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Rokh

First post
Author
J'Poll
School of Applied Knowledge
Caldari State
#81 - 2015-01-31 00:57:30 UTC
Gregor Parud wrote:


So yes, you ARE disputing my assessment that it's not as good and just isn't worth it. An assessment that seems to be backed by the majority of people (given how it's not used very much), not saying "people" always have it right of course. You're of course fine to go "yes but I like it anyway because I like the tactic" and then I'd agree with you, but that's not what you did. You mixed up "I like this tactic" with "this tactic is best".


Isn't the rokh worth it:


It depends...


A. Are you already set for going the Gallente route? No it isn't.

B. Are you just want to try something else and see if you like it? Perhaps.

C. Do you like ot snipe and be at such a range that rats can't touch you? Yes it's worth it.


As with most stuff in EVE...it's a fine mixture of personal preference, personal taste and game mechanics.

p.s. there are plenty of non-gate missions where you don't have to collect stuff.

And even with gated missions, if you do some clever piloting, you can easily match your last MJD cycle to get you to the gate.

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J'Poll
School of Applied Knowledge
Caldari State
#82 - 2015-01-31 00:59:58 UTC
Gregor Parud wrote:


It's an alternative for people who want to snipe, for whatever reason. And for those people it makes really good sense. However, the fit wasn't really optimised (taking low SP into account) and ultimately it'll be slower. Is that a problem, not necessarily but if someone asks for an opinion (like the OP) it makes no sense to not mention it.


As you stated, OP also never mentioned he doesn't want to run the missions as fast as possible.
Which is a thing you keep bringing up..that "your" idea is faster...

Maybe, OP doesn't care about how fast he does missions.

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Solonius Rex
Federal Navy Academy
Gallente Federation
#83 - 2015-01-31 01:03:12 UTC
Gregor Parud wrote:

Uhm, yes. How does it make sense to NOT care about dps? In what hilariously dumb backwards alternate reality would you NOT want to care about dps?


....S.... seri...seriously...? You dont think there are other things to care about? Like survivng?

Given the two options to a new player, of :
1. Maximum DPS, but higher risk of losing your ship, and the need to possibly dock up twice, three times during each mission in order to recoup the cap and repair, and
2. Decent DPS, very low risk of losing your ship, almost non-existant need of docking up at all except after your mission is finished,
do you seriously think that all noobs are gonna say "Yup, DPS is all i care about, i dont care how many times i have to dock up, i dont care about losing my ship,

Quote:
You keep using those words and I keep saying I wouldn't use either module (blasters in some missions make sense). Sounds like you need to learn2read.


Do you know what i said in response to your "I dont use MWD"? Here, let me copy and paste it.

"So... youre gonna slowboat at 150 m/s? Or 400 m/s with Afterburners? Seriously? Keep in mind that the OP said she doesnt have very good drone skills right now, and that a majority of the frigs in L4s use web. "

Yeah, youre still the one who needs to lrn2 read.

Also, lol@ slowboating at 150ms against webbing frigates, while using railguns.

Quote:
By going full apeshit at my "no, given all the considerations it's not worth it" it kinda does sound like you feel it is, or doesn't it.


No, it doesnt. Wanna know how anyone else who read my post, would know this? Heres a big hint: I said so. I typed it out. I specifically wrote "Its not the best". I even wrote "its not better".

This is why you need to lrn2 read.


Quote:


Wut? I mean... wut? How do you even you fit your ships? Lets try this out, make a normal Mega fit for a normal average lvl 4 vs Serps or Guristas, lets see where you get these weird ideas from


Mega? I thought you dont fit Blasters?
J'Poll
School of Applied Knowledge
Caldari State
#84 - 2015-01-31 01:09:38 UTC
Also, Gregor, stop with the "But before MJD they could also do it'

CCP changed SO much to ships with the tiericide that you can't compare pre and post ships.

I remember when EVE was Drakes & Rifters Online, and picking any other ship was just a stupid choice.

I remember that the best L4 ship was the Tengu, by light years.

Stuff changes, so what is good now, doesn't have to be good in the future. What was good back in the past, doesn't still have to be good today. The game changes, so the FotM tactics change with that, luckily you are never forced to be that lemming that rolls with the FotM.

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J'Poll
School of Applied Knowledge
Caldari State
#85 - 2015-01-31 01:18:12 UTC
Gregor Parud wrote:

Uhm, yes. How does it make sense to NOT care about dps? In what hilariously dumb backwards alternate reality would you NOT want to care about dps?


Uhm.

Can't apply DPS when you are death...

A ship that survives and applies 1 DPS, will still outclasa a 1000 DPS ship that dies in a second.


And, you do know that some people run missions for fun.

Hell, last time I ran L4 missions, I used my Blarpy.

Was it efficient? HELL NO.
Was it easy? No, but that was intended. If I want easy mode, I would have picked a missile ship.

Was it fun? Hell yeah, not only did I completed the mission eventually. It was a nice challange.

Did I make much money? Nope, but I did achieve a very high fun/hour income doing it.

Would I do if for ISK / advice new player to do it for ISK income? Nope
Would I do it again for fun / advice new players to "think outside the box" and have fun doing something slightly challanging? Yeah.

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Gregor Parud
Imperial Academy
#86 - 2015-01-31 01:22:31 UTC
So the whole special snowflake logic and rage is based on "perhaps the OP doesn't like income" and "ships that do dps can't survive because having to tank means you're going to die".

Still waiting for a decent Megathron fit for missions that doesn't assume super SP.


Solonius Rex
Federal Navy Academy
Gallente Federation
#87 - 2015-01-31 01:40:58 UTC
Gregor Parud wrote:
So the whole special snowflake logic and rage is based on "perhaps the OP doesn't like income" and "ships that do dps can't survive because having to tank means you're going to die".

Still waiting for a decent Megathron fit for missions that doesn't assume super SP.


No, the whole Rokh is a decent L4 ship is based on "Perhaps the OP doesnt like having an increase in risk of losing her ship or having to dock up every 5 minutes because of lack of cap just for a somewhat minor amount of DPS increase at decreased range".

Yeah, i know. Utterly unthinkable. Why would someone ever want to take the safe route?
Gregor Parud
Imperial Academy
#88 - 2015-01-31 01:47:26 UTC
Solonius Rex wrote:
Gregor Parud wrote:
So the whole special snowflake logic and rage is based on "perhaps the OP doesn't like income" and "ships that do dps can't survive because having to tank means you're going to die".

Still waiting for a decent Megathron fit for missions that doesn't assume super SP.


No, the whole Rokh is a decent L4 ship is based on "Perhaps the OP doesnt like having an increase in risk of losing her ship or having to dock up every 5 minutes because of lack of cap just for a somewhat minor amount of DPS increase at decreased range".

Yeah, i know. Utterly unthinkable. Why would someone ever want to take the safe route?


Could it be, I realise this will sound like a weird question, but could it be that you're projecting your own "eek, scary!" on the OP?


Typhoid Mary wrote:
The attraction of the game is the risk involved in it, and I intend to play it the way it was intended. I am not going to be some scared pilot (...) I am going to enjoy the game, its ships and its multiple opportunities of PvP and PvE both.


Seems the OP doesn't have that approach.


I'm still waiting for your Megathron fit that you think will suck and die in a lvl 4 mission, based on lowish SP. And you still haven't produced it.
Azda Ja
Native Freshfood
Minmatar Republic
#89 - 2015-01-31 02:00:34 UTC  |  Edited by: Azda Ja
Ralph King-Griffin wrote:



Hey!

That's my move!

EDIT: added proof P

Grrr.

Azda Ja
Native Freshfood
Minmatar Republic
#90 - 2015-01-31 02:11:41 UTC
OP, I don't have any experience with lvl 4s myself. Here's just my opinion, based off of the info here.

Yes, you can use a Rokh for them, you'll do fine.

However, there are (as stated) far more efficient options.

My suggestion? As someone mentioned earlier, most of the skills necessary for the Rokh are going to be useful for most other ships anyway. Even Large Hybrid training will be useful for other ships. Train up Caldari BS 3, Large turret 3 or 4, and give it a whirl with a good fit. Train up another style vessel to a similar level (short trains) and give that one a try as well. Find the style you prefer. Just know that some people have gone to great lengths to find the most efficient way of doing things. If peak efficiency is what you're after, a little digging will turn up good fits and tactics.

Grrr.

ergherhdfgh
Imperial Academy
Amarr Empire
#91 - 2015-01-31 03:31:28 UTC
Gregor Parud wrote:
ergherhdfgh wrote:
MJD is a very effective tool for mission boats........


- never disputed that

- The ROKH MJD's away and starts shooting the targets from far away using low dps ammo (but with low transversal as well), in the mean time a "normal" AB Mega slowboats to the next gate while doing more dps versus bigger targets due to higher base damage (8.75 turrets) and using antimatter instead of range ammo with enough tracking (hull bonus and TC), while ALSO using his drones. In total it just does more dps to the targets. Would the gate be too far away the Mega uses its own MJD past the gate, turns around and works his way back to it. It's just more efficient, doing more dps wasting less time

So using MJD as a tactic to traverse long range or to get out of big trouble makes really good sense, but in a "MJD first, ask questions later" it just isn't. Especially so with MJD being on a timer

First with an MJD and a AB you are eating 2 slots for prop mods which I would say is less than ideal. Second if you draw an imaginary line perpendicular to the line that goes from gate to gate in a mission pocket at a point roughly half way then jump to a point on that who's hypotenuse would be about 100km then you can jump out kill everything and then jump to the next gate. Makes for very fast travel.

Additionally with T2 ammo your dps would not be as low as you make it seem. Not to mention that if the mega is going to be close enough to use antimatter it will need to fit a good tank as it is taking the brunt of the dps where the sniping Rokh is taking almost none. not to mention the fact that with 2 tracking computers the Rokh can get anti matter out to 70 + 49 or 71 + 51 with faction.

Gregor Parud wrote:

- if the OP states already knowing about the "upgrade options" (which I mentioned in my first posts to just sum up all the pros and cons) the question is "knowing about the Nmega and Kronos, is there a reason to train up caldari BS if you're going to switch to Gallente turret BS anyway?" And the answer to that is "factually, no. The Rokh isn't any better at all than a normal Mega so you might as well stick to Gallente and keep it simple and focussed towards Nmega/Kronos"

First thing OP said was "I was looking at the level 4 mission ships as well as into Incursion ships and I was hoping someone could help me." Caldari BS gets him access to the Nightmare which is an awesome incursion ship and the Rattlesanke which is an awesome level 4 mission ship. Not sure where you think 6 days of caldari BS is going to ruin his life?
Gregor Parud wrote:

- completely agree with that, but the OP is asking for help with his choices and while people venting their personal preference is fine and all it ultimately doesn't help the OP, unless he states he has a similar preference. With that being absent the only honest, unbiased and neutral replies can only be "this does more dps, that will be slower" and vice versa.

- OP never stated he WANTED to use the Rokh, he stated "hmm, Rokh seems underused. Why is that? Can it still be good?". So it's a question asking for performance differences, and thus my answers are... based on performance. Not on a personal tactics preference.

Here's what the OP said:
Typhoid Mary wrote:

tl;dr:

I am hoping someone can convince me that the Rokh is not just a white elephant for PvE

the "tl;dr" means this is what he is really looking to get answered when you cut to the chase. Many of us have shown him how the Rokh is not just a white elephant.

There are no DPS meters in this game the only way you can say things like "more dps" is when you are talking paper dps. In this game to compare apples to apples we use things like bounty ticks or mission completion times but even given that I did not get the impression from him looking for it to be more than "just a white elephant" that he was looking to min / max. The min / maxing will come later when he gets into incursions at which point in time Galentte and Caldari BS help to open access for him to the: Vindi, Nightmare and Machariel which are some of the best most in demand incursion ships around.

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ergherhdfgh
Imperial Academy
Amarr Empire
#92 - 2015-01-31 03:57:20 UTC
J'Poll wrote:

Uhm.

Can't apply DPS when you are death...

A ship that survives and applies 1 DPS, will still outclasa a 1000 DPS ship that dies in a second.


And, you do know that some people run missions for fun.

Hell, last time I ran L4 missions, I used my Blarpy.

Was it efficient? HELL NO.
Was it easy? No, but that was intended. If I want easy mode, I would have picked a missile ship.

Was it fun? Hell yeah, not only did I completed the mission eventually. It was a nice challange.

Did I make much money? Nope, but I did achieve a very high fun/hour income doing it.

Would I do if for ISK / advice new player to do it for ISK income? Nope
Would I do it again for fun / advice new players to "think outside the box" and have fun doing something slightly challanging? Yeah.

Long ago before the tiericide I read a blog from a guy who was trying to solo every level 4 in a rifter. At the time of my reading it he had successfully done a little over half of them. Sometimes loosing 50 or more rifters trying to get one mission done and taking several days. That sounded like a lot of fun to me.

Also I can recall once looking at a corp that ran level 5's in low sec in all SB fleets. Would 5 SBs finish a level 5 as fast as 5 Marauders? Probably not but Gregor what do you think will happen when someone warping through a low sec system sees 5 marauders on dscan? If you don't know I'm sure J'Poll can tell you.

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ergherhdfgh
Imperial Academy
Amarr Empire
#93 - 2015-01-31 04:00:18 UTC
Gregor Parud wrote:
So the whole special snowflake logic and rage is based on "perhaps the OP doesn't like income" and "ships that do dps can't survive because having to tank means you're going to die".

Still waiting for a decent Megathron fit for missions that doesn't assume super SP.



So I am guessing that your strategy here is to keep saying more and more ridiculous stuff until we get tired of correcting you and then you can claim victory?

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Solonius Rex
Federal Navy Academy
Gallente Federation
#94 - 2015-01-31 04:20:30 UTC
Gregor Parud wrote:


Could it be, I realise this will sound like a weird question, but could it be that you're projecting your own "eek, scary!" on the OP?


Could it be, I realise this will sound like a weird question, but could it be that youre projecting your own "I dont care how many battleships i lose, as long as i have high dps" on the OP?


Quote:


Seems the OP doesn't have that approach.


Just because youre not afraid of the risk, doesnt mean you wont do everything possible to mitigate the chances and decrease that risk as low as possible. Not being afraid, isnt the same as being dumb.

Quote:

I'm still waiting for your Megathron fit that you think will suck and die in a lvl 4 mission, based on lowish SP. And you still haven't produced it.


And im still waiting on a half a dozen things, some of them from days ago, that i asked from you and pointed out, to which i never got a reply, either.

But since youre the one who thinks that a megathron is miles better than a rokh, i think it would be fitting for you to present the fit, and let us analyze if your mega fit is necessarily better than the rokh in all aspects.
Solonius Rex
Federal Navy Academy
Gallente Federation
#95 - 2015-01-31 04:24:09 UTC
ergherhdfgh wrote:
Gregor Parud wrote:
So the whole special snowflake logic and rage is based on "perhaps the OP doesn't like income" and "ships that do dps can't survive because having to tank means you're going to die".

Still waiting for a decent Megathron fit for missions that doesn't assume super SP.



So I am guessing that your strategy here is to keep saying more and more ridiculous stuff until we get tired of correcting you and then you can claim victory?


Thats a brilliant strategy.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#96 - 2015-01-31 04:40:44 UTC  |  Edited by: BeBopAReBop RhubarbPie
Well this thread turned out a little more aggressive than I would have liked.

To the OP, what you probably should be taking away from this is that the Rokh is not the ideal tool for the job, but it is more than capable of doing it.

If you wish to cross train, the gallente blaster path will be stronger for level 4's in the short term and will have a little bit longer delay before you make it into incursions. I personally feel that MJD snipers are a great way to learn about flying BS's, as they encourage you to pay attention to transversal. The gallente path does provide earlier access to an incursion capable pirate battleship (the vindicator) as you will have to train a second weapon type when moving from a Rokh to a Nightmare.

Keep in mind that Logistics are probably the fastest way into incursions.

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ergherhdfgh
Imperial Academy
Amarr Empire
#97 - 2015-01-31 04:55:13 UTC
BeBopAReBop RhubarbPie wrote:

Keep in mind that Logistics are probably the fastest way into incursions.

While this may technically be true you can't fly a logi in an incursion fleet without really high skills and there is no inbetween point and some of those skills don't cross over to anything else.

you can get into incusrions with meta 4 mods and switch to faction and not miss a best as well as run missions with the same skill plan in the mean time if you go the BS route.

For a new player to drop everything that he is doing to train: shield tranz, cap tranz, armor tranz, logi, cruiser 5, rep drones, link skills and fitting skills for tech II high slot mods is a bit much to ask. That is an alt thing or a year down the road thing.

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Solonius Rex
Federal Navy Academy
Gallente Federation
#98 - 2015-01-31 06:40:00 UTC
BeBopAReBop RhubarbPie wrote:
Well this thread turned out a little more aggressive than I would have liked.

To the OP, what you probably should be taking away from this is that the Rokh is not the ideal tool for the job, but it is more than capable of doing it.

If you wish to cross train, the gallente blaster path will be stronger for level 4's in the short term and will have a little bit longer delay before you make it into incursions. I personally feel that MJD snipers are a great way to learn about flying BS's, as they encourage you to pay attention to transversal. The gallente path does provide earlier access to an incursion capable pirate battleship (the vindicator) as you will have to train a second weapon type when moving from a Rokh to a Nightmare.

Keep in mind that Logistics are probably the fastest way into incursions.


As a side-note addition to what Bebop said, the rokh would probably be the fastest and cheapest way into incursions, as Incursions require a 70% omnitank as a minimum requirement, something the Rokh easily acheives thanks to its innate bonus. Even if you get 700-800 million from running l4s, you still dont want to start flying a vindicator right away(its not smart to put all your assets and isk into a single ship).

If youre looking into incursions, skilling up for a rokh is a great way to start small(you should have atleast level 4 caldari BS). From there, you can make isk and build up to the point that you can safely switch to a vindicator and run incursions a lot more effectively.
Typhoid Mary
Caldari Provisions
Caldari State
#99 - 2015-01-31 07:16:55 UTC
Hey guys.

Sorry to have taken so long to respond, and I am sorry that my thread seems to have made tensions run high. Both points of view helped me to learn, and think of things that I never considered at all.

On the one hand I was looking for a simple, easy to use starting point from where I can learn more about level 4 missions, gunnery, tanking, resists and the actual ability to hit things.

And finally I was also looking for more information on what comes after. I want to experience many different ships and playstyles (Rokh vs Megathron is the perfect example).

I would like to start with a simple, easy to fly ship and from there improve, get better and eventually when ISK, skill points and experience allows go on to bigger things.

ISK/Hour is a minor consideration for me at this point in time, eventually I would want to be in a situation where I am able to use the right tool, for the right job.

Once again thank you for everyone's input. I value both 'sides' to the argument because both of them has helped me learn more about the differences between factions and ships. And both sides have answered my questions (and even questions that I never thought of asking, but what I needed to know) in their own different ways!

So now let us please move the Player vs Player from the forums to ingame!
Azda Ja
Native Freshfood
Minmatar Republic
#100 - 2015-01-31 07:40:23 UTC
Typhoid Mary wrote:
So now let us please move the Player vs Player from the forums to ingame!


Forum PvP can be just as bloody BlinkLol

Grrr.