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Awoxing is no more

First post
Author
Ma'Baker McCandless
The McCandless Clan
#301 - 2015-01-16 19:30:59 UTC
Aredontis wrote:
Do away with non-consensual PVP


Yes, a (perhaps THE) thing that makes EvE different from pretty much all MMOs out there needs to be removed.
Aredontis
Doomheim
#302 - 2015-01-16 19:31:22 UTC
Jenn aSide wrote:
Translation: I never played Ultima Online.


You are correct, I have never played UO. However, I've played Eve for a few years, so I'm good at spreadsheets, reading and numbers.
Given the linked article, I see that Trammel came out in 2000 ( Ultima Online: Renaissance (4 May 2000) ), and "Subscriber numbers peaked at around 250,000 in July 2003, and in 2008 sat around 100,000 subscribers". Which clearly shows that the Trammel expansion caused numbers to swell for 3 years. I think your straw man is on fire....
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#303 - 2015-01-16 19:33:28 UTC
Ma'Baker McCandless wrote:
Aredontis wrote:
Do away with non-consensual PVP


Yes, a (perhaps THE) thing that makes EvE different from pretty much all MMOs out there needs to be removed.

This is what the majority wants, and we must cater to the majority.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Ma'Baker McCandless
The McCandless Clan
#304 - 2015-01-16 19:36:16 UTC  |  Edited by: Ma'Baker McCandless
Destiny Corrupted wrote:
Ma'Baker McCandless wrote:
Aredontis wrote:
Do away with non-consensual PVP


Yes, a (perhaps THE) thing that makes EvE different from pretty much all MMOs out there needs to be removed.

This is what the majority wants, and we must cater to the majority.

Yes, Its clear to me now. The majority of players came to EvE DESPITE the differences from other games, not because of them.
How did y'all miss it, its so obvious... all differences must be eradicated.

Add Daily's, remove sandbox
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#305 - 2015-01-16 19:37:28 UTC
Ma'Baker McCandless wrote:
Destiny Corrupted wrote:
Ma'Baker McCandless wrote:
Aredontis wrote:
Do away with non-consensual PVP


Yes, a (perhaps THE) thing that makes EvE different from pretty much all MMOs out there needs to be removed.

This is what the majority wants, and we must cater to the majority.

Yes, Its clear to me now. The majority of players came to EvE DESPITE the differences from other games, not because of them.
How did y'all miss it, its so obvious...

It's not just EVE. Go and browse any survival game's forum on Steam. The majority of the threads deal with players complaining about pvp. Even in games that offer pve servers or equivalent options.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Jenn aSide
Soul Machines
The Initiative.
#306 - 2015-01-16 19:37:31 UTC
Aredontis wrote:
Jenn aSide wrote:
Translation: I never played Ultima Online.


You are correct, I have never played UO. However, I've played Eve for a few years, so I'm good at spreadsheets, reading and numbers.
Given the linked article, I see that Trammel came out in 2000 ( Ultima Online: Renaissance (4 May 2000) ), and "Subscriber numbers peaked at around 250,000 in July 2003, and in 2008 sat around 100,000 subscribers". Which clearly shows that the Trammel expansion caused numbers to swell for 3 years. I think your straw man is on fire....


So, if you are a developer, swelling numbers for a period is a perfectly good reason to basically kill your own game. Got it.

I understand that you don't understand the reference and how it relates to the subject at hand. One day you will understand it too (this last sentence is the iffy part).
Aredontis
Doomheim
#307 - 2015-01-16 19:38:00 UTC  |  Edited by: Aredontis
Destiny Corrupted wrote:
This is what the majority wants, and we must cater to the majority.


We are off topic here, and the included quote is waaay out of context, but...

If the "majority (aka thousands and thousands of people)" are willing to pay CCP to have an area where they don't feel grief from other players, and that money makes it possible for CCP to keep devs employed and servers running/upgraded - what is your problem with it?

I see you had no problem with CCP allowing -10s to buy sec status, something they said would never happen when I started the game. (I'm just guessing that you had no problem with it Twisted, I do recall that -10 was supposed to be the big drawback to ganking and having to PVE your way back to sec was the "punishment" )
Mr Epeen
It's All About Me
#308 - 2015-01-16 19:39:29 UTC
Ma'Baker McCandless wrote:
Destiny Corrupted wrote:
Ma'Baker McCandless wrote:
Aredontis wrote:
Do away with non-consensual PVP


Yes, a (perhaps THE) thing that makes EvE different from pretty much all MMOs out there needs to be removed.

This is what the majority wants, and we must cater to the majority.

Yes, Its clear to me now. The majority of players came to EvE DESPITE the differences from other games, not because of them.
How did y'all miss it, its so obvious... all differences must be eradicated.

Add Daily's, remove sandbox


You lock Billy in the root cellar again? I haven't seen him in a while.

Mr Epeen Cool
Tim Timpson
Solitude Trading
S.N.O.T.
#309 - 2015-01-16 19:39:33 UTC
J'Poll wrote:
Solecist Project wrote:
J'Poll wrote:
You do know the in game corp search ads suck.

But if you did some research you would find over 40 corps (yes, I do have a list and try to keep it up to date) who are good and very new player friendly.

But apparantly you didnt kbow that cause that would mean learning something new and spent time doing something other then carebearing.
Would you mind sharing the names in private,
so I can check out if they are actually worth the time new players spend there?

There are way too many "new player friendly corps" that should be removed from the game,
because they hurt more than they do any good.
No. Go do your own ******* research and spent some time doing something useful with your time in EVE. Stop being the useless leech, I already owe you an underwear pic and a date.
Amazing! "There are good corps taht recruit everyone even though that's incredibly dumb, I have a list! Wait what? you want to see the list? No way! It's super secret!".

Classic.
Aredontis
Doomheim
#310 - 2015-01-16 19:41:52 UTC
Jenn aSide wrote:
So, if you are a developer, swelling numbers for a period is a perfectly good reason to basically kill your own game. Got it.

I understand that you don't understand the reference and how it relates to the subject at hand. One day you will understand it too (this last sentence is the iffy part).


It ran for another 8 years, with great subscription numbers (better than pre-trammel), how - exactly - was it that Trammel killed it???
Ma'Baker McCandless
The McCandless Clan
#311 - 2015-01-16 19:42:18 UTC
Destiny Corrupted wrote:
Ma'Baker McCandless wrote:
Destiny Corrupted wrote:
Ma'Baker McCandless wrote:
Aredontis wrote:
Do away with non-consensual PVP


Yes, a (perhaps THE) thing that makes EvE different from pretty much all MMOs out there needs to be removed.

This is what the majority wants, and we must cater to the majority.

Yes, Its clear to me now. The majority of players came to EvE DESPITE the differences from other games, not because of them.
How did y'all miss it, its so obvious...

It's not just EVE. Go and browse any survival game's forum on Steam. The majority of the threads deal with players complaining about pvp. Even in games that offer pve servers or equivalent options.

Yup. Ahnd th' only music should be pop and only two films should be allowed in picture houses; rom-coms with Del Amitri soundtracks and action movies by either Cameron or Bay.
Solops Crendraven
University of Caille
Gallente Federation
#312 - 2015-01-16 19:42:39 UTC  |  Edited by: Solops Crendraven
I dont Know about you Guys heres a PvP Zombie MMO game in Alpha (H1Z1) that just came out in Jan 2015 and it has over 40k viewers on twitch while Eve Struggles with just to get 100 a day and its been out for 10 years I think we have serious core issues than Awoxing http://www.twitch.tv/directory/game/H1Z1

Moving To Las Vegas Watch Me Play Poker! enter link description here

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#313 - 2015-01-16 19:42:55 UTC  |  Edited by: Destiny Corrupted
Aredontis wrote:
Destiny Corrupted wrote:
This is what the majority wants, and we must cater to the majority.


We are off topic here, and the included quote is waaay out of context, but...

If the "majority (aka thousands and thousands of people)" are willing to pay CCP to have an area where they don't feel grief from other players, and that money makes it possible for CCP to keep devs employed and servers running/upgraded - what is your problem with it?

I see you had no problem with CCP allowing -10s to buy sec status, something they said would never happen when I started the game. (I'm just guessing here Twisted )

You're surprised that I don't have an issue with one of arguably only two changes that benefit the ganking/nonconsensual pvp community, which float in a veritable sea of changes that don't?

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Jenn aSide
Soul Machines
The Initiative.
#314 - 2015-01-16 19:43:07 UTC
Destiny Corrupted wrote:
Ma'Baker McCandless wrote:
Destiny Corrupted wrote:
Ma'Baker McCandless wrote:
Aredontis wrote:
Do away with non-consensual PVP


Yes, a (perhaps THE) thing that makes EvE different from pretty much all MMOs out there needs to be removed.

This is what the majority wants, and we must cater to the majority.

Yes, Its clear to me now. The majority of players came to EvE DESPITE the differences from other games, not because of them.
How did y'all miss it, its so obvious...

It's not just EVE. Go and browse any survival game's forum on Steam. The majority of the threads deal with players complaining about pvp. Even in games that offer pve servers or equivalent options.


"Carebearism" is that insidious. I was surprised to find it in EVE but I shouldn't have been. Basically, wherever there is a game were people can loose stuff (and losing stuff makes people feel "bad") there will be people campaigning for that to be 'controlled' or made to go away even if there are other options.

This is why CCP is making a mistake. Make 'awoxxiong' a switch and the most of the people in npc corps will find other excuses to stay in npc corps (not it will jsut be war decs or suicide ganking, like it already is lol). Meanwhile ESTABLISHED players will be able to invite the few gullible ones into their corps to pay them taxes, enriching themselves even more and widening the wealth gap between new and old.

I like CCP, but you'd think they'd know all this by now.
Ma'Baker McCandless
The McCandless Clan
#315 - 2015-01-16 19:43:38 UTC
Mr Epeen wrote:


You lock Billy in the root cellar again? I haven't seen him in a while.

Mr Epeen Cool


He's been a bad little boy and ah've had to discipline him fer his own good
Frostys Virpio
State War Academy
Caldari State
#316 - 2015-01-16 19:44:19 UTC
Jenn aSide wrote:
Aredontis wrote:
Jenn aSide wrote:
Translation: I never played Ultima Online.


You are correct, I have never played UO. However, I've played Eve for a few years, so I'm good at spreadsheets, reading and numbers.
Given the linked article, I see that Trammel came out in 2000 ( Ultima Online: Renaissance (4 May 2000) ), and "Subscriber numbers peaked at around 250,000 in July 2003, and in 2008 sat around 100,000 subscribers". Which clearly shows that the Trammel expansion caused numbers to swell for 3 years. I think your straw man is on fire....


So, if you are a developer, swelling numbers for a period is a perfectly good reason to basically kill your own game. Got it.

I understand that you don't understand the reference and how it relates to the subject at hand. One day you will understand it too (this last sentence is the iffy part).


You have any proof that the number died down because of Trammel or just the opinion of the few diehard remaining thinking their opinion is a fact just because all those who are now gone won't provide their opinion?
Frostys Virpio
State War Academy
Caldari State
#317 - 2015-01-16 19:47:26 UTC
Solops Crendraven wrote:
I dont Know about you Guys heres a PvP Zombie MMO game in Alpha (H1Z1) that just came out in Jan 2015 and it has over 40k viewers on twitch while Eve Struggles with just to get 100 a day and its been out for 10 years I think we have serious core issues than Awoxing http://www.twitch.tv/directory/game/H1Z1


It's the new kid in town which just got released for early access. It means nothing in the grand scheme of things unless it stays that way for a long time.
Jenn aSide
Soul Machines
The Initiative.
#318 - 2015-01-16 19:47:43 UTC  |  Edited by: Jenn aSide
Aredontis wrote:
Destiny Corrupted wrote:
This is what the majority wants, and we must cater to the majority.


We are off topic here, and the included quote is waaay out of context, but...

If the "majority (aka thousands and thousands of people)" are willing to pay CCP to have an area where they don't feel grief from other players, and that money makes it possible for CCP to keep devs employed and servers running/upgraded - what is your problem with it?

I see you had no problem with CCP allowing -10s to buy sec status, something they said would never happen when I started the game. (I'm just guessing that you had no problem with it Twisted, I do recall that -10 was supposed to be the big drawback to ganking and having to PVE your way back to sec was the "punishment" )


There is the standard "hey, they have money" fallacy.

So, somehow, DESTORYING the idea that is EVE Online to gain subscription money from people too weak minded to play real EVE benefits the EVE community because CCP will have more money to keep EVE (that isn't EVE any more) going....

EVE is one world, indivisible, with space-liberty and and injustice for all.
Jenn aSide
Soul Machines
The Initiative.
#319 - 2015-01-16 19:49:21 UTC
Frostys Virpio wrote:
Jenn aSide wrote:
Aredontis wrote:
Jenn aSide wrote:
Translation: I never played Ultima Online.


You are correct, I have never played UO. However, I've played Eve for a few years, so I'm good at spreadsheets, reading and numbers.
Given the linked article, I see that Trammel came out in 2000 ( Ultima Online: Renaissance (4 May 2000) ), and "Subscriber numbers peaked at around 250,000 in July 2003, and in 2008 sat around 100,000 subscribers". Which clearly shows that the Trammel expansion caused numbers to swell for 3 years. I think your straw man is on fire....


So, if you are a developer, swelling numbers for a period is a perfectly good reason to basically kill your own game. Got it.

I understand that you don't understand the reference and how it relates to the subject at hand. One day you will understand it too (this last sentence is the iffy part).


You have any proof that the number died down because of Trammel or just the opinion of the few diehard remaining thinking their opinion is a fact just because all those who are now gone won't provide their opinion?


So Trammel was a good thing? I guess SWG's NGE was a good thing to right?

WTF kind of bizzaro revisionist history thread did i walk into lol, were Trammel was a good thing?
Tim Timpson
Solitude Trading
S.N.O.T.
#320 - 2015-01-16 19:50:36 UTC
Jenn aSide wrote:
*cry* *weep* *weep* CCP should go bust to appease me because I'm obviously the most important player. *sob*
Great. Anything more to add?