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End of the Awoxer? Is eve getting too soft?

Author
Interfectorem Tacet
Doomheim
#1 - 2015-01-28 21:05:54 UTC
Well reading this update on Tiamat 'features' and saw that Concord will be able to interfere with intra corp combat (if the boss enables it)

http://community.eveonline.com/news/dev-blogs/coming-to-eve-in-tiamat/

So is this end of the awoxer? Seems Eve is more 'soft' than ever before....Evil
Shailagh
6Six6Six6Six
#2 - 2015-01-28 21:08:43 UTC
The default for new corps is anti touching with no fee for zero risk.

Want To Trade Hyperdunking for Safaris please
Shailagh
6Six6Six6Six
#3 - 2015-01-28 21:11:00 UTC
Interfectorem Tacet wrote:
Well reading this update on Tiamat 'features' and saw that Concord will be able to interfere with intra corp combat (if the boss enables it)

http://community.eveonline.com/news/dev-blogs/coming-to-eve-in-tiamat/

So is this end of the awoxer? Seems Eve is more 'soft' than ever before....Evil


Also boss dont even need to enable it cuz ya know ceos are bad at reading an may accidently set it wrong and bears may lose ships so its set to OFF AS DEFAULT FOR NEW Corps

Wtf cant they make the bears that wana pve and make isk pay a percentage of that sacred isk as a fee for reducing theyre risk???

Ccp make this cost a fee!
Mag's
Azn Empire
#4 - 2015-01-28 21:32:17 UTC
Yep if this thing is active in a corp, there should be a 10% Concord tax. Or the same as NPC corps, I forget now what that sits at.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Futt Isimazu
State War Academy
Caldari State
#5 - 2015-01-28 22:14:18 UTC
ITT: Delicious C&P Tears


You guys cry more than the average miner, it's hilarious.
Sabriz Adoudel
Move along there is nothing here
#6 - 2015-01-28 22:19:28 UTC
This is the first expansion to EVE in a while that will actively leave the game worse than it was beforehand.

Don't worry, however. I've been theorycrafting ways to destroy corporations that let their guard down because of this feature. All are possible now, but because of the possibility of AWOXing existing, they don't catch the more skittish bears.

Expect a LOT of carebear tears when they are unveiled.



Also, expect more *terrible* corporations that exist solely to exploit new players by taxing them. AWOXers have been able to protect newbies from the likes of TDD Dominators well in the past. The various tax scams (mass recruit, tax everyone, keep all the tax) will be more effective now. It wouldn't surprise me if people like myself get into that sort of scamming - then suddenly, when bored of it, flick the aggression switch.

I support the New Order and CODE. alliance. www.minerbumping.com

Interfectorem Tacet
Doomheim
#7 - 2015-01-28 22:36:45 UTC
Futt Isimazu wrote:
ITT: Delicious C&P Tears


You guys cry more than the average miner, it's hilarious.


Who's crying? Not me as I don't awox but I know a lot of people who do Lol

This is just another block put in that enterprising players will adapt to and still cause the carebears to cry.

And NOBODY cries more than the average miner in eve LOL!
Seraph IX Basarab
Outer Path
Seraphim Division
#8 - 2015-01-28 22:51:56 UTC
AWOX lowsec/0.0/wormhole corps then.

HS AWOXing really is the low hanging fruit...
Interfectorem Tacet
Doomheim
#9 - 2015-01-29 00:19:54 UTC
Seraph IX Basarab wrote:
AWOX lowsec/0.0/wormhole corps then.

HS AWOXing really is the low hanging fruit...


I generally agree with this statement apart from the Low hanging fruit in HS part.

The vast majority of people I know who do the HS pirate/merc/awox thing do it in high sec because it is all about interaction with other players.
HS has by far the vary majority of players so they hang out there and do their thing.
Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#10 - 2015-01-29 00:20:08 UTC
Sabriz Adoudel wrote:
It wouldn't surprise me if people like myself get into that sort of scamming - then suddenly, when bored of it, flick the aggression switch.


It's not quite as simple as suddenly flipping the switch. If it's released as proposed there will be a corp notification and 24 hour cooldown timer before you can shoot. I'm sure that you can still reverse AWOX some carebears but you may have to come up with a plausible story why you would switch the safety off. Most Bears will believe anything if you can say it with a straight face anyway.

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

Feyd Rautha Harkonnen
Doomheim
#11 - 2015-01-29 00:55:06 UTC
Even though you can't nerf stupid, and AWOXers will still successfully awox using social engineering hacks (i.e. 'dude, help me test my tank..duel me...')...the *intent* of CCP's continual moves in nerfing hisec with slow stealthy paper-cuts is disconcerting...

Its always nerf..nerf..nerf...and now we hear rumblings that 'social corporations' are on the table in a future release, so the little bears can be 100% safe from wardecs in a player corp (wtf?!)

When we wake up one day and hisec IS a 100% safe Disneyland, it will be too late to ask then 'how did that happen'. It will also be too late to string up (in game) the CSM's like Sugar Kyle or Mike Asariah who were asleep at the switch on protecting the sandbox during their terms...

tldr;
EvE IS getting too soft. Better education or tutorials is one thing, nerfing mechanics is another all together.

F
Interfectorem Tacet
Doomheim
#12 - 2015-01-29 01:18:48 UTC
I read about the 'social corps' WTF!! How on earth is that going to help eve in any way.

People seem to forget EVE is often tauted as one of, if not, the most hardcore/difficult games on the market because of the vast amount of things that you can do.

It is slowly but surely becoming more like a theme park game. It used to be all about consequence of your actions, Hell they even did a number of trailers specifically promoting this, now they are making more and more mechanics to curb creativity and make it more childlike!

For all these extra 'protections' they are putting in place they are not increasing the 'cost' to live in high sec i.e. reducing the ability to make isk in high. No wonder null is a f**ked as it is. It isn't work spending the time there!
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#13 - 2015-01-29 01:34:05 UTC  |  Edited by: BeBopAReBop RhubarbPie
Mag's wrote:
Yep if this thing is active in a corp, there should be a 10% Concord tax. Or the same as NPC corps, I forget now what that sits at.

Actually if that were implemented I would be comfortable with this "feature" (and I use that term lightly). NPC corps are 11%. It makes sense for a corp to have to pay concord for additional protection.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#14 - 2015-01-29 01:36:38 UTC
Seraph IX Basarab wrote:
AWOX lowsec/0.0/wormhole corps then.

HS AWOXing really is the low hanging fruit...

High sec is the low hanging fruit. That doesn't mean its not tasty.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Mag's
Azn Empire
#15 - 2015-01-29 01:37:42 UTC
Interfectorem Tacet wrote:
I read about the 'social corps' WTF!! How on earth is that going to help eve in any way.

People seem to forget EVE is often tauted as one of, if not, the most hardcore/difficult games on the market because of the vast amount of things that you can do.

It is slowly but surely becoming more like a theme park game. It used to be all about consequence of your actions, Hell they even did a number of trailers specifically promoting this, now they are making more and more mechanics to curb creativity and make it more childlike!

For all these extra 'protections' they are putting in place they are not increasing the 'cost' to live in high sec i.e. reducing the ability to make isk in high. No wonder null is a f**ked as it is. It isn't work spending the time there!
Can you point me towards where they talk about 'social corps' please? That idea sounds absurd.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mag's
Azn Empire
#16 - 2015-01-29 01:39:57 UTC
BeBopAReBop RhubarbPie wrote:
Mag's wrote:
Yep if this thing is active in a corp, there should be a 10% Concord tax. Or the same as NPC corps, I forget now what that sits at.

Actually if that were implemented I would be comfortable with this "feature" (and I use that term lightly). NPC corps are 11%. It makes sense for a corp to have to pay concord for additional protection.
I think it would make this change balanced and have meaning.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#17 - 2015-01-29 01:41:11 UTC
Mag's wrote:
Interfectorem Tacet wrote:
I read about the 'social corps' WTF!! How on earth is that going to help eve in any way.

People seem to forget EVE is often tauted as one of, if not, the most hardcore/difficult games on the market because of the vast amount of things that you can do.

It is slowly but surely becoming more like a theme park game. It used to be all about consequence of your actions, Hell they even did a number of trailers specifically promoting this, now they are making more and more mechanics to curb creativity and make it more childlike!

For all these extra 'protections' they are putting in place they are not increasing the 'cost' to live in high sec i.e. reducing the ability to make isk in high. No wonder null is a f**ked as it is. It isn't work spending the time there!
Can you point me towards where they talk about 'social corps' please? That idea sounds absurd.

Honestly, the social corps thing isn't horrible. The main idea is that players have some of the more cohesive communication options than corps have, but can't control in space assets like a corp does. As long as they're playing NPC tax and can't set standings, I see no issue with it.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Interfectorem Tacet
Doomheim
#18 - 2015-01-29 01:43:11 UTC
Mag's wrote:
Can you point me towards where they talk about 'social corps' please? That idea sounds absurd.


http://cdn1.eveonline.com/community/csm/Meetings/summit/CSM9-WS-D1.pdf

CSM minutes page 14, section about corps and such. No details really apart from it being something that 'may' make people join then rather than create/join player corps. Haven't been able to find anything else yet but i'm looking as this is very different from the eve I have been involved with since release.
Interfectorem Tacet
Doomheim
#19 - 2015-01-29 01:45:13 UTC
BeBopAReBop RhubarbPie wrote:

Honestly, the social corps thing isn't horrible. The main idea is that players have some of the more cohesive communication options than corps have, but can't control in space assets like a corp does. As long as they're playing NPC tax and can't set standings, I see no issue with it.


IF they have NPC tax etc and can't 'operate' like a corp that would be ok but then players can already do that with private chat channels etc etc. It just screams of a placating feature that WILL end up replacing corps for a lot of players.
Mag's
Azn Empire
#20 - 2015-01-29 02:00:11 UTC  |  Edited by: Mag's
Interfectorem Tacet wrote:
Mag's wrote:
Can you point me towards where they talk about 'social corps' please? That idea sounds absurd.


http://cdn1.eveonline.com/community/csm/Meetings/summit/CSM9-WS-D1.pdf

CSM minutes page 14, section about corps and such. No details really apart from it being something that 'may' make people join then rather than create/join player corps. Haven't been able to find anything else yet but i'm looking as this is very different from the eve I have been involved with since release.
Thanks.

Not much info at the moment looking at it. But I have the same thoughts as you and I'm not keen on the future implications. But as I said, not much in the way of information yet, so I guess it's wait and see.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

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