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The improvements made on the tutorials needs to be taken to the next step.

Author
Mirima Thurander
#1 - 2011-12-19 17:48:36 UTC  |  Edited by: Mirima Thurander
The improvements made on the tutorials needs to be taken to the next step, and that next step it to teach new players that ship loss is a part of this game and it nothing to be scared of.


Im saying this because i had a friend running a trial account ( played WoW forever thinks gear means everything in the world, don't judge him i tried helping.) that flipped the **** out when he died the first time, and quit the 2nd time he lost a ship.

And i think this is part of the reason most new people stick to missions in highsec and don't do much else, become bored and stop playing.



So i leave this here to have you the blood thirsty hordes of EvE to find a way to teach noobs that losing ships is ok, and its not the end of the world.




I have a few ideas.


A sign on bonus( isk or free skill books) for FW, a few free frigs and fittings - ( drops no loot or salvage)

FW - replacement ships free to new players for the first 2 months - ( drops no loot or salvage)

Fleet stile Missions to kill the noobs but in a way that teaches them dieing is not the end of the world, but part of EvE

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lauren Hellfury
Super Happy Awesome Fun Times
#2 - 2011-12-19 17:53:24 UTC
:facedesk:

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Lyron-Baktos
The Scope
Gallente Federation
#3 - 2011-12-19 18:02:09 UTC
In the tutorial, there are at least 2 agent missions where you lose a ship and they tell you that it does happen so be prepared for it. Those same missions also provide several free ships.

Also, those beginning ships are very cheap and very easy to buy so not sure why your friend is freaking out
Destination SkillQueue
Doomheim
#4 - 2011-12-19 18:04:53 UTC
The problem is your friend not the tutorials.
Lexmana
#5 - 2011-12-19 18:11:55 UTC
See the tutorials as a filter ... some quit because they want it easy and others stay. And this is how it should be or the forums would be cluttered with threads about how unfair it is with non-consensual PvP and that higsec should be protected from suicide gankers and that we need a PvP flagging system and much much more ......

We wouldn't want that now would we?
Ammzi
Dreddit
Test Alliance Please Ignore
#6 - 2011-12-19 18:11:59 UTC
Destination SkillQueue wrote:
The problem is your friend not the tutorials.


^this.
Jask Avan
Republic Military School
Minmatar Republic
#7 - 2011-12-19 18:26:26 UTC
Lyron-Baktos wrote:
In the tutorial, there are at least 2 agent missions where you lose a ship and they tell you that it does happen so be prepared for it. Those same missions also provide several free ships.

This. In fact, those missions don't flag as completed until you lose a ship.
Mirima Thurander
#8 - 2011-12-19 18:39:06 UTC
your missing the point, of getting people used to losing ships,



i would rather have the tutorials, show that your going to lose alot of ships its part of the game


instead of what they do now witch is


show that you can lose ships and tell you to avoid it.(that's really what they do.)

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Emiko Luan
Aliastra
Gallente Federation
#9 - 2011-12-19 18:42:08 UTC  |  Edited by: Emiko Luan
They already tell you this in the tutorial.. eve doesn't need people that are incapable of stringing two thoughts together. Also losing ships doesn't happen all the time unless you fail to pick your fights.

edit: level 1 missions kill a very large amount of ships in high sec, working as intended.

+welcome to my world+ http://emikochan13.wordpress.com http://emikochan13.deviantart.com

Tamiya Sarossa
Resistance is Character Forming
#10 - 2011-12-19 18:47:44 UTC
As people have said, the tutorials are pretty good at saying that 'you are going to lose your ship in this mission, this will also happen often later in the game, get used to it.' They are a vast improvement over the old tutorials, and though there are still aspects that need work, this is not one of them.
Mirima Thurander
#11 - 2011-12-19 18:56:11 UTC
Tamiya Sarossa wrote:
As people have said, the tutorials are pretty good at saying that 'you are going to lose your ship in this mission, this will also happen often later in the game, get used to it.' They are a vast improvement over the old tutorials, and though there are still aspects that need work, this is not one of them.




because clearly

teaching someone to run missions well = teaching them basic PvP skills

wheres the tutorial that teaches people how to use the fleet history tab and the fleet broadcasts?

wheres the tutorial that teaches them the differences between a buffer tank and active tanking?

where are ANY tutorials that teaches them about the PvP side of the game?

( tho's few mission that teaches them what a Weber and a warp scram is do not really count.)

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Crumplecorn
Eve Cluster Explorations
#12 - 2011-12-19 18:59:37 UTC
Last time I went through the NPE (to start an alt unsupported by my main) I practically slit my wrists from all the tutorial garbage that is dumped on you, and gave up on it due to the endless free stuff making it no fun.

The tutorials were fine as they were back when I joined in 2006.

Nobody can teach your friend not to be afraid of videogames. He should indeed just go back to WoW.

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Not Liking this post hurts my RL feelings and will be considered harassment

Vachir Khan
Rugged Ruff and Ready
#13 - 2011-12-19 19:29:47 UTC
As others have stated there's missions in the career tutorials where you're forced to lose a ship. there's also one that turns you into a can flipper where you steal ore from an npc miner. In short; the OP is a dumbass.