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The Office of the Chairman: A ~chill place~ for constituent issues

First post
Author
Temba Ronin
#421 - 2011-12-20 15:49:25 UTC
Ya Huei wrote:
Temba Ronin wrote:
Ya Huei wrote:
A highsec wardec in eve between two player parties means that they can blow the **** out of eachother without Concord interfering.

It would only be logical that this would remain true when an empire faction wardecs a player faction, since Concord is an independant entity.

So ye.. concord wouldn't do anything.


I can't comment on the fictional NPC navies that might, or might not appear to come save your sorry arse from certain death.

You are promising "Certain death" hahahahaha! at the hands of your friends perhaps you have been playing since 10/2009 and you still do not have a solo kill of anything that can shoot back Ya Huei! LOL the fierce wannabe warrior has me all nervous hahahaha!

I fly ships that shoot Ya Huei ... that might be trouble for you if you are alone ...... you do fly alone sometimes don't you? Not too scared to undock without your fellow packdogs are you?

Perhaps you could teach me a few things about PVP, i would sure appreciate the chance for a lesson from someone of YOUR skill level and accomplishments. I'm still very new at EVE so I'm looking for some pointers on quick kills in PVP, it would be great if you could help me out!


Ran out of arguments, now resorting to name calling

I win.

kkthxbai.

So sensitive my goodness! Lets apply his standard to his own posts ..... he started off by calling me a "little carebear" which means i had a victory ..... by his standards ..... as soon as he responded! Wonder if his double standard troubles him? Oh yeah 1 vs 1 is not his strong suit, duh how silly of me to forget.

The Best Ship In EVE Online Is "Friendship", Power To The Players!

Ya Huei
Imperial Collective
#422 - 2011-12-20 16:07:53 UTC
I have no desire to go on and on with you, if u have anything to add about your NPC empire vs nullsec wardec Idea, go and make them.

oh and :

"pro pvp tip" EVE isn't a 1 vs 1 game, you're doing it wrong.


Lord Zim
Gallente Federation
#423 - 2011-12-20 16:11:31 UTC
Temba Ronin wrote:
So sensitive my goodness! Lets apply his standard to his own posts ..... he started off by calling me a "little carebear" which means i had a victory ..... by his standards ..... as soon as he responded! Wonder if his double standard troubles him? Oh yeah 1 vs 1 is not his strong suit, duh how silly of me to forget.

So hey, asked your NPC brethren about a sov invasion yet?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Takara Mora
University of Caille
Gallente Federation
#424 - 2011-12-20 16:18:03 UTC
Ya Huei wrote:
I have no desire to go on and on with you, if u have anything to add about your NPC empire vs nullsec wardec Idea, go and make them.

oh and :

"pro pvp tip" EVE isn't a 1 vs 1 game, you're doing it wrong.




Here we go with the old "It's a Sandbox" but "Anyone who doesn't play the way we do is doing it wrong" .... heheheh.

As for 1 v 1 not being "the right way to play" ... Is that why so many players consider Honorable Solo Kills the true test of PVP skill?
Temba Ronin
#425 - 2011-12-20 16:29:39 UTC  |  Edited by: Temba Ronin
Ya Huei wrote:
I have no desire to go on and on with you, if u have anything to add about your NPC empire vs nullsec wardec Idea, go and make them.

oh and :

"pro pvp tip" EVE isn't a 1 vs 1 game, you're doing it wrong.



"pro man tip" if you can't fight 1 vs 1 you're doing it wrong and you will never be the last man standing!

Incursions into nullsec was proposed to invigorate the game. Although it might be cute to call me a little carebear i would rather be killed by a real live human vs a programmed rat any day of the week. I am surprised that the idea of injecting more pvp possibilities is poo pooed by the very people wailing about how highsec players need to come to nullsec to play the "real" EVE.

Einstein said it was the very definition of insanity to do the same thing over and over an expect a different outcome. Lets try some new ways to break the ice for players who rightly perceive that nullsec can be a fast way to lose a ship and get podded without a reasonable chance of making isk.

The least you can do is get them safely to the target zone in nullsec, i addressed that. Then you offer a long term enticement so they don't just fly to the next target like they do in Sansha Incursions, i addressed that. Finally you provide a way for survivors or victors to get safely back to highsec, i addressed that also.

Is it really such a horrible idea to have more people shooting at each other for higher stakes? I think trying to conquer a system held by vet players would be far more challenging then any other mission being offered to PVE players now. Sure i know i can get my friends and do it now blah blah blah, but what prevents us from trying something more attractive like bounties and claiming sov for a NPC Empire faction to get the mission runners who get shot at everyday from looking at nullsec as an opportunity instead of an obstacle?

The Best Ship In EVE Online Is "Friendship", Power To The Players!

Jonathan Malcom
Center for Advanced Studies
Gallente Federation
#426 - 2011-12-20 16:34:29 UTC
Temba Ronin wrote:
...you seem to not fundamentally understand the difference between choosing to risk your ship (as pve players do all day everyday)...


I can't tell if you're being serious.

Temba Ronin wrote:
Why are the loudest proponents of PVP so afraid of fair fights?


Because we understand that if you find yourself in a fair fight, you've messed up somewhere.
Takara Mora
University of Caille
Gallente Federation
#427 - 2011-12-20 16:55:06 UTC
Jonathan Malcom wrote:


Because we understand that if you find yourself in a fair fight, you've messed up somewhere.



Hmmmm .... sad isn't it? ...

Maybe that's why so many of us feel like PVP is a waste of time ...
Lord Zim
Gallente Federation
#428 - 2011-12-20 17:21:19 UTC
Temba Ronin wrote:
Is it really such a horrible idea to have more people shooting at each other for higher stakes? I think trying to conquer a system held by vet players would be far more challenging then any other mission being offered to PVE players now. Sure i know i can get my friends and do it now blah blah blah, but what prevents us from trying something more attractive like bounties and claiming sov for a NPC Empire faction to get the mission runners who get shot at everyday from looking at nullsec as an opportunity instead of an obstacle?

So, have you asked your NPC brethren about this idea? What did they say?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Ya Huei
Imperial Collective
#429 - 2011-12-20 18:03:48 UTC
Takara Mora wrote:
Ya Huei wrote:
I have no desire to go on and on with you, if u have anything to add about your NPC empire vs nullsec wardec Idea, go and make them.

oh and :

"pro pvp tip" EVE isn't a 1 vs 1 game, you're doing it wrong.




Here we go with the old "It's a Sandbox" but "Anyone who doesn't play the way we do is doing it wrong" .... heheheh.

As for 1 v 1 not being "the right way to play" ... Is that why so many players consider Honorable Solo Kills the true test of PVP skill?


This is a fair argument, but you are talking about a duel 1 vs 1 which just hardly ever happens in this game (at least I've never seen it occur spontaneously aside from people in corp duking it out.

PVP in EVE is so much more than just 2 guys shooting at eachother. The intel gathering, fleet composition, tactics, leadership, the metagame in general is what makes EVE interesting (at least to me)

one vs one duels are possible but are largely irrelevant when it comes to "real" pvp engagements in EVE today.
Thredd Necro
Doomheim
#430 - 2011-12-20 18:09:06 UTC  |  Edited by: Thredd Necro
Jonathan Malcom wrote:


Temba Ronin wrote:
Why are the loudest proponents of PVP so afraid of fair fights?


Because we understand that if you find yourself in a fair fight, you've messed up somewhere.


Mhmm. There's a reason we have drones and artillery and snipers and things like that.

Ambush FTW!

Outside of some sort of regulated athletic contest the fight should be as UNFAIR as possible to the other guy.Blink

He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which. - Douglas Adams

Jonathan Malcom
Center for Advanced Studies
Gallente Federation
#431 - 2011-12-20 18:34:17 UTC
Takara Mora wrote:
Hmmmm .... sad isn't it? ...

Maybe that's why so many of us feel like PVP is a waste of time ...


Some consider winning worthwhile.
Imigo Montoya
BreadFleet
Triglavian Outlaws and Sobornost Troika
#432 - 2011-12-20 18:56:08 UTC  |  Edited by: Imigo Montoya
Temba Ronin wrote:
I spend my time skulking around null looking for the rarest target in all of EVE ..... a goon flying alone.


I do regularly. I know plenty of Goons who do. Regularly. That's not the only thing you seem to be missing though.

TBH, reading through what you've been saying, I can't help but think you're the latest Emo TJ or Kalle Deimos (forum troll alts), particularly given the age of your character. That same factor could also be a sign that you really are just new, and if so perhaps it's more naivety than trolling.

So on the chance that it's naivety, I'll address some of your points:

Temba Ronin wrote:
The myth that pve players are adverse to losing ships is nonsense! What is distasteful is losing a ship to a punk thug who enjoys having the game mechanics set up to support his limited thinking style of gameplay.


PvE, once mastered (eg, having read the missions guide on the eve-o wiki) is highly predictible and therefore easily beaten. The NPCs do the same things in the same scenarios. Even Incursions, while requiring player cooperation to beat, are still predictible. If you're regularly losing ships in PvE, you're doing it wrong.

Game mechanics don't support suicide ganking, they allow it. In fact, as I stated in my previous response to your idea (which I note you haven't addressed), the game mechanics spawn unbeatable irresistable NPCs to destroy a suicide ganker's ship, so all the gankee has to do is survive long enough.

Temba Ronin wrote:
Lets try some new ways to break the ice for players who rightly perceive that nullsec can be a fast way to lose a ship and get podded without a reasonable chance of making isk.

Not everything is about making ISK. Sometimes it's about challenge, competition, fun, or simply beating the other guy. Making ISK is one appeal, there are so many others. If your only measure of how good something is is "how much ISK will I make", you'll miss out on some of the best content that makes EVE a unique experience.

Temba Ronin wrote:
I think trying to conquer a system held by vet players would be far more challenging then any other mission being offered to PVE players now. Sure i know i can get my friends and do it now blah blah blah, but what prevents us from trying something more attractive like bounties and claiming sov for a NPC Empire faction to get the mission runners who get shot at everyday from looking at nullsec as an opportunity instead of an obstacle?


Sov nullsec is an opportunity, and of course it has obstacles. It wouldn't be any damn fun if it didn't. I really don't see what your point is here.

Temba Ronin wrote:
EVE needs a balance between things that favor a spoiled minority versus the things that work for the greater good of all the players.


All players currently have access to nullsec, whether that is through NPC nullsec, joining a corp in a nullsec alliance, having their corp join a nulslec alliance, or forming their own alliance and going out to take space themselves. There is no "spoiled minority", just players who take risks in a risk/reward system which favours those who work together and are organised and persistent, and players who don't.

"The CCP fleet of employees with only their max skills could walk thru any and every nullsec system and wipe your gang of hooligans from nullsec with little trouble.
...
Concord has instant targeting and massive firepower." (not putting this in block quotes because :CCP: ... 5 quotes, really?)

The CCP fleet was designed to be destroyed. That's why they were carrying juicy loot to drop for players who destroyed them. Besides, if we took this point to its logical conclusion CCP could easily wipe out all players by other means also not generally available to players (eg GM tools). But what fun would that be.

CONCORD is a game mechanic designed to tip the advantage in favour of the "illegally" aggressed party by ensuring that the aggressing party is destroyed within a given timeframe. It is not a military force that takes or protects sov. It is a ridiculous suggestion to have CONCORD factored in any legitimised player conflict (which your Incursions into nullsec would be).
Tasiv Deka
Royal Amarr Institute
Amarr Empire
#433 - 2011-12-20 21:02:41 UTC
Temba Ronin wrote:

You know this because you spend so much time in nullsec right? Of course you've talked with thousands of highsec players & nullsec players and made a critical analysis right?

Or is you you admire the afraid to undock alone swarm of juveniles .... nothing wrong with that .... unless of course you have a functional brain. EVE needs a balance between things that favor a spoiled minority versus the things that work for the greater good of all the players. Asking people politely to shut up will not help us find the balance the game needs to attract and retain players.

I enjoy this game and want to see it survive beyond the current goon csm6 version that delights in having new players leave the game discouraged.




actually this last month i have been in nullsec quite a bit (Cloaks FTW) and the reason i say theyre more organized is ive been looking for a new corp and wouldnt you know more of the organized groups come from Null (or wormholes) then High, for example the people in Null actually have plans as to what they want to accomplish and at the same time the only type of organization I really saw within most High Sec corps were cookie cutter schedules of when they all go out and do the same thing.
Now at the same time there were a few High Sec corps that were extremely well organized but once again like i said before about 95 % of them were unorganized jumbles of madness

Also while i am thinking about it you are right about one thing PVE is SO TOUGH AND DANGEROUS in mean you are totally right i have to go out and buy new ships all the time hell ive had to buy a Nav-Scorp and a Nav-Raven and i've lost oh wait neither of them.

now can you kindly STFU and by that i dont mean stop giving intelligent ideas i mean stop trying to troll, stop saying things that are just plain wrong or at the very least give proof as to why you think that... Have a GOOD DAY sir.

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

Temba Ronin
#434 - 2011-12-20 22:19:39 UTC
Tasiv Deka wrote:
Temba Ronin wrote:

You know this because you spend so much time in nullsec right? Of course you've talked with thousands of highsec players & nullsec players and made a critical analysis right?

Or is you you admire the afraid to undock alone swarm of juveniles .... nothing wrong with that .... unless of course you have a functional brain. EVE needs a balance between things that favor a spoiled minority versus the things that work for the greater good of all the players. Asking people politely to shut up will not help us find the balance the game needs to attract and retain players.

I enjoy this game and want to see it survive beyond the current goon csm6 version that delights in having new players leave the game discouraged.




actually this last month i have been in nullsec quite a bit (Cloaks FTW) and the reason i say theyre more organized is ive been looking for a new corp and wouldnt you know more of the organized groups come from Null (or wormholes) then High, for example the people in Null actually have plans as to what they want to accomplish and at the same time the only type of organization I really saw within most High Sec corps were cookie cutter schedules of when they all go out and do the same thing.
Now at the same time there were a few High Sec corps that were extremely well organized but once again like i said before about 95 % of them were unorganized jumbles of madness

Also while i am thinking about it you are right about one thing PVE is SO TOUGH AND DANGEROUS in mean you are totally right i have to go out and buy new ships all the time hell ive had to buy a Nav-Scorp and a Nav-Raven and i've lost oh wait neither of them.

now can you kindly STFU and by that i dont mean stop giving intelligent ideas i mean stop trying to troll, stop saying things that are just plain wrong or at the very least give proof as to why you think that... Have a GOOD DAY sir.

By troll you mean saying things that you don't agree with? hahahaha i will not ask you to kindly STFU because even a broken clock whose hands never turn anymore is right twice a day ...... so i remain optimistic you may one day say something of value.

The Best Ship In EVE Online Is "Friendship", Power To The Players!

Temba Ronin
#435 - 2011-12-20 22:50:22 UTC
Imigo Montoya wrote:
Temba Ronin wrote:
I spend my time skulking around null looking for the rarest target in all of EVE ..... a goon flying alone.


I do regularly. I know plenty of Goons who do. Regularly. That's not the only thing you seem to be missing though.

TBH, reading through what you've been saying, I can't help but think you're the latest Emo TJ or Kalle Deimos (forum troll alts), particularly given the age of your character. That same factor could also be a sign that you really are just new, and if so perhaps it's more naivety than trolling.

So on the chance that it's naivety, I'll address some of your points:

Temba Ronin wrote:
The myth that pve players are adverse to losing ships is nonsense! What is distasteful is losing a ship to a punk thug who enjoys having the game mechanics set up to support his limited thinking style of gameplay.


PvE, once mastered (eg, having read the missions guide on the eve-o wiki) is highly predictible and therefore easily beaten. The NPCs do the same things in the same scenarios. Even Incursions, while requiring player cooperation to beat, are still predictible. If you're regularly losing ships in PvE, you're doing it wrong.

Game mechanics don't support suicide ganking, they allow it. In fact, as I stated in my previous response to your idea (which I note you haven't addressed), the game mechanics spawn unbeatable irresistable NPCs to destroy a suicide ganker's ship, so all the gankee has to do is survive long enough.

Temba Ronin wrote:
Lets try some new ways to break the ice for players who rightly perceive that nullsec can be a fast way to lose a ship and get podded without a reasonable chance of making isk.

Not everything is about making ISK. Sometimes it's about challenge, competition, fun, or simply beating the other guy. Making ISK is one appeal, there are so many others. If your only measure of how good something is is "how much ISK will I make", you'll miss out on some of the best content that makes EVE a unique experience.

Temba Ronin wrote:
I think trying to conquer a system held by vet players would be far more challenging then any other mission being offered to PVE players now. Sure i know i can get my friends and do it now blah blah blah, but what prevents us from trying something more attractive like bounties and claiming sov for a NPC Empire faction to get the mission runners who get shot at everyday from looking at nullsec as an opportunity instead of an obstacle?


Sov nullsec is an opportunity, and of course it has obstacles. It wouldn't be any damn fun if it didn't. I really don't see what your point is here.


All players currently have access to nullsec, whether that is through NPC nullsec, joining a corp in a nullsec alliance, having their corp join a nulslec alliance, or forming their own alliance and going out to take space themselves. There is no "spoiled minority", just players who take risks in a risk/reward system which favours those who work together and are organised and persistent, and players who don't.

"The CCP fleet of employees with only their max skills could walk thru any and every nullsec system and wipe your gang of hooligans from nullsec with little trouble.
...
Concord has instant targeting and massive firepower." (not putting this in block quotes because :CCP: ... 5 quotes, really?)

The CCP fleet was designed to be destroyed. That's why they were carrying juicy loot to drop for players who destroyed them. Besides, if we took this point to its logical conclusion CCP could easily wipe out all players by other means also not generally available to players (eg GM tools). But what fun would that be.

CONCORD is a game mechanic designed to tip the advantage in favour of the "illegally" aggressed party by ensuring that the aggressing party is destroyed within a given timeframe. It is not a military force that takes or protects sov. It is a ridiculous suggestion to have CONCORD factored in any legitimised player conflict (which your Incursions into nullsec would be).

So let me see if i got this right .... you are a "Master" of PVE and don't do it anymore because it's predictable an easy ..... gankers who view their ships with the same regard most of us view our ammo are not supported by game mechanics that enable them to freely roam around highsec until they gank someone ...... and this game is not about the potential to make isk from the pve point of view but is about the risk vs reward myth you trotted out to lamely attempt to support your position .... and nullsec sov obstacles are the fun part of the game .... and the CCP fleet that stood against all comers until they started to self destruct themselves or shoot at each other, or foolishly charge outside of the range of their logi ships because they were supposed to be defeated by design discounts how easily they popped the ships in the player fleets right?

Could you please tell me how many Alliances you have run, how many nullsec systems YOU claimed sov for with your Alliances before you gave it all up to become a swarm member? Because i'm not convinced i am the one who is suffering from naivety in this particular conversation.

The Best Ship In EVE Online Is "Friendship", Power To The Players!

Imigo Montoya
BreadFleet
Triglavian Outlaws and Sobornost Troika
#436 - 2011-12-20 22:51:45 UTC  |  Edited by: Imigo Montoya
Temba Ronin wrote:

By troll you mean saying things that you don't agree with? hahahaha i will not ask you to kindly STFU because even a broken clock whose hands never turn anymore is right twice a day ...... so i remain optimistic you may one day say something of value.


I think by troll he means somebody who makes (deliberately) fallacious statements, misrepresents what somebody says then calls them an idiot for saying what they haven't said, regularly contradicts themselves, says that somebody hasn't made any valid points while conveniently ignoring the many that they do, makes more insults than points, and the list goes on.

All of these things you have done, many on more than one occasion, which is why I am also calling you a troll. Of course, I would reference examples of where you have done these things but to be quite frank I'm just not that engaged with your trolling.

I am curious though - is the statement in your bio something that you support, or is it a trophy? By trophy I mean showing off the lengths somebody goes to to make a reasoned post in response to one of your trolls.

The person you attribute it to (Arla Selenis) doesn't return any results in an EVE character search btw (and the only Google result for that name is your EVE Gate bio). Is it a fake trophy?
Takara Mora
University of Caille
Gallente Federation
#437 - 2011-12-20 23:05:37 UTC
Jonathan Malcom wrote:
Takara Mora wrote:
Hmmmm .... sad isn't it? ...

Maybe that's why so many of us feel like PVP is a waste of time ...


Some consider winning worthwhile.



If you consider taking candy from a baby ... winning ...
Temba Ronin
#438 - 2011-12-20 23:08:31 UTC
Imigo Montoya wrote:
Temba Ronin wrote:

By troll you mean saying things that you don't agree with? hahahaha i will not ask you to kindly STFU because even a broken clock whose hands never turn anymore is right twice a day ...... so i remain optimistic you may one day say something of value.


I think by troll he means somebody who makes (deliberately) fallacious statements, misrepresents what somebody says then calls them an idiot for saying what they haven't said, regularly contradicts themselves, says that somebody hasn't made any valid points while conveniently ignoring the many that they do, makes more insults than points, and the list goes on.

All of these things you have done, many on more than one occasion, which is also why I am also calling you a troll. Of course, I would reference examples of where you have done these things but to be quite frank I'm just not that engaged with your trolling.

I am curious though - is the statement in your bio something that you support, or is it a trophy? By trophy I mean showing off the lengths somebody goes to to make a reasoned post in response to one of your trolls.

The person you attribute it to (Arla Selenis) doesn't return any results in an EVE character search btw (and the only Google result for that name is your EVE Gate bio). Is it a fake trophy?

You fit your definition very fine sir, the quote i put in my bio in my opinion fairly defuses the misplaced anger one might experience after an encounter with gutless ganking thugs. This is just a game. While you enjoy the applause of fellow swarm members and swarm wannabes ask yourself why you feel compelled to answer posts directed at other people? Is it because you think them not smart enough to answer for themselves or because you are so brilliant you can read thier mind and determine what they meant? Or could it be you are not feeling the love from your corp mates perhaps? No one else to chat with? I mean you are after all in a big Alliance with sov and being a master of so many elements of the game i would think you'd have little time for these forums tbh.

The Best Ship In EVE Online Is "Friendship", Power To The Players!

Takara Mora
University of Caille
Gallente Federation
#439 - 2011-12-20 23:09:24 UTC
Ya Huei wrote:
Takara Mora wrote:
Ya Huei wrote:
I have no desire to go on and on with you, if u have anything to add about your NPC empire vs nullsec wardec Idea, go and make them.

oh and :

"pro pvp tip" EVE isn't a 1 vs 1 game, you're doing it wrong.




Here we go with the old "It's a Sandbox" but "Anyone who doesn't play the way we do is doing it wrong" .... heheheh.

As for 1 v 1 not being "the right way to play" ... Is that why so many players consider Honorable Solo Kills the true test of PVP skill?


This is a fair argument, but you are talking about a duel 1 vs 1 which just hardly ever happens in this game (at least I've never seen it occur spontaneously aside from people in corp duking it out.

PVP in EVE is so much more than just 2 guys shooting at eachother. The intel gathering, fleet composition, tactics, leadership, the metagame in general is what makes EVE interesting (at least to me)

one vs one duels are possible but are largely irrelevant when it comes to "real" pvp engagements in EVE today.



Agreed ... exactly. So .... meh ... what's the point to hisec PVP then?

Basically boils down to Bully or Be Bullied for ppl who don't have patience for deeper pursuits ...
Imigo Montoya
BreadFleet
Triglavian Outlaws and Sobornost Troika
#440 - 2011-12-21 01:11:52 UTC
Temba Ronin wrote:

You fit your definition very fine sir, the quote i put in my bio in my opinion fairly defuses the misplaced anger one might experience after an encounter with gutless ganking thugs. This is just a game. While you enjoy the applause of fellow swarm members and swarm wannabes ask yourself why you feel compelled to answer posts directed at other people? Is it because you think them not smart enough to answer for themselves or because you are so brilliant you can read thier mind and determine what they meant? Or could it be you are not feeling the love from your corp mates perhaps? No one else to chat with? I mean you are after all in a big Alliance with sov and being a master of so many elements of the game i would think you'd have little time for these forums tbh.


I respectfully request that you point out one example where I have done any of those things (fallacious statement, misrepresenting what somebody has said, contradict myself, assert your lack of valid points, or more insults than points). Hopefully you won't take my respectful request as a demand, like you did the last one, and in doing so provide another example of misrepresenting what I have said. I truly, genuinely, would like to see how you came to that conclusion (as I did with my last request of the same nature). Having been a Lecturer in Higher Education I feel compelled to address misconceptions and fallacies.

I also see no reason whatsoever to address a post directed at somebody else, especially when that post is another example of misrepresenting what somebody has said (as trolls do). That example being the assertion that when Tasiv said "troll", he/she meant "saying things that you don't agree with". Sure, you put a question mark at the end, but you phrased it as an assertion.

My interpretation of what he/she said was quite different. I do not consider Tasiv incapable of making his/her own response, nor do I believe myself to be so brilliant as to be able to read their mind to determine what he/she meant. I don't know about you, but I tend to use the words that people say/write to determine what they mean, however flawed that may be.

So I will make another respectful request, this time of Tasiv Deka - what are your thoughts on these two varied interpretations of your use of the word "troll"?