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Player Features and Ideas Discussion

 
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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
Rhavas
Noble Sentiments
Second Empire.
#601 - 2015-01-24 03:35:28 UTC
Kaarous Aldurald wrote:
Aredontis wrote:
Rhavas wrote:
Exactly. If it's your home, defend the entries like a wormhole corp does.


Gonna try this one more time, just for you, because you seem "special": Null is NOT like wormholes, you can't just sit on the gates to keep people out. See, in null, people can light cynos and covert cynos, bridging in hundreds of others. This mechanic does not exist in W space.

Apple meet Orange.


If you don't let them into your system, they aren't there to light a cyno.

Heck, you even have the wonderful foreknowledge of exactly where they will be coming from, unlike wormholes which open up in random spots.

But asking for a one button solution to someone being cloaked in your system? That's just not how it works.


Aredontis: Yes, special in that I can actually think proactively. As can Kaarous, apparently. If you don't want AFK cloakers in your ratting system, pick one with few entrances and then guard them. Instead of posting on the forums how hard your life is because you can't have the feeling of total safety in your nullsec system.

You want security? Work for it. Get a seboed interceptor on the gates in a system with as few gates as you can manage. Figure it out. You're a nullseccer, you have corpmates, right? It's basic logistics. Guard your entrances if you want to claim something as "yours".

Author of Interstellar Privateer Shattered Planets, Wormholes and Game Commentary

Lelira Cirim
Doomheim
#602 - 2015-01-24 04:19:06 UTC  |  Edited by: Lelira Cirim
I recently had a terrific Das Boot experience with someone trying to decloak me on gate. I got away through careful piloting and patience, it really demanded situational awareness and understanding the mechanics.

For these reasons I understand why cloaking needs a foil that isn't purely proximity. Let's just rip a page from Trek and say that "the thing's gotta have a tailpipe". If you travel at 100% velocity while cloaked, you're more detectable (makes sense for Blops too, bigger tailpipe). Over time, you're more detectable. When does that timer get reset? After something that puts you at risk by making you visible, like jumping or docking or storing your ship.

Detectable how? Well, I dunno. But if you wanted to look at the same Trek page we just ripped out, Auto-Targeting missiles could stand to be more useful.

Rovinia wrote:
One possibility would be to make drones use ammo. Just use the mechanics of the anciliary reppers with some new sort of ammo (would as well give PI a little push).

After 1-2 hours, you have to get a reload or your drone deactivates itself. In most cases that would mean that you have to leave the system from time to time --> more traffic on stargates --> more things to shoot.

Fixed that for you, and fixed Ishtars at the same time. You're welcome. Lol

Do not actively tank my patience.

Jenshae Chiroptera
#603 - 2015-01-24 09:35:15 UTC  |  Edited by: Jenshae Chiroptera
Sexy Cakes wrote:
The part of this discussion you are totally ignoring is that this is only a 'problem' in nullsec. Why do you think that is?
Wormhole residents ...
Faren Shalni wrote:
Faren Shalni wrote:
Jenshae Chiroptera wrote:
Faren Shalni wrote:
The difference is that you are in a worm hole alliance that is large.Smaller entities, run, hide, then scan for all links to their system, hope they have enough cloaked people of their own to go and sit on those worm holes links and watch for when the enemies de-cloak when leaving, then keep sitting, waiting until they think it is safe enough to destabilise the link.
Might I ask is this speaking from personal experience inside W-space in a PvP corp ?
Over a year of personal experience. Check my killboards and alliance histories.
Fair enough
Do not worry it was a few pages back. Blink

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Kaarous Aldurald
Black Hydra Consortium.
#604 - 2015-01-24 13:07:56 UTC
Rhavas wrote:
Kaarous Aldurald wrote:
Aredontis wrote:
Rhavas wrote:
Exactly. If it's your home, defend the entries like a wormhole corp does.


Gonna try this one more time, just for you, because you seem "special": Null is NOT like wormholes, you can't just sit on the gates to keep people out. See, in null, people can light cynos and covert cynos, bridging in hundreds of others. This mechanic does not exist in W space.

Apple meet Orange.


If you don't let them into your system, they aren't there to light a cyno.

Heck, you even have the wonderful foreknowledge of exactly where they will be coming from, unlike wormholes which open up in random spots.

But asking for a one button solution to someone being cloaked in your system? That's just not how it works.


Aredontis: Yes, special in that I can actually think proactively. As can Kaarous, apparently. If you don't want AFK cloakers in your ratting system, pick one with few entrances and then guard them. Instead of posting on the forums how hard your life is because you can't have the feeling of total safety in your nullsec system.

You want security? Work for it. Get a seboed interceptor on the gates in a system with as few gates as you can manage. Figure it out. You're a nullseccer, you have corpmates, right? It's basic logistics. Guard your entrances if you want to claim something as "yours".


But then they can't be afk ratting.

Which is the crux of it all. It's the exact same argument as an afk miner gives, that they should have safety without actually having to do anything. They're arguing for the supposed right to reap the benefits of playing the game, without actually doing so, and being safe to boot.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sayod Physulem
Deep Core Mining Inc.
Caldari State
#605 - 2015-01-24 13:29:28 UTC  |  Edited by: Sayod Physulem
People talk about safety and Risk/Reward.

But the point is. Ones security is the insecurity of another person. To put it into other words:
Systemowners want to be safe from cloakers
Cloakers want to be safe from Systemowners

So the Systemowners want to reduce the safety of the cloakers at their own benefit by limiting the cloak.
And the Cloakers/Intruders want to reduce the safety of the systemowners by limiting the ability of local.

So basically it is a discussion about the power of the attacker vz. defender.

And if you think about it:
- cloak gives safety to one person
- local give safety to a group (the larger the group the safer - the systemowner)
btw - dock at a station gives safety from a group (fleet)

So do you want to support large alliances or do you want to support smaller groups? CCP stated they want to break up the large powerblocks. So if they are consistent they need to make it harder to control space for the powerblocks and easier to infiltrate them.

Leading to the result that the cloak is fine but we need to talk about local...
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#606 - 2015-01-24 14:41:01 UTC
Removed an off topic post.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Jenn aSide
Soul Machines
The Initiative.
#607 - 2015-01-24 16:45:13 UTC
Haywoud Jablomi wrote:


Where I see the issue is that the people in the system can do nothing to dislodge this player from the system. Now lets look at things differently. Lets say that Goons are going to be staging supers in a system for a deployment. A cloak makes it to that system. They now can gain all the intel they want by just watching. This in itself is not wrong, however the fact that nothing the Goons do will ever threaten that pilot. This is where I see the flaw.

PVP or PVE or ANything. It doesnt matter. Once a ship is in system, it is completely immune to attack.

So I ask. Why should this be allowed?


It's called balance (that thing you want to destroy). Goons can mass a huge super fleet, but they can't keep eyes off that fleet. IF THEY COULD that fleet would be ten times more dangerous because war is 1% shooting and 99% surprise.

The real problem here is human nature: when someone (like you) wants something the automatic response is to rationalize why they something is 'good' without considering the bad or why things are the way they exist. As I said before, what you want to happen would be bad for the game as it would strengthen already strong null alliances and coalitions (like Goons/CFC) and hurt others.

While I'm not all "think of the children, I mean small alliances", altering a game's balance because you want something and don't understand why that something is bad for everyone else is, again, selfish.
Scath Bererund
Sebiestor Tribe
Minmatar Republic
#608 - 2015-01-24 18:27:52 UTC
can it be made that using a cloak triggers a log of timer similar to the PVE/PVP timers? that would give locals a chance to scan down the camper before he or she logs off?
Sean Parisi
Blackrise Vanguard
#609 - 2015-01-24 21:15:29 UTC  |  Edited by: Sean Parisi
People are given enough "Free Information" in this game as it is. You are seeking to make a venture out of an isk making activity - you have the choice to either defend yourself better, have buddies on stand by or to move your operation somewhere else. An AFK cloaker is harmless as they are AFK.

Where as a covert ops player is fulfilling their role in the game by killing you - they are hunting vulnerable targets and taking them out behind enemy lines. That almost seems exactly like what I would expect from a covert ship... On the flipside cloaks allow you to travel and move around without being WTFPWNED using the MWD trick. They allow you to take a bio break while deep in some wormhole somewhere with no POS.

Nullsec has enough safety and enough security as it is. Everytime I warp into the a medium plex in FW there might some guy off D-Scan hiding in there or a cloaky. You know what I do? I harden up and get over it.

The best defense you have is to set the trap for the cloaky. Lure him out and then destroy him and any of his accompanying friends. AFK Cloaker in your system? Rat a system over.

I do agree that certain types of on grid counters can be made (Within reason) but at the same time they are meant to fulfill a specific role. If you can't deal with that - then either guard your borders better or go back to high sec.
Haywoud Jablomi
Vay Mining Corporation
#610 - 2015-01-24 22:01:04 UTC
Jenn I am sorry but I am still having a very hard time taking your arguments seriously. You have made it clear that you feel the 100% safety of the cloak is perfectly ok and you want nothing to change that. I disagree with this point of view. I personally disagree with anything that has 0 counter. I dont believe that local is the counter that you believe it is.

Also your attempts at passive aggressive attacks mixed into your posts probably should stop.

Sean. I am not arguing against cloak from a point of view of mining or ratting. If you go back to my first post on in this thread I even stated that if a PVE player was unable to accept the fact that a PVP player was going to be hunting them down and trying to kill them, then EVE is likely a game they shouldnt play.

Also Sean, in regards to your argument that people should defend better. I agree. However, as already discussed in the thread. That is not the issue at hand. We all know that if a proper defense is brought, the PVP player will not engage. All they have to do is wait. Eventually people will move to different systems, or log off due to time constraints or whatever, leaving a void in the defense. Of course this is the perfect time to strike for the PVP player and score a kill. I AM OK WITH EVERY PART OF THIS.

However where I see the flaw in cloak is that the player cloaked has absolutely nothing that can remove them from a system once he/she is in that system. Nothing. No matter how many ships are in system. The people living in that system are given a few choices. Leave to another system, stay docked and pursue other activities, or risk operating in the system. If they risk operating in the system, even the best combat tanked ship can fall prey to a hot drop. A person can do everything right and still lose in the end.

What I am looking for is a way to combat this. I hope you can see how frustrating it could be to a player. I see no reason why an pilot in space should have 100% safety, especially when their potential threat can be so high.

Oh and as for local, since it does have a bearing on the topic. Everyone that has made a suggestion on modifying cloak, has offered a suggestion on how to limit local as well.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? Yes; there are no systems or locations in New Eden where PvP should be completely avoided" "However if you train cloak, you can avoid it all you want." (Modified)

Kaarous Aldurald
Black Hydra Consortium.
#611 - 2015-01-24 22:43:32 UTC
Haywoud Jablomi wrote:
Jenn I am sorry but I am still having a very hard time taking your arguments seriously. You have made it clear that you feel the 100% safety of the cloak is perfectly ok and you want nothing to change that.


And because you're just talking through your bias about this, you are ignoring that the cloak being unscannable is a benefit arising from all the disadvantages the cloak comes with.

If it weren't unscannable, it would be a weak, halfassed mechanic indeed.

Which is what you want, of course.



Quote:

However where I see the flaw in cloak is that the player cloaked has absolutely nothing that can remove them from a system once he/she is in that system. Nothing.


Also not true. It just requires that you put the effort in to bait them and kill them. After that, if you let them back in, it's entirely your own fault.



Quote:
Leave to another system, stay docked and pursue other activities, or risk operating in the system. If they risk operating in the system, even the best combat tanked ship can fall prey to a hot drop. A person can do everything right and still lose in the end.


Obvious false dichotomy. And perpetuating a victim mentality what's more.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Haywoud Jablomi
Vay Mining Corporation
#612 - 2015-01-24 23:06:19 UTC
Kaarous. My bias doesnt include 100% safety. Please take the time to look at the suggested changes. The effect it would have on cloak would only effect it in one very specific case. The prolonged camping of a system. I personally advocate no change to the function of cloak at all. I prefer the approach of scan probes to local a cloaked pilot. Just like combat scanners now.

Kaarous wrote:

Also not true. It just requires that you put the effort in to bait them and kill them. After that, if you let them back in, it's entirely your own fault.


This is just junk fluff. Please show me one thing that I could use to threaten a cloaked pilot once they are in system. I dont really care how they got there. That was never part of the discussion in the first place.

As for the victim mentality. Nice try as some passive aggressive snip. If you wish to go this route, then feel free but if you look at this thread you will see I never once have stated I was so victim or that CCP must make some change cause this is all totally unfair.

No. I see what I perceive as a flaw. If a change happens. YAY. If not, then I am still going to play. But when it comes to my stance, I am going to defend it.

So please. Continue your attempt at discrediting me with your little quips. All it does is make you look bad. Especially when I have people like Mag's, one of the most vocal people on this topic, agreeing that I put rational thought into my arguments. He doesnt agree, which is fine, but he doesnt resort to petty things.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? Yes; there are no systems or locations in New Eden where PvP should be completely avoided" "However if you train cloak, you can avoid it all you want." (Modified)

Kaarous Aldurald
Black Hydra Consortium.
#613 - 2015-01-24 23:17:50 UTC
Haywoud Jablomi wrote:

This is just junk fluff. Please show me one thing that I could use to threaten a cloaked pilot once they are in system.



I already told you, bait them out and kill them.


Quote:

I dont really care how they got there.


Which is part of why they have so much power over you in the first place, you refuse to acknowledge that prevention exists.


Quote:

As for the victim mentality. Nice try as some passive aggressive snip. If you wish to go this route, then feel free but if you look at this thread you will see I never once have stated I was so victim or that CCP must make some change cause this is all totally unfair.


No, but I can read between the lines(and I'm not alone, either). When you keep on yammering about how "nothing, nothing, nothing" can be done about them.... you're just waving your self victimization for all to see. Just like every other "con" player in this thread.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Haywoud Jablomi
Vay Mining Corporation
#614 - 2015-01-24 23:31:42 UTC
Kaarous. You either have ignored what my argument is or dont understand it. On top of that you make assumptions that are just false and can be shown in my other posts.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? Yes; there are no systems or locations in New Eden where PvP should be completely avoided" "However if you train cloak, you can avoid it all you want." (Modified)

Kaarous Aldurald
Black Hydra Consortium.
#615 - 2015-01-24 23:33:05 UTC
Haywoud Jablomi wrote:
Kaarous. You either have ignored what my argument is or dont understand it. On top of that you make assumptions that are just false and can be shown in my other posts.



I have done neither.

Your claim predicates on the concept that cloaking devices are broken, and require fixing.

And since that's wrong, the rest of what you say is not relevant, whether I read it or not.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Haywoud Jablomi
Vay Mining Corporation
#616 - 2015-01-24 23:43:06 UTC
Kaarous Aldurald wrote:
Haywoud Jablomi wrote:
Kaarous. You either have ignored what my argument is or dont understand it. On top of that you make assumptions that are just false and can be shown in my other posts.



I have done neither.

Your claim predicates on the concept that cloaking devices are broken, and require fixing.

And since that's wrong, the rest of what you say is not relevant, whether I read it or not.


Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? Yes; there are no systems or locations in New Eden where PvP should be completely avoided" "However if you train cloak, you can avoid it all you want." (Modified)

Kaarous Aldurald
Black Hydra Consortium.
#617 - 2015-01-24 23:46:23 UTC
Haywoud Jablomi wrote:

Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device.


I didn't say you did. I said you have claimed that they require being changed.

They don't.

This "problem" exists, and has always existed, only in the minds of people who would rather not defend themselves.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Haywoud Jablomi
Vay Mining Corporation
#618 - 2015-01-24 23:49:47 UTC
Kaarous Aldurald wrote:
Haywoud Jablomi wrote:

Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device.


I didn't say you did. I said you have claimed that they require being changed.

They don't.

This "problem" exists, and has always existed, only in the minds of people who would rather not defend themselves.


I disagree with the statement. Sorry. If it was just a mental issue, then there wouldnt be hundreds of pages of posts about it.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? Yes; there are no systems or locations in New Eden where PvP should be completely avoided" "However if you train cloak, you can avoid it all you want." (Modified)

Daichi Yamato
Jabbersnarks and Wonderglass
#619 - 2015-01-25 02:06:19 UTC  |  Edited by: Daichi Yamato
Haywoud Jablomi wrote:


I disagree with the statement. Sorry. If it was just a mental issue, then there wouldnt be hundreds of pages of posts about it.


Did you just say that because other people (not even the majority) think like you do it makes you right?

Or that its not a mental issue, which case, what issue is it?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Omnathious Deninard
University of Caille
Gallente Federation
#620 - 2015-01-25 02:10:04 UTC  |  Edited by: Omnathious Deninard
Haywoud Jablomi wrote:
Kaarous Aldurald wrote:
Haywoud Jablomi wrote:

Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device.


I didn't say you did. I said you have claimed that they require being changed.

They don't.

This "problem" exists, and has always existed, only in the minds of people who would rather not defend themselves.


I disagree with the statement. Sorry. If it was just a mental issue, then there wouldnt be hundreds of pages of posts about it.

There also hundreds of threads that have been created about; miner ganking, freighter ganking, bumping in general, and mission thieves.
And yet there is nonproblem there either, it is all in the eye of the Beholder.

If you don't follow the rules, neither will I.