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A Message Regarding "Hyperdunking"

First post First post First post
Author
Freir9o785tu
Pator Tech School
Minmatar Republic
#421 - 2015-01-29 06:28:02 UTC
I'm just wondering how long it will take for someone to hyperdunk the hyperdunker.....would be funny to see someone hyperdunking lose their bowhead.....I'm sure even pirates would see the irony in the situation.

ME in Excel =IF(Base>1,ROUND((Base-(((Base*(ME+FacilityBonus)))))*Quantity,0),1*Quantity)

Darkblad
Doomheim
#422 - 2015-01-29 07:28:29 UTC
J'Poll wrote:
Instead of looking dumb, go play EVE and you would have known we already have podding NPCs called 'Seekers'
Do they pod players on TQ now? It worked on Sisi during the Proteus test builds, but I could'nt make them do it on Tranquility. Also, they're not CONCORD.

NPEISDRIP

Dave Stark
#423 - 2015-01-29 08:05:02 UTC
Unsuccessful At Everything wrote:
Are we even talking about 'hyperdunking' anymore?

It seems the thread has de-evolved into 'Nerf gankers/Catalysts' thread # 2881773374 at this point....





always does because clueless mongs harp on about 2m isk catalysts doing 1k dps are killing the game (you know, killing a game that thrives on destruction), and then the usual people trying to educate people who wallow in their own ignorance and stupidity.

if we got rid of the clueless mongs and their misinformation, there would be no need to spew pages and pages of corrections and we could actually have a concise and useful thread on most topics.
Malcanis
Vanishing Point.
The Initiative.
#424 - 2015-01-29 08:36:44 UTC
Dave Stark wrote:
Unsuccessful At Everything wrote:
Are we even talking about 'hyperdunking' anymore?

It seems the thread has de-evolved into 'Nerf gankers/Catalysts' thread # 2881773374 at this point....





always does because clueless mongs harp on about 2m isk catalysts doing 1k dps are killing the game (you know, killing a game that thrives on destruction), and then the usual people trying to educate people who wallow in their own ignorance and stupidity.

if we got rid of the clueless mongs and their misinformation, there would be no need to spew pages and pages of corrections and we could actually have a concise and useful thread on most topics.



It's because the real objection is that freighters can be nonconsensually shot in empire at all.

The exact method is irrelevent.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#425 - 2015-01-29 08:42:56 UTC
Marsan wrote:
CCP Falcon wrote:

Players are also reminded that if someone is criminally flagged, they are fair game to be attacked in self-defense. Feel free to use this to your advantage.


That's all well and good, but how does that help the freighter pilot without any weapons? I've never understood why a freighter lacks the simplest of weapons unlike any of the other ships in the game. Of course even with guns it's questionable what one does in the case of hyper dunking. It's not like you can lock and shoot a Catalysts they just boarded before they shoot you. You can't shoot them before they get on board. You can't pod them. It's just bad game play.

You best case is to have an alt with a warp scram to scram their ship/pod (or does that concord you). Or an alt with a smart bombs to pod them or their ships. Still sounds like horrible game play.


This is a multiplayer game, a fleet is attacking you. Where is your fleet?
Mag's
Azn Empire
#426 - 2015-01-29 09:22:18 UTC  |  Edited by: Mag's
Freir9o785tu wrote:
I'm just wondering how long it will take for someone to hyperdunk the hyperdunker.....would be funny to see someone hyperdunking lose their bowhead.....I'm sure even pirates would see the irony in the situation.
One of us has already suggested jumping in one of the empty ships and shooting another to gain a criminal flag. Then simply jumping in the rest.

That's if the opportunity allows it of course.

(He's -2.7 so technically an outlaw. P)

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Ima Wreckyou
The Conference Elite
Safety.
#427 - 2015-01-29 12:24:30 UTC
Mag's wrote:
Freir9o785tu wrote:
I'm just wondering how long it will take for someone to hyperdunk the hyperdunker.....would be funny to see someone hyperdunking lose their bowhead.....I'm sure even pirates would see the irony in the situation.
One of us has already suggested jumping in one of the empty ships and shooting another to gain a criminal flag. Then simply jumping in the rest.

That's if the opportunity allows it of course.

(He's -2.7 so technically an outlaw. P)

Or just warp in with a tanked Orca and scoop all the Catalysts => profit.

It's extremely easy to come up with counter methods to "Hyperdunking". I only ever used it on POS modules. I tip my hat to the guys who actually managed to kill a ship with it. There really need to be special circumstances to begin with in order for this tactic to work, even without someone interfering.
Elenahina
Federal Navy Academy
Gallente Federation
#428 - 2015-01-29 14:15:38 UTC
Mag's wrote:
Freir9o785tu wrote:
I'm just wondering how long it will take for someone to hyperdunk the hyperdunker.....would be funny to see someone hyperdunking lose their bowhead.....I'm sure even pirates would see the irony in the situation.
One of us has already suggested jumping in one of the empty ships and shooting another to gain a criminal flag. Then simply jumping in the rest.

That's if the opportunity allows it of course.

(He's -2.7 so technically an outlaw. P)


My god Mags, that's just...that's beautiful.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#429 - 2015-01-29 14:40:46 UTC
baltec1 wrote:
Marsan wrote:
CCP Falcon wrote:

Players are also reminded that if someone is criminally flagged, they are fair game to be attacked in self-defense. Feel free to use this to your advantage.


That's all well and good, but how does that help the freighter pilot without any weapons? I've never understood why a freighter lacks the simplest of weapons unlike any of the other ships in the game. Of course even with guns it's questionable what one does in the case of hyper dunking. It's not like you can lock and shoot a Catalysts they just boarded before they shoot you. You can't shoot them before they get on board. You can't pod them. It's just bad game play.

You best case is to have an alt with a warp scram to scram their ship/pod (or does that concord you). Or an alt with a smart bombs to pod them or their ships. Still sounds like horrible game play.


This is a multiplayer game, a fleet is attacking you. Where is your fleet?

Hang on, let me try. Cough. Okay.

Why should I need a fleet? EVE is a sandbox, and I should be able to play it however I want. I shouldn't be forced to have a fleet just because some angry kid wants to troll people.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Mag's
Azn Empire
#430 - 2015-01-29 14:44:16 UTC
Destiny Corrupted wrote:
baltec1 wrote:
Marsan wrote:
CCP Falcon wrote:

Players are also reminded that if someone is criminally flagged, they are fair game to be attacked in self-defense. Feel free to use this to your advantage.


That's all well and good, but how does that help the freighter pilot without any weapons? I've never understood why a freighter lacks the simplest of weapons unlike any of the other ships in the game. Of course even with guns it's questionable what one does in the case of hyper dunking. It's not like you can lock and shoot a Catalysts they just boarded before they shoot you. You can't shoot them before they get on board. You can't pod them. It's just bad game play.

You best case is to have an alt with a warp scram to scram their ship/pod (or does that concord you). Or an alt with a smart bombs to pod them or their ships. Still sounds like horrible game play.


This is a multiplayer game, a fleet is attacking you. Where is your fleet?

Hang on, let me try. Cough. Okay.

Why should I need a fleet? EVE is a sandbox, and I should be able to play it however I want. I shouldn't be forced to have a fleet just because some angry kid wants to troll people.
Yea those psychopathic bullies are going to ruin this game, with their griefing and unnecessary, unwarranted boat violence. Evil

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mag's
Azn Empire
#431 - 2015-01-29 14:46:20 UTC
Ima Wreckyou wrote:
Mag's wrote:
Freir9o785tu wrote:
I'm just wondering how long it will take for someone to hyperdunk the hyperdunker.....would be funny to see someone hyperdunking lose their bowhead.....I'm sure even pirates would see the irony in the situation.
One of us has already suggested jumping in one of the empty ships and shooting another to gain a criminal flag. Then simply jumping in the rest.

That's if the opportunity allows it of course.

(He's -2.7 so technically an outlaw. P)

Or just warp in with a tanked Orca and scoop all the Catalysts => profit.

It's extremely easy to come up with counter methods to "Hyperdunking". I only ever used it on POS modules. I tip my hat to the guys who actually managed to kill a ship with it. There really need to be special circumstances to begin with in order for this tactic to work, even without someone interfering.
Whilst that is indeed a great way to profit from this, I just really love the thought of doing the other. Let's face it, it's funny as hell. Lol

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Elenahina
Federal Navy Academy
Gallente Federation
#432 - 2015-01-29 14:46:21 UTC
Mag's wrote:
Yea those psychopathic bullies are going to ruin this game, with their griefing and unnecessary, unwarranted boat violence. Evil


But Mag's, my entire game play experience is built around unnecessary and unwarranted boat on boat violence? What about MY sandbox?

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Mag's
Azn Empire
#433 - 2015-01-29 14:47:43 UTC  |  Edited by: Mag's
Elenahina wrote:
Mag's wrote:
Freir9o785tu wrote:
I'm just wondering how long it will take for someone to hyperdunk the hyperdunker.....would be funny to see someone hyperdunking lose their bowhead.....I'm sure even pirates would see the irony in the situation.
One of us has already suggested jumping in one of the empty ships and shooting another to gain a criminal flag. Then simply jumping in the rest.

That's if the opportunity allows it of course.

(He's -2.7 so technically an outlaw. P)


My god Mags, that's just...that's beautiful.
Isn't it just. Makes me smile just thinking about it. Lol

Elenahina wrote:
Mag's wrote:
Yea those psychopathic bullies are going to ruin this game, with their griefing and unnecessary, unwarranted boat violence. Evil


But Mag's, my entire game play experience is built around unnecessary and unwarranted boat on boat violence? What about MY sandbox?
Well you don't count because your style of play is not nice and you should hang your head in shame. Can we please just think about the children? Evil

Oh yea forgot to add something about sandbox meaning you shouldn't force others into doing things etc etc. My bad. Oops

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Concord Guy's Cousin
Doomheim
#434 - 2015-01-29 15:08:46 UTC
Mag's wrote:
Can we please just think about the children? Evil
Doesn't that get you locked up these days?

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Mag's
Azn Empire
#435 - 2015-01-29 15:12:39 UTC
Concord Guy's Cousin wrote:
Mag's wrote:
Can we please just think about the children? Evil
Doesn't that get you locked up these days?
Well you could always use my 'He looked at me funny.' Module and all would be well with the world. Big smile

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Dave Stark
#436 - 2015-01-29 15:15:45 UTC
Destiny Corrupted wrote:
Why should I need a fleet? EVE is a sandbox, and I should be able to play it however I want. I shouldn't be forced to have a fleet just because some angry kid wants to troll people.


why should you need a fleet?

you don't, courrier contracts exist.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#437 - 2015-01-29 15:15:48 UTC
Concord Guy's Cousin wrote:
Mag's wrote:
Can we please just think about the children? Evil
Doesn't that get you locked up these days?

Dang, those gubbermint mind-reading nanobots came much sooner than anyone thought they would.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Concord Guy's Cousin
Doomheim
#438 - 2015-01-29 15:22:05 UTC  |  Edited by: Concord Guy's Cousin
Destiny Corrupted wrote:
Concord Guy's Cousin wrote:
Mag's wrote:
Can we please just think about the children? Evil
Doesn't that get you locked up these days?

Dang, those gubbermint mind-reading nanobots came much sooner than anyone thought they would.
I have some Dinsdale approved millinery products for sale if you're interested, they're made from the finest quality aluminium foil and are available at multiple price points in several attractive styles Twisted

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Mag's
Azn Empire
#439 - 2015-01-29 15:28:47 UTC
Concord Guy's Cousin wrote:
Destiny Corrupted wrote:
Concord Guy's Cousin wrote:
Mag's wrote:
Can we please just think about the children? Evil
Doesn't that get you locked up these days?

Dang, those gubbermint mind-reading nanobots came much sooner than anyone thought they would.
I have some Dinsdale approved millinery products for sale if you're interested, they're made from the finest quality aluminium foil and are available at multiple price points in several attractive styles Twisted
As I live not far from Sherwood in Nottingham, do you have a Robin Hood style one perchance?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Jenn aSide
Soul Machines
The Initiative.
#440 - 2015-01-29 15:42:17 UTC
Ima Wreckyou wrote:
Mag's wrote:
Freir9o785tu wrote:
I'm just wondering how long it will take for someone to hyperdunk the hyperdunker.....would be funny to see someone hyperdunking lose their bowhead.....I'm sure even pirates would see the irony in the situation.
One of us has already suggested jumping in one of the empty ships and shooting another to gain a criminal flag. Then simply jumping in the rest.

That's if the opportunity allows it of course.

(He's -2.7 so technically an outlaw. P)

Or just warp in with a tanked Orca and scoop all the Catalysts => profit.

It's extremely easy to come up with counter methods to "Hyperdunking".
I only ever used it on POS modules. I tip my hat to the guys who actually managed to kill a ship with it. There really need to be special circumstances to begin with in order for this tactic to work, even without someone interfering.


I had to highlight the fail, for reasons of :effort: Evil

The very 1st comment I read on Mitten's site tells the entire story:

Quote:
Aleqs • a day ago

The solution is to have an alt in an Arti Thrasher popping Criminal pods when they land on grid.

Highsec nerds will, of course, continue to file exploit petitions instead of actually defending themselves.

And so the wheel turns.