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CCP : -10 Gangs in Empire Solution

First post First post
Author
Malcanis
Vanishing Point.
The Initiative.
#21 - 2015-02-04 23:27:59 UTC
AutoMaggie wrote:
If you are -10 you should loose the right to have either a Medical Clone or Jump Clone in high security space. There are many independent Capsuleers stalking the pirate menace in high security space with great success. This is the good news. Its a disappointment to see these -10 pirates get Poded only to reappear back in system. I think the simple solution is bar the -10 Pirate Rats from using Jump Clones or Medical Clones in Empire. If you endorse this idea please +1.

Thanks for your time.
BP



What's the problem?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kaarous Aldurald
Black Hydra Consortium.
#22 - 2015-02-04 23:49:43 UTC
Malcanis wrote:
AutoMaggie wrote:
If you are -10 you should loose the right to have either a Medical Clone or Jump Clone in high security space. There are many independent Capsuleers stalking the pirate menace in high security space with great success. This is the good news. Its a disappointment to see these -10 pirates get Poded only to reappear back in system. I think the simple solution is bar the -10 Pirate Rats from using Jump Clones or Medical Clones in Empire. If you endorse this idea please +1.

Thanks for your time.
BP



What's the problem?


Clearly the problem is that people are allowed to die in highsec when their misplaced expectations clearly stated otherwise.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Helios Panala
#23 - 2015-02-05 00:02:10 UTC  |  Edited by: Helios Panala
I'd support removing the ability of -10 characters docking and respawning in high-sec stations if high-sec was broken up into a bunch of small islands, the surrounding low-sec was given plenty of medical facilities and CONCORD only responded after faction navy ships had turned up and attempted to kill the criminal (I'd go with effectively doubling CONCORD response times but having navy ships turn up and start firing based on the old response times.)
Caleb Seremshur
Commando Guri
Guristas Pirates
#24 - 2015-02-05 00:41:40 UTC
Tora Bushido wrote:
I shoot war targets all day. When they die, they reappear in high-sec again and again. Should we move them to WH or null space when they die ? Or just accept thats part of the game ? Pirate


I think you should try and justify the current mode of wardeccing rather than jumping on this tangent.
Petrified
Old and Petrified Syndication
#25 - 2015-02-05 04:45:23 UTC
You are forgetting another dynamic link: Concord Security Status does not mean a particular Empire or Corporation hates you.

CONCORD cares if you are -10.
If you are +1 with CONCORD, -10 to Caldari and fly into Caldari space, it is not CONCORD who shoots you but the Caldari Navy and customs officials.

So I can perfectly imagine a situation where a wanted criminal by CONCORD is accepted with open arms by various corporations in High Sec.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#26 - 2015-02-05 05:29:05 UTC
Yes let's just make it even more difficult for players with low sec status to play the game so that some risk averse high sec schmucks can gain some arbitrary perceived benefit that amounts to nothing in the end.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

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