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/moveme abuse

First post
Author
Max Kolonko
Caldari Provisions
Caldari State
#21 - 2015-02-03 20:28:11 UTC
CCP Habakuk wrote:
Mimiko Severovski wrote:
...

A good way to avoid this abuse, would be that a ship needs to be docked or the pilot must be without a logout timer.
...


This is exactly, what I am looking at - I just need to see if this is really working.


please dont limit this to docked ships, if you have your char in wh or hostile null you cant dock
Destoya
Habitual Euthanasia
Pandemic Legion
#22 - 2015-02-03 21:05:37 UTC
You can always dock on the test server since docking permissions get removed when it gets mirrored. WH pilots can pod themselves, cant even use the SP loss excuse anymore.
Alvatore DiMarco
Capricious Endeavours Ltd
#23 - 2015-02-03 21:23:00 UTC
This thread, like the other one, is why we shouldn't be allowed to have nice things.

Unless maintaining the moveme bot is a problem, just get rid of player access to /moveme permanently.
Agent Unknown
School of Applied Knowledge
Caldari State
#24 - 2015-02-04 14:20:33 UTC
Having a weapons or capsuleer logoff timer should be enough to disable /moveme.
CCP Habakuk
C C P
C C P Alliance
#25 - 2015-02-04 20:17:07 UTC
Max Kolonko wrote:
CCP Habakuk wrote:
Mimiko Severovski wrote:
...

A good way to avoid this abuse, would be that a ship needs to be docked or the pilot must be without a logout timer.
...


This is exactly, what I am looking at - I just need to see if this is really working.


please dont limit this to docked ships, if you have your char in wh or hostile null you cant dock


In the current prototype for this change you can use /moveme if you are either docked (timers don't matter in this case) or if you are in space without logoff timer. Let's see if this change survives testing and code reviews. Blink

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Alvatore DiMarco
Capricious Endeavours Ltd
#26 - 2015-02-04 21:53:30 UTC
CCP Habakuk wrote:
In the current prototype for this change you can use /moveme if you are either docked (timers don't matter in this case) or if you are in space without logoff timer. Let's see if this change survives testing and code reviews. Blink
It may be that I am asking a fairly obvious question, but does this mean then that if someone else shoots at you, you cannot use /moveme even if you have not returned their aggression unless you dock first?
w1ndstrike
White Talon Holdings
#27 - 2015-02-04 22:01:16 UTC
Alvatore DiMarco wrote:
CCP Habakuk wrote:
In the current prototype for this change you can use /moveme if you are either docked (timers don't matter in this case) or if you are in space without logoff timer. Let's see if this change survives testing and code reviews. Blink
It may be that I am asking a fairly obvious question, but does this mean then that if someone else shoots at you, you cannot use /moveme even if you have not returned their aggression unless you dock first?


yep, sadly


this is a perfect example of why human being aren't allowed nice things, because there are always a few who look for ways to exploit it to the disadvantage of others
bassie12bf1
Militaris Industries
Northern Coalition.
#28 - 2015-02-05 15:49:32 UTC
Alvatore DiMarco wrote:
CCP Habakuk wrote:
In the current prototype for this change you can use /moveme if you are either docked (timers don't matter in this case) or if you are in space without logoff timer. Let's see if this change survives testing and code reviews. Blink
It may be that I am asking a fairly obvious question, but does this mean then that if someone else shoots at you, you cannot use /moveme even if you have not returned their aggression unless you dock first?

That would be it.

Shouldn't be a problem though since you can just use /moveme while docked.
Sir Livingston
Doomheim
#29 - 2015-02-05 23:41:45 UTC
This is why we can't have nice things. lol

Sci-fi games as played by an earthbound human in the 21st century http://www.youtube.com/JonnyPew

CCP Habakuk
C C P
C C P Alliance
#30 - 2015-02-06 13:54:09 UTC
The changes for this are active now on Singularity and I added Thera again to the list of valid destinations.

/moveme will work when:

  • You are in a station (no matter which flags)
  • You are in space without a PvP logoff timer

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

scutternut
The Institution.
#31 - 2015-02-06 21:01:03 UTC
CCP Habakuk wrote:
The changes for this are active now on Singularity and I added Thera again to the list of valid destinations.

/moveme will work when:

  • You are in a station (no matter which flags)
  • You are in space without a PvP logoff timer


Thank you
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