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EVE New Citizens Q&A

 
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Returning from Null sec?

First post
Author
Rayka Vokan
Royal Amarr Institute
Amarr Empire
#1 - 2015-01-26 10:41:36 UTC  |  Edited by: Rayka Vokan
I just returned to eve after cancelling my sub back in 2012. Gotta say that I am mighty impressed with how it's developed since then.

I logged back in and I found myself in a true creations station in the furthest extremities of null sec. I suddenly remembered I had made a big effort to bring quite a lot of assets to this area as at the time it was my corps stomping ground. I immediately liquidised these assets as I wanted to get back to empire and start a new.

I found however that the journey is highly unlikely to be successful, in fact I feel completely stuck out there. I have a shuttle and I keep running into gates that have exceedingly large bubbles. I know I will get so far and then get popped.

Am I up the creek without a paddle?
Cherri Minoa
Federal Navy Academy
Gallente Federation
#2 - 2015-01-26 10:51:12 UTC
Option 1 of course is the pod express if your clone is in hi-sec and you don't have a head full of bling.

Option 2 depends on what you've got or can buy where you are in null. An interceptor with warp core stabilisers and / or nanofiber internals in the lows will give you the best chance of a clean getaway. The Ares has 4 low slots which makes it the slippery - of - choice.

"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson

Oraac Ensor
#3 - 2015-01-26 10:53:21 UTC
As you've been out of the game since 2012 I guess you may not know that Interceptors are now immune to bubbles?
Rayka Vokan
Royal Amarr Institute
Amarr Empire
#4 - 2015-01-26 10:55:20 UTC
Intriguing, I will try and acquire an interceptor. I tried to pod myself but I ended up back where I started. Whoops!

Thank you for quick the responses.
Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#5 - 2015-01-26 11:20:17 UTC
Also, you can set your clone home station to your original school station - I believe its limited to once a year, but that should be enough to dig you out of trouble here.
Rayka Vokan
Royal Amarr Institute
Amarr Empire
#6 - 2015-01-26 11:55:38 UTC
Excellent, I will try that tonight when I get back in.

Many thanks
Major Trant
Brutor Tribe
Minmatar Republic
#7 - 2015-01-26 12:59:59 UTC
Aralyn Cormallen wrote:
Also, you can set your clone home station to your original school station - I believe its limited to once a year, but that should be enough to dig you out of trouble here.

You can set your medical clone to your school station when ever you want. The one per year limit relates to a player corp HQ station.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#8 - 2015-01-26 13:23:14 UTC
grab a t1 exploration frig, some probes and wormhole your way out

pun so good.
Dracones
Tarsis Inc
#9 - 2015-01-26 15:51:26 UTC
You need to open a support ticket for this. Returning players that have been gone for awhile can have 1 ship worth of property moved to a high-sec area by a GM. This is done so people old players won't have a "no point in returning to Eve, my guy is probably trapped out in nullsec" attitude.

Alternative solutions to this would be to use an interceptor or probe out a wormhole that will give you a short cut to low or high sec space. This is pretty easy to do but you'd need to know the mechanics for both which as a returning player you probably won't.
Solonius Rex
Federal Navy Academy
Gallente Federation
#10 - 2015-01-26 17:23:00 UTC
Dracones wrote:
You need to open a support ticket for this. Returning players that have been gone for awhile can have 1 ship worth of property moved to a high-sec area by a GM. This is done so people old players won't have a "no point in returning to Eve, my guy is probably trapped out in nullsec" attitude.

Alternative solutions to this would be to use an interceptor or probe out a wormhole that will give you a short cut to low or high sec space. This is pretty easy to do but you'd need to know the mechanics for both which as a returning player you probably won't.


I heard that asking a GM for moving even 1 ship worth of property is hit and miss, they can deny that request as that isnt really the games fault, its the players fault.
J'Poll
School of Applied Knowledge
Caldari State
#11 - 2015-01-26 22:36:54 UTC
Solonius Rex wrote:
Dracones wrote:
You need to open a support ticket for this. Returning players that have been gone for awhile can have 1 ship worth of property moved to a high-sec area by a GM. This is done so people old players won't have a "no point in returning to Eve, my guy is probably trapped out in nullsec" attitude.

Alternative solutions to this would be to use an interceptor or probe out a wormhole that will give you a short cut to low or high sec space. This is pretty easy to do but you'd need to know the mechanics for both which as a returning player you probably won't.


I heard that asking a GM for moving even 1 ship worth of property is hit and miss, they can deny that request as that isnt really the games fault, its the players fault.


All the people I know that tried after a 6+ month of complete unsub got the move granted. CCP is quite willing to help a person out who returns after a long break.

There was only one person I know that got denied cause he did keep the account active just didnt log in at all.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Marsan
#12 - 2015-01-26 22:44:37 UTC
You could also check for entrances to Thera. This assumes you can buy a probe launcher and scanning probes.

http://www.eve-scout.com/

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Roel Yento
Republic University
Minmatar Republic
#13 - 2015-01-26 22:58:30 UTC
They really shouldn't move stuff for people. Figure a way to get it out, put it for sale, or cut your loses. Made a choice to go to null and have lots of assets, deal with it.
Sabriz Adoudel
Move along there is nothing here
#14 - 2015-01-27 00:11:40 UTC
Dracones wrote:
You need to open a support ticket for this. Returning players that have been gone for awhile can have 1 ship worth of property moved to a high-sec area by a GM. This is done so people old players won't have a "no point in returning to Eve, my guy is probably trapped out in nullsec" attitude.

Alternative solutions to this would be to use an interceptor or probe out a wormhole that will give you a short cut to low or high sec space. This is pretty easy to do but you'd need to know the mechanics for both which as a returning player you probably won't.


Confirming they will usually do this once. The limit is one subcapital ship and everything that fits in its cargo. If you have a lot more stuff, then you will probably want to see if the new owners of your station are interested in a firesale. (You can still sell stuff on contracts there).

I support the New Order and CODE. alliance. www.minerbumping.com

Phig Neutron
Starbreaker and Sons
#15 - 2015-01-27 00:45:09 UTC
Marsan wrote:
You could also check for entrances to Thera. This assumes you can buy a probe launcher and scanning probes.

http://www.eve-scout.com/


I'm intrigued but don't know what I'm looking at. What is Thera?
Sabriz Adoudel
Move along there is nothing here
#16 - 2015-01-27 00:47:14 UTC
Thera is a new wormhole system that is ultra-connected. It is a very, very dangerous way to move things back to empire, but very fast when it is available.

I support the New Order and CODE. alliance. www.minerbumping.com

Dracones
Tarsis Inc
#17 - 2015-01-27 01:33:08 UTC
Roel Yento wrote:
They really shouldn't move stuff for people. Figure a way to get it out, put it for sale, or cut your loses. Made a choice to go to null and have lots of assets, deal with it.


Knowing all my assets were trapped in a Red station after being out of the game for several years kept me from re-subbing for a long time. When I did finally happen to resub, luckily everything was back in a prior home(why, I have no idea).

GMs being willing to do this is a good way to make sure people don't have any mental blocks for re-subbing. It's especially difficult because when you're back to the game after a few years you have to re-learn everything all over again. Doing that while you're trapped in null really isn't viable.
Roel Yento
Republic University
Minmatar Republic
#18 - 2015-01-27 04:50:20 UTC
Dracones wrote:
Roel Yento wrote:
They really shouldn't move stuff for people. Figure a way to get it out, put it for sale, or cut your loses. Made a choice to go to null and have lots of assets, deal with it.


Knowing all my assets were trapped in a Red station after being out of the game for several years kept me from re-subbing for a long time. When I did finally happen to resub, luckily everything was back in a prior home(why, I have no idea).

GMs being willing to do this is a good way to make sure people don't have any mental blocks for re-subbing. It's especially difficult because when you're back to the game after a few years you have to re-learn everything all over again. Doing that while you're trapped in null really isn't viable.


You aren't trapped in nulls, assets are unless you undock with them, sell them, or contract them. Your fault for having all your assets in a location you could lose them. I have stuff In sov null i left behind, i could go there and relist stuff on market or set contracts. If you can't handle the loss then don't keep everything in one spot. Considering i live in a POS, i don't agree with the safety net of having a gm fix my mistake. I could lose a bunch of ships if my pos is taken down but i still have stuff elsewhere so i don't end up with no ships to my name.

Not being able to deal with the consequences of your decision to keep everything in sov null knowing the risks is your mistake. Lucky for you it was a mistake on your part or moved by gm's. When you decide to live in null, be in fw and live in warzone, or live in a pos, there are certain risks you take and you shouldn't get a free pass from gm's because you can't handle a big loss if things don't work out.
Winter Archipelago
Autumn Industrial Enterprises
#19 - 2015-01-27 05:04:19 UTC
Dracones wrote:
You need to open a support ticket for this. Returning players that have been gone for awhile can have 1 ship worth of property moved to a high-sec area by a GM. This is done so people old players won't have a "no point in returning to Eve, my guy is probably trapped out in nullsec" attitude.

True Creations are a Sansha corp, so it sounds like he may be in NPC null. While he can give the petition route a try, NPC null doesn't have the same lock-out issues that player-controlled null does. The GM may simply wish him luck and close the ticket.
J'Poll
School of Applied Knowledge
Caldari State
#20 - 2015-01-27 07:03:38 UTC
Roel Yento wrote:
They really shouldn't move stuff for people. Figure a way to get it out, put it for sale, or cut your loses. Made a choice to go to null and have lots of assets, deal with it.


Yeah. Let us scare away possible customers who pay our wages because they might have left in the past due something happening in real life.

A very logical thing to do, luckily you aint in control of CCP otherwise they would be losing more money cause of this.

They move exactly 1 ship plus cargo, so unless you happen to have a freighter in nullsec with you, most of the stuff will have to be sold anyway.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

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