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EVE New Citizens Q&A

 
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Sisters of Eve faction and Ships

Author
Pod Panik
Low-Sec Scrubs
#1 - 2015-01-18 23:16:16 UTC
Do you need some SoE faction to get their ships?

Where do you go to meet NPC that give SoE related missions?



Thanks
Orlacc
#2 - 2015-01-18 23:30:27 UTC
Orlacc
#3 - 2015-01-18 23:31:06 UTC  |  Edited by: Orlacc
Forums

"Measure Twice, Cut Once."

J'Poll
School of Applied Knowledge
Caldari State
#4 - 2015-01-18 23:49:36 UTC  |  Edited by: J'Poll
Well, you can also just buy all ships (with the exclusion of 9 ships - 5 super carriers + 4 titans) from the market if people have them up for sale.

But yeah, you can IIRC claim the blueprints or the ships from the LP store too.

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Hasikan Miallok
Republic University
Minmatar Republic
#5 - 2015-01-19 00:01:54 UTC
Yeah basically lots of players work for SOE and then build and sell the SOE ships to other players - so you can just buy them on the market.

They are not cheap though.
Mara Rinn
Cosmic Goo Convertor
#6 - 2015-01-19 00:16:54 UTC
In the "E" menu: E > Business > Agent Finder

This Agent Finder tool will help you find agents to work for.

The SOE ships are bought from the SOE LP store (Sanctuary Corporation is also SOE, but different corp so different LP wallet). You can buy either BPC or built ship, but the built ship is extremely expensive.

I would highly recommend learning exploration in a T1 astrometrics frigate (Magnate, Cheetah, Heron, Imicus) before investing in an SOE or T2 exploration ship!
Ed MarKeen
East Domain Inc.
#7 - 2015-01-19 03:48:03 UTC
An alternative way to acquire a SoE ship is to find a Rogue Drone Nexus Chip in a Drone Combat Site.
The Chip can be exchanged for a BPC in the Loyalty Store.
Ralph King-Griffin
New Eden Tech Support
#8 - 2015-01-19 11:54:10 UTC
Great ships though...except for the nestor, apparently that one smells.


Or so I'm told, I'm not spending that much money on a nestor.
Catherine Wolfisheim
Perkone
Caldari State
#9 - 2015-01-19 19:05:31 UTC  |  Edited by: Catherine Wolfisheim
You can easily purchase these ships off the market, but they are normally expensive ones. Their intent (my interpretation, that is) is to cover up the lack of skill training with some bonuses without being great as a proper recon or covert ops ship. What you should keep in mind though that this effect shouldn't be taken as granted.

I counted about seven Astero ships being killed recently where the user wasn't using a covert ops cloak, or possessing an adequate sisters probe launcher, and some odd fittings where the Astero apparently became a tank ship that needs extra armor to cut off on its speed.

What the Astero IS ABOUT

  • A great exploration or recon ship with low skill cost. You can rush your exploration skills to level four, and use an Astero to compensate for not having level five skills.
  • It's acceptable to have one or two T1 modules on the Astero. It allows early access to Covert Ops cloaking and allows it more chances to stay hidden or escape. (It's pointless to fly one without Covert Ops cloaking)
  • Very expensive, and makes your life hard to reach break-even to actually start profiteering. It's also made out of paper, but it can escape from danger as long the pilot pays attention, and knows basic PvP escape methods.


What the Astero IS NOT

  • A ship which you can fly without a Covert Ops device.
  • An exploration ship to compensate for your sub level 3 or 4 exploration skills.
  • Something that can get into a battle and survive.


Hopefully you can learn from others, and somewhat mine mistakes done in the past. The ship with proper fits can easily reach the quota of above 100m ISK, and it's quite deep in the pockets of new players. (or poor corps)
Paranoid Loyd
#10 - 2015-01-19 19:16:25 UTC
Catherine Wolfisheim wrote:

What the Astero IS NOT

  • Something that can get into a battle and survive.



It is however, quite good for hunting other explorers. Twisted


"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Marsan
#11 - 2015-01-19 23:53:15 UTC
Honestly as new player it's not a good idea to mission to produce a new SoS ship. You be better off running SoS missions, exchanging your Loyalty Points for SoS launchers, probes, and/or blueprints to get isk to buy the ship. The main reason is you don't have the skills/rep to mine and refine, or purchase the requirements to build the ship for less than people who are specialized in building things. Nor do you have skills/rep to manufacture a ship efficiently.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Hasikan Miallok
Republic University
Minmatar Republic
#12 - 2015-01-19 23:58:34 UTC
I suspect some people fly them cos they look pretty.
Trevor Dalech
Nobody in Local
Of Sound Mind
#13 - 2015-01-20 00:31:47 UTC
Paranoid Loyd wrote:
Catherine Wolfisheim wrote:

What the Astero IS NOT

  • Something that can get into a battle and survive.



It is however, quite good for hunting other explorers. Twisted




And anything else that takes longer than the targetting delay after decloaking to warp off (or is too occupied to notice you) PI haulers are also great targets. Occasionally you even get to shoot a low sec miner, or a horribly fit ratting oracle.
Chainsaw Plankton
FaDoyToy
#14 - 2015-01-20 01:41:18 UTC
Marsan wrote:
Honestly as new player it's not a good idea to mission to produce a new SoS ship. You be better off running SoS missions, exchanging your Loyalty Points for SoS launchers, probes, and/or blueprints to get isk to buy the ship. The main reason is you don't have the skills/rep to mine and refine, or purchase the requirements to build the ship for less than people who are specialized in building things. Nor do you have skills/rep to manufacture a ship efficiently.


considering probes/launchers more or less sell at the same proportional isk/lp ratio as the ships it won't really make a difference. the only skill you need to build a ship now is Industry 1, the skill barrier to manufacturing is mostly gone now. I do agree it isn't worth mining/refining without skills, but it is rather strait forward to buy the minerals needed. and for what its worth I don't think it is worth mining even with skills.

@ChainsawPlankto on twitter

ShahFluffers
Ice Fire Warriors
#15 - 2015-01-20 02:20:29 UTC
Catherine Wolfisheim wrote:
What the Astero IS NOT

Something that can get into a battle and survive.

I take issue with this.

It is a Vengence with slightly less tank and damage... but more utility, less of an issue with kiters, and cloaking capability.

With very good skills and one pimp armor repper you can tank most frigates, some destroyers, and sometimes even cruisers. Twisted
Sabriz Adoudel
Move along there is nothing here
#16 - 2015-01-20 03:04:46 UTC
Chainsaw Plankton wrote:
Marsan wrote:
Honestly as new player it's not a good idea to mission to produce a new SoS ship. You be better off running SoS missions, exchanging your Loyalty Points for SoS launchers, probes, and/or blueprints to get isk to buy the ship. The main reason is you don't have the skills/rep to mine and refine, or purchase the requirements to build the ship for less than people who are specialized in building things. Nor do you have skills/rep to manufacture a ship efficiently.


considering probes/launchers more or less sell at the same proportional isk/lp ratio as the ships it won't really make a difference. the only skill you need to build a ship now is Industry 1, the skill barrier to manufacturing is mostly gone now. I do agree it isn't worth mining/refining without skills, but it is rather strait forward to buy the minerals needed. and for what its worth I don't think it is worth mining even with skills.


It's worth clarifying that the LP store sells both blueprints for the ship, and also the pre-built ship. A quick look at prices will tell you that the pre-built ship is never worth buying; it is exhorbitantly overpriced. Even if you aren't skilled into industry, you would either want to buy the pre-built ship from another player, or buy the minerals from the market and build it from a blueprint.

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ergherhdfgh
Imperial Academy
Amarr Empire
#17 - 2015-01-20 05:07:06 UTC
Everything in this game can be purchased. The market in this game is a huge part of it. There is nothing that being friendly with a faction gains you access to other than being shoot on sight with the 4 main race's factions if you get below -5 standing.

The 9 ships that J'Poll was talking about can not be purchased on the market nor on contracts because they can not be docked. So you would need to build them yourself or buy them from someone else who would hand it over to you in space.

So now that we have out of the way that everything can be purchased there are some things that can only be purchased in contracts. Blueprint copies is one thing that comes to mind.

So yes everything can be purchased and almost everything is made by players. The only two exceptions that come to mind are skill books and blueprint originals.

Want to talk? Join Cara's channel in game: House Forelli

Hasikan Miallok
Republic University
Minmatar Republic
#18 - 2015-01-20 05:13:48 UTC
ergherhdfgh wrote:


So yes everything can be purchased and almost everything is made by players. The only two exceptions that come to mind are skill books and blueprint originals.


Not player made:
BPC where only source is LP store or drops in anoms etc
Mission completion items
Guardian Vexors, Geckos, Leopards, Fireworks and various other tournament award or gift items


ergherhdfgh
Imperial Academy
Amarr Empire
#19 - 2015-01-20 05:42:33 UTC
Hasikan Miallok wrote:


Not player made:
BPC where only source is LP store or drops in anoms etc
Mission completion items
Guardian Vexors, Geckos, Leopards, Fireworks and various other tournament award or gift items



To me it would seem that mission completion and Items purchased from the LP store are player created in that they need effort from a player to exist in game. I've heard the Devs speak on this topic and I do believe if I understand them correctly that they share the same opinion.

Want to talk? Join Cara's channel in game: House Forelli

Seraphi Nephalis
Seraphi Nephalis Corporation
#20 - 2015-01-22 01:46:58 UTC
Marsan wrote:
Honestly as new player it's not a good idea to mission to produce a new SoS ship. You be better off running SoS missions, exchanging your Loyalty Points for SoS launchers, probes, and/or blueprints to get isk to buy the ship. The main reason is you don't have the skills/rep to mine and refine, or purchase the requirements to build the ship for less than people who are specialized in building things. Nor do you have skills/rep to manufacture a ship efficiently.


Not to mention you can run SoE missions almost ad nauseum without really hurting your empire standing in any significant way.

"What a sad world we live in, where politeness is mistaken for weakness."  - Usagi Yojimbo

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