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Awoxing is no more

First post
Author
afkalt
Republic Military School
Minmatar Republic
#101 - 2015-01-16 13:40:46 UTC
Starbuck05 wrote:
Aiyshimin wrote:
Starbuck05 wrote:
While i can understand personaly that ccp needs to do something to increase they're wallets because lets face it, ccp's workers do not survive as the general high sec pirates on tears ,unfortunately , i still do not agree of this simply because it takes away more then half of what eve trully is at its core.


Hisec awoxing more than 50% of EVE's true core? That's beyond delusional.




not awoxing .. .. pvp in general , beeing a pirate etc



You realise they're not removing it, but making it into the normal crimewatch mechanics, right? At least that is the global assumption.

If you think that stops people dying, I suggest you autopilot a freighter around for a while Blink
Black Pedro
Mine.
#102 - 2015-01-16 13:40:59 UTC
Aiyshimin wrote:

There's no love lost between me and terrible hisec corps and their "bot-aspirant behaviour" (yes, I quoted James for extra hisec wanker points), but in the end their existence doesn't hurt the game, quite contrary. When it comes to decisions, I'd rather have 10 mission runners than 1 awoxer and only 5 mission runners. And I support CCP for seeing the same reality.

And again, if the real motive for awoxing is protecting New Eden from terrible hisec failcorps, then making a better hisec corp would be a more efficient solution. However, it's not the motive, it's "tears". And sub numbers > tears. Think of the game.

I agree - changes that would minimize the chances of new players ending up in highsec failcorps would be way better for the game. But this change may do the opposite. It will stabilize these fail corps and allow them to spam invites in rookie systems without risk. More players may end up in these corps, and a larger number may quit Eve a few months later after having a boring time doing nothing but being taxed by a malicious CEO.

Their existence actually does hurt the game, at least in their ability to capture new players and preventing them from having a better initial Eve experience in a proper corp, whether that be in highsec, lowsec, or wherever. Whether the number of new players that find their way to good highsec corps that now will recruit will offset the number trapped in the increased number of failcorps and who will quit Eve because of that is the big question.

The intention of awoxers ("tears" as you call them) is irrelevant to the real risk they currently provide to highsec corps.

Let's hope CCP knows what they are doing.
Tim Timpson
Solitude Trading
S.N.O.T.
#103 - 2015-01-16 13:41:55 UTC
Aiyshimin wrote:
"EVE is a game for greifers, ganking and scamming is rampant" is not correct or at best a half-truth, but it's unfortunately a persistent misconception often repeated.
Actually it's pretty accurate. That's why there's calls to HTFU and statements that EVE isn't for everyone coming out all the time. The thing is for noobies it's doubly true. Since most of the "worst" behaviour occurs in highsec where the gankers and awoxers and scammers can be safe, newbies are thrown right into it. It's well known that what constitutes griefing in other games is allowed in EVE, and that tear collection is a common thing, and many people claim that it's that freedom which makes EVE what it is. The question comes down to whether CCP want to continue with that being the way EVE is portrayed, or if they want to grow a more diverse playerbase. At the end of the day it's their choice and I trust them to do what they need to to keep the game running.
Jenn aSide
Worthless Carebears
The Initiative.
#104 - 2015-01-16 13:44:35 UTC
Shailagh wrote:
From direct csm summer meating quotes and other quotes.....

The entire ONLY REASON FOR THIS CHANGE. Is player retention...

Ccp says their statistics show that people that stay in npc corps quit eve faster and more often than those in player corps..
They also say the reason newbros cant join said retention-helping-hisec-carebear corps is cuz they wont recruit due to corpmate violence fears.

So ccp thinks the way to retain players is to encourage hisec carebear corps to want to recruit newbros more and thinking away corpmate shooting will solve this and then retain more newbros and give more rl dollars in ccps hands....


Ccp cant you see this logic is flawed?? Some csm dudes even tried to say so. Wtf is the poijt of them is you dont listen?? This vhange and gonna increase RETENTION 1% IF ANYTJING GONNA MAKE OLDVETS QUIT MORE.



Pretty much this. I started out in one of those "hi sec carebear corps" and spent my 1st year of EVE running missions "tryign to get enough isk and skill to go to null sec" like everyone else was. Meanwhile people were going to null on their 1st day and having a blast while I leveled up my Raven to a Navy Raven lol. They meant well, but my 1st corp was clueless and so averse to risk I think the main 2 leaders (a husband and wife team) quit before ever doing anything really interesting.

I recently installed EVE online on a new computer and ran head 1st into CCPs 'nanny state'. SO much clicking of "are you sure you want to do this" boxes it was stupid. At some point, CCP has lost the idea that making mistakes , feeling bad about making that mistake and learning how not to make those mistakes (and awoxxing fits into this) are part of the HOOK of a game like EVE, and by holding people's hands all they are doing is chasing away good (innovative, mentally mature and able to handle imaginary loss or pixels)) players in the vain hope of keep a few more bad (entitled, stupid) players paying subs.

I don't know (or really care) what happens to awoxxing in high sec, just saying that it's a pretty bad way of thinking CCP has going on.
Aiyshimin
Mea Culpa.
Shadow Cartel
#105 - 2015-01-16 13:44:39 UTC
Kaarous Aldurald wrote:
Aiyshimin wrote:
Kaarous Aldurald wrote:
Aiyshimin wrote:

You don't have to run boring PVE if you don't want to?


And if any chance of PvP interaction keeps getting cut out of highsec, how are newbies supposed to figure that out?


By leaving hisec? You know, to the places where the PVP actually happens.



Except that we already know that isn't happening. CCP themselves has told us, people get stuck in highsec doing PvE until they quit of boredom.

Or are you suggesting that we move the newbie starting areas to lowsec?


Are you implying that making them not even subscribe in the first place, or unsubbing because of awox is better solution than improving the PVE side, or working on other methods to encourage people to experience other areas of New Eden?

Yes, I think it would be great to allow new players to start also in pirate NPC corps in lowsec. I was surprised that this was not an option when I started EVE.



Tim Timpson
Solitude Trading
S.N.O.T.
#106 - 2015-01-16 13:45:24 UTC
Kaarous Aldurald wrote:
Especially since CCP themselves has admitted that people who get into a PvE focused playstyle... eventually quit at a far higher rate than any other demographic of subscriber.
They also claim that over 4 times the number of people who stay beyond a month do so for PVE than for PVP. And actually they claimed people in a solitary playstyle quit. People who played PVE and interacted with others while doing so were not in that group. You can keep misrepresenting what their last fanfest presentation stated, but it won't make it truth.
Kaarous Aldurald
Black Hydra Consortium.
#107 - 2015-01-16 13:47:29 UTC
Aiyshimin wrote:

Are you implying that making them not even subscribe in the first place, or unsubbing because of awox is better solution than improving the PVE side, or working on other methods to encourage people to experience other areas of New Eden?


No, I'm implying that you have one thing that you know works(player interaction and PvP content), and one thing that you know does not work(everything else).

And putting way more emphasis on the thing that you know does not work, at the expense of the thing that does... is ludicrous.

I'm implying that EVE should play to it's strengths.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jenn aSide
Worthless Carebears
The Initiative.
#108 - 2015-01-16 13:49:30 UTC
Tim Timpson wrote:
Aiyshimin wrote:
"EVE is a game for greifers, ganking and scamming is rampant" is not correct or at best a half-truth, but it's unfortunately a persistent misconception often repeated.
Actually it's pretty accurate. That's why there's calls to HTFU and statements that EVE isn't for everyone coming out all the time. The thing is for noobies it's doubly true. Since most of the "worst" behaviour occurs in highsec where the gankers and awoxers and scammers can be safe, newbies are thrown right into it. It's well known that what constitutes griefing in other games is allowed in EVE, and that tear collection is a common thing, and many people claim that it's that freedom which makes EVE what it is.


It very much is. Some of us understand that 'freedom' doesn't just mean "I am free to do as i wish" it means "We are ALL free to do as we wish and some d-bag will use his freedom in a way I don't like".

Quote:


The question comes down to whether CCP want to continue with that being the way EVE is portrayed, or if they want to grow a more diverse playerbase.
At the end of the day it's their choice and I trust them to do what they need to to keep the game running.


It is their choice, but they'd be choosing to kill EVE online if they go for the 'more diverse playerbase'. All people are not equal, and the 'more diverse' types wouldn't play this game year after year the way we have.
Tim Timpson
Solitude Trading
S.N.O.T.
#109 - 2015-01-16 13:52:24 UTC
Kaarous Aldurald wrote:
No, I'm implying that you have one thing that you know works(player interaction and PvP content), and one thing that you know does not work(everything else).

And putting way more emphasis on the thing that you know does not work, at the expense of the thing that does... is ludicrous.

I'm implying that EVE should play to it's strengths.
Except you have a warped view of what those strengths are. PVE is a core part of the game and there are thousands of players who PVE all the time and also don't quit. And to be quite honest, since more players join seeking PVE then leave disappointed, playing to their strength would be improving PVE to the point that people don;t leave disappointed.
Aiyshimin
Mea Culpa.
Shadow Cartel
#110 - 2015-01-16 13:53:30 UTC
Kaarous Aldurald wrote:
Aiyshimin wrote:

You'd also be sitting in jail and reimbursing your victims, so maybe that's not the path you want to pursue any further.


No, let's totally go there.

In real life, being rich and/or famous gets you off the hook for damn near anything, often literally murder.

In EVE Online, you are not just rich, not just famous, but literally a demigod. You aren't even mortal, and you have the wealth of dozens of planets as pocket change.


If not for the minor inconvenience that CONCORD controls the clone relay network.


Jenn aSide
Worthless Carebears
The Initiative.
#111 - 2015-01-16 13:56:54 UTC  |  Edited by: Jenn aSide
Kaarous Aldurald wrote:
Aiyshimin wrote:

Are you implying that making them not even subscribe in the first place, or unsubbing because of awox is better solution than improving the PVE side, or working on other methods to encourage people to experience other areas of New Eden?


No, I'm implying that you have one thing that you know works(player interaction and PvP content), and one thing that you know does not work(everything else).

And putting way more emphasis on the thing that you know does not work, at the expense of the thing that does... is ludicrous.

I'm implying that EVE should play to it's strengths.


You're butting your head up against "conventional wisdom" that's just as wrong in real life as it is here. The truth is, human beings are the worse people at ask about the human condition lol. we need some martians to come help.

CCP heres all this complaining about stuff, and they act on it, making the business mistake of listening to the wrong customers. Wal-mart did that and lost a little bit of money.


CCp is doing the same thing and now wondering why a game that was steadily growing for 10 years when it was 'cold, harsh and unfriendly' some how stopped growing when they added safeties, improved crime watch and pop ups that prevent you from stubbing your toes....
Kaarous Aldurald
Black Hydra Consortium.
#112 - 2015-01-16 13:58:44 UTC
Aiyshimin wrote:
Kaarous Aldurald wrote:
Aiyshimin wrote:

You'd also be sitting in jail and reimbursing your victims, so maybe that's not the path you want to pursue any further.


No, let's totally go there.

In real life, being rich and/or famous gets you off the hook for damn near anything, often literally murder.

In EVE Online, you are not just rich, not just famous, but literally a demigod. You aren't even mortal, and you have the wealth of dozens of planets as pocket change.


If not for the minor inconvenience that CONCORD controls the clone relay network.




So? If we're playing the "EVE should be like real life" card, then not only will I not do any time, but I'll stroll out of there and they'll hand me the keys to my bloodstained Bugatti and say "so sorry for the inconvenience, sir".

And I'm not even that rich in game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Tim Timpson
Solitude Trading
S.N.O.T.
#113 - 2015-01-16 14:02:23 UTC
Jenn aSide wrote:
It very much is. Some of us understand that 'freedom' doesn't just mean "I am free to do as i wish" it means "We are ALL free to do as we wish and some d-bag will use his freedom in a way I don't like".
Except we're not free to do as we wish. We are free to work within the parameters set by CCP. If they choose to change those parameters, that's perfectly fine.

Jenn aSide wrote:
It is their choice, but they'd be choosing to kill EVE online if they go for the 'more diverse playerbase'. All people are not equal, and the 'more diverse' types wouldn't play this game year after year the way we have.
No, it wouldn't kill EVE. There are many veteran players who would be happy with a more diverse playerbase. Just because you wouldn't like it doesn't suddenly mean the game would stop being EVE, it simply wouldn't fit your expectations.

And how do you know that "more diverse" type wouldn't play longer than a year? That's purely based on the current iteration of the game where "more diverse" types don't like it. If it did appeal to them, of course they would stay longer. Your playstyle isn't the be all and end all of EVE. What you think is absolutely irrelevant if CCP choose to go in a different direction. They've shown that they are not afraid of losing a handful of bittervets if it brings a big enough benefit, and if they change something you don;t like and you ragequit, they won't care.

That said, I don't believe anything would make most bittervets leave. People always talk about it being the end of EVE and older players leaving in swathes, but even if they went full WoW, I doubt many of them would really quit. They'd just sit around for eternity whining about each and every change... Oh wait, that's already what happens.
Solops Crendraven
University of Caille
Gallente Federation
#114 - 2015-01-16 14:04:26 UTC  |  Edited by: Solops Crendraven
Tim Timpson wrote:
Kaarous Aldurald wrote:
Especially since CCP themselves has admitted that people who get into a PvE focused playstyle... eventually quit at a far higher rate than any other demographic of subscriber.
They also claim that over 4 times the number of people who stay beyond a month do so for PVE than for PVP. And actually they claimed people in a solitary playstyle quit. People who played PVE and interacted with others while doing so were not in that group. You can keep misrepresenting what their last fanfest presentation stated, but it won't make it truth.
Look I Play PvP all Day in other games I play Eve To escape and explore not Awox thats the reason why people quit is because there is to much PVP and Griefing not enough PvE content to immerse in besides the mission grinds and Rats. Dont get me talking about Incursions.

Moving To Las Vegas Watch Me Play Poker! enter link description here

Aiyshimin
Mea Culpa.
Shadow Cartel
#115 - 2015-01-16 14:04:57 UTC
Kaarous Aldurald wrote:
Aiyshimin wrote:

Are you implying that making them not even subscribe in the first place, or unsubbing because of awox is better solution than improving the PVE side, or working on other methods to encourage people to experience other areas of New Eden?


No, I'm implying that you have one thing that you know works(player interaction and PvP content), and one thing that you know does not work(everything else).

And putting way more emphasis on the thing that you know does not work, at the expense of the thing that does... is ludicrous.

I'm implying that EVE should play to it's strengths.


You're working from the false assumption that the "player interaction and PVP" that currently takes place in hisec is the powerhouse driving this game. It's precisely one of those things that does not work, and this step is one way to towards fixing it.

Getting suddenly ganked by a corpmate, or random bunch of catalysts doesn't make a hisec bear enamoured with EVE's PVP content. It's not a positive experience, like losing a good fight can be. Or knowingly taking risks, and sometimes coming short.

Jenn aSide
Worthless Carebears
The Initiative.
#116 - 2015-01-16 14:05:29 UTC
Tim Timpson wrote:
Kaarous Aldurald wrote:
No, I'm implying that you have one thing that you know works(player interaction and PvP content), and one thing that you know does not work(everything else).

And putting way more emphasis on the thing that you know does not work, at the expense of the thing that does... is ludicrous.

I'm implying that EVE should play to it's strengths.
Except you have a warped view of what those strengths are. PVE is a core part of the game and there are thousands of players who PVE all the time and also don't quit. And to be quite honest, since more players join seeking PVE then leave disappointed, playing to their strength would be improving PVE to the point that people don;t leave disappointed.


This is so intensely self-serving it's not funny, and I'm a PVE focused player.

PVE is a great example of what I said in my previous post. "Better PVE" is a mantra for some people, but their actions put the lie to their request, because the fact that we spend YEAR after YEAR playing the same crappy PVE content means we don't want 'better' PVE. if it weren't good enough we wouldn't be here.

Real PVE players understand what EVE PVE is: it's sandbox pve content in a pve game. The way to play it is to find new and different ways to do it (like how some people beat lvl 4 missions with assault frigs faster than average mission runners do with battleships, or like how this dude solos the blood raider 10/10 with one ship when everyone says it's impossible).

The people crying for "good pve" are people who belong in thempark games (aka "movies that pretend to let you interact with them") not sandbox games that require thought.
Basil Pupkin
Republic Military School
#117 - 2015-01-16 14:06:11 UTC
Jenn aSide wrote:
Kaarous Aldurald wrote:
Aiyshimin wrote:

Are you implying that making them not even subscribe in the first place, or unsubbing because of awox is better solution than improving the PVE side, or working on other methods to encourage people to experience other areas of New Eden?


No, I'm implying that you have one thing that you know works(player interaction and PvP content), and one thing that you know does not work(everything else).

And putting way more emphasis on the thing that you know does not work, at the expense of the thing that does... is ludicrous.

I'm implying that EVE should play to it's strengths.


You're butting your head up against "conventional wisdom" that's just as wrong in real life as it is here. The truth is, human beings are the worse people at ask about the human condition lol. we need some martians to come help.

CCP heres all this complaining about stuff, and they act on it, making the business mistake of listening to the wrong customers. Wal-mart did that and last a little bit of money.


CCp is doing the same thing and now wondering why a game that was steadily growing for 10 years when it was 'cold, harsh and unfriendly' some how stopped growing when they added safeties, improved crime watch and pop ups that prevent you from stubbing your toes....


You couldn't have been further away from truth.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Kaarous Aldurald
Black Hydra Consortium.
#118 - 2015-01-16 14:07:38 UTC
Tim Timpson wrote:
No, it wouldn't kill EVE. There are many veteran players who would be happy with a more diverse playerbase.
Just because you wouldn't like it doesn't suddenly mean the game would stop being EVE, it simply wouldn't fit your expectations.


They said that about Ultima Online, too. Dead inside of a year. And SWG, too.

Turns out the "diverse playerbase" isn't actually a real thing, just an imaginary one.

Quote:

And how do you know that "more diverse" type wouldn't play longer than a year?


Because WoW is the exception, not the rule. Oh, and see the above, there is plenty of precedent as to what happens when you decide to betray your core playerbase to chase theoretical casual players.


Quote:
What you think is absolutely irrelevant if CCP choose to go in a different direction. They've shown that they are not afraid of losing a handful of bittervets if it brings a big enough benefit, and if they change something you don;t like and you ragequit, they won't care.


The funny thing is that it's quite the opposite.

They've already demonstrated thrice over that they can't remake the base game anymore. The people who could have done so have long since quit the company.

Unless they have EVE 2.0 waiting in the wings somewhere, the basic framework of the game isn't subject to change. That means that PvE is never going to be anything except shooting red crosses.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jenn aSide
Worthless Carebears
The Initiative.
#119 - 2015-01-16 14:10:09 UTC  |  Edited by: Jenn aSide
Tim Timpson wrote:
Jenn aSide wrote:
It very much is. Some of us understand that 'freedom' doesn't just mean "I am free to do as i wish" it means "We are ALL free to do as we wish and some d-bag will use his freedom in a way I don't like".
Except we're not free to do as we wish. We are free to work within the parameters set by CCP. If they choose to change those parameters, that's perfectly fine.

Jenn aSide wrote:
It is their choice, but they'd be choosing to kill EVE online if they go for the 'more diverse playerbase'. All people are not equal, and the 'more diverse' types wouldn't play this game year after year the way we have.
No, it wouldn't kill EVE. There are many veteran players who would be happy with a more diverse playerbase. Just because you wouldn't like it doesn't suddenly mean the game would stop being EVE, it simply wouldn't fit your expectations.

And how do you know that "more diverse" type wouldn't play longer than a year? That's purely based on the current iteration of the game where "more diverse" types don't like it. If it did appeal to them, of course they would stay longer. Your playstyle isn't the be all and end all of EVE. What you think is absolutely irrelevant if CCP choose to go in a different direction. They've shown that they are not afraid of losing a handful of bittervets if it brings a big enough benefit, and if they change something you don;t like and you ragequit, they won't care.

That said, I don't believe anything would make most bittervets leave. People always talk about it being the end of EVE and older players leaving in swathes, but even if they went full WoW, I doubt many of them would really quit. They'd just sit around for eternity whining about each and every change... Oh wait, that's already what happens.


You must be new, I've been around long enough to watch people tick off core players enough to get them to quit several times now. It is the core players who keep the game going, it was ccp ignoring core players (such as going for the 'space barbie' types in Incarna) that almost lost EVE.

It's funny how the "more diverse playerbase" types think they'd just love it if more people were playing EVE. They probably think turning an expensive world class Steak House into a McDonalds is a good idea too.
Jenn aSide
Worthless Carebears
The Initiative.
#120 - 2015-01-16 14:12:03 UTC  |  Edited by: Jenn aSide
Basil Pupkin wrote:
Jenn aSide wrote:
Kaarous Aldurald wrote:
Aiyshimin wrote:

Are you implying that making them not even subscribe in the first place, or unsubbing because of awox is better solution than improving the PVE side, or working on other methods to encourage people to experience other areas of New Eden?


No, I'm implying that you have one thing that you know works(player interaction and PvP content), and one thing that you know does not work(everything else).

And putting way more emphasis on the thing that you know does not work, at the expense of the thing that does... is ludicrous.

I'm implying that EVE should play to it's strengths.


You're butting your head up against "conventional wisdom" that's just as wrong in real life as it is here. The truth is, human beings are the worse people at ask about the human condition lol. we need some martians to come help.

CCP heres all this complaining about stuff, and they act on it, making the business mistake of listening to the wrong customers. Wal-mart did that and last a little bit of money.


CCp is doing the same thing and now wondering why a game that was steadily growing for 10 years when it was 'cold, harsh and unfriendly' some how stopped growing when they added safeties, improved crime watch and pop ups that prevent you from stubbing your toes....


You couldn't have been further away from truth.



LOL. "Translation, I can't read a graph".

See the underline and bolded part of my post. And crimewatch made suicide ganking harder not easier, which any non-biased person could see.