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Awoxing is no more

First post
Author
Aredontis
Doomheim
#381 - 2015-01-16 21:07:10 UTC
Ma'Baker McCandless wrote:


A) More factual, you say but lacking any citation so of as much worth to me as yours to mine.

B) Yup, independant stores, record labels, comic book companies, online companies, whole food suppliers, toy makers etc etc etc with artistic integrity just dont exist apparently. I guess the two I worked for were just dreams.

C) So if its an MMO already, why does it need to increase in size to justify the title of MMORPG to you? Like it or not you ARE roleplaying. Your corp doesnt exist. Its a role you play to be CEO.

Sorry to break it to you.


A) True - but seems more likely to me

B) All of those places charge more for their product because their "integrity" doesn't get them the same discounts on inventory as "mass-market" retailers. Their customers, willingly, pay that difference.

C) I'm not a CEO, I'm in a newb corp waiting to be sold, and I don't role-play, I use my name on comms.
Basil Pupkin
Republic Military School
#382 - 2015-01-16 21:07:50 UTC
Dave Stark wrote:
Ah, the day subscription fees mattering more than quality content is finally upon us.

fair play to ccp, took them longer to succumb to allure than most other companies.
still, a sad day.


Since when dumbmode awoxing has become quality content?

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Dave Stark
#383 - 2015-01-16 21:09:30 UTC
Basil Pupkin wrote:
Dave Stark wrote:
Ah, the day subscription fees mattering more than quality content is finally upon us.

fair play to ccp, took them longer to succumb to allure than most other companies.
still, a sad day.


Since when dumbmode awoxing has become quality content?


what was eve's release date?
that day.

unlike your posting which never has been, nor ever will be, quality.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#384 - 2015-01-16 21:14:06 UTC
Dave Stark wrote:
Ah, the day subscription fees mattering more than quality content is finally upon us.

fair play to ccp, took them longer to succumb to allure than most other companies.
still, a sad day.

It's not really over until they either take out ganking or wars (or both), but I feel that that's not far off at this point.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Ma'Baker McCandless
The McCandless Clan
#385 - 2015-01-16 21:15:30 UTC
Aredontis wrote:
Ma'Baker McCandless wrote:


A) More factual, you say but lacking any citation so of as much worth to me as yours to mine.

B) Yup, independant stores, record labels, comic book companies, online companies, whole food suppliers, toy makers etc etc etc with artistic integrity just dont exist apparently. I guess the two I worked for were just dreams.

C) So if its an MMO already, why does it need to increase in size to justify the title of MMORPG to you? Like it or not you ARE roleplaying. Your corp doesnt exist. Its a role you play to be CEO.

Sorry to break it to you.


A) True - but seems more likely to me

B) All of those places charge more for their product because their "integrity" doesn't get them the same discounts on inventory as "mass-market" retailers. Their customers, willingly, pay that difference.

C) I'm not a CEO, I'm in a newb corp waiting to be sold, and I don't role-play, I use my name on comms.



A) Then you see why if you refuse to believe me I refuse to believe you

B) And EvE costs more than WoW, more than most MMOs as it happens.

C) I doubt your name is actually Aredontis and you are a space captain.

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#386 - 2015-01-16 21:18:42 UTC  |  Edited by: Bronson Hughes
Openly attacking the ship of a corpmate in hisec without warning or CONCORD retaliation is hardly the only means of AWOXing, it is just the most obvious.

AWOXing and corp theft will continue if the intra-corp aggression rules change. If anything, they will become more entertaining as they will be less straightforward and require more planning.

This is being made into a much bigger deal than necessary.



EDIT: clarity

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Ma'Baker McCandless
The McCandless Clan
#387 - 2015-01-16 21:19:38 UTC
Aredontis wrote:
Ma'Baker McCandless wrote:
And so thats why non consensual PVP should be removed, right? To make the game have a mass appeal?

Considering the public view is that EvE is "Spreadsheets in space", I think thats probably what they should work on if they want to dilute the the game into a non-enjoyable click-fest


Straw-man much? No one (not even me who would really have liked somewhere "safe" 2 years ago) is asking for removal of non-consensual pvp.



Actually I only got involved in this ridiculous conversation because some said exactly that.
Dave Stark
#388 - 2015-01-16 21:21:40 UTC
Destiny Corrupted wrote:
Dave Stark wrote:
Ah, the day subscription fees mattering more than quality content is finally upon us.

fair play to ccp, took them longer to succumb to allure than most other companies.
still, a sad day.

It's not really over until they either take out ganking or wars (or both), but I feel that that's not far off at this point.


well let's face it, wars are a mechanic that is either irrelevant or open to more abuse than a choir boy. considering they are literally the only 2 options for them (and they're currently sitting somewhere in the "irrelevant" section), removing them is probably less hassle than fixing them (like adding a "no awoxing" button rather than dealing with neutral logi not getting suspect flags).

also, yeah it's probably easier to just remove concord and disable aggression in high sec than try and police new and interesting things like "hyperdunking"; which by the way was an amazing use of game mechanics to do something and should have been greeted with "that's cool" not "you've been permabanned for doing something cool". however, that's a topic for another thread.
Dave Stark
#389 - 2015-01-16 21:22:33 UTC
Bronson Hughes wrote:
This is being made into a much bigger deal than necessary.


correct, all they needed to do was make neutral logi get the correct suspect flags.
Sugar Smacks
Khanid Royal Navy
Khanid.
#390 - 2015-01-16 21:29:09 UTC  |  Edited by: Sugar Smacks
Of all the changes they have made or are intened to make, this is the one you complain about?

The change of a game mechanic to include a button as a safety for not changing anything at all?

You have this impression they didn't research this problem or something, or that money doesn't matter in a business.
Or heres the one people just cant get around, how can you be against more people in a game where you have to sit around and hunt people like animals and wait for them to screw up. How can you not believe more people makes easier kills?

But no you want destructive behavior so we can "retain" you instead of a multiple of others?

This whole thread reads back of a spoiled child refusing to give up his toy, even if he has to burn the house down to get it back.
Please with this kind of "knowledge" please stop by Archeage and tell the current population of greifers they are keeping the game alive and the mass population they have chased out didn't mean anything.
In fact this might be just the game for you.
Altrue
Exploration Frontier inc
Tactical-Retreat
#391 - 2015-01-16 21:29:49 UTC
The real question is... Will it be on or off by default? Awoxing may not be dead for whom doesn't know how to manage his corp.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Dave Stark
#392 - 2015-01-16 21:30:10 UTC
Sugar Smacks wrote:
how can you be against more people in a game


easily.

quality is more important than quantity.
Sugar Smacks
Khanid Royal Navy
Khanid.
#393 - 2015-01-16 21:31:07 UTC
Dave Stark wrote:
Sugar Smacks wrote:
how can you be against more people in a game


easily.

quality is more important than quantity.


That sounds like someone who has never run a business.
Or run one into bankruptcy.
Dave Stark
#394 - 2015-01-16 21:35:41 UTC
Sugar Smacks wrote:
Dave Stark wrote:
Sugar Smacks wrote:
how can you be against more people in a game


easily.

quality is more important than quantity.


That sounds like someone who has never run a business.
Or run one into bankruptcy.


*looks around*

quality over quantity seems to have worked for the last 10 years (even with all the huge quality of life issues we've put up with since the dawn of time until the wonderful karkur came to liberate us from the tyranny of horrible ui features and such).

as i said in my first post in this thread, it's a sad day when subscriber revenue becomes more important than quality content.

then again, on the bright side now i can turn awoxing off i may as well open my corp to recruit every 3 day old player and tell them mining is awesome and buy ore off them for stupidly low prices until they hate themselves and quit.
Ma'Baker McCandless
The McCandless Clan
#395 - 2015-01-16 21:36:06 UTC
OK now that this thread has officially gone to "CCP and their good/bad/crazy business model and how each of us not only know all about what they really want and how we can do a better job", Im done.

Peace out
Frostys Virpio
State War Academy
Caldari State
#396 - 2015-01-16 21:37:34 UTC
Sugar Smacks wrote:
Dave Stark wrote:
Sugar Smacks wrote:
how can you be against more people in a game


easily.

quality is more important than quantity.


That sounds like someone who has never run a business.
Or run one into bankruptcy.


Nah it's a business model that does work. The problem with the current situation is it can't be proven if CCP is happy to be a niche game or if it wants to grow much bigger. We get DEV post about how the core of EVE is super important and then others about how player rentention being bad is seen as a problem for the game. Your playerbase won't magically grow if you keep doing the same as you did for over 10 years. They can change details, they can change core things but at some point, if they want to sub number to change, something have the change.

CCP could be run as a niche company no problem. It has the consumer base to do so and could probably still do if a part of the playerbase left but it's still to be proven where they stand on the matter of where they want to be X years from now.
Dave Stark
#397 - 2015-01-16 21:38:17 UTC
Ma'Baker McCandless wrote:
OK now that this thread has officially gone to "CCP and their good/bad/crazy business model and how each of us not only know all about what they really want and how we can do a better job", Im done.

Peace out


not at all, i was going to bed 40 mins ago to finish reading my book.

but we all know what i'm like for forum arguments, that's why i've avoided this hellhole for the last few months.
occasionally, when ccp do something dumb, i like to come and tell them about it.
Memphis Baas
#398 - 2015-01-16 21:40:31 UTC
Elite:D has 300k players, or that seems to be the estimate on their forums. So my sources aren't all that exact.

However, Elite:D isn't even a game, it's barely the beginning of one; you can undock, fly around in space, and do rudimentary mining, hauling stuff around, and some PVP. Really, its set of features would fit on a floppy disk, compared to EVE's 20GB of complexity.

And they have 300k players.

I would guess most of them play in Solo mode, to avoid "PVP", which at the moment is griefer paradise because the combat does not have enough features to support other kinds of PVP (you can't fleet up, you can't even chat with anyone who's not in target range, there are no features basically).

Be proud of EVE's 10 years, but it didn't survive because of your "different breed of gamer" efforts, it survived because of CCP's efforts to keep the game going, patch it, and evolve it. And after 10 years it still has 500k players, when a non-game like Elite:D manages to get 300k in the first month.

There's nothing stopping someone from playing both games, too, and many people do. There are names I recognize from here in Elite:D, and a serious hatred of Goons, which could only come from players of this game.
Ma'Baker McCandless
The McCandless Clan
#399 - 2015-01-16 21:41:10 UTC
Dave Stark wrote:
Ma'Baker McCandless wrote:
OK now that this thread has officially gone to "CCP and their good/bad/crazy business model and how each of us not only know all about what they really want and how we can do a better job", Im done.

Peace out


not at all, i was going to bed 40 mins ago to finish reading my book.

but we all know what i'm like for forum arguments, that's why i've avoided this hellhole for the last few months.
occasionally, when ccp do something dumb, i like to come and tell them about it.


Oh no I wasnt talking about you. I agree with you.

Its the fact its gone from AWOXING ---> Ban alll non-con PVP ----> make it like LoL so more people twitch it & join up

So derailed, and will never see an end
Doc Fury
Furious Enterprises
#400 - 2015-01-16 21:42:11 UTC
Only 20 pages, and I'm all out of tear buckets.




There's a million angry citizens looking down their tubes..at me.