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A Message Regarding "Hyperdunking"

First post First post First post
Author
Veers Belvar
Swordmasters of New Eden
#461 - 2015-01-30 04:54:17 UTC
Destiny Corrupted wrote:
Veers Belvar wrote:
The solution is simple - the 15 minute GCC timer should mean instant death for the entire 15 minutes, without the ability to activate any modules on ships.

How would instant death work if CONCORD has a response timer?


Once you go GCC the ship assigned to blow you up follows you around and instajams/scrams you the second you get into a ship.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#462 - 2015-01-30 05:06:17 UTC
If we're going to be realistic about it, CONCORD still has a lock timer.

Though I have to say, in a few months, that's probably going to be exactly the way CCP addresses this thing.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Veers Belvar
Swordmasters of New Eden
#463 - 2015-01-30 05:08:23 UTC
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten
Herr Wilkus
Aggressive Salvage Services LLC
#464 - 2015-01-30 05:15:43 UTC

So, suppose you have access to two -10 eager globby gankers and want to pop a bumped/flagged freighter.....

What would be the best way to employ them? Anyone optimized this yet?

A) Have both chars 'hyperdunk' - ie both warp between the ganksite and the stash of shuttles.....

or

B) Have one ganker simply stay at the site of the gank - while the second GCC'd character stays in station and undocks noobships every 45 seconds or so to constantly draw Concord away from the gank site? (alternatively the second character could sit in a cloud of shuttles and accomplish the same thing if no station is present in system)

Advantage of A)

twice as much damage delivered during each iteration - however twice as many shuttles and concord spawns generated. Firing coordination required to get the most out of both gank ships.

Advantage of B)

-no warping around in a pod, and no shuttles required if a station is there. The ganking pod can simply stay next to the target and hop into a new gank ship every minute or so after the Concord spawn is drawn away by ganker #2. Each character has a relatively simple repetitive task.

(IE, undock, get killed, dock, undock, get killed, rinse repeat - or board ship, shoot, get killed, wait for spawn to leave, board ship, shoot, etc....)

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#465 - 2015-01-30 05:20:01 UTC
Veers Belvar wrote:
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten

After a trial that spans a decade, yes.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Freir9o785tu
Pator Tech School
Minmatar Republic
#466 - 2015-01-30 05:22:18 UTC
Destiny Corrupted wrote:
Veers Belvar wrote:
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten

After a trial that spans a decade, yes.


Lol and assuming we are being realistic lets also just walk around on earth and craft real life things and do nothing outside of our current known environment....I've always wanted to be a corn farmer.

ME in Excel =IF(Base>1,ROUND((Base-(((Base*(ME+FacilityBonus)))))*Quantity,0),1*Quantity)

Brian Harrelstein
Science and Trade Institute
Caldari State
#467 - 2015-01-30 08:49:29 UTC  |  Edited by: Brian Harrelstein
I don't like this ruling, because it clearly sets the precedent that drawing Concord off-grid to prolong a ganking before Concord can turn around and blow up the criminal's ship - would be 100% legal. I've been hoping that CCP would have made a decision that prevented this, because in a way, they're still avoiding Concord (even if temporarily), which at the time was considered an exploit.
Tippia
Sunshine and Lollipops
#468 - 2015-01-30 08:50:52 UTC
Veers Belvar wrote:
The solution is simple - the 15 minute GCC timer should mean instant death for the entire 15 minutes, without the ability to activate any modules on ships.

Solution to what? What's the problem?

Quote:
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten
No. If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would most likely not just get no sentence, but evade the police and never be found at all.
Kaely Tanniss
Black Lotus Society.
#469 - 2015-01-30 09:07:13 UTC  |  Edited by: Kaely Tanniss
Brian Harrelstein wrote:
I don't like this ruling, because it clearly sets the precedent that drawing Concord off-grid to prolong a ganking before Concord can turn around and blow up the criminal's ship - would be 100% legal. I've been hoping that CCP would have made a decision that prevented this, because in a way, they're still avoiding Concord (even if temporarily), which at the time was considered an exploit.


It has been made painfully clear numerous times that there is no such "avoiding" of CONCORD happening. Each attacking ship gets CONCORDed..which is exactly how the game mechanic is supposed to work. What you have here is a perfect utilization of proper game mechanics to pull off something that is very difficult to do. I'm not sure where the idea this was an exploit came from...please, by all means, post the source that labels this, beyond a doubt, an "exploit" at any point. The problem is, every time someone is clever enough to find a way to make the most of mechanics, the whining ensues by those not clever enough to avoid it. For every action in Eve, there is a reaction. If you do not, or can not react..that falls on you..not someone else. Screaming to change the rules because the few cannot "win" by the current set of rules is ridiculous. If you can't defend yourself, if you are afraid to lose ships..perhaps a rethink of what you do and how you do it is in order. If you are not prepared to defend what is yours, you don't deserve to have it. This is Eve...CCP Falcon said it best: "Eve will chew you up and spit you out." Adapt or die..it's really your choice...and all choices come with consequenses. Evil

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

Brian Harrelstein
Science and Trade Institute
Caldari State
#470 - 2015-01-30 09:11:43 UTC
Kaely Tanniss wrote:
Screaming to change the rules


Who said I was screaming? I believe that my comment was rather civil.
Hiasa Kite
Brutor Tribe
Minmatar Republic
#471 - 2015-01-30 11:01:14 UTC
Brian Harrelstein wrote:
Kaely Tanniss wrote:
Screaming to change the rules


Who said I was screaming? I believe that my comment was rather civil.

I agree. Your response seemed civil to me. That said, the phrase "they're still avoiding Concord (even if temporarily)" is demonstrably false. The globbing strategy works precisely because the attacker loses every ship he flies while under a criminal flag (in HiSec). The benefit is that he's pulling CONCORD off grid and restarting his attack with a new ship every time.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Dave stark
#472 - 2015-01-30 11:01:37 UTC  |  Edited by: Dave Stark
Brian Harrelstein wrote:
I don't like this ruling, because it clearly sets the precedent that drawing Concord off-grid to prolong a ganking before Concord can turn around and blow up the criminal's ship - would be 100% legal. I've been hoping that CCP would have made a decision that prevented this, because in a way, they're still avoiding Concord (even if temporarily), which at the time was considered an exploit.


pretty sure influencing concord's location by boarding noobships/shuttles etc has been done for a long time before this.

like pretty much every standard suicide gank where the gankers will undock in noob ships to pull concord away from the gate they just ganked on, so they can resume ganking on that gate as soon as their gcc ends.

it isn't setting a precedent, it's following one.

and concord hasn't been avoided, every time a ship has been boarded, it has been destroyed.
Kaely Tanniss
Black Lotus Society.
#473 - 2015-01-30 11:04:41 UTC  |  Edited by: Kaely Tanniss
Brian Harrelstein wrote:
Kaely Tanniss wrote:
Screaming to change the rules


Who said I was screaming? I believe that my comment was rather civil.


It wasn't a personal reference to you. I'm sorry you didn't see that. The use of "you" and "screaming" was in a broad reference to whomever it applies. No, you did not scream..but there are too many that do. Your response was civil and I appreciate that, but many are not. My response was directed at anyone who would share the same view but not be as civil..as to not repeat myself and respond to numerous posters with the same comment. Smile

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

Tippia
Sunshine and Lollipops
#474 - 2015-01-30 12:10:31 UTC
Brian Harrelstein wrote:
I don't like this ruling, because it clearly sets the precedent that drawing Concord off-grid to prolong a ganking before Concord can turn around and blow up the criminal's ship - would be 100% legal.
It has been legal since the dawn of CONCORD. No precedent is being set here.

Quote:
I've been hoping that CCP would have made a decision that prevented this, because in a way, they're still avoiding Concord (even if temporarily), which at the time was considered an exploit.
No. None of those things actually happen. They are not avoiding CONCORD — temporary or otherwise — and not avoiding CONCORD has never been considered an exploit.

“Avoiding CONCORD” means exactly one thing: having a C-flag while being in a ship, and then not having that ship destroyed (by CONCORD or otherwise). Since every last one of the ganker's ships are distroyed, nothing is being avoided. The only “temporary” thing going on here is the CONCORD spawn timer, which is intentional — CONCORD is not an insta-kill; never have been; and never will be, because that would make no sense. The delay between getting flagged and getting blown up is the entire point of having security levels 0.45–1.0. It is there specifically to allow suicide ganks to happen and to make them easier the lower the sec level.

As such, preventing this would be a very odd decision to make, since that would completely alter all of highsec for no apparent reason.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#475 - 2015-01-30 12:36:54 UTC
Tippia wrote:
...and never will be...

Now now, let's not jump to conclusions here.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Kaarous Aldurald
Black Hydra Consortium.
#476 - 2015-01-30 13:02:33 UTC
Veers Belvar wrote:
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten


If we're being realistic about it, the cop's response time is thirty minutes, not thirty seconds.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Tippia
Sunshine and Lollipops
#477 - 2015-01-30 13:05:24 UTC
Destiny Corrupted wrote:
Tippia wrote:
...and never will be...

Now now, let's not jump to conclusions here.

Of all conclusions, that one is something you don't have to jump to. You can just gently flop forward.
Dave stark
#478 - 2015-01-30 13:41:37 UTC
Kaarous Aldurald wrote:
Veers Belvar wrote:
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten


If we're being realistic about it, the cop's response time is thirty minutes, not thirty seconds.


and then they tell you that there's not much they can do about it because apparently a man in his mid 20s wearing dark jeans and a hoodie isn't a unique enough description.
Market McSelling Alt
Doomheim
#479 - 2015-01-30 13:54:56 UTC
Dave Stark wrote:
Kaarous Aldurald wrote:
Veers Belvar wrote:
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten


If we're being realistic about it, the cop's response time is thirty minutes, not thirty seconds.


and then they tell you that there's not much they can do about it because apparently a man in his mid 20s wearing dark jeans and a hoodie isn't a unique enough description.



...Yeah but a license plate number is.

Ok, you can have your 30 minute response time, if every time you suicide gank your character spends 3-5 years in prison afterwards Roll

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Abrazzar
Vardaugas Family
#480 - 2015-01-30 14:09:04 UTC
Jus make CONCORD pod criminals and put them effectively under 15 minutes house arrest in their home station because they'd get podded again as soon as they'd undock.

There. Everything solved.