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Command ships worth training?

Author
Serena Pheonix
Reborn from Ashes
#1 - 2015-01-27 06:11:48 UTC  |  Edited by: Serena Pheonix
I have a few friends wanting to jump wormholes with me. Pvemostlly, I'm currently working into t2 cruisers but after that I thought it be worth getting a command ship for warfare links to help ou. I know they have a large training time so I figured I would ask of they are worth training for, for the purpose I am asking about. We will pvp as well
Futt Isimazu
State War Academy
Caldari State
#2 - 2015-01-27 06:25:23 UTC
Yes.
Gosti Kahanid
Red Sky Morning
The Amarr Militia.
#3 - 2015-01-27 08:02:34 UTC
If you want to fly with them while boosting, I would recommend you the EOS (when using Armor). While every Commandship can boost and Fight at the same time, as a DroneBoat the Eos is the most versile and can still fit a decent tank with full boost and DPS
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#4 - 2015-01-27 08:10:23 UTC
you cant fit an eos with full boost and dps. Command processors take up far too much cpu.

As the cardinal rule in eve states: fit for ONE purpose or you end up being crap at all the things you try and multitask for instead of excellent at one.
Serena Pheonix
Reborn from Ashes
#5 - 2015-01-27 11:10:46 UTC
So the Eos would be a better to fit my needs. Or should I carry a mobile depot for quick refits?
Trey Kutoi
Furries Ruin Everything
Winger Aerospace
#6 - 2015-01-27 13:58:15 UTC
Serena Pheonix wrote:
So the Eos would be a better to fit my needs. Or should I carry a mobile depot for quick refits?

command ships do two things well, and usually only one at a time: provide boosts (usually off grid) or tank like crazy.

I've seen battle slephnir before, but most of the time, they're rigged and fitted to provide as much benefit to the people actually fighting. not sure how well it transfers to the Eos, but its likely another case of "full rack of boosts > another battlecruiser sized target on grid"
elitatwo
Zansha Expansion
Brave Collective
#7 - 2015-01-27 15:20:37 UTC
Serena Pheonix wrote:
So the Eos would be a better to fit my needs. Or should I carry a mobile depot for quick refits?


While a mobile depot is always a good idea, the Eos as unique drone command ship is the only one of the eight we have that doesn't need to gimp the combat abilities for the three links it is designed to bring.

Since she has no turret bonus, you can fit to kite or brawl and still have three links running for your buddies and take some punishment.

That being said, make sure that Sleepless Upholders don't start to look funny at you or you will be disappointed very quickly

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Ralph King-Griffin
New Eden Tech Support
#8 - 2015-01-27 15:33:25 UTC
Absolutely,
I have an alt training into command ships as we speak,
while training for one you can use that races t3 for the same purpose.
with the additional benefits of being able to fit them for cloaking,probing and interdiction nullification Making them about the most useful thing to have an alt in and almost impossible to lose (essentially you have to do something really really silly to get it caught)

The t3 option is excellent for roaming with provided the fleet comp is cruisers and above.
Brylan Grey
University of Caille
Gallente Federation
#9 - 2015-01-28 05:48:36 UTC
It all depends on what you are doing with it.

Overall, I would say it is definitely a great tool to use if you are very active in eve, want to really enhance a group of players, erc.

But if you casual eve and have one character, and solo... No.
Ralph King-Griffin
New Eden Tech Support
#10 - 2015-01-28 12:52:12 UTC
Brylan Grey wrote:
It all depends on what you are doing with it.

Overall, I would say it is definitely a great tool to use if you are very active in eve, want to really enhance a group of players, erc.

But if you casual eve and have one character, and solo... No.

Actually they make for exemplary solo ships.
If you forego any boosts and just fit them for combat they're monstrous in the right hands.
iv seen videos of solo command ships eating small gangs without much effort.
KnightMaire kings
The Exchange Collective
#11 - 2015-01-28 20:09:42 UTC
[combat, Eos]
Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

Experimental 10MN Afterburner I
Phased Muon ECCM Caster I
Phased Muon ECCM Caster I
F-23 Reciprocal Remote Sensor Booster, Targeting Range Script

Skirmish Warfare Link - Interdiction Maneuvers II
Skirmish Warfare Link - Evasive Maneuvers II
Armored Warfare Link - Rapid Repair II
Small Tractor Beam II
Salvager II
Automated Targeting Unit I

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

Ogre II x5
Bouncer II x5

Thare is a muti role eos that is good if other bosts are not useable

The only major drawback is the crazed notion that the inventory would look so much better if merely rearranged ONE MORE TIME.

Kaldi Tsukaya
Deveron Shipyards and Technology
Citizen's Star Republic
#12 - 2015-01-29 00:47:11 UTC
If you are boosting, definitely do an implant setup that best complements your needs and abilities. It's not going to be cheap, but it will really make a substantial difference.
Serena Pheonix
Reborn from Ashes
#13 - 2015-01-29 13:55:52 UTC
I'm really thankful for the tips and advice. After I get the t3s I want I'm going experiement with using warfare links and then train for command ships. Probably the Eos and sleipnr
Sexy Cakes
Have A Seat
#14 - 2015-01-29 15:39:27 UTC
Boosting is best done with an alt offgrid.

Not today spaghetti.

Ralph King-Griffin
New Eden Tech Support
#15 - 2015-01-29 15:45:40 UTC
Serena Pheonix wrote:
I'm really thankful for the tips and advice. After I get the t3s I want I'm going experiement with using warfare links and then train for command ships. Probably the Eos and sleipnr

worth looking at the t1 battle cruisers , myrm, prophecy ect,ect...
they can use links ,
nowhere nearly as effectively but hell, crappy t1 links on a crappie t1 ship are still better than none Blink
Agent Unknown
School of Applied Knowledge
Caldari State
#16 - 2015-01-29 15:59:49 UTC  |  Edited by: Agent Unknown
Command Ships are very good...and can be fit for combat for smaller gang PvP or boost for basically anything. Here's a fit that can be adapted to any command ship of your choosing ...it's not practical for anything else and needs protection (like orbiting a POS or in a safe aligned), but:

[Sleipnir, Off-grid booster]
Co-Processor II
Co-Processor II
Co-Processor II
Co-Processor II
Co-Processor II

Command Processor I
Command Processor I
Command Processor I
Command Processor I
10MN Microwarpdrive II

Skirmish Warfare Link - Interdiction Maneuvers II
Siege Warfare Link - Shield Harmonizing II
Siege Warfare Link - Active Shielding II
Skirmish Warfare Link - Rapid Deployment II
Siege Warfare Link - Shield Efficiency II
Information Warfare Link - Sensor Integrity II
Information Warfare Link - Electronic Superiority II

Medium Processor Overclocking Unit II
Medium Capacitor Control Circuit I

It's decent for fleets that don't move around (such as ops or standing fleets in home systems). Links can be swapped to taste, and a Mindlink improves it further.
Voyager Arran
Brutor Tribe
Minmatar Republic
#17 - 2015-01-29 19:18:48 UTC
Command ships are definitely worth flying if you have the skills to use them, but unless you want leadership skills for their own sake it's not really worth wading through that many months of Cha skills for those hulls.
Serena Pheonix
Reborn from Ashes
#18 - 2015-01-29 19:41:38 UTC
I can onlyuse one toon at a time due to a weak computer and crappy internet AND funds. Since I only care about cruisers and the skills I will be okay getting leadership skills and whatnot ready for my small group
Nevyn Auscent
Broke Sauce
#19 - 2015-01-30 01:44:40 UTC
Voyager Arran wrote:
Command ships are definitely worth flying if you have the skills to use them, but unless you want leadership skills for their own sake it's not really worth wading through that many months of Cha skills for those hulls.

It's not months of cha skills to get into command ships. It's only months to be able to do boosts to max, and then a couple more months for fleets to max.
But to actually start boosting is vastly easier.

Also, in a Wormhole consider T3's for boosting rather than command ships also. Difference is very little.
KnightMaire kings
The Exchange Collective
#20 - 2015-01-30 02:48:47 UTC
Nevyn Auscent wrote:
Voyager Arran wrote:
Command ships are definitely worth flying if you have the skills to use them, but unless you want leadership skills for their own sake it's not really worth wading through that many months of Cha skills for those hulls.

It's not months of cha skills to get into command ships. It's only months to be able to do boosts to max, and then a couple more months for fleets to max.
But to actually start boosting is vastly easier.

Also, in a Wormhole consider T3's for boosting rather than command ships also. Difference is very little.

tec 3s kill all tank and dps to run links

The only major drawback is the crazed notion that the inventory would look so much better if merely rearranged ONE MORE TIME.

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