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EVE New Citizens Q&A

 
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Hello New Pilot looking for advice and possibly friends

Author
Haithy Delarret
Center for Advanced Studies
Gallente Federation
#1 - 2015-02-03 00:34:24 UTC
Hello all,I am somewhat a new player and I was wondering if anyone could possibly help me with learning and if any advice. Or if there is a good corp that can better assist me.Let me know either by pming me or in game at the character shown.
1) Play style info.
2) Perfers mining.
3) Has never tried trading but always wanted to.
4) Has the ability to defend themselves but would not mind learning more combat.
Would not mind doing colonization or salvaging or even manifaction or even taking up fleet combat.
Hope to get some assist soon. Thanks for all your time and effort.
William Ruben
University of Caille
Gallente Federation
#2 - 2015-02-03 01:15:01 UTC
Don't mine
DeMichael Crimson
Republic University
Minmatar Republic
#3 - 2015-02-03 01:15:11 UTC
Hello and welcome to Eve.

A Google search will easily find lot's of info and guides available on almost all topics relating to Eve Online.

I mainly check Evelopedia and UniWiki but will also check Google as well if I need more info.

There's quite a few player made corps in Eve that are geared towards helping and or training new players. Eve University is probably the largest and most well known. You might wanna check them out. I'm sure other players will post some info about the other corps as well.

Anyway, I hope you have a long and rewarding career here.

Fly smart and stay safe.



DMC
ergherhdfgh
Imperial Academy
Amarr Empire
#4 - 2015-02-03 01:48:52 UTC
There is an in game UI and a section of the forums dedicated to recruitment. Many of those corps have public channels that you can join so you can hang out in multiple corps' public channels and ask questions and chat it up until you decide which suits your style better.

Want to talk? Join Cara's channel in game: House Forelli

NightCrawler 85
Phoibe Enterprises
#5 - 2015-02-03 03:02:54 UTC
When it comes to finding a corp i would suggest that you take a look at this guide which helps give you pointers on how to find a corp that fits your play style and what to watch out for.
Marsan
#6 - 2015-02-03 03:08:53 UTC
Honestly the only reason to mine is you don't have anything better to do. Seriously there is no worse isk per hour than mining rock in a belt. You can make okay isk in mining missions. Also it's very very boring. That said there are corps that basically mine and chat.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Justin Zaine
#7 - 2015-02-04 05:29:58 UTC
Why mine and chat when you can chat while you pillage and **** Pirate

Yeah, don't mine.

He will win who knows when to fight and when not to fight.

He will win who, prepared himself, waits to take the enemy unprepared.

Chal0ner
Hideaway Hunters
The Hideaway.
#8 - 2015-02-04 08:29:04 UTC
Haithy Delarret wrote:
Hello all,I am somewhat a new player and I was wondering if anyone could possibly help me with learning and if any advice. Or if there is a good corp that can better assist me.Let me know either by pming me or in game at the character shown.
1) Play style info.
2) Perfers mining.
3) Has never tried trading but always wanted to.
4) Has the ability to defend themselves but would not mind learning more combat.
Would not mind doing colonization or salvaging or even manifaction or even taking up fleet combat.
Hope to get some assist soon. Thanks for all your time and effort.


Seriuosly if you like mining, feel free to do so.
If you mine to get isk - stop already. There are better ways.
If you mine to get material for production, you should know that it might be cheaper if you buy it off market (according to those who reason that the time spent mining, is time lost brining in isk to buy materials instead). Personally I've had my mining sessions in the mornings while waking up ... I don't any longer really.

In the end it's up to you how you play the game. My bet is on the nay sayers just saying no because many newbies think they need to do that to get isk.
Gregor Parud
Imperial Academy
#9 - 2015-02-04 09:26:22 UTC
[blunt statement]
Most people mine because it's non-effort, doesn't require brain cells, because they're bad at maths and because it stays within their comfort zone
[/blunt statement]

[statement]
Some people mine because they truly enjoy it and want to do the whole process of gathering, production and selling. Others have a lot of semi-afk play time that suits mining, if only as a secondary career. And yet others do it because it scales so well with multiple accounts
[/statement]

Both are true.

If you mine because you really truly enjoy it or because you have a lot of semi-afk play time then it makes good sense. If you don't REALLY enjoy mining then there's no reason to do it. If you need minerals for your production you're better off doing something that you do enjoy (which quite possibly will also pay a lot more per hour) and then buy the minerals you need.

It's a game, why do the equivalent of a cubicle job? There's lots of things to do, why choose mining (unless, as stated above, you really REALLY like it).

Sidrat Flush
School of Applied Knowledge
#10 - 2015-02-04 11:27:36 UTC
Of course mining and industry for anyone is an option, however as a new player the most important thing that can happen to you is to be taken under the wing of a competent group of people willing and able to lead you in multiple directions so you can try out different aspects of Eve so you can find what suits you in addition to mining.

If CCP wants to improve the New Player Experience they could just point people towards Karma Fleet, Brave Newbies, Eve Uni or Red vs Blue and let the players do it for them.

This is much better than taking pot luck from a high sec corp that may not be able to offer you:


  • [SRP (Ship Replacement Program, i.e if you get blown up in a combat ship you'll be reimbursed ISK, this may or may not cover total loss, or it may with insurance, make you a profit for certain hulls)

  • Experience, interest and activity in multiple aspects of Eve Online. From mining and industry, trading and commodity logistics, PvE and Exploration, and different forms of PvP.

  • A wide range of people from different groups and interests from different backgrounds.



While not all high sec corps are bad, they can be smaller which means activity and opportunity for fun can fluctuate which will have an impact if you're in a slightly different time zone from the rest of the corp.

Take a look at the corporations mentioned and see who appeals to you more, then drop in an app. Never stop talking to people as it's the life blood of interest that is Eve and that above all other game mechanics will bring you logging in to the game and looking forward to it.

Its time to stand up against the bad empire based CEO telling falsehoods about what new characters can accomplish and pushing them towards an in game experience of drudgery and loneliness keeping them in the shadow of ignorance for at nest their own profit at worse apathy towards all the experiences that Eve has to offer.

Gregor Parud
Imperial Academy
#11 - 2015-02-04 11:39:17 UTC
Sidrat Flush wrote:
If CCP wants to improve the New Player Experience they could just point people towards Karma Fleet, Brave Newbies, Eve Uni or Red vs Blue and let the players do it for them


That would be favouritism and, somehow, an official seal of approval.
Sidrat Flush
School of Applied Knowledge
#12 - 2015-02-04 11:46:54 UTC
Gregor Parud wrote:
Sidrat Flush wrote:
If CCP wants to improve the New Player Experience they could just point people towards Karma Fleet, Brave Newbies, Eve Uni or Red vs Blue and let the players do it for them


That would be favouritism and, somehow, an official seal of approval.


You write that like it's a bad thing. Okay may be it could be, but by spreading the net and seeing which entities are capable of and willing to take new players, by giving them merely the names of these entities without recommendation means it's up to the individual to take a look at them and decide who to approach, although if you're not approaching all of them at the same time you're just wasting effort.

It's not favouritism if you include everyone of the large groups with a proven track record. By proven track record, I mean they don't scam or cheat new players.

My advice to new players has always been - talk to everyone, as the population gets larger and more groups rise through and gain exposure new players will have multiple options and that's only a good thing.

They could list the entities in alphabetical order and state that it's not an official seal of approval and joining corporations is a risk, which would only lead to more questions and head spinning of a new player.

Its time to stand up against the bad empire based CEO telling falsehoods about what new characters can accomplish and pushing them towards an in game experience of drudgery and loneliness keeping them in the shadow of ignorance for at nest their own profit at worse apathy towards all the experiences that Eve has to offer.

Gregor Parud
Imperial Academy
#13 - 2015-02-04 12:36:58 UTC
Historically speaking favouritism tends to cause issues and resentment by other entities who aren't favoured, resulting in sulking and being dicks. Next thing you'll have them on MSN.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#14 - 2015-02-04 12:45:08 UTC  |  Edited by: Kitty Bear
use the corporation_advert search tool

select the areas your interested in and you'll get a list of potential matches

see which of the listed corps have a recruitment/community channel
spend some time in it (or more than 1 .. keep your options open) to see if they are people you can get along with

if they are, apply
if they aren't, leave the channel



EVE doesn't spoon feed you stuff
if you want something
you're going to have to put some effort into it yourself
Gregor Parud
Imperial Academy
#15 - 2015-02-04 17:50:14 UTC
Kitty Bear wrote:
EVE doesn't spoon feed you stuff
if you want something
you're going to have to put some effort into it yourself and will probably have to take it from somebody else
J'Poll
School of Applied Knowledge
Caldari State
#16 - 2015-02-04 18:14:16 UTC  |  Edited by: J'Poll
Sidrat Flush wrote:
Of course mining and industry for anyone is an option, however as a new player the most important thing that can happen to you is to be taken under the wing of a competent group of people willing and able to lead you in multiple directions so you can try out different aspects of Eve so you can find what suits you in addition to mining.

If CCP wants to improve the New Player Experience they could just point people towards Karma Fleet, Brave Newbies, Eve Uni or Red vs Blue and let the players do it for them.

This is much better than taking pot luck from a high sec corp that may not be able to offer you:


  • [SRP (Ship Replacement Program, i.e if you get blown up in a combat ship you'll be reimbursed ISK, this may or may not cover total loss, or it may with insurance, make you a profit for certain hulls)

  • Experience, interest and activity in multiple aspects of Eve Online. From mining and industry, trading and commodity logistics, PvE and Exploration, and different forms of PvP.

  • A wide range of people from different groups and interests from different backgrounds.



While not all high sec corps are bad, they can be smaller which means activity and opportunity for fun can fluctuate which will have an impact if you're in a slightly different time zone from the rest of the corp.

Take a look at the corporations mentioned and see who appeals to you more, then drop in an app. Never stop talking to people as it's the life blood of interest that is Eve and that above all other game mechanics will bring you logging in to the game and looking forward to it.


And who is to decide which corps are good / bad?

And who is to decide which corps get a mention in the NPE and which wont?


This wont and shouldnt happen, as it is CCP intervening with the game itself.

They should hit more towards community stuff (forums, corporation life) and less to the 'solo' activities.


P.s. love how you include your own corp there, who are they??? Never heard of them (and this shows how bad the idea is, everybody will vote that their own corp is the best for the list.)

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Sera Kor-Azor
Amarrian Mission of the Sacred Word
#17 - 2015-02-06 06:18:24 UTC
Haithy Delarret wrote:
Hello all,I am somewhat a new player and I was wondering if anyone could possibly help me with learning and if any advice. Or if there is a good corp that can better assist me.Let me know either by pming me or in game at the character shown.
1) Play style info.
2) Perfers mining.
3) Has never tried trading but always wanted to.
4) Has the ability to defend themselves but would not mind learning more combat.
Would not mind doing colonization or salvaging or even manifaction or even taking up fleet combat.
Hope to get some assist soon. Thanks for all your time and effort.


1) Play style info: There are the role-players, who get into their characters when they play. Role-players are somewhat of a minority but it is an option. Most groups in EVE are divided into PVE, such as missions and mining, or PVP, which is combat and pirating. Solo play is possible, but very boring. EVE is structured in such a way as to pressure you to join a corporation. Corporations can be everything from high-sec casual laid back unstructured to a tightly focused group with carefully plotted objectives and goalposts.

2) Prefers mining: I like mining too. I find it to be relaxing, low-stress, no-brainer, and a 'be your own boss' type of activity. However, as others have pointed out, mining in high security space is not the best money maker per hour.

Missions in high sec (or anywhere) will make you more ISK per hour, have a story line to follow, increase your standings with the agent you work for, which gives you access to the special list of goodies in the Loyalty points store, you can get some good loot, and you will have more fun doing it. If you want to try combat, missions are like a dry run. If you still like mining, there are mining missions too.

3) Has never tried trading: Station trading is even more boring than mining, but is one of the most profitable careers in EVE. This is also where grinding up your faction standings through missions really helps.

In the beginning, you might want to start with Intra-regional trading, buying something cheaper in one trade hub, then hauling it to another. Skill books are good to start with since they are small, can be worth a lot of money, and you can haul them in a small, fast ship, thus increasing your ISK/ hour.

Station trading also comes in handy if you want to avoid a war dec.

4) Can defend myself, but wants to learn more combat: Missioning and mining are what we would call 'ISK faucets', something that makes you money. Combat in EVE tends to be an ISK sink, where you spend more money than you make. It's not always true though. If you join Factional Warfare, you might find a corporation that gives you free ships and modules (and sometimes skillbooks and implants). They will teach you combat while you can also do Factional Warfare missions, which is one of the highest paying careers in EVE.

5) Would not mind doing colonization or salvaging or even manifaction or even taking up fleet combat: Planetary Interaction, aka colonization, is great passive income. I'm not sure how good it is in high security space now, since the player operated customs stations (POCOs) are now owned by bigger, badder, meaner player corporations. All that means is that you will have to pay a tax to another corporation to use that planet, unless of course you belong to the corporation that owns the POCO.

Salvaging is fun, but it's more like finding money in the streets than a career. I find that salvaging works quite well with manufacturing rigs. In fact, for me, manufacturing is a lot more fun than either mining or salvaging. I find it is also a lot more profitable. Mining and salvaging for me are just a means to collect the resources I need to make ships, weapons, and modules to either sell on the market, use myself or give to friends. With invention you can make Tech 2 stuff, and even tech 3 stuff.

What I would do is use all three of your alt slots. Make one character a fighter/ mission runner, another as a miner/ builder, and another as a hauler/ trader. These skill sets work well together.

Keep your hauler in the NPC corporation. Now, if your fighter is in hostile territory, your hauler can bring the stuff you need into the war zone/ mission system. Otherwise, you get shot as a legal war target flying in an unarmed ship full of valuable goodies. Transfer your stuff from one character to another through contracts.

If you were mining with your miner/ manufacturer, you can increase your efficiency by using your hauler alt to do all the hauling for you. If you get attacked by pirates, either let your drones handle them, or just fly off and dock up. You have the option to relog into your fighter/ defender alt to deal with those pirates.

The reason why people argue that you should have a team of three specialists rather than one 'jack of all trades' is for training efficiency/ skill point efficiency. Training a skill takes a long time, and if you decide you like combat a lot than those mining skill points are 'wasted' time.

Also, with three alts you can be in three places at once. A pirate/ fighter with a low security status is stuck in low security space. They can't enter high security space to buy what they need, so you have to rely on your out of corp hauler alt to bring it to them. Pirating is lots of fun, but not much money, so you can have your 'money making' miner/ manufacturer (or trader, or missioner) in high sec to finance your fighter in low sec.

"A manu dei e tet rimon" - I am the devoted hand of the divine God.

Donnachadh
United Allegiance of Undesirables
#18 - 2015-02-15 16:04:37 UTC  |  Edited by: Donnachadh
Sidrat Flush wrote:
Gregor Parud wrote:
Sidrat Flush wrote:
If CCP wants to improve the New Player Experience they could just point people towards Karma Fleet, Brave Newbies, Eve Uni or Red vs Blue and let the players do it for them


That would be favouritism and, somehow, an official seal of approval.


You write that like it's a bad thing. Okay may be it could be, but by spreading the net and seeing which entities are capable of and willing to take new players, by giving them merely the names of these entities without recommendation means it's up to the individual to take a look at them and decide who to approach, although if you're not approaching all of them at the same time you're just wasting effort.

It's not favouritism if you include everyone of the large groups with a proven track record. By proven track record, I mean they don't scam or cheat new players.

My advice to new players has always been - talk to everyone, as the population gets larger and more groups rise through and gain exposure new players will have multiple options and that's only a good thing.

They could list the entities in alphabetical order and state that it's not an official seal of approval and joining corporations is a risk, which would only lead to more questions and head spinning of a new player.

For CCP to officially recognize and even encourage players to join any corp in the game IS BAD. It's bad for the game, it's bad for the corps and it is especially bad for the new players.

Moving on.

Brave Newbies, RvB, EvE Uni and the others that have been mentioned so far would all be decent places to start but they come with their own sets of problems so look into them carefully. Small corps like the one this character is CEO of specialize in helping new players get a start and to discover what they want to do in this game. Just like BNI, RvB etc these smaller corp have their own set of problems usually centered on their small size.

Many here have stated that mining is a bad way to make ISkK and I disagree with that. You have to be able to solo level 3 missions quickly and efficiently before the ISK per hour from missions will exceed the ISK per hour from mining so I recommend a combination approach until you get into the higher level mission. Do a little mining and a little mission running.
If you are going to run missions my standard caution applies, read the mission brief carefully and refuse any mission that would have you fighting one of the 4 major factions, at least until such time as you fully understand how the poor standings that will come from these mission can affect your game play. While it has some errors this is an excellent aide for mission runners of all levels.
https://www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=eve%20survival%20mission%20reports
J'Poll
School of Applied Knowledge
Caldari State
#19 - 2015-02-15 16:13:07 UTC
Sidrat Flush wrote:
Gregor Parud wrote:
Sidrat Flush wrote:
If CCP wants to improve the New Player Experience they could just point people towards Karma Fleet, Brave Newbies, Eve Uni or Red vs Blue and let the players do it for them


That would be favouritism and, somehow, an official seal of approval.


You write that like it's a bad thing. Okay may be it could be, but by spreading the net and seeing which entities are capable of and willing to take new players, by giving them merely the names of these entities without recommendation means it's up to the individual to take a look at them and decide who to approach, although if you're not approaching all of them at the same time you're just wasting effort.

It's not favouritism if you include everyone of the large groups with a proven track record. By proven track record, I mean they don't scam or cheat new players.

My advice to new players has always been - talk to everyone, as the population gets larger and more groups rise through and gain exposure new players will have multiple options and that's only a good thing.

They could list the entities in alphabetical order and state that it's not an official seal of approval and joining corporations is a risk, which would only lead to more questions and head spinning of a new player.


Are you dumb or just don't want to see it?



This is just about the worst idea I've seen.


A. It would be biased as hell. And we all learned from the past that CCP + player organisations don't mix too well (if you are still clueless what I mean with this, you should do research before you post ideas like this).

B. Who would be in control on judging who is good for new players and who isn't. What would be the criteria to what is needed to be qualified as "Good corp"...

Specially, cause a PvP corp can be great for new players who want to PvP, but would suck for new players who want to go into industry.



Seriously, I could post like 5 or 6 complete posts about all kinds of reasons why your idea stucks, so will just make a tl-dr.


TL-DR:

No, CCP should NEVER list any player corp that would be good for new players to join, EVER.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Eli Stan
Center for Advanced Studies
Gallente Federation
#20 - 2015-02-15 16:58:15 UTC
Haithy Delarret wrote:
Hello all,I am somewhat a new player and I was wondering if anyone could possibly help me with learning and if any advice. Or if there is a good corp that can better assist me.Let me know either by pming me or in game at the character shown.
1) Play style info.
2) Perfers mining.
3) Has never tried trading but always wanted to.
4) Has the ability to defend themselves but would not mind learning more combat.
Would not mind doing colonization or salvaging or even manifaction or even taking up fleet combat.
Hope to get some assist soon. Thanks for all your time and effort.


You can just stay in your current corp and experience almost all that EVE has to offer, and figure out what you'd like to do. There's a mix of both new and veteran players in CAS that can help you.
CAS Does Stuff.
http://www.cascorporation.com/cas_resources.html
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