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Need Help with Nag fitting

Author
Zerion Pointer
Brutor Tribe
Minmatar Republic
#1 - 2015-01-24 17:47:17 UTC
Title says it all. I need help making a naglfar fitting that is up to date. Can't find anyone to ask since I don't know nag pilots and every fitting site is out of date for nags.

Thanks for the help :)
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2015-01-24 17:58:59 UTC
what is it for
Syrias Bizniz
some random local shitlords
#3 - 2015-01-24 18:31:12 UTC
Soooo, what's so hard about fitting a Naglfar?

Have you tried using a Siege-Module?
Have you tried fitting guns?
Have you tried fitting Tank?
Have you tried fitting damage-modules?

And have you tried bringing the last 2 into a balance you feel comfortable with?
KnightMaire kings
The Exchange Collective
#4 - 2015-01-24 21:23:46 UTC
[wh attack, Naglfar]
Damage Control II
Capital Inefficient Armor Repair Unit
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Federation Navy Tracking Computer, Tracking Speed Script
Federation Navy Tracking Computer, Tracking Speed Script
Federation Navy Tracking Computer, Tracking Speed Script
Federation Navy Tracking Computer, Tracking Speed Script
Federation Navy Sensor Booster, Scan Resolution Script
Federation Navy Sensor Booster, Scan Resolution Script

Siege Module II
6x2500mm Heavy Gallium Repeating Cannon, Republic Fleet EMP XL
6x2500mm Heavy Gallium Repeating Cannon, Republic Fleet EMP XL


[wh deff, Naglfar]
Damage Control II
Capital Inefficient Armor Repair Unit
Corelum B-Type Energized Adaptive Nano Membrane
Corelum B-Type Energized Adaptive Nano Membrane
Corpum A-Type Energized Explosive Membrane
True Sansha Capacitor Power Relay

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Siege Module II
6x2500mm Heavy Gallium Repeating Cannon, Republic Fleet EMP XL
6x2500mm Heavy Gallium Repeating Cannon, Republic Fleet EMP XL

Capital Projectile Burst Aerator I
Capital Capacitor Control Circuit I
Capital Capacitor Control Circuit I
Are basic wh site nags if you whant something else be clear as to what you whant

The only major drawback is the crazed notion that the inventory would look so much better if merely rearranged ONE MORE TIME.

Zerion Pointer
Brutor Tribe
Minmatar Republic
#5 - 2015-01-25 00:44:18 UTC  |  Edited by: Zerion Pointer
Ok yeah sorry should have been clearer. Main it's going to be used for assaults on POS's and other carriers. Currently available are two chimera's to rep when I get out of siege. Just having trouble on how much gank/tank ratio if I have the carrier reps on stand by
Voyager Arran
Brutor Tribe
Minmatar Republic
#6 - 2015-01-26 05:10:30 UTC  |  Edited by: Voyager Arran
Always carry complete refits with you in your cargo bay. The carriers aren't going to be that helpful for direct support since you can't receive remote assistance in siege mode, but you can refit off them in the middle of combat to suit changing situations. Ie, you could start a fight getting dropped onto some battleships loaded out for damage and tracking. If you suddenly found yourself taking too much incoming fire, you could use the carriers to swap out for more hardeners and cap injectors to keep yourself alive.

Regardless of whether you're fit for armor or shield, always carry spare sets of hardeners for both tanks; at a capital scale everything is thick enough to present a substantial buffer to smaller forces, so even if you don't have a shield rep of your own throwing on a set of shield hardeners can still buy you more time for help to arrive, and you always want to be able to match hardeners with whatever kind of reps your support fleet is using. Don't be the guy who goes down in an armor capital because he had Chimeras for support and he was too lazy to throw 10 mil worth of shield mods in his cargo hold.

On a similar note, you should also bring plenty of spares for any modules you intend to overheat frequently such as tracking computers and assorted hardeners.
Jessica Duranin
Doomheim
#7 - 2015-01-26 11:07:08 UTC
KnightMaire kings wrote:
*Armor Nag*

Aww... man, why would you do that to such a beautiful ship?
Hell even a shield Rev tanks more than that "thing".
Soldier Forrester
DEMONS OF THE HIDDEN MIST
TRUTH. HONOUR. LIGHT.
#8 - 2015-01-26 14:21:48 UTC
[Naglfar, WH PvP shield]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Damage Control II
Caldari Navy Power Diagnostic System
Caldari Navy Power Diagnostic System

Capital Neutron Saturation Injector I
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
Sensor Booster II, Scan Resolution Script
Pith A-Type Shield Boost Amplifier
Pith A-Type Shield Boost Amplifier

6x2500mm Heavy Gallium Repeating Cannon, Arch Angel Phased Plasma XL
6x2500mm Heavy Gallium Repeating Cannon, Arch Angel Phased Plasma XL
Siege Module II

Capital Anti-EM Screen Reinforcer II
Capital Semiconductor Memory Cell II
Capital Semiconductor Memory Cell II


Classic WH shield Nagl, you can just downgrade it.
Carry full blap fit, armor hardeners, bulkheads, depos, drugs and so on in your cargo,
make sure you are in refit range to carriers or drop a depo.

have fun
KnightMaire kings
The Exchange Collective
#9 - 2015-01-26 15:38:32 UTC
Jessica Duranin wrote:
KnightMaire kings wrote:
*Armor Nag*

Aww... man, why would you do that to such a beautiful ship?
Hell even a shield Rev tanks more than that "thing".

Becouse archon

The only major drawback is the crazed notion that the inventory would look so much better if merely rearranged ONE MORE TIME.

Thanatos Marathon
Moira.
#10 - 2015-01-26 20:02:59 UTC  |  Edited by: Thanatos Marathon
6x2500mm Repeating Cannon
6x2500mm Repeating Cannon
Siege Module II

Heavy Capacitor Booster II
Tracking Computer II
Tracking Computer II
F-90 Positional Sensor Subroutines
Capital Shield Booster I
Adaptive Invulnerability Field II

Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Damage Control II

Rigs to taste. Normally 2 times Capital Cap Control Circuits and a Burst Aerator


Other stuff:
Amo (different types for damage selection)
Fuel (isotopes and stront)
Scripts
Cyno Jammer
Scan Inhibitor
Cap Boosters
Mobile Depot with fittings for refit
Blackfeathers
Unholy Knights of Cthulhu
Test Alliance Please Ignore
#11 - 2015-01-27 00:30:04 UTC
Arty Nag. Do it.