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Crime & Punishment

 
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End of the Awoxer? Is eve getting too soft?

Author
Futt Isimazu
State War Academy
Caldari State
#21 - 2015-01-29 02:43:30 UTC
ITT: Whining that you cant wardec/AWOX mining barges anymore :(((((((((((((
Veers Belvar
Swordmasters of New Eden
#22 - 2015-01-29 04:27:29 UTC
Awoxxing never made sense and is rightly on the way out. Hopefully the crazy wardecc system is next in line for a revamp.
Interfectorem Tacet
Doomheim
#23 - 2015-01-29 08:27:22 UTC
Futt Isimazu wrote:
ITT: Whining that you cant wardec/AWOX mining barges anymore :(((((((((((((


lol you really are a bad troll aren't you

This is a legitimate concern that eve is going against it's long term ideal that there is nowhere 100% safe in new Eden.
These changes are 1 small step / tweak from making that happen. Eve will be worse off if it does.
Corvois
Sentinel Development Studio
#24 - 2015-01-29 09:10:45 UTC
Awox'ing, etc is not really a play style I do or find interesting, but these kinds of changes are worrying. To me it looks like EVE is trading in its uniqueness to become exactly the kind of game that WoW has happily buried for the lady decade or so.

After all exactly how many theme park mmorpgs are there that can charge a monthly subscription right now? And of those how many will go FTP in a few more months?

It makes no sense for EVE to become more like the competition.
Don Purple
Snuggle Society
Test Alliance Please Ignore
#25 - 2015-01-29 09:57:55 UTC
This will only make us better, the day tripping awoxer may be at a loss.
I look forward to the way people will feel safer.

Oh it is going to be glorious snuggles.

Don

I am just here to snuggle and do spy stuff.

La Rynx
School of Applied Knowledge
Caldari State
#26 - 2015-01-29 14:01:01 UTC
EvE? Battlefield? CoD?

All the same, the wannabee-toughies cry rivers when their toy gets nerved.
Pathetic!
So No!
One less easy and cheap kill!
You wannabe bad guys have to put up more effort.

No EvE is not getting to soft, "Hyperdunking" is considered valid game mechanic. Another gift for the wannabe bad-asses.

Beeing a wannabee bad-ass in EvE is easy enough...
Twisted

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Concord Guy's Cousin
Doomheim
#27 - 2015-01-29 14:30:11 UTC  |  Edited by: Concord Guy's Cousin
La Rynx wrote:
EvE? Battlefield? CoD?
All the same, the wannabee-toughies cry rivers when their toy gets nerved.
Not half as much as the (s)carebears do when CCP change their toys.
Quote:
Pathetic!
Speak for yourself.
Quote:
So No!
One less easy and cheap kill!
You wannabe bad guys have to put up more effort.
They put far more effort into their gameplay than their targets do. The criminal element will adapt to the changes, and then people like you will demand that CCP nerf them again because you can't be bothered to do the same.
Quote:
No EvE is not getting to soft, "Hyperdunking" is considered valid game mechanic. Another gift for the wannabe bad-asses.
How is it a gift? It's hilariously easy to disrupt a hyperdunk if you put in a little effort and have a basic knowledge of game mechanics.
Quote:
Beeing a wannabee bad-ass in EvE is easy enough...
Twisted
Apparently being a troll is even easier.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Solonius Rex
Federal Navy Academy
Gallente Federation
#28 - 2015-01-29 15:41:02 UTC
As long as the default is "Awox allowed" and not "Awox off", im sure there will still be some very good opportunities to awox. A lot of people are unaware of this upcoming change, after all.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#29 - 2015-01-29 16:04:33 UTC
I have always felt that "Intra-corp aggression" should be something that the CEO of a corp can set. Not because of AWOXing, but because when you are in charge of a corp, you should get to decide how your corp operates.*

Things like recruitment scams, tax scams, corp theft, etc. are all easier if there are more players in or joining player corps. It's pretty much a given that the threat of AWOXing has kept a lot of players out of player corps, and that providing an option to disable it should encourage more players to join player corps. So while AWOXing per se will be come harder, there will be increased opportunities for other...nefarious behaviors.

I see this as win-win. AWOXers will just have to step up their game, and may potentially get bigger rewards for doing so.



*Side note: I feel like changing the Intra-corp aggression status of a corp should come with at least a 48 hour warning. (I'd say 24 hour, but with the 24 hour cooldown period for dropping roles, you'd need 48 hours total to leave with 24 hours notice.)

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Aqriue
Center for Advanced Studies
Gallente Federation
#30 - 2015-01-29 16:06:03 UTC
Pro-tip: This change removes the open ability to remove riskless, "I just received easy invite" hunting corps that just invite instantly. It doesn't change the fact that you can still pull the trigger in high sec with CONCORD showing up, still doesn't change that you are hanging out in high sec hiding behind CONCORD regardless of how many people live in high sec (irony, pot calling the kettle black when it gets sandblasted and both are in high sec), still doesn't change the fact that you are afraid to lose a ship in high sec that isn't a destroyer cause you need high damage to pop a ship before CONCORD shows up, still afraid to talk to someone and convince them to go somewhere where you can attack them......It just makes it harder to open fire, nothing else changes. Being in a corp as it is now, is like being in low sec, and CONCORD doesn't respond either way....its weird that you would whine about it unless you want riskless combat while being the predator with no repercussions Roll. Roll with it and challenge yourself, stop whining unless you can all agree that CCP should implement a 15% highsec across the board tax on all transactions in highsec (ship loss tax for both the ganker and gankee, market, mission bounty, POS tax, sec status tax, jump tax, CONCORD intervention tax, war dec tax on top of fee, corp skipping tax, corp creation tax, ect ect use your imagination and just make highsec miserable to live in Roll )
Ralph King-Griffin
New Eden Tech Support
#31 - 2015-01-29 16:18:54 UTC
A CEO or director can Enable/Disable friendly fire.

its not gone, just harder.
Feyd Rautha Harkonnen
Doomheim
#32 - 2015-01-29 18:42:11 UTC
It's not the one thing, its the dismal tide that concerns me.

At what point do enough people who 'get' EvE say 'enough', 'no more nerfs', and regardless of ZIP code they live in push back on this slow constant water-torture of nerfs to the game we love?

I reflect back on when I started playing EvE, HTFU was applied to the whiners, the incompetents, those who refused drink the juice of Sapho and put their minds in motion to survive in EvE. Now however, HTFU seems to only be getting applied to the content-creators..THEY must improve, THEY must adapt.

When did that happen? Did us all signing onto the idea of a 'better new-player-experience' (which in the minds of vets perhaps just meant better tutorials or player education), somehow got transformed into 'NERF HISEC!' in the minds of the devs?

I suppose it's because of this influx of fail-bears who joined after 6-VDT, HED-GP or BR-5, who create this constant echo-chamber drumbeat on forums and reddit to 'nerf wars!', 'nerf ganking!'. But CCP (and our CSM 'defenders of the sandbox') should know better.

Sure, we get lip service confirmations of HTFU from CCP on the forums, grandiose statements on continued support of ganking, but ganking is not THE de-facto litmus test of HTFU in hisec. Is it?

It's like...I have fallen through a wormhole into a parallel two-shard universe, and Spock has a goatee, and with each release of EvE now (or CSM minutes), there is another twist of the knife in content creators backs.

There once was a dream that was EvE online, and this is not it. This is NOT it.

F
La Rynx
School of Applied Knowledge
Caldari State
#33 - 2015-01-29 18:57:32 UTC  |  Edited by: La Rynx
Concord Guy's Cousin wrote:
La Rynx wrote:
EvE? Battlefield? CoD?
All the same, the wannabee-toughies cry rivers when their toy gets nerved.
Not half as much as the (s)carebears do when CCP change their toys.


Ah the wet dream of those wannabe machos.
The fun thing is that guys like you see carebears every morning in the mirror when they wash themself.
Well some might now wash themselfes...

Look:
Feyd Rautha Harkonnen wrote:
...cries hard...

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Concord Guy's Cousin
Doomheim
#34 - 2015-01-29 19:24:07 UTC  |  Edited by: Concord Guy's Cousin
La Rynx wrote:
Concord Guy's Cousin wrote:
La Rynx wrote:
EvE? Battlefield? CoD?
All the same, the wannabee-toughies cry rivers when their toy gets nerved.
Not half as much as the (s)carebears do when CCP change their toys.


Ah the wet dream of those wannabe machos.
The fun thing is that guys like you see carebears every morning in the mirror when they wash themself.
Well some might now wash themselfes...
Oh look an assumption, one that is incorrect. I'm a miner and industrialist, not a ganker, bumper or awoxer.

The difference between me and carebears is that I accept that other people will try to kill me, just as I will try and bend other people over and screw them via the market, or mine rocks out from under other miners (the tears and threats I get for doing this are truly astounding).

Carebears call for the criminal element to nerfed into oblivion by CCP because they can't be bothered to put any effort into their game play.

I put in an effort to try and make sure that the criminal element don't succeed in their endeavours against the way I play by knowing how they operate, using the 7 P's to minimise the impact of their efforts and using every ingame tool, and some out of game tools, that are available and applicable to my advantage.

Funnily enough most of them are totally OK with the way I play, because I'm actually doing something against them other than whining like a spoilt child.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Light Sigh No
Doomheim
#35 - 2015-01-29 23:56:20 UTC
Just a slow steady deathspiral. It has already been confirmed that past summer they will be removing all aggression in 0.5 and above. High sec will be full PVE with no ability to agress other players until you go to 0.4 or below.

Sigh.
Veers Belvar
Swordmasters of New Eden
#36 - 2015-01-30 04:07:47 UTC
Light Sigh No wrote:
Just a slow steady deathspiral. It has already been confirmed that past summer they will be removing all aggression in 0.5 and above. High sec will be full PVE with no ability to agress other players until you go to 0.4 or below.

Sigh.


That would be so tragic...needing to go to you know...the PvP areas to do PvP....insane.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#37 - 2015-01-30 04:16:22 UTC  |  Edited by: Bronson Hughes
Veers Belvar wrote:
That would be so tragic...needing to go to you know...the PvP areas to do PvP....insane.

You mean logging in, right?

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Omar Alharazaad
New Eden Tech Support
#38 - 2015-01-30 04:27:09 UTC
All areas are PvP areas. Bad monkey.

Come hell or high water, this sick world will know I was here.

Veers Belvar
Swordmasters of New Eden
#39 - 2015-01-30 04:55:43 UTC
one place in the game is designed so you can freely shoot at people with no consequences. Another part is designed so that shooting people leads to near instant death....it's kind of like the difference between New York City and Afghanistan...it's not hard to figure out where to go if you want to shoot at other ships.
McChicken Combo HalfMayo
The Happy Meal
#40 - 2015-01-30 05:27:07 UTC  |  Edited by: McChicken Combo HalfMayo
The devs and/or CSM seem to be reluctant to address the larger picture. The benefits you receive for any decision you make in the game is what should constitute the risk that is applied.

Highsec income generation already outweighs income generation in most other parts of space when viewed realistically rather than on paper. The removal of Awoxing reduces the risk further. I have supported the 'social corp' suggestions in the past on the basis that regular corps would still be subject to the same aggression as today. These social corps were the answer to the Awoxing concerns. What we have now amounts to a suggested double buff to highsec safety and therefore double buff to highsec income generation.

If we're going to buff what needs not be buffed we need to at least nerf what needs to be nerfed. I'm looking at you, corp flippers and NPC mining fleets.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin