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CCP! Please clarify the future plans for WiS!

First post
Author
Disdaine
#1461 - 2011-12-17 14:28:19 UTC
Eternize wrote:
I want both FiS and WiS ^^


+1
Xolve
State War Academy
Caldari State
#1462 - 2011-12-17 15:37:16 UTC
Bartholemu Fu-Baz wrote:

You need to reread and heed your own advise.

I am aware that much of the novels describe the goings on of non-capsuleer ships, but there are still references to the crews of capsuleer ships. I suspect you tuned that out due to what is called "confirmation bias", you see what you expect to see.

I can sympathize. I think its strange within the lore of things to have these crews, and not have any interaction with them and care little when your ships are destroyed. But as a little known fact, on average hundreds of mortal humans die for each kill mail. (Vary by ship size obviously.)

EDIT: http://wiki.eveonline.com/en/wiki/Ship%27s_Crew
Heh, they do kind of appear in game.



Non-Capsuleer Ships indeed have crews, have all the working positions you would find on a regular naval vessel, with security, engineers, mechanics, a flight crew, etc. etc.

According to Game Lore the underlying difference is that a Capsuleer has full control of his ship via the capsule itself, a reworking of Jovian technology that allows the actual Pod Pilot and the ship to become one concious being; As the capsuleer thinks it, the ship responds. Not everyone in New Eden is a Capsuleer, under going the required cybernetic implants is risky, and many do not possess the physical well being or the small mountain of ISK to under-go the necessary surgeries and what not.
Taiwanistan
#1463 - 2011-12-17 15:53:03 UTC
no ships piloted by pod-pilots still have crews, but significantly less than non-pod piloted ships due to the mind-link of the ship's main functions to the pod
i read it on the wiki you can look it up, the wiki also states that minmatar ships require more crews than all other races cus they ghetto
but really who cares

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Eternize
Siam Dragons
#1464 - 2011-12-17 16:15:08 UTC
I think all cap ships should operate by more than one pod-pilots for optimal performance each pilot control certain role of the ship (how many depend on ship size).
I think it will make cap ship more realistic and balance per-pilot firepower (compare to sub capital class).
oldbutfeelingyoung
Perkone
Caldari State
#1465 - 2011-12-17 16:35:22 UTC
Lets talk about WIS first maybe Walking in Ships comes later

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#1466 - 2011-12-17 19:45:19 UTC
So CCP ,maybe some replies on this one?

R.S.I2014

Bartholemu Fu-Baz
The Scope
Gallente Federation
#1467 - 2011-12-17 21:29:29 UTC
Xolve wrote:



Non-Capsuleer Ships indeed have crews, have all the working positions you would find on a regular naval vessel, with security, engineers, mechanics, a flight crew, etc. etc.

According to Game Lore the underlying difference is that a Capsuleer has full control of his ship via the capsule itself, a reworking of Jovian technology that allows the actual Pod Pilot and the ship to become one concious being; As the capsuleer thinks it, the ship responds. Not everyone in New Eden is a Capsuleer, under going the required cybernetic implants is risky, and many do not possess the physical well being or the small mountain of ISK to under-go the necessary surgeries and what not.


As it happens I think you should be right (I'd prefer not to be responsible for so many deaths), but you are not.

For extensive discussions on the topic:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=310861
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=450564

Perhaps you could be a little less assertive what you THINK YOU KNOW, as opposed to what you know you can prove. Might improve your social life.
Bartholemu Fu-Baz
The Scope
Gallente Federation
#1468 - 2011-12-17 21:40:37 UTC  |  Edited by: Bartholemu Fu-Baz
And on the topic at hand...

IMHO:

FiS is the core of the game, but WiS is a fine addition as long as the core is not harmed or neglected.

I'd love to see:

* Establishments such as shops and bars
* Customizable CQ on my ship(s) (Pod expansion?)
* Out of pod adventures (Deus Ex style would be tremendously cool, stealth and gank opponents as they leave establishments, woot)
* New (reasonably priced, no battleship costing skirts FFS, perhaps dump AUR for ISK?) clothes and allow sexier Gallente as they truly should be.
* And looking forward to the experiment with Dust, but probably would prefer PC client.

But don't dump the bug fixing and UI work to get at this. Please. PLEASE
fuer0n
Republic Military School
Minmatar Republic
#1469 - 2011-12-17 22:07:17 UTC
Bartholemu Fu-Baz wrote:
And on the topic at hand...

IMHO:

FiS is the core of the game, but WiS is a fine addition as long as the core is not harmed or neglected.

I'd love to see:

* Establishments such as shops and bars
* Customizable CQ on my ship(s) (Pod expansion?)
* Out of pod adventures (Deus Ex style would be tremendously cool, stealth and gank opponents as they leave establishments, woot)
* New (reasonably priced, no battleship costing skirts FFS, perhaps dump AUR for ISK?) clothes and allow sexier Gallente as they truly should be.
* And looking forward to the experiment with Dust, but probably would prefer PC client.

But don't dump the bug fixing and UI work to get at this. Please. PLEASE




lightsabers:P opps
Ishtanchuk Fazmarai
#1470 - 2011-12-17 22:33:50 UTC  |  Edited by: Ishtanchuk Fazmarai
Bartholemu Fu-Baz wrote:
Xolve wrote:



Non-Capsuleer Ships indeed have crews, have all the working positions you would find on a regular naval vessel, with security, engineers, mechanics, a flight crew, etc. etc.

According to Game Lore the underlying difference is that a Capsuleer has full control of his ship via the capsule itself, a reworking of Jovian technology that allows the actual Pod Pilot and the ship to become one concious being; As the capsuleer thinks it, the ship responds. Not everyone in New Eden is a Capsuleer, under going the required cybernetic implants is risky, and many do not possess the physical well being or the small mountain of ISK to under-go the necessary surgeries and what not.


As it happens I think you should be right (I'd prefer not to be responsible for so many deaths), but you are not.

For extensive discussions on the topic:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=310861
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=450564

Perhaps you could be a little less assertive what you THINK YOU KNOW, as opposed to what you know you can prove. Might improve your social life.


Chronicles are very clear:

All these lives are fit to ruin

There was another one about a capsuleer who had an habit to transplant faces from a crewman to another (sick stuff, EVE stuff), but can't recall the title.

Roses are red / Violets are blue / I am an Alpha / And so it's you

oldbutfeelingyoung
Perkone
Caldari State
#1471 - 2011-12-18 07:35:40 UTC
Bartholemu Fu-Baz wrote:
And on the topic at hand...

IMHO:

FiS is the core of the game, but WiS is a fine addition as long as the core is not harmed or neglected.

I'd love to see:

* Establishments such as shops and bars
* Customizable CQ on my ship(s) (Pod expansion?)
* Out of pod adventures (Deus Ex style would be tremendously cool, stealth and gank opponents as they leave establishments, woot)
* New (reasonably priced, no battleship costing skirts FFS, perhaps dump AUR for ISK?) clothes and allow sexier Gallente as they truly should be.
* And looking forward to the experiment with Dust, but probably would prefer PC client.

But don't dump the bug fixing and UI work to get at this. Please. PLEASE



thats what we all want

now for a ccp response if they can make that happen

R.S.I2014

Flamespar
WarRavens
#1472 - 2011-12-18 11:01:33 UTC
oldbutfeelingyoung wrote:


thats what we all want

now for a ccp response if they can make that happen


I remember that earlier on in this thread that a Dev mentioned that CCP was interested in our suggestions on what gameplay should happen in Incarna. Aside from the features and ideas section of the forum (and who knows what does and doesn't get read in there), I'm wondering how we can make the process more participatory for both sides.

Maybe do some crowd sourcing for gameplay features? Or a survey as part of the next EVE newsletter to all players asking them to rate various potential gameplay items for WiS?

At least this way, CCP can demonstrate player support for the features they include in stations.
Ishtanchuk Fazmarai
#1473 - 2011-12-18 11:51:35 UTC  |  Edited by: Ishtanchuk Fazmarai
For the record, this is what CCP has said on this thread so far:

CCP Phantom wrote:
Off topic posts removed. Please stay on topic, thank you. I read quite a lot of good discussions, arguments forth and back. But please remember to stay polite, even if emotions might run high.

We all love EVE and it is pretty sure that there are so many good ways for expansion. As far as I understand it is less about if but when we are going to do all these things. In the upcoming winter expansion we are going to release the three racial Captains quarters, new ships, features and a lot of stuff.


That was 54 days ago, post #225 from October 25th (page 12).

Roses are red / Violets are blue / I am an Alpha / And so it's you

oldbutfeelingyoung
Perkone
Caldari State
#1474 - 2011-12-18 11:56:08 UTC
CCP Phantom wrote:
Off topic posts removed. Please stay on topic, thank you. I read quite a lot of good discussions, arguments forth and back. But please remember to stay polite, even if emotions might run high.

We all love EVE and it is pretty sure that there are so many good ways for expansion. As far as I understand it is less about if but when we are going to do all these things. In the upcoming winter expansion we are going to release the three racial Captains quarters, new ships, features and a lot of stuff.



this one you mean??

CCP phantom stated that the rest of the CQ were released nothing more nothing less

there are a lot of threads with people describing their vision about WIS

What is important (at least to me) is it possible to give FIS the love it has now and still work on WIS

Given the short period the said it was needed for Crubicle ,CCP can do a lot in 6 months

R.S.I2014

Halcyon Ingenium
Caldari Provisions
Caldari State
#1475 - 2011-12-18 11:58:32 UTC
If anything should be going on in station involving capsuleers it should be smuggling. Hopefully that will be a part of some future, probably never going to happen, crime focused expansion.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

oldbutfeelingyoung
Perkone
Caldari State
#1476 - 2011-12-18 12:00:03 UTC
Ishtanchuk Fazmarai wrote:
For the record, this is what CCP has said on this thread so far:

CCP Phantom wrote:
Off topic posts removed. Please stay on topic, thank you. I read quite a lot of good discussions, arguments forth and back. But please remember to stay polite, even if emotions might run high.

We all love EVE and it is pretty sure that there are so many good ways for expansion. As far as I understand it is less about if but when we are going to do all these things. In the upcoming winter expansion we are going to release the three racial Captains quarters, new ships, features and a lot of stuff.


That was 54 days ago, post #225 from October 25th (page 12).



54 days is along time to come with a good response ,

R.S.I2014

Phizban
The Needs Of The Few
#1477 - 2011-12-19 07:02:36 UTC
And make sure you deploy sneaking skills, and lockpicking... and if we have NeX items on they can be stolen, and make it so we can steal peoples souls and use them to power our POS. Also make it so you can dance a jig.
Indahmawar Fazmarai
#1478 - 2011-12-19 14:24:53 UTC
Guess the film:

Starred by Charlton Heston, Ava Gardner and David Niven, this film dramatizes the Boxer rebellion in China (1900) from the point of view of Western citizens besieged in Peking.

Clue: the title starts with the amount of days since the last CCP deigned himself to answer to this thread.
Illion
Last Stand Enterprises
New Miner's Union
#1479 - 2011-12-20 00:43:02 UTC
CCP are between a rock and a hard place.. they can only please some of the people some of the time.

They're just going to bide their time until the FiS lobby are satisfied and then slowly start to introduce more Incarna stuff.

You know that they *want* to do Incarna stuff.. that is where they see the future of eve, that's clearly demonstrated by the path they took before they got ***** slapped. Its fundamental to the all round 'sci-fi simulator'.

Don't worry, Incarna will come... they must have thousands of lines of Incarna code from the last aborted release sat their waiting to be implemented, only a couple of weeks away from release. It just needs to be slowly leaked out.

They cant answer this thread to say that because they will get hammered again by a very vocal group who post everywhere that their game is being ruined.

Ill.
Flamespar
WarRavens
#1480 - 2011-12-20 01:02:38 UTC
Illion wrote:
CCP are between a rock and a hard place.. they can only please some of the people some of the time.

They're just going to bide their time until the FiS lobby are satisfied and then slowly start to introduce more Incarna stuff.

You know that they *want* to do Incarna stuff.. that is where they see the future of eve, that's clearly demonstrated by the path they took before they got ***** slapped. Its fundamental to the all round 'sci-fi simulator'.

Don't worry, Incarna will come... they must have thousands of lines of Incarna code from the last aborted release sat their waiting to be implemented, only a couple of weeks away from release. It just needs to be slowly leaked out.

They cant answer this thread to say that because they will get hammered again by a very vocal group who post everywhere that their game is being ruined.

Ill.


Personally I think most of the players who want WiS would be satisfied if CCP were to say, we aim to have multiplayer establishments implemented in the next 12 months (at one stage these were 'ready to go' on singularity according to one Dev).

I think most of the announcements on EVE will be made at Fanfest, although it would be great to get something before then.

I mean, surely a 75 page thread on Incarna deserves some sort of reply.