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Is EVE to complicated and time consuming for me?

First post
Author
Alex Thiesantes
The Scope
Gallente Federation
#1 - 2015-01-21 03:09:24 UTC
After being away from EVE for something like a year I 'm downloading the game to give it another try.

Below is some text I found in the "newbies" forum. stuff like this scares the hell out of me and makes me wonder if I even should try to play this game again. Don't get me wrong, EVE is a nice game but I always feels like you have to be an Quantum mechanics engineer with at least 6hours of free time everyday to get somewhere in this game.
I know I'm probably stepping on some toe's but when I started to play WoW it took me 5 min to get the game and maybe 10 min to understand the game mechanics.
Another thing : in wow I have been in a nice guild for years now. no matter how many hours a week I can play. But in EVE its so hard to find a corp where casual players are welcome.
I would appreciate your thoughts on this

fly safe

this is a part of the piece I found in the newbies section :


This is quite a good introduction.
It should, however, add a basic fitting guide.
Here's something I've copied from another thread that some newbies have found useful. I wrote it to avoid EVE jargon unless that jargon is being explained.
General EVE fitting advice for the beginner that is currently trying to avoid PVP:
- Tank:
- Fit your race's preferred tank (armor for Amarr/Gall, shield otherwise). Don't deviate unless you know what you are doing.
- If you are armor tanking, do not fit ANY shield tanking modules, and vice versa. This is the most common mistake new players make.
- Emphasise resist% modules and local repair modules that use capacitor (for example, if you are armor tanking, look at Energized Adaptive Nano Plating II, Armor Kinetic Hardener II, and Medium Armor Repairer II). "Local repair" means modules that use capacitor to 'heal' damage you have already taken, as opposed to "remote repair" modules which use capacitor to 'heal' damage other player ships have taken.
- Use tech 2 resist modules if you can fit them, and cheap named ones such as Prototype Armor Kinetic Hardener I until then. (Faction/deadspace resist modules are too expensive to fit on a newbie's ship).
- Do not skimp on your local repair module(s) - it's perfectly reasonable to fit one deadspace (C-type) local repair module on a ship that is otherwise only using tech 2 modules. In my opinion, your local repair module should be the most expensive module on your ship.
- Consider rigs that improve your local repairs. Such rigs will result in you spending less capacitor repairing.
- Don't use modules that give +HP with no other benefit - these are for PVP encounters against multiple players that all focus fire, and don't help much in PVE except in incursions. They also have nasty drawbacks (the armor ones slow you down; the shield ones make you easier to hit and allow enemies to acquire a target lock on your ship more quickly)
- If in doubt, go overboard on tank and fit more defensive modules at the expense of less offensive ones.
- Resist% modules suffer diminishing returns. The second module on the same resist works at 87% effectiveness; the third at 57% and the fourth is almost useless (27%).

- Lastly: The Damage Control 2 is a useful tank module. If you screw up really badly, it will buy you a lot more time in structure before you pop, and its shield/armor resists are not stacking penalized at all.

- Sample armor tank for a cruiser that is fighting against Serpentis NPC pirates (Serpentis ships do only Kinetic and Thermal damage):
- 1 Armor Kinetic Hardener II
- 1 Armor Thermic Hardener II
- 1 Damage Control II
- 1 Medium Armor Repairer II
- Damage:
- Fit the weapons system(s) your ship has a bonus to, always.
- Fit low slot modules that increase damage output (Magnetic Field Stabilizers, Heat Sinks, Drone Damage Amplifiers etc) for your weapon system(s). If you are using split weapons systems (e.g. the Vexor which uses hybrids and drones) use an equal number of each.
- Consider mid slot modules that increase accuracy. This is more important with battleship weapons (including sentry drones).
- Consider rigs that increase your weapons system, although IMO local repair rigs are probably better.
- Have all of your guns match. This lets you group them, which will improve your ability to apply damage in practice.
- Carry different types of ammunition, within reason. I recommend one long range and one short range ammunition.
- If you are flying a missile-bonused ship, ask someone (not me) that understands missile mechanics well for advice.
- Finally, make sure you have some way to kill a small ship that is orbiting you fast. For most ships, this means Warrior I or Warrior II drones. Alternately, it can mean two Stasis Webifiers (to slow down the orbiting, making the target easier to track) and medium blasters with close-range ammo. Just don't be 'that person' begging in local for help because your Hyperion is being warp disrupted in a mission by a frigate you cannot hurt.
- Utility:
- This is really up to you. I like to dictate range, so I fit my Ishtar with a microwarpdrive and two Stasis Webifiers, and a warp scrambler (in case I find myself in unexpected PVP).
- In PVE environments, it is usually better to not bother with modules that reduce one opponent's capacity to shoot you. Modules that do that, such as Sensor Dampeners, ECM "jammers", and Tracking Disruptors are best used against hostile players, not against NPCs.
- Good utility mods worth considering are:
- Cap Recharger II: Always fit these in slots you do not feel you need.
- Microwarp Drive: These are murder on capacitor, but really help you navigate the battlefield quickly, escaping from ships that are dangerous up close such as 'brawler-fit' battleships. 1MN is for frigates and destroyers, 10MN is for cruisers and a

A life without honor is a life not worth living at all

Paranoid Loyd
#2 - 2015-01-21 03:14:31 UTC  |  Edited by: Paranoid Loyd
We don't know you, the question you ask can only be answered by you.

This game can be played in a casual manner but it's kind of like being a gambling addict locked in a room with a single window facing a casino.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Hengle Teron
Red Sky Morning
The Amarr Militia.
#3 - 2015-01-21 03:15:36 UTC
I'm sure there's some good advice in there
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#4 - 2015-01-21 03:15:52 UTC
So after reading that whole thing your first reaction is to ask questions and not zone out and/or run screaming in the other direction?

You'll be fine Smile
Quanah Comanche
#5 - 2015-01-21 03:22:18 UTC
EVE is harder than WoW. There are many welcoming corps. EVE can be played casually. Someone took the time to explain fitting and it is too much for you? EVE is not for everyone.
Provence Tristram
Science and Trade Institute
Caldari State
#6 - 2015-01-21 03:48:58 UTC  |  Edited by: Provence Tristram
I can only speak for myself, but I've been playing EVE off and on since spring of 2004, and don't believe I've ever played it "well." I consider myself an excellent gamer, but when it comes down to spreadsheets and charts, I just lose focus. Though I am a left-brain oriented person in language and writing, I tune mathematics out -- I have very little use for anything beyond simple multiplication and division in my daily life.

I've also never had even a lick of success with corporations. Over the course of 10 years intermittent playing, my 'main' joined all of three corps -- one was too small and nobody was ever on, one was enormous, but never did anything, and the third attempted to lure me to nullsec so they could kill me (just randomly -- have no idea what that was about, but it was painfully obvious). It doesn't help matters that I enjoy the company exclusively of adults and like to roleplay, so this significantly limits the range of people I'm going to want to game with on an intimate, 'get to know you' level.

For all that, here I am, still playing. And I'm having a pretty good time, even if it's by myself. I do hope to one day partake in the more advanced aspects of EVE, but -- and this is key, OP -- its going to take you so long to have a skill set appropriate enough for the 'end game' that you might as well not worry about it. Most PvP corps I've seen don't recruit anyone much under 10 million SPs, and the high-sec PvE in EVE is stupidly simple. I would just play and fly what you want for now, and try not to worry about the future for about half a year.
Mephiztopheleze
Laphroaig Inc.
#7 - 2015-01-21 04:08:59 UTC
My $0.02.....

Sounds like RvB would be right up your alley. Very casual and entirely focused on the pewpew.

http://www.themittani.com/features/eve-pvp-newbies
http://www.themittani.com/features/ewar-newbies

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Alex Thiesantes
The Scope
Gallente Federation
#8 - 2015-01-21 04:19:15 UTC
Provence Tristram wrote:
I can only speak for myself, but I've been playing EVE off and on since spring of 2004, and don't believe I've ever played it "well." I consider myself an excellent gamer, but when it comes down to spreadsheets and charts, I just lose focus. Though I am a left-brain oriented person in language and writing, I tune mathematics out -- I have very little use for anything beyond simple multiplication and division in my daily life.

I've also never had even a lick of success with corporations. Over the course of 10 years intermittent playing, my 'main' joined all of three corps -- one was too small and nobody was ever on, one was enormous, but never did anything, and the third attempted to lure me to nullsec so they could kill me (just randomly -- have no idea what that was about, but it was painfully obvious). It doesn't help matters that I enjoy the company exclusively of adults and like to roleplay, so this significantly limits the range of people I'm going to want to game with on an intimate, 'get to know you' level.

For all that, here I am, still playing. And I'm having a pretty good time, even if it's by myself. I do hope to one day partake in the more advanced aspects of EVE, but -- and this is key, OP -- its going to take you so long to have a skill set appropriate enough for the 'end game' that you might as well not worry about it. Most PvP corps I've seen don't recruit anyone much under 10 million SPs, and the high-sec PvE in EVE is stupidly simple. I would just play and fly what you want for now, and try not to worry about the future for about half a year.



It sounds to me that you are the kind of player I feel at home with Big smile
maybe we should start or own corp? there must be others like us.
anyway I'm still 4 days away of installing the game, hope we can have a chat together
fly safe

Alex

A life without honor is a life not worth living at all

Jenshae Chiroptera
#9 - 2015-01-21 04:40:04 UTC
There are websites with ship fits to guide you. Just pick the ship you can fly and look it up, then match the T1 modules (you probably shouldn't fly battle cruisers or battleships until you get the hang of the game).

I often say:
"Waste of Web, aka World of Warcraft, was so successful because it was the first MMO that could be played on almost any machine and by any idiot."

The corporation hunt will be your problem but NPC corps help, you can form a tight, small corp of casual players if you spend enough time in there and even have regular specre fleets. EVE is known as sandbox for a reason.

Think of it this way, imagine programming a robot to tie shoe laces .... getting it to move X distance one way, then another, detecting the right object, trying to get it to loop and thread through, creating the right tension without ripping the laces appart. Break it all down and it can seem like a mammoth task but watch someone do it a few times and you can copy it as second nature.
That is all a learning curve is, a set of things to ingest, then when you are over the hump; most of it becomes easy subconscious thinking.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Unsuccessful At Everything
The Troll Bridge
#10 - 2015-01-21 04:54:55 UTC
"Why can't internet spaceships be more like dwarf vs panda online" thread# 55687.2.







Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Provence Tristram
Science and Trade Institute
Caldari State
#11 - 2015-01-21 04:55:44 UTC
Alex Thiesantes wrote:
Provence Tristram wrote:
I can only speak for myself, but I've been playing EVE off and on since spring of 2004, and don't believe I've ever played it "well." I consider myself an excellent gamer, but when it comes down to spreadsheets and charts, I just lose focus. Though I am a left-brain oriented person in language and writing, I tune mathematics out -- I have very little use for anything beyond simple multiplication and division in my daily life.

I've also never had even a lick of success with corporations. Over the course of 10 years intermittent playing, my 'main' joined all of three corps -- one was too small and nobody was ever on, one was enormous, but never did anything, and the third attempted to lure me to nullsec so they could kill me (just randomly -- have no idea what that was about, but it was painfully obvious). It doesn't help matters that I enjoy the company exclusively of adults and like to roleplay, so this significantly limits the range of people I'm going to want to game with on an intimate, 'get to know you' level.

For all that, here I am, still playing. And I'm having a pretty good time, even if it's by myself. I do hope to one day partake in the more advanced aspects of EVE, but -- and this is key, OP -- its going to take you so long to have a skill set appropriate enough for the 'end game' that you might as well not worry about it. Most PvP corps I've seen don't recruit anyone much under 10 million SPs, and the high-sec PvE in EVE is stupidly simple. I would just play and fly what you want for now, and try not to worry about the future for about half a year.



It sounds to me that you are the kind of player I feel at home with Big smile
maybe we should start or own corp? there must be others like us.
anyway I'm still 4 days away of installing the game, hope we can have a chat together
fly safe

Alex


Lol, send me a mail in game. Fair warning: I only rerolled about two weeks ago, so this character is nigh-on useless outside missioning.
Jenshae Chiroptera
#12 - 2015-01-21 05:00:26 UTC
Unsuccessful At Everything wrote:
"Why can't internet spaceships be more like dwarf vs panda online" thread# 55687.2.
"No! Bad troll! *whaps with rolled up newspaper* Bad! Back to your corner! *Whap* "
OP even liked my post. There is hope for this newbie. P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Herzog Wolfhammer
Sigma Special Tactics Group
#13 - 2015-01-21 06:01:42 UTC
EVE is too complicated and time consuming for everybody.


Yet they manage to have a good time.....

Bring back DEEEEP Space!

Ferni Ka'Nviiou
Doomheim
#14 - 2015-01-21 06:43:03 UTC
There's a lot to the game.
You don't have to know everything to play it, but to get anywhere decent, you sort of have to know a direction you want to take.
Of course, you can absolutely take a different path after starting, but in my opinion, progression happens with ISK. Real ISK, made by you.
To do that usually means a lot of dedication, which isn't always savoury to people with little time on their hands.

As a solo player, 'having fun,' 'getting far in the game,' and 'playing casually' will rarely coincide.
I do play casually (in an advanced way), but getting far, i.e. getting enough ISK to fly the ships that I want to fly, isn't going to be 'fun' for a solo player doing pew pew against bad guys. I realise that.

You could try some passive trading, it requires a lot of time to set up, and is exceptionally boring, but happens in the background with little interference once you have it properly set up.

You could then focus mainly on having fun however you see fit. And learn the rest of the game without worrying so much about 'progressing' as such.


We can all offer advice, so my thoughts would lie in this question:
>What do you want to be, in the game?

Whether it be any of these:
"I want to acquire lots of ISK and buy expensive ships to shoot NPCs or other Capsuleers"
"I want to just have fun, competitively, by means of pure PvP"
"I want to cause grief to others" (no doubt plenty will unto you)
"I want to be an industrialist, making things, being proud of my efforts supplying wars and/or the regional market"
"I want to trade until I am rich beyond my wildest dreams"
"I just want to start"

Or [your own personal goal here]

You could then delve into the game a bit more.

The interface and tutorials might be mind-bogglingly complicated, because they have to incorporate multiple different aspects, and play styles that are part of EVE.


I have been following EVE since 2009, that's when I initially started.

I'd say I know the game pretty well, and overall I've tried lots of various things.
Trading the player market I see as definitely more profitable, but I simply just do not like doing it as much as I do PvE.


I play for an average of 7 hours each day; sometimes I will get a little bored and do more important things, but I've always got a goal in mind for EVE.
Without that goal, I'd pretty much be aimlessly working about the game. People do that, and get totally bored and don't want to come back.

I don't see myself as 'being far' in the game, as much as I think I could be. Or that I want to be.
However, I do enjoy how I play EVE. And I guess that's what counts mostly.


So, OP, what do you think you would like to do, in EVE?
ShahFluffers
Ice Fire Warriors
#15 - 2015-01-21 06:53:20 UTC
Here is my simple advice for those who are looking at EVE and wondering "can I actually do this?"


EVE is a "process game."

It is not possible to learn "everything" and THEN dive in.

Even if you think you know "everything" the game will quickly teach you otherwise... and you will learn from it.

As you learn the basics... you will learn more and more how interconnected everything is.

You will lose many things during this time.

And when you finally stop losing so much and believe "hey... I may have just learned everything I need to know" the game will again teach you otherwise... and you will learn that you know nothing.

You will repeat this process. You will get mad. You will get frustrated. You will try other games. And then you will realize what it is that keeps you playing EVE; it is the sheer mountain of information this game has and the difficulty in applying it that draws you in.

You realize that no one else knows "everything" in this game. That they are all just as dumb.

You realize that if you focus on knowing ONE area of the game... you can beat people through sheer learned experience.

And from that point on you truly begin to "know EVE."
Shiva Linga
Imperial Academy
Amarr Empire
#16 - 2015-01-21 07:00:51 UTC
i like world of tanks
J'Poll
School of Applied Knowledge
Caldari State
#17 - 2015-01-21 09:39:57 UTC
Alex Thiesantes wrote:
After being away from EVE for something like a year I 'm downloading the game to give it another try.

Below is some text I found in the "newbies" forum. stuff like this scares the hell out of me and makes me wonder if I even should try to play this game again. Don't get me wrong, EVE is a nice game but I always feels like you have to be an Quantum mechanics engineer with at least 6hours of free time everyday to get somewhere in this game.
I know I'm probably stepping on some toe's but when I started to play WoW it took me 5 min to get the game and maybe 10 min to understand the game mechanics.
Another thing : in wow I have been in a nice guild for years now. no matter how many hours a week I can play. But in EVE its so hard to find a corp where casual players are welcome.
I would appreciate your thoughts on this


Exactly, and after those 15 minutes...WoW will become a boring grind. The fun of EVE is that it takes time to learn and isn't your standard instant gratification game.

p.s. A LOT of very casual player corps around. I've known people who came back after not playing EVE for nearly 2 years and they were still in teh same corp.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Serene Repose
#18 - 2015-01-21 09:41:21 UTC
Should we look forward to more vapid walls of text? If not, welcome back!

We must accommodate the idiocracy.

J'Poll
School of Applied Knowledge
Caldari State
#19 - 2015-01-21 09:45:58 UTC
Provence Tristram wrote:
Most PvP corps I've seen don't recruit anyone much under 10 million SPs, and the high-sec PvE in EVE is stupidly simple. I would just play and fly what you want for now, and try not to worry about the future for about half a year.


You do know that for 99.9% of those corps, that 10mil SP limit, isn't set in stone.

It's just a simple counter to prevent obvious alts to infiltrate the corp. But if you show very good "player skill" and a good attitude, they most likely disregard you aren't 10mil SP yet.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Alex Thiesantes
The Scope
Gallente Federation
#20 - 2015-01-21 09:55:09 UTC
Ferni Ka'Nviiou wrote:
There's a lot to the game.
You don't have to know everything to play it, but to get anywhere decent, you sort of have to know a direction you want to take.
Of course, you can absolutely take a different path after starting, but in my opinion, progression happens with ISK. Real ISK, made by you.
To do that usually means a lot of dedication, which isn't always savoury to people with little time on their hands.

As a solo player, 'having fun,' 'getting far in the game,' and 'playing casually' will rarely coincide.
I do play casually (in an advanced way), but getting far, i.e. getting enough ISK to fly the ships that I want to fly, isn't going to be 'fun' for a solo player doing pew pew against bad guys. I realise that.

You could try some passive trading, it requires a lot of time to set up, and is exceptionally boring, but happens in the background with little interference once you have it properly set up.

You could then focus mainly on having fun however you see fit. And learn the rest of the game without worrying so much about 'progressing' as such.


We can all offer advice, so my thoughts would lie in this question:
>What do you want to be, in the game?

Whether it be any of these:
"I want to acquire lots of ISK and buy expensive ships to shoot NPCs or other Capsuleers"
"I want to just have fun, competitively, by means of pure PvP"
"I want to cause grief to others" (no doubt plenty will unto you)
"I want to be an industrialist, making things, being proud of my efforts supplying wars and/or the regional market"
"I want to trade until I am rich beyond my wildest dreams"
"I just want to start"

Or [your own personal goal here]

You could then delve into the game a bit more.

The interface and tutorials might be mind-bogglingly complicated, because they have to incorporate multiple different aspects, and play styles that are part of EVE.


I have been following EVE since 2009, that's when I initially started.

I'd say I know the game pretty well, and overall I've tried lots of various things.
Trading the player market I see as definitely more profitable, but I simply just do not like doing it as much as I do PvE.


I play for an average of 7 hours each day; sometimes I will get a little bored and do more important things, but I've always got a goal in mind for EVE.
Without that goal, I'd pretty much be aimlessly working about the game. People do that, and get totally bored and don't want to come back.

I don't see myself as 'being far' in the game, as much as I think I could be. Or that I want to be.
However, I do enjoy how I play EVE. And I guess that's what counts mostly.


So, OP, what do you think you would like to do, in EVE?



What I want is very simple, protect the innocent and blast every ****** that wants to harm an honest hard working EVE citizen.
Can I do that? I'm sure as hell going the need all the help and advice I can get :-))

Fly safe
Alex

A life without honor is a life not worth living at all

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