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Crime & Punishment

 
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End of the Awoxer? Is eve getting too soft?

Author
Lucas Kell
Solitude Trading
S.N.O.T.
#221 - 2015-02-05 12:18:29 UTC
Destiny Corrupted wrote:
Other factors go into this too, such as marketing.
I'm not saying there's no other factors, but losing players because you don't like them won't make the game more advertised either.

Destiny Corrupted wrote:
Corp-rolling is currently a legitimate method of dealing with this, but it shouldn't be. You should be allowed to escape from a war, but the effect of that should be that you move yourself to an organizational tier that is less efficient than a player corporation. If players don't want to be susceptible to wars, then they should stick to the NPC corporations, and give up an appropriate amount of their income for the added protection.
Of course it should be. If you pick a target which is small enough that they can pack up their entire corp and move to a new entity, then that's your target selection at fault. People shouldn't be punished for wanting to live in highsec and not wanting to be targets of highsec wardec farmers.

Destiny Corrupted wrote:
And why should they be able to affect the way I play, if I can't affect the way they play? Seems like you're relying on a double standard for your argument. Everyone else needs to choose between risk and reward. Why should carebears only have reward?
You can affect them as much as they can affect you. Your problem is that you want to affect them more and in different ways. Tough. And carebears don't only have reward. You're just upset that you can't provide the largest level of risk.

Destiny Corrupted wrote:
1. Wasting massive amounts of time and broker fee money to do this, on the off chance that someone will fall for it.

2. That his investments will fail, and money will be lost, because trading doesn't guarantee profits.

3. First of all, "disposable alts" are illegal and can be petitioned, so I'm not even going to address that. As far as the gank itself goes, the ganker is paying a cost for each gank (money and security status), and also risking that the gank will fail.
Lol, you really misunderstand trading and scamming if you really think there's significant risk and cost involved. It takes about 10 minutes with no training to get a scam up and running. You don't even need to invest isk, just offer to double some money. Trading is ludicrously easy to minimise risk. And yes, of course you'll lose isk if you make massive mistakes and fail, just like if you set up a missioning ship wrong, hit triggers too early, get scrammed and die, or set up your mining in such a way that you can't tank rats.

Disposable alts aren't against the rules. Recycling alts is, but creating an alt that you entirely do not care about is a massive part of the game. Having -10 sec status on a ganking alt doesn't affect your mains ability to play normally in highsec.

Destiny Corrupted wrote:
Why would the economy die? On the contrary, it would flourish, because prices would reflect an actual risk factor.

And I really doubt that CODE would argue against NPC corporation changes just because they use NPC corporations too. In fact, all of their members are advocating the same chances I do. Just because they use absolutely-efficient mechanics that exist today and are available to them, doesn't mean that they don't want them gone.

And finally, with regard to the sandbox bit, you're wrong. Sandbox means that everyone can affect each other equally. "Playing how you want" doesn't mean that you're immune from player interaction. It has nothing to do with wanting others to play my way. Everyone should be able to affect each other equally in a sandbox. Right now, carebears can affect others more than others can affect them. This is a sandbox imbalance.
Why would the economy die if NPC corp players were not able to affect anyone? Perhaps because the economy is primarily run by NPC corp alts, and the removal of the majority of the economy wouldn't end well.

I'm not saying code would argue against it, it's just one example of people who are not "carebears" (arguable) who use NPC alts frequently.

And no, a sandbox game is just a game where the no specific win conditions or progression mechanics. In a sandbox game you come in and you do what you want. Whether or not you affect other people and how much you affect them is entirely up to you. And how exactly can a carebear affect you more than you can affect them? You can do EVERYTHING a carebear can do. Again, your issue is that you can't affect them in the way you want to. Tough.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#222 - 2015-02-05 12:22:36 UTC
Lucas Kell wrote:
Again, your issue is that you can't affect them in the way you want to.


Do you have an argument that isn't built around a strawman?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#223 - 2015-02-05 12:23:41 UTC
Kaarous Aldurald wrote:
Lan Wang wrote:

they are dealing with wars by going npc and not providing you with content and isk, they can still be ganked in npc corps so they are not immune to death.


Good. If they aren't going to fight, they don't belong in a player corp. Player corps are for players, not wannabe bots.



Quote:

you dont want to mine so dont make others fight if they dont want to


No.

If they don't want to fight, then they should consider putting in the tiny amount of effort needed to defend themselves, instead of crying how their zero effort hasn't yielded results like they wanted.


I dont think youve read most of the argument here, regarding high npc taxes to push people into player corps and punishment/restrictions for leaving player corps during war to provide merc corps with meaning amd contemt

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Auduin Ituin
Doomheim
#224 - 2015-02-05 12:24:01 UTC
Demerius Xenocratus wrote:
Kaarous Aldurald wrote:
Demerius Xenocratus wrote:
I'm going to ask this again because I never do get an answer - why the obsession with shooting easy targets that have no idea how to fight another player? If people want to stack ISK in highsec, why not let them?


Why the obsession with curtailing other people's freedom as a player? If people want to shoot other players, why not let them?


You didn't answer my question.

The majority of systems in new Eden have far fewer restrictions on PvP and the residents have no problem being shot at. They tend to shoot back though, and not with large railguns against an ishkur like most of your customers.
A majority of people live in highsec, so there's that.. They're also probably not going to bring a couple of falcon alts or friends, or be linked to high heaven.
Lucas Kell
Solitude Trading
S.N.O.T.
#225 - 2015-02-05 12:25:21 UTC  |  Edited by: Lucas Kell
Kaarous Aldurald wrote:
Lucas Kell wrote:
Corp rolling is a viable way of players escaping a wardec they don't want.
No, it's a textbook exploit, used by people to cheat their way around the surrender function. Sadly, this exploit has yet to be announced as punishable.
Nope, it's perfectly legit. If a corp is small enough that collapsing and reforming is a viable option, you picked the wrong targets, so stop being terrible. I imagine that if CCP ever do announce this to be an exploit it will come hand in hand with changes to wardec mechanics which people like yourself hate far more, as CCP likely have no intention of forcing players to be unwilling targets of a wardec.

EDIT: And amusingly, there's already the discussion of potential "social corps" which would offer a non-wardec alternative.

Kaarous Aldurald wrote:
And before you tell me that it's legal, so was ISBoxer, and that changed for the better of the game as a whole.
ISBoxer is still legal FYI, and it's yet to be seen that it's better for anyone. People are still whining non-stop about multiboxers, just CCP are getting a few PLEX less consumed per month.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#226 - 2015-02-05 12:30:56 UTC
Kaarous Aldurald wrote:
Lucas Kell wrote:
Again, your issue is that you can't affect them in the way you want to.
Do you have an argument that isn't built around a strawman?
How is it a strawman? Everything a carebear can do to affect him, he can also do to the carebear. His issue is he can't force the carebear to do what he likes to do. The carebear also can force him to mission or mine.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#227 - 2015-02-05 12:31:29 UTC
Lan Wang wrote:

I dont think youve read most of the argument here, regarding high npc taxes to push people into player corps and punishment/restrictions for leaving player corps during war to provide merc corps with meaning amd contemt


I've advocated for precisely that for a long time now, so yes I know what it is.

NPC corp members (at present including my sadly unemployed self) should be subject to larger tax rates if they are more than 60 days old.

And leaving a corp during a war should generate killrights on the person leaving.

The problem with highsec right now, is that it has too many mechanics, stacked on top of one another, that discourage player interaction and conflict. That leads to stagnation, and boredom, and eventually unsubs.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kaarous Aldurald
Black Hydra Consortium.
#228 - 2015-02-05 12:33:10 UTC
Lucas Kell wrote:
How is it a strawman?


The part where you make up motivations for what people do, then base your entire post on attacking the motivations that you literally just made up.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#229 - 2015-02-05 12:39:39 UTC
Ill make it simple, if a merc or ganker can use npc corps to enhance their playstyle (bumping machariels and neutral logistics) with no punishment or restriction then whats the problem with other people using npc corps to enhance there own playstyle without punishment or restriction?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Kaarous Aldurald
Black Hydra Consortium.
#230 - 2015-02-05 12:40:57 UTC  |  Edited by: Kaarous Aldurald
Lan Wang wrote:
Ill make it simple, if a merc or ganker can use npc corps to enhance their playstyle (bumping machariels and neutral logistics) with no punishment or restriction then whats the problem with other people using npc corps to enhance there own playstyle without punishment or restriction?


Because there is no income stream involved in those things.

Anything with a (mechanical) income stream should be negatively impacted by being safer. Risk vs Reward ring a bell?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Concord Guy's Cousin
Doomheim
#231 - 2015-02-05 12:41:49 UTC  |  Edited by: Concord Guy's Cousin
Lucas Kell wrote:
Disposable alts aren't against the rules. Recycling alts is, but creating an alt that you entirely do not care about is a massive part of the game. Having -10 sec status on a ganking alt doesn't affect your mains ability to play normally in highsec.
Disposable implies that an alt is thrown away or destroyed after use, which is against the rules as for all intents and purposes you're "recycling" it for another one.

Gankers use disposable ships, they don't use disposable alts. You need to find another word.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#232 - 2015-02-05 12:50:26 UTC  |  Edited by: Lan Wang
Kaarous Aldurald wrote:
Lan Wang wrote:
Ill make it simple, if a merc or ganker can use npc corps to enhance their playstyle (bumping machariels and neutral logistics) with no punishment or restriction then whats the problem with other people using npc corps to enhance there own playstyle without punishment or restriction?


Because there is no income stream involved in those things.

Anything with a (mechanical) income stream should be negatively impacted by being safer. Risk vs Reward ring a bell?


so its ok to use the npc corps for something but not others, ie criminal activities where the npc member is not directly making isk, but the activity the npc corp member is participating in involves making isk, a machariel bumping a freighter isnt a direct income stream but the machariel is being used as an accessory to make isk and the npc corp is also an accessory to protect that machariel,

risk vs reward, the freighter risks over 7bil just by undocking while the machariel risks little but gets a smoke of the cigar. its all relevant

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#233 - 2015-02-05 12:52:22 UTC  |  Edited by: Destiny Corrupted
Lan Wang wrote:
so a 5 man mining corp playing the game for a few months and not making enough isk to buy a a few skiffs gets wardecced by a super merc corp (for lolz) is not classed as being punished by taking isk from them and restricting them to silly rules because they cant nor dont want to compete against a clear losing battle and the only alternative is either stay docked or disband and go to a npc corp. Its a clear punishment for not wanting to play your playstyle.

A player corporation isn't a right; it's an ability with significant capability to affect the game environment around it. It's an ability that one must be able to defend in order to be entitled to. The miners should either forego this option since they can't defend it, or find someone who is willing to. Risk and reward.

Lan Wang wrote:
risk vs reward, freighter pilots flying around in 7bil freighters with 10bil worth of cargo being ganked by 10-20 catalysts totalling 30mil, dont forget the machas which are in the npc corps too so they can be protected by concord, to top it off each contract has a 1bil collateral, i think freighter pilots take the most amount of risk in this game.

Putting 18b on the line in a single trip means that the pilot made an error. Taking on additional risk shouldn't guarantee additional reward. It's a calculation that must be performed on an individual basis.

And for the record, I think the neutral bumpers being immune to wars is just as bad.

Lan Wang wrote:
Dont mercs also use npc corps for neutral logi pilots too?

Yes, regardless of the fact that doing this results in a suspect flag.

Lan Wang wrote:
you cant really complain about a mechanic if you use it yourself

I absolutely can. Just because a feature is imbalanced doesn't make one a hypocrite if they use it just to stay competitive if everyone else can use it too. The fact that you're relying on this sort of argument shows that you have the logical capabilities of a twelve-year-old, no offense. Even Veers would shake his head at this, if not outwardly admit it.

Lan Wang wrote:
they are dealing with wars by going npc and not providing you with content and isk, they can still be ganked in npc corps so they are not immune to death.

Correct; it's just that the drawbacks for doing this are miniscule.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Kaarous Aldurald
Black Hydra Consortium.
#234 - 2015-02-05 12:59:35 UTC
Lan Wang wrote:

so its ok to use the npc corps for something but not others


That isn't what I said.

What I said is that NPC corps, by virtue of being more safe, should result in less PvE income rewards being generated. I also said that activities that do not possess a built in income stream are not effected, nor should they be.



Quote:
a machariel bumping a freighter isnt a direct income stream but the machariel is being used as an accessory to make isk and the npc corp is also an accessory to protect that machariel


Ah, of course you went there.

The loot fairy is in a class all of it's own, and unlike almost everything else works the same way in all areas of space.

Bumping in and of itself does not generate isk. Period.



Quote:

risk vs reward, the freighter risks over 7bil just by undocking while the machariel risks little but gets a smoke of the cigar. its all relevant


If you can'[t tell the difference by now, then you're an irredeemable fool.

The person who decided what the level of risk is in the situation you described is the freighter pilot himself. Yes, his poor choices should have consequences, and they are no one's fault but his.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#235 - 2015-02-05 13:05:11 UTC  |  Edited by: Destiny Corrupted
Lucas Kell wrote:
Of course it should be. If you pick a target which is small enough that they can pack up their entire corp and move to a new entity, then that's your target selection at fault. People shouldn't be punished for wanting to live in highsec and not wanting to be targets of highsec wardec farmers.

That's like saying that someone should be immune from having to repay debts just because they change their name.

War in EVE is a business transaction, and a very legal/legitimate one at that.

Lucas Kell wrote:
You can affect them as much as they can affect you. Your problem is that you want to affect them more and in different ways. Tough. And carebears don't only have reward. You're just upset that you can't provide the largest level of risk.

Incorrect. I can't affect them in any way but violence. High-sec has infinite resources, and I can't grab the missions they were going to get for myself, or mine out their ore so they can't have any because it respawns. I can't affect them in any way that doesn't involve the barrel of a gun, and without affecting them, they have 100% reward and 0% risk.

Lucas Kell wrote:
Lol, you really misunderstand trading and scamming if you really think there's significant risk and cost involved. It takes about 10 minutes with no training to get a scam up and running. You don't even need to invest isk, just offer to double some money. Trading is ludicrously easy to minimise risk. And yes, of course you'll lose isk if you make massive mistakes and fail, just like if you set up a missioning ship wrong, hit triggers too early, get scrammed and die, or set up your mining in such a way that you can't tank rats.

"Significant" is subjective. However, I'm glad that we've established that these activities have objective risk. Unlike, say, mission-running, where the danger comes in the form of the NPCs doing a set amount of damage, meaning that you have exactly zero risk as long as you exceed this value with your tank after finding out what it is from one of the many online sources available.

Lucas Kell wrote:
Why would the economy die if NPC corp players were not able to affect anyone? Perhaps because the economy is primarily run by NPC corp alts, and the removal of the majority of the economy wouldn't end well.

Incorrect on all counts. Especially the part about the economy being run by NPC corp alts. However, since you're making that claim, I will allow you the chance of presenting evidence to prove it.

Lucas Kell wrote:
And how exactly can a carebear affect you more than you can affect them? You can do EVERYTHING a carebear can do.

None of those actions would actually affect them, as explained before, due to the fact that high-sec has an infinite amount of resources.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#236 - 2015-02-05 13:14:16 UTC
Destiny Corrupted wrote:
Lucas Kell wrote:
Of course it should be. If you pick a target which is small enough that they can pack up their entire corp and move to a new entity, then that's your target selection at fault. People shouldn't be punished for wanting to live in highsec and not wanting to be targets of highsec wardec farmers.

That's like saying that someone should be immune from having to repay debts just because they change their name.

War in EVE is a business transaction, and a very legal/legitimate one at that.


Not quite, debt is because you asked for something with the intention of giving it back. this is more like someone demanding something off a random person with death threats then they run away from it to avoid giving it

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Amenophis Thebian
Doomheim
#237 - 2015-02-05 13:16:04 UTC
Why should one be pushed in NPC Corp?

just because some players are thinking, only fighting would be the right way... nope folks.
Everyone, can and has to play the game on a way wich is the best for him self.



Kaarous Aldurald
Black Hydra Consortium.
#238 - 2015-02-05 13:19:41 UTC
Amenophis Thebian wrote:
Why should one be pushed in NPC Corp?



It's not punishment.

It's adjustment of your level of reward in accordance with the level of risk that you yourself have chosen.

That's only fair, after all.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#239 - 2015-02-05 13:20:43 UTC  |  Edited by: Destiny Corrupted
Lan Wang wrote:
Destiny Corrupted wrote:
Lucas Kell wrote:
Of course it should be. If you pick a target which is small enough that they can pack up their entire corp and move to a new entity, then that's your target selection at fault. People shouldn't be punished for wanting to live in highsec and not wanting to be targets of highsec wardec farmers.

That's like saying that someone should be immune from having to repay debts just because they change their name.

War in EVE is a business transaction, and a very legal/legitimate one at that.


Not quite, debt is because you asked for something with the intention of giving it back. this is more like someone demanding something off a random person with death threats then they run away from it to avoid giving it

Death threats are illegal. EVE wars aren't.

Amenophis Thebian wrote:
Why should one be pushed in NPC Corp?

Not punished for being in NPC corps, but rewarded for being in player corps.

I'd be just fine if CCP left all current game mechanics intact, but added a 1.5x multiplier on all money-making activity for player corporation members.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#240 - 2015-02-05 13:45:01 UTC
Destiny Corrupted wrote:
Lan Wang wrote:
Destiny Corrupted wrote:
Lucas Kell wrote:
Of course it should be. If you pick a target which is small enough that they can pack up their entire corp and move to a new entity, then that's your target selection at fault. People shouldn't be punished for wanting to live in highsec and not wanting to be targets of highsec wardec farmers.

That's like saying that someone should be immune from having to repay debts just because they change their name.

War in EVE is a business transaction, and a very legal/legitimate one at that.


Not quite, debt is because you asked for something with the intention of giving it back. this is more like someone demanding something off a random person with death threats then they run away from it to avoid giving it

Death threats are illegal. EVE wars aren't.

Amenophis Thebian wrote:
Why should one be pushed in NPC Corp?

Not punished for being in NPC corps, but rewarded for being in player corps.

I'd be just fine if CCP left all current game mechanics intact, but added a 1.5x multiplier on all money-making activity for player corporation members.


well remove the death threat if it makes much of a difference, eve aint real life so it cant be compared

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*