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A Message Regarding "Hyperdunking"

First post First post First post
Author
Alana Charen-Teng
Garoun Investment Bank
Gallente Federation
#401 - 2015-01-28 21:16:12 UTC
I still think it should be called "Globbyganking" !
baltec1
Bat Country
Pandemic Horde
#402 - 2015-01-28 21:22:11 UTC
Market McSelling Alt wrote:



No... named T1 fit is 423 dps with CN anti... unheated.

Yes you are right, 20% was an exaggeration, but you still aren't getting 4x the damage from the fit that is 4x more expensive. 423 dps from a 2mil ship...



Nothing gives you 4x the DPS for 4x the cost.

The best part about the t2 cat is the irony in that it is profitable to gank.
Concord Guy's Cousin
Doomheim
#403 - 2015-01-28 21:26:21 UTC  |  Edited by: Concord Guy's Cousin
Market McSelling Alt wrote:
No... named T1 fit is 423 dps with CN anti... unheated.

Yes you are right, 20% was an exaggeration, but you still aren't getting 4x the damage from the fit that is 4x more expensive. 423 dps from a 2mil ship...


Using meta 4 guns bumps the price to between 3.7M and 10M, the only meta 3 gun that gets close to your unheated DPS figure bumps the price up to 3.8M, seeing as we're talking about a 2M isk fit would you care to try again?

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Tippia
Sunshine and Lollipops
#404 - 2015-01-28 21:31:36 UTC  |  Edited by: Tippia
Market McSelling Alt wrote:
Yes you are right, 20% was an exaggeration, but you still aren't getting 4x the damage from the fit that is 4x more expensive. 423 dps from a 2mil ship...
This is how all upscaling in EVE works: marginal improvement for exponential costs.

However, since ISK isn't really a factor, and what you want is to make sure the engagement is as brief as possible, you want T2 guns and the ~50% improvement they provide. The cost increase is par for the course — the cost of doing business, one might say.
Kaarous Aldurald
Black Hydra Consortium.
#405 - 2015-01-28 22:47:58 UTC
Alana Charen-Teng wrote:
I still think it should be called "Globbyganking" !


When asked about it on reddit, globby said it should be called "globbing".

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Freir9o785tu
Pator Tech School
Minmatar Republic
#406 - 2015-01-28 23:03:36 UTC
Origionally starting to play this game and learning about HighSec as a viable option for game play I saw this as my style of play. I viewed this much like a sports team would have a Jr and Sr group of players. To be more relevant to games in general we will say that typically games have a PVP and Non-PVP (blue/green/newb) server.

Grant it this mechanic could have been introduced at any time when all the needed parts were part of the game. Typically when someone discovers a loop hole in the game mechanics that hole is subsequently plugged to avoid future abuse of the loop hole. In EVE they don't refer to them as loop holes, but rather they refer to them as "Emergent Gaming" or something to that effect. I've never been one to play on PVP servers. I'm sure I wouldn't be the first to say that in general I suck at games that require you enter some sort of entanglement with another player. Be the game Chess or EVE Online. As a freighter pilot I have a biased opinion in regards to Hyperdunking as it has been dubbed.

With that said.....EVE being the sandbox game that it is with one server to rule them all so to speak.....everything that happens in EVE no matter how big or small has a large impact when you view every small thing and large thing together to make up the whole of EVE. When EVE started it was basically an operating system. Everything you see before you now is the result of players from all parts of the world working as a collectively, deviant, cooperative pilot in some shape form or fashion. Everyone has their own end game. For some the end game is the Industry & trade, Player vs Enemy, and Player vs Player. Resources have been constantly accruing. Everything has had it's opposite. For Miners there is refining which causes a loss in minerals, for minerals there is material efficiency, for couriers there is combat. For combat there is stations. This is of course a matter of perspective and not all inclusive.

Miners have been run by Bots for as long as I can remember. Not all of them mind you, but some of them. Ganking keeps those bots on their toes and reduces the flow of incoming resources to the market so players who are legitimately mining without the assistance of an AI playing your character can profit from what they earn. But at the same time you could consider that because of those bot miners the price of minerals is lower, which will either increase profits for production, reduce the price for the end product, which reduces the price for gank ships which increases the likely hood that someone will get concorded 30 times to blow up the toy you've been flying in highsec without concern for 4 years without getting so much as a dent on your ship. HighSec in a way has been a contradiction to game of EVE and the ultimate destruction of materials used to craft a ship that is now nothing more than salvage. Trillions of isk floating between one regional hub and another that has for the most part gone with little concern for their safety. But at the same time despite thinking this could effectively alter the price of the base product to a higher number, it could encourage more competition in local systems where running a freighter would be limited to short range transport as opposed to 30 or more jumps being the norm. This implies that even an empty freighter could turn a profit if ganked.

A defenseless ship regardless of cargo being the job of one pilot to operate could become the career for another to destroy. It could quite honestly be a really profitable business. Specifically because it would be profitable when empty....but who really flies a freighter empty? I mean perhaps fly it to the pickup location such as jita....but 9 out of 10 chance it will have quite a large cargo inside of it as well. An already expensive ship will be getting blown up more often, which will increase the demand for them (or lower it depending on the sociological reaction to hyperdunking) which may overwhelm current manufacturing causing a shortage in freighters. Which will cause people to buy out the lower priced ones faster, increased "Market PVP" on the buy orders for freighters. Which will raise the cost, and thus the profit of hyperdunking.

The implications are endless. It is all a matter of cause and effect on a micro-economical level. Some pilots may be very serious about ending their subscriptions. Which will have an economic impact on CCP. But how many people have been like "Screw this I'm not paying to gang raped" and they still log in today? Maybe if this is so profitable I'll give a whirl :-) Which will be contributing to my creation of freighters, thus sale of freighters, thus it would be a win win situation for me.....except I'd have to park the long distant trips for fear of actually having to engage in something other than conversation with another player.

ME in Excel =IF(Base>1,ROUND((Base-(((Base*(ME+FacilityBonus)))))*Quantity,0),1*Quantity)

Red Teufel
Calamitous-Intent
#407 - 2015-01-28 23:22:05 UTC
I find it interesting how Tippia is being so vocal about defending hyperdunking. I think it’s to fill the forum to save hyperdunking from being removed. Are you sure you’re not being paid Tippia?
J'Poll
School of Applied Knowledge
Caldari State
#408 - 2015-01-28 23:28:08 UTC
Tippia wrote:
Steve Ronuken wrote:
Tippia wrote:

Never. Podding is a 100% player activity and there's no reason for NPCs to ever do it.

Just keep believing that...

I'll keep believing it until there's a reason for NPCs to do it. Until then, it's pointless faff, and even after that, it's still nothing CONCORD has any business doing.


Aah look "Mr. I'm ALWAYS right and you are wrong" aka Tippia has returned.

Instead of looking dumb, go play EVE and you would have known we already have podding NPCs called 'Seekers'

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

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Paranoid Loyd
#409 - 2015-01-28 23:29:10 UTC
Red Teufel wrote:
I find it interesting how Tippia is being so vocal about defending hyperdunking. I think it’s to fill the forum to save hyperdunking from being removed. Are you sure you’re not being paid Tippia?
She is not defending hyperdunking, she is defending logic and reason. The protector of logic and reason does not require payment.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

TheInternet TweepsOnline TheInternet
Everyone But Me Is A Bot
Assistance Group
#410 - 2015-01-28 23:35:38 UTC
Reserved
Daemon Ceed
Ice Fire Warriors
#411 - 2015-01-28 23:46:36 UTC
The ocean of tears in this thread is so vast that I could swim in it for days and never see land. From the bottom of my cold piratey heart, thank you!

PS: PM me if you need an escort for your freighter or Bowhead filled with billions worth of stuff. I'll make sure you get to your destination safely.
Unsuccessful At Everything
The Troll Bridge
#412 - 2015-01-28 23:54:51 UTC
Are we even talking about 'hyperdunking' anymore?

It seems the thread has de-evolved into 'Nerf gankers/Catalysts' thread # 2881773374 at this point....



Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Mag's
Azn Empire
#413 - 2015-01-28 23:56:58 UTC
Unsuccessful At Everything wrote:
Are we even talking about 'hyperdunking' anymore?

It seems the thread has de-evolved into 'Nerf gankers/Catalysts' thread # 2881773374 at this point....



'Just one more nerf and it'll be balanced.'

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Concord Guy's Cousin
Doomheim
#414 - 2015-01-28 23:58:05 UTC  |  Edited by: Concord Guy's Cousin
Unsuccessful At Everything wrote:
Are we even talking about 'hyperdunking' anymore?

It seems the thread has de-evolved into 'Nerf gankers/Catalysts' thread # 2881773374 at this point....
Shhh, you're lowering the saline content.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Unsuccessful At Everything
The Troll Bridge
#415 - 2015-01-29 00:14:21 UTC
Concord Guy's Cousin wrote:
Shhh, you're lowering the saline content.


I think this thread reached saturation loooong ago.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Marsan
#416 - 2015-01-29 02:51:48 UTC
CCP Falcon wrote:

Players are also reminded that if someone is criminally flagged, they are fair game to be attacked in self-defense. Feel free to use this to your advantage.


That's all well and good, but how does that help the freighter pilot without any weapons? I've never understood why a freighter lacks the simplest of weapons unlike any of the other ships in the game. Of course even with guns it's questionable what one does in the case of hyper dunking. It's not like you can lock and shoot a Catalysts they just boarded before they shoot you. You can't shoot them before they get on board. You can't pod them. It's just bad game play.

You best case is to have an alt with a warp scram to scram their ship/pod (or does that concord you). Or an alt with a smart bombs to pod them or their ships. Still sounds like horrible game play.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Kaldi Tsukaya
Deveron Shipyards and Technology
Citizen's Star Republic
#417 - 2015-01-29 04:03:02 UTC
Hmmm,

You could use the same methodology in reverse.

Line up newb ships at gate (or belt). Shoot something with alt toon to draw Concord. Now just board one of these newb ships to re-draw Concord if they are drawn away. No further shooting required to keep drawing Concord there for 15 minutes.

If you can set your medical clone in system, you don't even have to worry about being podded while CT is active, just warp back to newb ships and board again. And you even get another free newb ship at the station.


All those POS modules in hisec, maybe I need to look more at this hyperdunking...Twisted
Veers Belvar
Swordmasters of New Eden
#418 - 2015-01-29 04:29:15 UTC
Until the broken bumping and aggression mechanics get fixed, smart PvE players will just avoid the risk of hauling. It's already optimal to outsource hauling, and this "hyperdunking" mechanic just makes the equation even worse.
ISD Supogo
ISD BH
ISD Alliance
#419 - 2015-01-29 04:47:14 UTC
Removed a rule-breaking post and those quoting it.

Quote:

Forum rules

8. Use of profanity is prohibited.

The use of profanity is prohibited on the EVE Online forums. This includes the partial masking of letters using numbers or alternate symbols, and any attempts at bypassing the profanity filter.

ISD BH Supogo

Bughunter

Equipment Certification and Anomaly Investigations Division (ECAID)

Interstellar Services Department

Tippia
Sunshine and Lollipops
#420 - 2015-01-29 05:13:48 UTC  |  Edited by: Tippia
J'Poll wrote:
Aah look "Mr. I'm ALWAYS right and you are wrong" aka Tippia has returned.

Instead of looking dumb, go play EVE and you would have known we already have podding NPCs called 'Seekers'

Instead of looking dumb, go read what wrote and see if you can spot the difference between Seekers and CONCORD and the list of reasons for the former to pod… hmm?

Marsan wrote:
That's all well and good, but how does that help the freighter pilot without any weapons?
It helps them because it means that attackers can be cleared out long before the gank even happens.

And no, having friends is not bad or horrible gameplay. It's simply using the same basic strategy that the gankers are using.