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CSM9 Winter Summit minutes

First post First post
Author
KIller Wabbit
MEME Thoughts
#141 - 2015-01-25 06:48:42 UTC
Circumstantial Evidence wrote:
The word "society" might make some folks think of "high society," a place where tea and cakes are served at noon, and everyone has to wear nice clothes. Words like "club, group, organization" don't carry that possible connotation.


We really shouldn't be worried about it being a turn off. "Society" is just code for where the High Falootin' do the dirty doin's.
Rain6637
GoonWaffe
Goonswarm Federation
#142 - 2015-01-25 08:31:01 UTC  |  Edited by: Rain6637
Quote:
Xander said that he would officially like to be documented as protesting any art time going to avatars instead of spaceships.

clown.

Quote:
CCP BasementBen explained that it would be cool to have picture in picture to be able to see what's going on at close range. CCP Mankiller explained that he feels that anything needed for situation awareness should be shown on the UI, rather than in 3D graphics.

elegant solution exists, will make my suggestion later after UI "modernization" part II.

Quote:
CCP Gargant remains in charge of "e-sports" (a term he hates) and the Alliance Tournament. CCP considered spreading it out to make it easier to watch, produce, and participate in, but will not be changing the format this year.

not even EVE players like watching dots.



Wikis are meant to be crowdsourced. If you don't unlock the official CCP EVE wiki, players should make their own.

Harvey James wrote:
i would suggest the dps ceiling needs to be put on cruisers.. the dps of things like gilas/VNI's/Ishtars and a few others are what makes bc's and battleships less useful.. aswell as bc's excessive sig radius.. and fitting needs a bit of a raise on bc's aswell as making T1 links more accessible too younger players in these ships..

a combination of overbuffing cruisers and overnerfing bc's and some battleships being left neglected, plus warp speed changes

**** no, are you kidding? Cruisers are already the sweet spot that other ship classes need to be balanced to meet.
Jon Hellguard
X-COM
#143 - 2015-01-25 10:16:18 UTC
@CSM, thanks guys - for doing that unpaid, time and energy sucking job!

@CCP, what can I do to have a timeline on the alliance logo thing then? Seems like a thing that could be done easely in a release cycle - if only you'd get the right persons in the same room for 5 minutes.
Amyclas Amatin
SUNDERING
Goonswarm Federation
#144 - 2015-01-25 16:22:16 UTC
Also, non-disclosed sov changes... what could possibly go wrong if we hear the terrible things that you are planning? Lol

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#145 - 2015-01-25 16:36:00 UTC
Amyclas Amatin wrote:
Also, non-disclosed sov changes... what could possibly go wrong if we hear the terrible things that you are planning? Lol



Having heard the plan, I think life in Sov Null is going to be interesting. I don't think any of us disagreed with the whole plan, just some people disagreeing with certain (different) parts of it. It's still in development though Smile

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Aiyshimin
Shiva Furnace
#146 - 2015-01-25 21:01:33 UTC
Excellent work everyone!

Areen Sassel
Dirac Angestun Gesept
#147 - 2015-01-25 21:03:03 UTC
Kage S3kkou wrote:

The problem here, is that the community isn't advise of what the agenda for the summit is in advance, so we can only respond as the minutes are released and the topics are shown.


Or there's the whole rest of the year to use the Assembly Hall or the "How to get in touch" post.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#148 - 2015-01-25 22:29:11 UTC  |  Edited by: Benny Ohu
Steve Ronuken wrote:
Having heard the plan, I think life in Sov Null is going to be interesting. I don't think any of us disagreed with the whole plan, just some people disagreeing with certain (different) parts of it. It's still in development though Smile

csm candidate in nda break scandal: upcoming feature described as 'interesting', evidence of corruption? page 2

e: information continues to leak on nullsec iteration, anonymous source says "it's okay i guess", csm implicated
Sky Cloud Austrene
Republic Military School
Minmatar Republic
#149 - 2015-01-25 23:42:32 UTC
Quote:
Steve Ronuken wrote:
Having heard the plan, I think life in Sov Null is going to be interesting. I don't think any of us disagreed with the whole plan, just some people disagreeing with certain (different) parts of it. It's still in development though


Question;
Is the pos rework considered to be apart of this, or is it separate from it, as I didn't see it mentioned at all, in the summit minutes?.

I think, allot of people would like to see some sort of solution to the 1000's of anchored offline pos's that are lying around New Eden.
The solution to which, dosen't even have to be included in any over all fixes, but could be just part of the rapid release cycle. ie offline pos's could be made hackable, which would allow whoever hacked them, to be able to un-anchor take and use them as they see fit.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#150 - 2015-01-26 03:42:30 UTC
Sky Cloud Austrene wrote:
Quote:
Steve Ronuken wrote:
Having heard the plan, I think life in Sov Null is going to be interesting. I don't think any of us disagreed with the whole plan, just some people disagreeing with certain (different) parts of it. It's still in development though


Question;
Is the pos rework considered to be apart of this, or is it separate from it, as I didn't see it mentioned at all, in the summit minutes?.

I think, allot of people would like to see some sort of solution to the 1000's of anchored offline pos's that are lying around New Eden.
The solution to which, dosen't even have to be included in any over all fixes, but could be just part of the rapid release cycle. ie offline pos's could be made hackable, which would allow whoever hacked them, to be able to un-anchor take and use them as they see fit.



The session just before Sov, was about structures.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

TheSmokingHertog
Julia's Interstellar Trade Emperium
#151 - 2015-01-26 16:16:44 UTC
Just read the part about Wormholers wanting a bigger room on Fanfest... please give the Little Things meetings a bigger room too, last 3 fanfests the room was to small.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Harry Saq
Of Tears and ISK
ISK.Net
#152 - 2015-01-26 18:13:19 UTC
Quote:
"CCP BasementBen explained that it would be cool to have picture in picture to be able to see what's going on at close range."


Word.

My dot at the center of concentric circles just isn't doing it for me anymore ;), Plus all the "incredible" youtube videos showing colored brackets is a headscratcher for just about everybody.

Alot of what made "This is Eve" great, beyond the awesome comms, was seeing actual ships...just sayin...
Harry Saq
Of Tears and ISK
ISK.Net
#153 - 2015-01-26 18:29:42 UTC
Quote:
CCP Mankiller explained that he feels that anything needed for situation awareness should be shown on the UI, rather than in 3D graphics.


I agree, seeing your environment is overrated, we should just use our imaginations to visualize conceptually what the readouts mean....oh wait, isn't that called a MUD...

...seriously though, what would this game be like if you could only zoom out to like 10k or something...scary thought...

Our handy camera in my view actually breaks immersion quite a bit, and makes no sense physically (from a physics perspective) and is way too convenient...
XeX Znndstrup
#154 - 2015-01-29 13:24:34 UTC
Dear CCP, dear CSM,

After reading 4 days minutes, i want first to thank you all for this work.
There is a lot of very accurate informations about EVE but also about CCP's life.

Some opinions :

1) What about displaying specific windows for targets ? Easier to watch in the same time a ship near you and a NP pirate when you are mining for example.

2) Even if it's not CSM purpose, we understand that Eve Online main changes in the future depend on Legion and Valkyrie interactivity with Eve. How can we do so that EVE players could make know what they would like for Legion and Valkyrie in a Eve player spirit ? I propose to open also specific sessions in summit for Legion and Valkyrie.

3) About WIS, nothing. Well, i hope that some CSM members are fighting so that it could keep on. Because it's also a change much more visible than a graphic detail for example.

4) CSM member activity. He must be active with CCP, that's OK. But, in fact, we don't really see it. What is important for players is how active is the CSM member with players. As an example, even if Mike is remote for summit (and for very good personal reasons i'm sure), he is very active to answer and give visibility as much as he can on game evolutions.

5) CSM is a very good concept. It must be developed. CCP and CSM must take in account players opinions. And not only veterans opinions who sometimes forget what can be other games. I am new in Eve but i played video games already that your moms did not plan yet to wipe clean you the bottom for most of you. Eve will live ten years more if there will be again big "woooo". They are not in some unrelevant module changes.

Best regards and thanks again.

Judge of The Law Organization and President of Stellar Order.

"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.

@ /// f

Xander Phoena
Brutor Tribe
Minmatar Republic
#155 - 2015-01-30 00:43:42 UTC
Rain6637 wrote:
Quote:
Xander said that he would officially like to be documented as protesting any art time going to avatars instead of spaceships.

clown.


Pretty shocked to hear a Goon advocate for Space Barbies. Just goes to show...

www.crossingzebras.com

Rain6637
GoonWaffe
Goonswarm Federation
#156 - 2015-01-30 00:53:21 UTC
really gonna need you to finish that thought so i know what you're talking about.
Alphax45
Garoun Investment Bank
Gallente Federation
#157 - 2015-01-30 15:54:45 UTC
Regarding day 3 and merchandise I had this thought that I posted on Reddit:

Really disappointed on the general lack of information regarding merchandise. It really annoys me CCP refuses to capitalize on the EVE brand and make merchandise MANY of us are begging for. I want a tea mug, a pen, stickers, lanyard, badge holders, cups, air freshener for car, etc. Many companies do this; they farm it out to a 3rd party and give them the license to make swag with their logo on it. Even smaller companies do they so they have "stuff" to give away/sell.

Got a CCP response; now happy

Post is here: http://www.reddit.com/r/Eve/comments/2tflx7/eve_news_csm_9_winter_summit_day_three_meeting/cnylsj6
Deacon Abox
Black Eagle5
#158 - 2015-02-01 16:28:50 UTC
Leaving a link to another thread here in case any devs (particularly the art department is still reading)

https://forums.eveonline.com/default.aspx?g=posts&m=5453792#post5453792

Please finally do the right thing.Straight

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Mara Rinn
Cosmic Goo Convertor
#159 - 2015-02-11 21:22:07 UTC  |  Edited by: Mara Rinn
Quote:
There were also some questions about the number of PLEX used for other services, especially multiple character training. At this point, CCP Foxfour also explained that they wanted to move away from people directly buying PLEX and instead move to people just buy AUR. This AUR could then instead just be used to buy PLEX from the NES store along with everything that is currently using PLEX, moving from a three currency system to a two currency system. There were questions about whether it would be possible to directly trade AUR for ISK on the market. CCP Cognac responded that there are no plans to do so. Sugar Kyle brought up the topic of sending AUR to other players. It was explained that while it would be desirable in some contexts (such as gifting someone else some AUR) there are some issues, including some legal ones that need to be covered.


So if I read this correctly, the way to do RMT in the future will be Buy Aurum -> Trade for PLEX -> Sell PLEX on market, just like every other NEX item?

I'm also wondering how gifting Aurum to people would be any different to contracting them a PLEX with no fee. Well, apart from the free Aurum a bunch of us received as part of various celebrations.
Mara Rinn
Cosmic Goo Convertor
#160 - 2015-02-11 21:29:33 UTC
Quote:
CCP Sharq then showed the work done so far for a Title rework. Currently they're being used as a vanity feature to give people funny titles and similar. The current plan is to split the visible titles from the actual roles and move the role functionality to to "role groups".


WTF?

People aren't using titles as access control groups? Isn't that the whole point of titles, being to give personnel officers tools to better manage roles?

Wow. I can now understand why some people think roles are truly broken. I just want finer grained roles such as Title A means people can access the POS labs at POS X, while title B means those people can put fuel in all POSes but not take fuel, and certainly not unanchor stuff, while title C means those people have full control over all POS functionality include (un)anchoring.

So, new customer education program required, and I guess the ability to toggle the public visibility of titles?