap ammo it's way too late. A fit like that requires an AB (to counter hostile scram), scram and web, a bit of tank and barrage.

[edit]
And if you want to do the kiting thing then the above fit makes good sense. Thing is that you should choose either because you can't, somehow, combine them into one and make it work against anything other than easy targets.


Confirming that rifter blob is the most effective method of pvp.
Capital T
Doomheim
#13 - 2011-12-20 19:45:15 UTC
Brotha Umad wrote:
Capital T wrote:
The jag is an arty rifter... a rifter should have ac's on it and an armor tank to boot...

A full tackle included...

[Rifter, Assault tackler]

3x 125mm Gatling AutoCannon II (faction ammo)
Rocket Launcher II (faction ammo)

'Langour' Drive Disruptor I
Fleeting Propulsion Inhibitor I

Cold-Gas I Arcjet Thrusters

Damage Control II
400mm Reinforced Rolled Tungsten Plates I
Gyrostabilizer II

Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Small Ancillary Current Router I




Those two modules are webs. The CPU does not let you put a scram on this fit unless you dump the 10-dps-rocket-launcher.


Correct. My fit was mistaken. I fixed my post and to fix the cpu, fit a cheap implant or use a meta version rocket launcher.
Kahega Amielden
Rifterlings
#14 - 2011-12-20 19:56:50 UTC
Quote:

Have you actually done this, or is it theorising?
Most T1 frigate fits fit a scrambler & web.
If they web and scram you, then there's simply no way you can escape. You can't really 'burn out of range' if you can't use your MWD! It's very likely they'd have an AB, and so you'd be toast.

It sounds as if your tactic relies on kiting...Yet you have a warp scrambler. Just like other frigs. You'd scram them, they'd scram you, they'd get in your face and destroy you with superior ehp & dps.

I'm not an expert on frigate fighting, but I can't see this fit working. You need a warp disruptor if you want to face off against other frigs.

Good luck with your endeavours!


There is exactly one frigate setup that would very effectively **** on the OP's fit as you said, and that is AB/Scram/web. That's a very specific setup, one a large percentage of frigate fits don't have (including most of my own).
DaDudeinDump
Caldari Provisions
Caldari State
#15 - 2012-01-02 17:20:36 UTC  |  Edited by: DaDudeinDump
Thanks for the replies, i'm going to ditch the fit and go back to AC Rifters.

I think i'll try sticking arty guns on a few thrashers instead of rifters and seeing how that works. :)

Thanks for the input

Edit: kind of a necropost, but just ignore it.
Lunkwill Khashour
Ministry of War
Amarr Empire
#16 - 2012-01-02 19:18:00 UTC
Kahega Amielden wrote:


There is exactly one frigate setup that would very effectively **** on the OP's fit as you said, and that is AB/Scram/web. That's a very specific setup, one a large percentage of frigate fits don't have (including most of my own).


AB/scram/web is your holy trifecta in high/low sec pvp. Unless I notice otherwise, I expect every incursus, rifter, tristan, merlin and kestrel to run those mids.
1-Up Mushroom
Imperial Academy
Amarr Empire
#17 - 2012-01-02 23:14:39 UTC
Dorian Tormak wrote:
Um, yeah, the fits posted in here are full fail.

Um, yeah, the sentenced you just posted in here is full fail
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
Bru Bromas
Doomheim
#18 - 2012-01-03 17:57:03 UTC  |  Edited by: Bru Bromas
Arty rifters can be effective against ships that can't hit outside web/scram range, so your "tank" should be your ability to stay out that far as long as it takes to either kill or determine that you can't and leave. This means MWD, long point, cap booster, and not engaging anything that can touch you at range. The tracking bonus and lack of optimal penalty with Uranium make it perfect for arties, and probably means more applied DPS at range vs the higher damage ammos. With the setup below, you can hit out to overheated long-point range. Have used it in successful 1v1s against ab/short range frigs, and works well in packs of similar fits if some fit TDs instead of points.


[Rifter, Arty 1]
Gyrostabilizer II
Tracking Enhancer II
Nanofiber Internal Structure II

Small Capacitor Booster II, Cap Booster 150
Warp Disruptor II
Catalyzed Cold-Gas Arcjet Thrusters

250mm Light Artillery Cannon II, Republic Fleet Depleted Uranium S
250mm Light Artillery Cannon II, Republic Fleet Depleted Uranium S
250mm Light Artillery Cannon II, Republic Fleet Depleted Uranium S
[empty high slot]

Small Ancillary Current Router I
Small Projectile Collision Accelerator I
Small Polycarbon Engine Housing I


If you are comfortable flying paper-thin, ranged Rifters, you can also try a similar fit with 3x TEIIs in the lows, and 200mm ACs fit with barrage. Can hit close to the edge of long point range, even when orbiting at MWD speeds, and has room for a missile launcher for more ranged DPS.

[Rifter, Kite Solo Speed]
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II

Catalyzed Cold-Gas Arcjet Thrusters
J5 Prototype Warp Disruptor I
Small Capacitor Booster II, Cap Booster 150

'Malkuth' Standard Missile Launcher I, Flameburst Light Missile
200mm AutoCannon II, Barrage S
200mm AutoCannon II, Barrage S
200mm AutoCannon II, Barrage S

Small Projectile Burst Aerator I
Small Polycarbon Engine Housing I
Small Auxiliary Thrusters I

Yes, these can be considered LOLfits, but can be fun and effective alternatives to more standard fits if flown properly against wisely chosen targets.
Leetha Layne
#19 - 2012-01-03 18:11:41 UTC
HERE is how to fit a rifter!
Tragedy
The Scope
Gallente Federation
#20 - 2012-01-04 00:04:23 UTC
Leetha Layne wrote:
HERE is how to fit a rifter!

That was so terrible. I'll never look at rifters the same.
12Next page