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DAF95
The Scope
Gallente Federation
#1 - 2015-01-24 15:47:02 UTC  |  Edited by: DAF95
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Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#2 - 2015-01-24 15:51:13 UTC
Bounties last until someone claims them. To your benefit, they are also practically irrelevant and are unlikely to result into anyone attacking you for the bounty alone.
DAF95
The Scope
Gallente Federation
#3 - 2015-01-24 15:56:59 UTC  |  Edited by: DAF95
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Adrie Atticus
Caldari Provisions
Caldari State
#4 - 2015-01-24 16:02:35 UTC
Bounties do not change the rules of engagement, no one can shoot you legally unless you go suspect, criminal or enter lowsec, nullsec or WH.

Bounties are just a number under your portrait, nothing else.
DAF95
The Scope
Gallente Federation
#5 - 2015-01-24 16:06:11 UTC  |  Edited by: DAF95
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Murderhobo
Spacecake Patrol
#6 - 2015-01-24 16:12:49 UTC
DAF95 wrote:
Adrie Atticus wrote:
Bounties do not change the rules of engagement, no one can shoot you legally unless you go suspect, criminal or enter lowsec, nullsec or WH.

Bounties are just a number under your portrait, nothing else.


Nobody can shoot you? Do you mean nobody is "supposed" to shoot you? I would think sacrificing a 20 million isk ship for 311+ million isk might be worth it. Just trying to understand the mechanics.

When someone kills you, they get roughly 20% of the total value of the killmail as bounty, so if you fly cheap ships it will take several kills until the entire bounty is used up and a single kill is unlikely to result in a substantial payment.

The bounty will slowly deplete over normal game play as you engage in PvP somewhere and die of unrelated reasons. It will usually be just a small bonus to people who you fight with and most people will ignore it until they get a few thousand ISK bounty notice as a pleasant surprise.
Grauth Thorner
Vicious Trading Company
#7 - 2015-01-24 16:19:05 UTC
DAF95 wrote:
Adrie Atticus wrote:
Bounties do not change the rules of engagement, no one can shoot you legally unless you go suspect, criminal or enter lowsec, nullsec or WH.

Bounties are just a number under your portrait, nothing else.


Nobody can shoot you? Do you mean nobody is "supposed" to shoot you? I would think sacrificing a 20 million isk ship for 311+ million isk might be worth it. Just trying to understand the mechanics.

Nobody is supposed to shoot you, yes. As some say you are nowhere safe. However the bounty system doesn't work like you think it does. Otherwise you could just shoot yourself with an alt and claim the 311 mil. The amount paid is based on the amount of items destroyed in ISK.

View real-time damage statistics in-game

>EVE Live DPS Graph application forum thread

>iciclesoft.com

Hengle Teron
Red Sky Morning
The Amarr Militia.
#8 - 2015-01-24 16:40:39 UTC
Grauth Thorner wrote:
DAF95 wrote:
Adrie Atticus wrote:
Bounties do not change the rules of engagement, no one can shoot you legally unless you go suspect, criminal or enter lowsec, nullsec or WH.

Bounties are just a number under your portrait, nothing else.


Nobody can shoot you? Do you mean nobody is "supposed" to shoot you? I would think sacrificing a 20 million isk ship for 311+ million isk might be worth it. Just trying to understand the mechanics.

Nobody is supposed to shoot you, yes. As some say you are nowhere safe. However the bounty system doesn't work like you think it does. Otherwise you could just shoot yourself with an alt and claim the 311 mil. The amount paid is based on the amount of items destroyed in ISK.

well, it used to work that way :)
DAF95
The Scope
Gallente Federation
#9 - 2015-01-24 16:42:22 UTC  |  Edited by: DAF95
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Memphis Baas
#10 - 2015-01-24 17:19:33 UTC
Bounties do expire if you go inactive for a long time (50% gets refunded), but pretty much everyone ignores them.

It's a PVP game, you get killed a lot, and the payout on each kill is smaller than what they can get from looting the wreck of your exploded ship, so I don't think anybody makes the decision to risk a whole fleet of their ships to hunt you solely for your measly bounty payout.

One thing you kinda have to do in EVE is move away from the idea of building a pristine, perfect character. You sit in station avoiding all conflict to have the perfectly skilled character, and two years down the road you push the wrong button and shoot a station and boom your perfect toon is now marred by a negative security status. It's pointless, and your bounty points this out to you right now.

Go out, play the game, shoot other players, screw the consequences. Your character isn't a princess, it's just a way for you to achieve fun. Pointless if you don't have the fun.
DAF95
The Scope
Gallente Federation
#11 - 2015-01-24 18:15:33 UTC  |  Edited by: DAF95
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Memphis Baas
#12 - 2015-01-24 18:21:30 UTC
Fine, you asked how long you should wait?

I was pointing out that the posters above me who replied that bounties do not expire were wrong, and in fact you CAN actually wait for it to expire.

Cancel subscription, wait 8 months.
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
#13 - 2015-01-24 18:21:52 UTC
DAF95 wrote:
Memphis Baas wrote:
Bounties do expire if you go inactive for a long time (50% gets refunded), but pretty much everyone ignores them.

It's a PVP game, you get killed a lot, and the payout on each kill is smaller than what they can get from looting the wreck of your exploded ship, so I don't think anybody makes the decision to risk a whole fleet of their ships to hunt you solely for your measly bounty payout.

One thing you kinda have to do in EVE is move away from the idea of building a pristine, perfect character. You sit in station avoiding all conflict to have the perfectly skilled character, and two years down the road you push the wrong button and shoot a station and boom your perfect toon is now marred by a negative security status. It's pointless, and your bounty points this out to you right now.

Go out, play the game, shoot other players, screw the consequences. Your character isn't a princess, it's just a way for you to achieve fun. Pointless if you don't have the fun.


Uh, what does that have to do with my question again?


It answers it.

DAF95 wrote:
How long does bounty last?

Thats your thread title.(I added the ? for you since you forgot it).

User of 'Bumblefck's Luscious & Luminous Mustachio Wax'

Winter Archipelago
Autumn Industrial Enterprises
#14 - 2015-01-24 18:27:20 UTC
DAF95 wrote:
OK, I hope so. We'll see. I'll quit before I allow high level players with unlimited amounts of isk sit around and do nothing but play childish games by randomly placing overly expensive bounties on new players in high sec zones.

With this type of attitude, you're probably going to be quitting sooner than later, anyways.

Bounties mean nothing. The total bounty payout for a kill is 20% of the estimated value of the kill. It's largely meaningless, and only puts a pretty little "Wanted" sign under your portrait. In EVE, it's unusual to NOT have a bounty.
DAF95
The Scope
Gallente Federation
#15 - 2015-01-24 18:55:31 UTC  |  Edited by: DAF95
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Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#16 - 2015-01-24 19:04:49 UTC
DAF95 wrote:
Ill just work at it as far as I can alone. Wasn't my original plan, but I can adapt with my surroundings. :)

EVE is a fairly bad game to play solo. I strongly recommend interacting with other players in order to get an enjoyable experience out of this game.
Paranoid Loyd
#17 - 2015-01-24 19:16:46 UTC
DAF95 wrote:
I can adapt with my surroundings. :)
One cannot adapt to his surroundings by putting his head in the sand.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

ShahFluffers
Ice Fire Warriors
#18 - 2015-01-24 19:27:51 UTC
OP is trying to delete his posts. Roll

I would like to point out that it is futile to do so. There is a "backup" record of this thread.

http://eve-search.com/thread/400331-1


Also, two things...

1. Don't take the game so seriously. Different playstyles are designed to affect other playstyles (for better or worse), which means that at some point they will come into conflict with one another. As a result, everyone is pretty much out to get everyone else.
And there are no rules that say you can't affect someone else just out of random feelings of spite. In fact... that's part of the fun. It generates more conflict between players.

2. Newbies can affect the game just as much as veterans can, they are simply less effective at doing so (mostly due to lacking experience, understanding, and networks).
This is why Newbies do not get any "special snowflake" consideration outside of the newbie systems.
DAF95
The Scope
Gallente Federation
#19 - 2015-01-24 20:03:39 UTC
Too much hate here. I'm done. But I wish to all a good future. :)
Dradis Aulmais
Center for Advanced Studies
Gallente Federation
#20 - 2015-01-24 20:08:41 UTC
Can I haz your stuff

Dradis Aulmais, Federal Attorney Number 54896

Free The Scope Three

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