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Ability to turn alts into AI controlled wingmen

First post
Author
Goatman NotMyFault
Lubrication Industries
#21 - 2015-02-01 17:42:17 UTC
Goatman NotMyFault wrote:
Donnachadh wrote:
Goatman NotMyFault wrote:
While the OP tries to come With a idea, there are no explaining, argumentative or good answers (beside one). I can understand why People dont like the idea, but how they Express it, amazes me.... *shakes head*

OK let's try this.
There is a thing called ISBoxer http://isboxer.com/ this allowed one person to control many ships since the commands are linked down from your master ship to every ship you have set up. In other words tell one to shoot a specific target and all of the other ships lock and shoot the same target. This used to be a big thing in some segments of the game until CCP finally wised up and realized that this type of set up is very bad for a game when you are trying to encourage players to work together so CCP wisely banned the use of ISBoxer.

Now along comes the OP and asks for an in game version of ISBoxer and you wonder why we all think it is a bad idea?

If you want to have multiple ships in space and control them then load multiple clients and alt-tab between them, or use multiple monitors.

-1


Well thats a better answer ;) and i do agree on what you said...

Tho, if we twist this idea abit.... lets say you got 1 account and 3 toons, ypu can set NPC to controll those 2 ure not logged into. You can make orders for dem to do mondane jobs like mine or other mindcrippling tasks.


Addition....

When given orders what to do, you cant change their orders unless you logg into thast char and stop them, making them while under command run by NPC and the char ure logged into have no influence over those NPC runned chars.
Ix Method
Doomheim
#22 - 2015-02-01 20:03:05 UTC
There is no twist. It's an idea for a different game.

Travelling at the speed of love.

Rain6637
GoonWaffe
Goonswarm Federation
#23 - 2015-02-01 21:55:38 UTC
Yeah, this is identical to an idea I proposed a while back (thread is still open). The basic premise is more client support of alts from CCP, who is willing to sell the subscriptions and allow multiboxing. A proliferation of multiboxing to players who only want to use one screen, to level the playing field against setups like mine (Mk III link in my sig).

Don't let bullheaded replies of "no" get you down. Players are not the authority on these matters, and it's **** posting.
Shin Katsumoto
Garoun Investment Bank
Gallente Federation
#24 - 2015-02-01 23:02:11 UTC
Sounds awesome. I would so much support this idea. It goes a little bit against the MMO spirit but if you limit it to say, 2 AI wingman, per account. It would be pretty awesome.
Samillian
Angry Mustellid
#25 - 2015-02-01 23:20:28 UTC
If this was ever implemented EvE would stop being a game I would want to play.

Not supported.

NBSI shall be the whole of the Law

Rain6637
GoonWaffe
Goonswarm Federation
#26 - 2015-02-01 23:23:55 UTC  |  Edited by: Rain6637
Samillian wrote:
If this was ever implemented EvE would stop being a game I would want to play.

Not supported.

what's the difference

the skillsheets of the characters pictured:
1
2
Bob Maths
Federal Navy Academy
Gallente Federation
#27 - 2015-02-02 02:44:14 UTC
Samillian wrote:
If this was ever implemented EvE would stop being a game I would want to play.

Not supported.


Where were you when using ISBoxer like in the way OP described was permitted?

kardjaval wrote:
so...solo command a entire fleet with ai like precision timing, and create your own alpha striking gank fleets.

this is a MMO mate, get freinds.


ISBoxing anyone?


Yeah, there was something called ISBoxing and your idea was essentially what happened. Not going to happen.
Rain6637
GoonWaffe
Goonswarm Federation
#28 - 2015-02-02 03:12:16 UTC  |  Edited by: Rain6637
There's still enough module delay and automation in the game to control several ships with near-perfect efficiency. This is with groups of ships with mixed roles, rather than the often cited copy paste alpha gangs, which is shortsighted and unimaginative.

Basically, everyone's claims that this is basically ISBoxer, **** you are ignorant. Unless your AI Drone alts had perfectly coordinated skills, the timing would be about as staggered as manual target lock and weapon activation.

There's no way to kill ISBoxer to satisfy those in denial, and this isn't about ISBoxer. It's about supporting multiboxing, a product of this game, in a fair way. The only fair solution is proliferation and allowing everyone the option of multiboxing efficiently.

Another option is disallowing more than one client per machine, which I don't have an opinion for or against. If it's what CCP decides is the best course of action in the name of fairness, so be it. But what we have right now is not fair, and CCP's measures against key broadcasting is a nice thought, and nothing more.

Rain6637 wrote:
Samillian wrote:
If this was ever implemented EvE would stop being a game I would want to play.

Not supported.

what's the difference

the skillsheets of the characters pictured:
1
2

Does anyone care to answer my question, rather than make vapid, contrarian posts.
Gorongo Frostfyr
#29 - 2015-02-02 05:48:45 UTC
At least there were some constructive replies in this thread.
Kenrailae
Center for Advanced Studies
Gallente Federation
#30 - 2015-02-02 07:18:56 UTC  |  Edited by: Kenrailae
*
Gorongo Frostfyr wrote:
Rivr Luzade wrote:
No.

Why?


Answer is easy. Pay to win. How do you lose when you can just buy 15 more guys in incursus to follow you around into every plex, and automatically follow your primaries, rep you, whatev's.

Eve already has mechanics for this: Join a group, become an experienced FC, explore the dark reaches of space with your new wingmen.



Also EDIT: Isboxing is not multi-boxing. Multiboxing you have to watch multiple clients, actively control multiple clients, give each client a command, not just click once and they all do. It's not even about 'timing.' Multi-boxing creates a large split in a players attention, causes him/her to choose which problem is more important to manage, forces him/her to make decisions and errors. ISboxing is all click and done.




*EDITED a quoting errororororor.

The Law is a point of View

The NPE IS a big deal

Rain6637
GoonWaffe
Goonswarm Federation
#31 - 2015-02-02 07:50:04 UTC
It seems players will remain unreasonable on this topic until they understand the difference between copy paste multiboxing and mixed role multiboxing. Until then, they remain in their cave of unibox sanctity. When players are ready to discuss the reality of things, I'm all ears, not that it's any player's business who is behind what character(s).
Altrue
Exploration Frontier inc
Tactical-Retreat
#32 - 2015-02-02 08:10:16 UTC
Your change would make using the multiple training queue ad vitam eternam mandatory for every player.

Your change would kill the server

Your change would devalue even more the influence of a new player in a big fight.

Your change is bad.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Gorongo Frostfyr
#33 - 2015-02-02 08:13:00 UTC
Kenrailae wrote:
Answer is easy. Pay to win. How do you lose when you can just buy 15 more guys in incursus to follow you around into every plex, and automatically follow your primaries, rep you, whatev's.


Well, sounds like the game is already pay to win? Since it is possible to achieve that scenario with some effort.
I mean, multiboxing/account is already deeply entangled with many parts of the game, why not make it a real feature?
Rain6637
GoonWaffe
Goonswarm Federation
#34 - 2015-02-02 08:13:13 UTC  |  Edited by: Rain6637
Altrue wrote:
Your change would make using the multiple training queue ad vitam eternam mandatory for every player.

Your change would kill the server

Your change would devalue even more the influence of a new player in a big fight.

Your change is bad.

-Training queues are already a bit of an addiction in EVE, how does this change relate to that addiction?

-Server load is covered by the fact that each of your AI drone characters is on an active account. The load is paid for.

-"but new players" is simply false, and the opposite of this change. With it, new players can improve their utility and effectiveness several times faster with multiple characters from the earliest time possible. In fact that's my advice to new players. As soon as they decide EVE is something they will enjoy, they should start two more accounts for the day they finally figure out what to do with them (perhaps two years later).

-From a game design perspective, this concept is win based on the player motivation of wanting power. The general idea of a type of service like games is giving paying customers what they want. This change gives customers as much of what they want as they care to pay for.

This is one of those fundamental, big ticket changes that would make EVE wildly popular, for once. It's also more of an acknowledgement of what is, than some type of catastrophe, because multiple accounts are already offered to players by CCP and are playable.

There are gamers who consider it scrub behavior to criticize others who are willing to play to the limits of a game and their personal potential, which is a lot of what I'm seeing in this thread.
Rain6637
GoonWaffe
Goonswarm Federation
#35 - 2015-02-02 08:23:51 UTC  |  Edited by: Rain6637
double post. must have been excessive server load from my forum multiboxing.
Samillian
Angry Mustellid
#36 - 2015-02-02 08:49:11 UTC  |  Edited by: Samillian
I can understand you are loath to lose a massive advantage, that is understandable and considering the time and treasure a top of the line multi-broadcast set up requires certainly very frustrating.

The fact is that while most multibox (hands up I have the trade alt up and running while I'm online to keep an eye on prices and to put on invention and manufacturing jobs in my spare moments not to mention cyno alts) what you propose will be making multiple accounts virtually mandatory if a player wants to take part in almost any worthwhile activity.

Keep banging the drum, its your right as a paying customer but I reiterate that should a proposal like this ever be adopted and it becomes even more necessary to have multiple accounts just to casually PvP (I hate booster alts to, how neolithic of me) then it will be time to walk away from EvE.

NBSI shall be the whole of the Law

Omnathious Deninard
University of Caille
Gallente Federation
#37 - 2015-02-02 09:23:19 UTC
Kaarous Aldurald wrote:
FireFrenzy wrote:
http://www.freelang.net/expressions/no.php


Even that isn't enough. We need to break out the fictional languages.


Draconic - thric

Elvish - n'uma

Dwarven - Nai, Na, Nuf

Drow - nau

If you don't follow the rules, neither will I.

Kenrailae
Center for Advanced Studies
Gallente Federation
#38 - 2015-02-02 11:38:52 UTC
Gorongo Frostfyr wrote:
Kenrailae wrote:
Answer is easy. Pay to win. How do you lose when you can just buy 15 more guys in incursus to follow you around into every plex, and automatically follow your primaries, rep you, whatev's.


Well, sounds like the game is already pay to win? Since it is possible to achieve that scenario with some effort.
I mean, multiboxing/account is already deeply entangled with many parts of the game, why not make it a real feature?



Because the current system still requires players to be responsible for their stuff, for their ships, and their ability to manage them. However much someone else wants to decry it as unfair, the only 'fair' is one account/machine. After that it can ALL be argued as pay to win, even the buying and selling of plex. So one account per machine/person, and no plex. All in game and only in game. That is the only 'fair.' But Eve isn't fair, and has never claimed to be fair. Eve is about choice and consequence and opportunity. You are free to choose to have 15 incursus alts. You are also responsible for flying each one of them. ISboxer removed this, which is why it was deemed in breach of the ToS. You are free to multi-box however many characters you want, but you have to control them all, not expect the computer to, or play only one and expect the others to follow your lead. An 'AI alt' would not require you to fly that ship. That is why this is not a thing, and can't be a thing. Personally I'd be happy if CCP banned every account even suspected of botting/input broadcasting. But that hurts the bottom line too much, so I understand why they don't. When I multi-box, I fly both/all my ships. I give each of them each command. I am still 'flying' each one, as much as 'approach FC and follow primaries' goes.

The Law is a point of View

The NPE IS a big deal

Alundil
Rolled Out
#39 - 2015-02-02 15:43:21 UTC
Kaarous Aldurald wrote:
I don't know how to say no in enough languages.

Here

http://users.elite.net/runner/jennifers/no.htm

I'm right behind you

Rain6637
GoonWaffe
Goonswarm Federation
#40 - 2015-02-02 16:31:26 UTC
Samillian wrote:
I can understand you are loath to lose a massive advantage, that is understandable and considering the time and treasure a top of the line multi-broadcast set up requires certainly very frustrating.

The fact is that while most multibox (hands up I have the trade alt up and running while I'm online to keep an eye on prices and to put on invention and manufacturing jobs in my spare moments not to mention cyno alts) what you propose will be making multiple accounts virtually mandatory if a player wants to take part in almost any worthwhile activity.

Keep banging the drum, its your right as a paying customer but I reiterate that should a proposal like this ever be adopted and it becomes even more necessary to have multiple accounts just to casually PvP (I hate booster alts to, how neolithic of me) then it will be time to walk away from EvE.

strength in numbers is already a requirement and it's not your business who is in control of a character. you also are not entitled to casual pvp.
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