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orbit/keep at range - use distance at particular moment (shortcut key)

Author
Soltys
Brutor Tribe
Minmatar Republic
#1 - 2015-01-29 02:32:37 UTC  |  Edited by: Soltys
For shortcut keys (default: w & e) - current behaviour is to use user-defined range (settable with RMB on "selected item" window). Which is kind of crude in functionality and makes those shortcuts (subjectively) semi pointless in the midst of the fight (mostly relevant to frigate - cruiser combat).

Adding option to make them use the current distance (dynamically, at that particular time) in space (after manual approach with spiral, etc.) would be pretty amazing and make those shortcuts far more useful.

To clarify (example):

I'm at 6711 meters from the target X, I hold "orbit at", click the X target (in overview, space or targeted icon) - this sets mode to orbiting at 6711. Some time later if I'm at 12223 meters - I'd start orbiting at 12223.


Possible very easy implementations:

- add a small menu (similar to basic drone options) to "selected item" window where the player could enable "Always use actual distance as orbit/kar distance"

or

- add "Always use actual distance as orbit/kar distance" to "orbit" and "keep at range" context menus in "selected item" window

Jita Flipping Inc.: Kovl & Kuvl

Anhenka
Native Freshfood
Minmatar Republic
#2 - 2015-01-29 02:42:54 UTC  |  Edited by: Anhenka
Soltys wrote:
Current behaviour is to use predefined range (settable with RMB on target window). Which is kind of crude in functionality and makes those shortcuts (subjectively) semi pointless in the midst of the fight.

Adding option to make it use the current distance (after manual approach with spiral, etc.) would be pretty amazing and make those shortcuts far more useful.


Edit: Ah, you mean a "orbit at my current range" shortcut, not right click, which already exists.

Yeah sure, why not I guess.
Soltys
Brutor Tribe
Minmatar Republic
#3 - 2015-01-29 11:59:38 UTC
Anhenka wrote:
Edit: Ah, you mean a "orbit at my current range" shortcut, not right click, which already exists.

Yeah sure, why not I guess.


I mean for it to always use distance to selected target at particular moment in time. If I apporach target and I am at 12755 meters and press orbit at - I start orbiting at 12755. If I repeat it some time later being at 5554 meters, then I start orbiting at 5554.

With current implementation we have RMB context menu and/or RMB "set default distance" - but none really are exactly flexible. Radial menu with mouse dragging is a bit closer to the idea, but still not exactly "this".

It's literally a matter of adding extra line to "Selected Item"'s context menu - next to 'Set Default "Orbit" Distance' and 'Set Default "Keep at Range" Distance'. E.g. "Always use actual distance as orbit/kar distance".

Jita Flipping Inc.: Kovl & Kuvl

Adrie Atticus
Caldari Provisions
Caldari State
#4 - 2015-01-29 12:01:55 UTC
Right-click -> orbit/keep at range -> current?
Soltys
Brutor Tribe
Minmatar Republic
#5 - 2015-01-29 16:51:40 UTC
Adrie Atticus wrote:
Right-click -> orbit/keep at range -> current?


The point is about bringing this functionality to shortcut keys - for now they always use single custom set distance.

Jita Flipping Inc.: Kovl & Kuvl

Iain Cariaba
#6 - 2015-01-29 16:58:18 UTC
Adrie Atticus wrote:
Right-click -> orbit/keep at range -> current?

but.. but.. but.. that requires an extra .2 seconds over a keyboard shortcut!!!!! and effort!!!! Cry
/sarcasm
Soltys
Brutor Tribe
Minmatar Republic
#7 - 2015-01-29 20:33:23 UTC
Iain Cariaba wrote:
Adrie Atticus wrote:
Right-click -> orbit/keep at range -> current?

but.. but.. but.. that requires an extra .2 seconds over a keyboard shortcut!!!!! and effort!!!! Cry
/sarcasm


Actually let's go further and remove every shortcut in the game so we can click to our heart contents. After all why press a key to do anything when you can spend 0.2 second more and click it. While we're at that, let's also remove module grouping and go back to 2003 - why click once, when we can click many times ? Genius!!!!

/sarcasm

Please go and inject your wisdom into other threads, especially if you see no reason why a proper shortcut (instead of rigidly predefined one) is better than going through separate RMB context menu and aiming at some near-bottom option which says "current" but is far cry from that a second later for any ship in motion, not mentioning mwd-cycle exiting frigate.

Jita Flipping Inc.: Kovl & Kuvl

Lugh Crow-Slave
#8 - 2015-01-29 22:57:57 UTC
this would be great
Iain Cariaba
#9 - 2015-01-29 23:24:20 UTC
Soltys wrote:
Iain Cariaba wrote:
Adrie Atticus wrote:
Right-click -> orbit/keep at range -> current?

but.. but.. but.. that requires an extra .2 seconds over a keyboard shortcut!!!!! and effort!!!! Cry
/sarcasm


Actually let's go further and remove every shortcut in the game so we can click to our heart contents. After all why press a key to do anything when you can spend 0.2 second more and click it. While we're at that, let's also remove module grouping and go back to 2003 - why click once, when we can click many times ? Genius!!!!

/sarcasm

Please go and inject your wisdom into other threads, especially if you see no reason why a proper shortcut (instead of rigidly predefined one) is better than going through separate RMB context menu and aiming at some near-bottom option which says "current" but is far cry from that a second later for any ship in motion, not mentioning mwd-cycle exiting frigate.

or we could go your route and get a shortcut for every single action you could possibly do in the game. Shortcut for orbit current range? Why not a shortcut for orbit at 500,, and another for 1000m, and another for 2500m, and 5000m, and 7500m... The line has to be drawn somewhere, and setting the shortcut for a default variable that you can adjust on the fly (kinda the opposite of rigidly defined there, dontcha think?) is a pretty good line.
Cassandra Skjem
Big Sister Exploration
#10 - 2015-01-29 23:53:31 UTC
+1

Is it a tarp?

FoxFire Ayderan
#11 - 2015-01-30 03:18:35 UTC

I like it. Why is there no shortcut for this?

In fact, it would be nice to see on the radial menu as well.

Either as an option to replace the default orbit distance of the radial menu button, or it could be the next option up just before 500m.


Bienator II
madmen of the skies
#12 - 2015-01-30 03:23:50 UTC
thats a great idea for the little things thread.

shift click on the "selected item" buttons for keep at range and orbit could be the default binding for keep kurrent range/orbit. I don't think its used.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value