These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Mining- "Critical Hits" or "Rare Loot Chance" or "Escalations"

Author
Mr Omniblivion
Ministry of War
Amarr Empire
#1 - 2015-01-21 20:04:17 UTC  |  Edited by: Mr Omniblivion
Mining is boring.

There should be a small innate chance for a better than normal result from mining, much like ratting has with Faction or Named rat spawns and escalations.

The mining "crits" can be a small % based on the m3 of ore mined by the miner. When a crit happens, there could either be a rare high mineral density ore, or something like an "unrefined reaction" gained by the miner. They could even perhaps get an escalation that leads to a deadspace area with special ore or high mineral density ore.

Something to spice up mining in a way that replicates ratting in plexes.



Fozzie, seriously, please fix Null Ore Anoms

See Mynnna's notes on the first page, they are meaningful.

Edit: rephrasing
Rroff
Antagonistic Tendencies
#2 - 2015-01-21 20:17:45 UTC  |  Edited by: Rroff
Mining isn't supposed to be interesting :P

Some nice ideas though - occasionally chancing on the remains of a previous "mining expedition" or something as you mine an asteroid down with relevant loot drops could be interesting - maybe something for ore sites rather than belts though.
TerminalSamurai Sunji
Perkone
Caldari State
#3 - 2015-01-21 20:19:35 UTC
First off, how would asteroids drop rare items?

Second off, for the love of god, don't break our spreadsheet formulas with variable output rates! Spreadsheets online ftw.
Rroff
Antagonistic Tendencies
#4 - 2015-01-21 20:23:37 UTC
TerminalSamurai Sunji wrote:
First off, how would asteroids drop rare items?

Second off, for the love of god, don't break our spreadsheet formulas with variable output rates! Spreadsheets online ftw.


Assume someone else had previously been drilling into it, maybe survey expeditions or something and left behind equipment (not always of their choice) that becomes revealed as you break down the asteroid - if its then dropped in a can owned by the relevant player that gives rise to the potential for ninja looting, etc. in highsec as well.
Mr Omniblivion
Ministry of War
Amarr Empire
#5 - 2015-01-21 21:10:13 UTC
It wouldn't be rare items in the sense of equipment. It would be rare ores or unrefined reaction products or something of the sort. It wouldn't be actual spaceship gear.
Rroff
Antagonistic Tendencies
#6 - 2015-01-21 21:59:46 UTC
Room for both IMO - would certain spice up mining a bit.
Daichi Yamato
Jabbersnarks and Wonderglass
#7 - 2015-01-21 22:15:13 UTC
fyi, the hauler rats that appear in asteroid belts can drop mining equipment sometimes worth 40mil. If not, they drop minerals that will save you some time.

But as for this idea, im against it. Its just a RNG for mining without actually getting you to do anything.

Instead have hauler rats drop 'coordinates' to some ore site somewhere. Then when you warp in, its probable by other players.

Oh, and as always, anyone who enters go suspect :)

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Petrified
Old and Petrified Syndication
#8 - 2015-01-21 22:17:22 UTC
Speaking as a sometimes miner: no. No Thank you.

No WoWing EVE.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Omnathious Deninard
University of Caille
Gallente Federation
#9 - 2015-01-21 22:53:16 UTC
You hand to roll a nat 20 to land a crit with a mining laser, unless you took improved critical (mining laser) then a 19-20 would do the job.

But then again I havd never gotten rare loot for a critical hit.

If you don't follow the rules, neither will I.

Mr Omniblivion
Ministry of War
Amarr Empire
#10 - 2015-01-21 23:12:31 UTC
Petrified wrote:
Speaking as a sometimes miner: no. No Thank you.

No WoWing EVE.



Uh you mean the same mechanic that happens with ratting in plexes when you get a Faction Spawn or an escalation?

That is all this is suggesting. Some way of providing random "Faction Spawn" or "Escalation" equivalents for mining. Rather than never having anything different happen.

Sean Parisi
Blackrise Vanguard
#11 - 2015-01-21 23:27:01 UTC
What we really need is Asteroid Trawling and Comet Minng. Ie - More active ways to procure resources that are dangerous but no combat related (IE: Ghost Sites). Things that follow this frame of mine, either by sacrificing loot due to messing up actions or risk your ship. Something that requires a lot of focus to do to perfection but rewards well.
Sirran The Lunatic
Pandemic Horde High Sec Division
#12 - 2015-01-22 00:52:01 UTC
Rroff wrote:
... isn't supposed to be interesting :P



Saying that relating to any aspect of any game makes you say "hmmm, this game has issues."


Adrie Atticus
Caldari Provisions
Caldari State
#13 - 2015-01-22 11:50:13 UTC
Sounds good, but should be limited to lowsec only. WH would be a second candidate as that space is, well, unknown.
LordHascouf
The Scope
Gallente Federation
#14 - 2015-01-22 13:41:52 UTC
This already happens with faction/hauler/officer spawns in the belt.
Nolak Ataru
Hedion University
Amarr Empire
#15 - 2015-01-22 14:40:53 UTC
What if we gave mining escalations to ore sites? Site with one grade higher ore than the current security status without crossing High>Low>Null hard lines on what can and can't be there. Can be explained lore-wise and text-wise as recovering a data disk with information of a pirate mining facility/operation. Would have a few rats or turrets guarding the site, but not as serious as the 10/10s.
This was before I had my coffee, so if I forgot something or added something else, oops.