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Modify non-targeted interdiction for Interceptors

Author
Hairpins Blueprint
The Northerners
Pandemic Horde
#1 - 2015-01-26 21:27:36 UTC
As much i like it, it's a cancer to current null sec.

Moving around is wayyyy to safe for any one; in a very cheap, fast, and SP undemanding ships. Roll

At lest T3's are much slower, Cost like 13x more you need more SP, with you lose when you die.
Also it's still possible to tackle cloky T3 on a gate by a very skillful pilots in a regular fleet comp.


So The idea is for interceptors to keep Immunity to non-targeted interdiction from mobile warp distruptors;
But not form Dictor bubbles

Say NO to fast and risk free travel and intel.

They will still be very useful but not totaly safe and op without any counter or any real sacrifice (SP,ISK)

It will be possible to intercept the interceptors once again ... in a regular fleet Roll
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#2 - 2015-01-26 21:35:58 UTC
No.

1. Interceptors are supposed to be the ship of choice for running down targets and tackling them. In that regard, bubble immunity makes perfect sense.

2. To be truly "safe", you have to fit your 'ceptor for an align time of under 2 seconds. This rules out several of the 'ceptors outright, and limits the combat abilities of those remaining. Less nimble ships can be tackled with individual points.

3. Crows and Maledictions used to pose a threat in small numbers because they were nimble enough to be "safe", yet still potent enough in combat to take on prey with relative immunity. They were nerfed a few patches back so now they're far less potent at long point range and now have to commit under hard tackle conditions if they're going to kill anything without a huge numerical advantage.

4. 'Ceptors still pop rather easily to a well-placed smartbomb camp, bubble immunity or no.

-1

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Hairpins Blueprint
The Northerners
Pandemic Horde
#3 - 2015-01-26 21:43:46 UTC
Bronson Hughes wrote:
No.

1. Interceptors are supposed to be the ship of choice for running down targets and tackling them. In that regard, bubble immunity makes perfect sense.

2. To be truly "safe", you have to fit your 'ceptor for an align time of under 2 seconds. This rules out several of the 'ceptors outright, and limits the combat abilities of those remaining. Less nimble ships can be tackled with individual points.

3. Crows and Maledictions used to pose a threat in small numbers because they were nimble enough to be "safe", yet still potent enough in combat to take on prey with relative immunity. They were nerfed a few patches back so now they're far less potent at long point range and now have to commit under hard tackle conditions if they're going to kill anything without a huge numerical advantage.

4. 'Ceptors still pop rather easily to a well-placed smartbomb camp, bubble immunity or no.

-1


Agreed, but you can travel via null sec space super safe, you can fit a reaptor to align in under 2s and tank alpha of 16 smart bombs.

Also in regular fleet enemy interceptor can fallow you and give intel, and there is nothing you can do to take him down.

Literally No possible counter to that on enemy territory. and getting 3 smart bombing battleships to make a "well-placed smartbomb camp" is a lot of hassle for a "counter" and it's still very easy to avoid ....
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#4 - 2015-01-26 21:52:28 UTC
Hairpins Blueprint wrote:
Agreed, but you can travel via null sec space super safe, you can fit a reaptor to align in under 2s and tank alpha of 16 smart bombs.
And what else can this uber-tank Raptor do? Probably nothing except move about and tank damage. If they were an actual threat to anything, you may have had a point.

Hairpins Blueprint wrote:
Also in regular fleet enemy interceptor can fallow you and give intel, and there is nothing you can do to take him down.
Sure there is. It just seems that you don't know what they are.

Hairpins Blueprint wrote:
Literally No possible counter to that on enemy territory. and getting 3 smart bombing battleships to make a "well-placed smartbomb camp" is a lot of hassle for a "counter" and it's still very easy to avoid ....
Are you really complaining about the ability of someone who owns the territory you are in being able to watch you with impunity? Isn't that kind of a perk of owning the territory?

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Faife
Dreddit
Test Alliance Please Ignore
#5 - 2015-01-26 21:59:12 UTC
Oh geez, just make this petition "We cannot learn to look at local while ratting, please CCP make this game easier for us SadSadSadSadSadSadSad"

-20
Altirius Saldiaro
Doomheim
#6 - 2015-01-26 22:52:16 UTC
Hairpins Blueprint wrote:
As much i like it, it's a cancer to current null sec.

Moving around is wayyyy to safe for any one; in a very cheap, fast, and SP undemanding ships. Roll

At lest T3's are much slower, Cost like 13x more you need more SP, with you lose when you die.
Also it's still possible to tackle cloky T3 on a gate by a very skillful pilots in a regular fleet comp.


So The idea is for interceptors to keep Immunity to non-targeted interdiction from mobile warp distruptors;
But not form Dictor bubbles

Say NO to fast and risk free travel and intel.

They will still be very useful but not totaly safe and op without any counter or any real sacrifice (SP,ISK)

It will be possible to intercept the interceptors once again ... in a regular fleet Roll


No
Lugh Crow-Slave
#7 - 2015-01-27 03:47:41 UTC
say no to reposts

and say hell no to reposts that add nothing new to the idea
elitatwo
Zansha Expansion
#8 - 2015-01-27 05:04:26 UTC
Hairpins Blueprint wrote:
...
Also in regular fleet enemy interceptor can fallow you and give intel, and there is nothing you can do to take him down.


HAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!11111eleven

'regular fleet' being 200 bazillion Ishtars with 300 bazillion triage carriers, titans, supers..

Hairpins Blueprint wrote:

Literally No possible counter to that on enemy territory. and getting 3 smart bombing battleships to make a "well-placed smartbomb camp" is a lot of hassle for a "counter" and it's still very easy to avoid ....


Poor thing!
No a super might not 'counter' an interceptor.

Maybe you could self-destruct and fly a smaller ship instead?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Hairpins Blueprint
The Northerners
Pandemic Horde
#9 - 2015-01-27 09:37:40 UTC  |  Edited by: Hairpins Blueprint
Faife wrote:
Oh geez, just make this petition "We cannot learn to look at local while ratting, please CCP make this game easier for us SadSadSadSadSadSadSad"

-20



HAha lol mate not this, i don't have problem with that. null is to safe now. Interceptors are miss used; people use them now as intel gathering tool and immortal ultimate taxi.

Moving around null sec without risk is not a good thing ....
Hairpins Blueprint
The Northerners
Pandemic Horde
#10 - 2015-01-27 09:48:16 UTC
This feature is not working as intended, simply Buff the interceptors back and let them keep non-targeted interdiction for mobile warp Distruptors.
Amanda Compton
PIXEL Corp
#11 - 2015-01-27 09:49:41 UTC  |  Edited by: Amanda Compton
ceptors are made to catch other ships if u remove their ablity to ignore dictor bubbles then they will fail at catching enemy fleet ships if defensive bubbles were placed on each gate
which will make the unable to do the thing they are ment today so No.

however i do think Hictor bubbles should be able to stop ceptors that has bouns to point at least the enemy fleet has to sacriface a Hic to be a defensive bubble and buys time for the fleet to run

while keeping ceptors with no point range able to ignore that so they can make pings on hostile grids or scout it
Hairpins Blueprint
The Northerners
Pandemic Horde
#12 - 2015-01-27 09:56:17 UTC  |  Edited by: Hairpins Blueprint
Amanda Compton wrote:
ceptors are made to catch other ships if u remove their ablity to ignore dictor bubbles then they will fail at catching enemy fleet ships if defensive bubbles were placed on each gate
which will make the unable to do the thing they are ment today so No.

however i do think Hictor bubbles should be able to stop ceptors that has bouns to point at least the enemy fleet has to sacriface a Hic to be a defensive bubble and buys time for the fleet to run

while keeping ceptors with no point range able to ignore that so they can make pings on hostile grids or scout it



if not the dictors ... At least the Hictors. they cost and require skills.



Or put an align limit to 2.5s

That wat ever you fit you can't align faster than 2.5s

It will be possible to catch them, and they will be able to "intercept"
afkalt
Republic Military School
Minmatar Republic
#13 - 2015-01-27 12:02:22 UTC
For me, the convenience of needing to make a quick hub run and not mucking about with a scout every jump ever makes the odd inty that slips a camp worth it to me.

But that's just my personal feeling, I like quality of life things.
Alvatore DiMarco
Capricious Endeavours Ltd
#14 - 2015-01-27 12:10:43 UTC  |  Edited by: Alvatore DiMarco
The ability to "move around nullsec safely" is an illusion. Even if it were the case, it's a secondary result of interceptors being changed to do their job the way CCP sees them doing it - and they appear to feel that moving around nullsec more easily (with that tiny cargohold) was worth the trade-off.

You know, judging by how they've had ample time to change interceptors and haven't done so.
Hairpins Blueprint
The Northerners
Pandemic Horde
#15 - 2015-01-27 13:08:35 UTC  |  Edited by: Hairpins Blueprint
Alvatore DiMarco wrote:
The ability to "move around nullsec safely" is an illusion. Even if it were the case, it's a secondary result of interceptors being changed to do their job the way CCP sees them doing it



This Secondary result is bit off OP to my eye's. And after all it's not just null sec, but worm hole space too, you can flood the hole with pilots without any hussle.

In few min you can travel from null sec to Hi-sec Hit the hole and no one is there to stop me from doing soo : |

I did it and it's not fuuny to me that there is no mechanic in game right now beeing able to stop interceptors Ugh

So i think it's a very good idea thet HICtor bubbles should stop interceptors...
suid0
Pandemic Horde Inc.
Pandemic Horde
#16 - 2015-01-27 13:14:20 UTC  |  Edited by: suid0
If you didn't bubble up gates to pockets with 100's of bubbles to make them safe for ratting interceptors may never have been granted bubble immunity.

Having bubble immunity now allows them to fulfil their role

the entire enemy support fleet is dead except for one interdictor a titan could easily finish off with drones  - Commander Ted

Hairpins Blueprint
The Northerners
Pandemic Horde
#17 - 2015-01-27 13:20:43 UTC
suid0 wrote:
If you didn't bubble up gates to pockets with 100's of bubbles to make them safe for ratting interceptors may never have been granted bubble immunity.

Having bubble immunity now allows them to fulfil their role



Again, they will be immune to MOBILE WARP DUSTRUPTORS! do you eaven read ...... So they CAN get in AND TACKLE the carebears.

But moving with them around beeing imposible to kill is just OP....
Elenahina
Federal Navy Academy
Gallente Federation
#18 - 2015-01-27 15:12:36 UTC
At this point the change you want is unnecessary.

Plenty of interceptors still die. As an example, Agony has killed 28 interceptors in the last week alone.
If that should change, then it might be time to look into an idea like this.



Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Hairpins Blueprint
The Northerners
Pandemic Horde
#19 - 2015-01-27 15:35:35 UTC
Elenahina wrote:
At this point the change you want is unnecessary.

Plenty of interceptors still die. As an example, Agony has killed 28 interceptors in the last week alone.
If that should change, then it might be time to look into an idea like this.





If they are into daying they do, but if you use them just for travel, there is no mechanic that will let you tackle interceptor on a gate.

They should be able to intercept, but for f sakes ... let us be able to intercept them too.


Faife
Dreddit
Test Alliance Please Ignore
#20 - 2015-01-28 18:48:48 UTC
This entire thread is why FCON has a reputation worse than renters.
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