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The Art of bumping and hyperdunking

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Author
Adoris Nolen
Sama Guild
#41 - 2015-02-05 03:23:24 UTC
Can someone clear up a few things for me.
Does bumping prevent e-warp?
If the pilot logs w/o a timer, their ship warps off after a minute. If the pilot is aggressed after logging, does the ship still warp out in a minute?
dafe4dc
Doomheim
#42 - 2015-02-05 05:24:56 UTC
they now wait for you to log off, give you a timer, scan you down, then hyperdunk
Gully Alex Foyle
The Scope
Gallente Federation
#43 - 2015-02-05 07:49:50 UTC
Paranoid Loyd wrote:
Miranda Ka wrote:
Gully Alex Foyle wrote:
If freighting in highsec was really so hard, rates would be higher and it would be a nice way to make ISK.

But it's not, so it's safe for an avg skilled player, so only very bad players die. Learn the game or don't fly a freighter.

Hauling rates have been steadily increasing in the past and the current trend of ganking will only contribute more to this. Obviously it's not gonna happen overnight because not every single freighter gets ganked all of a sudden, but there's a clear trend of even expired haulers (who have "learned the game" for years) loosing more ships to gankers than in the past, despite increased efforts to counteract ganks.


Just because there is more propaganda and soap boxing does not mean the amount of ganking has increased. Can you produce numbers showing the increase or is this just your guess based on the influence of a bunch of whiners?
^^this.

Miranda, you're correct about Red Frog increasing fees and it's very probably due to an increase in 'industrialized' ganking (CODE and such).

But they're still low enough to make highsec hauling a relatively poor profession ISK/hour-wise. And, on the flip side, paying RFF or other 'pros' to haul your stuff is still a smarter choice ISK/hour-wise (better to pay and go run missions or incursions, instead of investing your play time to haul yourself).


Anyway, I do agree that flying a freighter through popular 0.5 systems is risky and requires some skill and preparation, but that frankly seems good game design to me, working as intended. Why should a bulky and expensive capital ship, potentially filled with goodies, be safe in New Eden, especially in a 'border' highsec system (0.5)?

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#44 - 2015-02-05 08:49:05 UTC
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